diff --git a/apps/openmw/mwrender/actoranimation.cpp b/apps/openmw/mwrender/actoranimation.cpp index 96141c9ebf..b4983087b5 100644 --- a/apps/openmw/mwrender/actoranimation.cpp +++ b/apps/openmw/mwrender/actoranimation.cpp @@ -385,7 +385,7 @@ namespace MWRender if (!weaponNode->getNumChildren()) { osg::ref_ptr fallbackNode - = mResourceSystem->getSceneManager()->getInstance(VFS::Path::toNormalized(mesh), weaponNode); + = mResourceSystem->getSceneManager()->getInstance(mesh, weaponNode); resetControllers(fallbackNode); }