fix "error in framelistener" when trying to pick up lights that can't be picked up

pull/21/head
scrawl 13 years ago
parent 78efc31641
commit 1a5203749f

@ -310,6 +310,9 @@ namespace MWGui
&& (type != typeid(ESM::Potion).name()))
return;
if (MWWorld::Class::get(object).getName(object) == "") // objects without name presented to user can never be picked up
return;
// sound
std::string sound = MWWorld::Class::get(object).getUpSoundId(object);
MWBase::Environment::get().getSoundManager()->playSound(sound, 1, 1);

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