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Get build working on Apple Silicon
Will validate issues with Intel OSX later
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2 changed files with 5 additions and 2 deletions
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@ -223,7 +223,10 @@ if(APPLE)
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if (FFmpeg_FOUND)
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if (FFmpeg_FOUND)
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find_library(COREVIDEO_FRAMEWORK CoreVideo)
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find_library(COREVIDEO_FRAMEWORK CoreVideo)
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find_library(VDA_FRAMEWORK VideoDecodeAcceleration)
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find_library(VDA_FRAMEWORK VideoDecodeAcceleration)
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target_link_libraries(openmw z ${COREVIDEO_FRAMEWORK} ${VDA_FRAMEWORK})
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target_link_libraries(openmw z ${COREVIDEO_FRAMEWORK} ${VDA_FRAMEWORK}
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"-framework VideoToolbox"
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"-framework AudioToolbox"
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"-framework CoreMedia")
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endif()
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endif()
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endif(APPLE)
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endif(APPLE)
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@ -104,7 +104,7 @@ void ESM::LuaScriptsCfg::adjustRefNums(const ESMReader& esm)
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throw std::runtime_error("Incorrect contentFile index");
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throw std::runtime_error("Incorrect contentFile index");
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};
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};
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lua_State* L = lua_open();
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lua_State* L = luaL_newstate();
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LuaUtil::BasicSerializer serializer(adjustRefNumFn);
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LuaUtil::BasicSerializer serializer(adjustRefNumFn);
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auto adjustLuaData = [&](std::string& data)
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auto adjustLuaData = [&](std::string& data)
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