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Part two
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7309be8592
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4 changed files with 17 additions and 25 deletions
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@ -40,7 +40,6 @@ namespace CSMWorld
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/// \return cell coordinates such that given world coordinates are in it.
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/// \return cell coordinates such that given world coordinates are in it.
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static std::pair<int, int> coordinatesToCellIndex (float x, float y);
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static std::pair<int, int> coordinatesToCellIndex (float x, float y);
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};
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};
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bool operator== (const CellCoordinates& left, const CellCoordinates& right);
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bool operator== (const CellCoordinates& left, const CellCoordinates& right);
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@ -7,14 +7,15 @@
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#include <QWidget>
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#include <QWidget>
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#include <QTimer>
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#include <QTimer>
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#include <osgViewer/View>
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#include <osgViewer/CompositeViewer>
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#include <boost/shared_ptr.hpp>
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#include <boost/shared_ptr.hpp>
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#include "lightingday.hpp"
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#include "lightingday.hpp"
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#include "lightingnight.hpp"
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#include "lightingnight.hpp"
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#include "lightingbright.hpp"
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#include "lightingbright.hpp"
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#include <osgViewer/View>
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#include <osgViewer/CompositeViewer>
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namespace Resource
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namespace Resource
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{
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{
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@ -53,6 +54,7 @@ namespace CSVRender
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RenderWidget(QWidget* parent = 0, Qt::WindowFlags f = 0);
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RenderWidget(QWidget* parent = 0, Qt::WindowFlags f = 0);
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virtual ~RenderWidget();
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virtual ~RenderWidget();
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/// Initiates a request to redraw the view
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void flagAsModified();
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void flagAsModified();
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void setVisibilityMask(int mask);
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void setVisibilityMask(int mask);
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@ -62,13 +64,16 @@ namespace CSVRender
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protected:
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protected:
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osg::ref_ptr<osgViewer::View> mView;
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osg::ref_ptr<osgViewer::View> mView;
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osg::ref_ptr<osg::Group> mRootNode;
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osg::Group* mRootNode;
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QTimer mTimer;
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QTimer mTimer;
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protected slots:
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void toggleRenderStats();
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};
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};
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// Extension of RenderWidget to support lighting mode selection & toolbar
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/// Extension of RenderWidget to support lighting mode selection & toolbar
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class SceneWidget : public RenderWidget
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class SceneWidget : public RenderWidget
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{
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{
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Q_OBJECT
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Q_OBJECT
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@ -90,18 +95,8 @@ namespace CSVRender
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void setAmbient(const osg::Vec4f& ambient);
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void setAmbient(const osg::Vec4f& ambient);
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virtual void mousePressEvent (QMouseEvent *event);
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virtual void mouseReleaseEvent (QMouseEvent *event);
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virtual void mouseMoveEvent (QMouseEvent *event);
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virtual void mouseMoveEvent (QMouseEvent *event);
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virtual void wheelEvent (QWheelEvent *event);
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virtual void wheelEvent (QWheelEvent *event);
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virtual void keyPressEvent (QKeyEvent *event);
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virtual void keyReleaseEvent (QKeyEvent *event);
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virtual void focusOutEvent (QFocusEvent *event);
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/// \return Is \a key a button mapping setting? (ignored otherwise)
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virtual bool storeMappingSetting (const CSMPrefs::Setting *setting);
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std::string mapButton (QMouseEvent *event);
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boost::shared_ptr<Resource::ResourceSystem> mResourceSystem;
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boost::shared_ptr<Resource::ResourceSystem> mResourceSystem;
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@ -114,17 +109,15 @@ namespace CSVRender
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LightingBright mLightingBright;
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LightingBright mLightingBright;
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int mPrevMouseX, mPrevMouseY;
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int mPrevMouseX, mPrevMouseY;
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std::string mMouseMode;
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std::auto_ptr<FreeCameraController> mFreeCamControl;
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std::auto_ptr<OrbitCameraController> mOrbitCamControl;
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CameraController* mCurrentCamControl;
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/// Tells update that camera isn't set
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/// Tells update that camera isn't set
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bool mCamPositionSet;
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bool mCamPositionSet;
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std::map<std::pair<Qt::MouseButton, bool>, std::string> mButtonMapping;
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FreeCameraController* mFreeCamControl;
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OrbitCameraController* mOrbitCamControl;
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CameraController* mCurrentCamControl;
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public slots:
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public slots:
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/// \note Remember set the camera before running
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void update(double dt);
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void update(double dt);
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protected slots:
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protected slots:
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