diff --git a/apps/openmw/mwinput/inputmanagerimp.cpp b/apps/openmw/mwinput/inputmanagerimp.cpp index ec1c0aa92a..0ca55ea580 100644 --- a/apps/openmw/mwinput/inputmanagerimp.cpp +++ b/apps/openmw/mwinput/inputmanagerimp.cpp @@ -168,11 +168,12 @@ namespace MWInput void InputManager::setPlayerControlsEnabled(bool enabled) { - int nPlayerChannels = 15; + int nPlayerChannels = 17; int playerChannels[] = {A_Activate, A_AutoMove, A_AlwaysRun, A_ToggleWeapon, A_ToggleSpell, A_Rest, A_QuickKey1, A_QuickKey2, A_QuickKey3, A_QuickKey4, A_QuickKey5, A_QuickKey6, - A_QuickKey7, A_QuickKey8, A_QuickKey9, A_QuickKey10}; + A_QuickKey7, A_QuickKey8, A_QuickKey9, A_QuickKey10, + A_Use}; for(int i = 0; i < nPlayerChannels; i++) { int pc = playerChannels[i];