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Don't update head animation if the animation is paused (#7980)
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@ -172,6 +172,7 @@
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Bug #7901: Editor: Teleport-related fields shouldn't be editable if a ref does not teleport
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Bug #7908: Key bindings names in the settings menu are layout-specific
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Bug #7943: Using "addSoulGem" and "dropSoulGem" commands to creatures works only with "Weapon & Shield" flagged ones
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Bug #7980: Paralyzed NPCs' lips move
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Feature #2566: Handle NAM9 records for manual cell references
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Feature #3537: Shader-based water ripples
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Feature #5173: Support for NiFogProperty
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@ -155,6 +155,9 @@ namespace MWRender
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if (!mEnabled)
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return;
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if (dt == 0.f)
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return;
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if (!MWBase::Environment::get().getSoundManager()->sayActive(mReference))
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{
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mBlinkTimer += dt;
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