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Added rotation layer
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parent
e0357c7b7c
commit
1e92ffc314
5 changed files with 44 additions and 18 deletions
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@ -102,6 +102,11 @@ namespace MWScript
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}
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else
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throw std::runtime_error ("invalid ration axis: " + axis);
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//Local rotations clear
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ptr.getRefData().getLocalRotation().rot[0]=0;
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ptr.getRefData().getLocalRotation().rot[1]=0;
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ptr.getRefData().getLocalRotation().rot[2]=0;
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}
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};
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@ -148,15 +153,15 @@ namespace MWScript
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if (axis=="x")
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{
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runtime.push(Ogre::Radian(ptr.getRefData().getPosition().rot[0]).valueDegrees());
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runtime.push(Ogre::Radian(ptr.getRefData().getPosition().rot[0]+ptr.getRefData().getLocalRotation().rot[0]).valueDegrees());
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}
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else if (axis=="y")
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{
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runtime.push(Ogre::Radian(ptr.getRefData().getPosition().rot[1]).valueDegrees());
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runtime.push(Ogre::Radian(ptr.getRefData().getPosition().rot[1]+ptr.getRefData().getLocalRotation().rot[1]).valueDegrees());
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}
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else if (axis=="z")
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{
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runtime.push(Ogre::Radian(ptr.getRefData().getPosition().rot[2]).valueDegrees());
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runtime.push(Ogre::Radian(ptr.getRefData().getPosition().rot[2]+ptr.getRefData().getLocalRotation().rot[2]).valueDegrees());
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}
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else
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throw std::runtime_error ("invalid ration axis: " + axis);
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@ -556,27 +561,19 @@ namespace MWScript
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Interpreter::Type_Float rotation = (runtime[0].mFloat*MWBase::Environment::get().getFrameDuration());
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runtime.pop();
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float *objRot = ptr.getRefData().getPosition().rot;
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if (axis == "x")
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{
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objRot[0]+=Ogre::Degree(rotation).valueRadians();
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if (ptr.getRefData().getBaseNode() != 0)
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MWBase::Environment::get().getWorld()->localRotateObject(ptr, rotation, Ogre::Vector3::UNIT_X);
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ptr.getRefData().getLocalRotation().rot[0]+=rotation;
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MWBase::Environment::get().getWorld()->localRotateObject(ptr, rotation, Ogre::Vector3::UNIT_X);
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}
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else if (axis == "y")
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{
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objRot[1]+=Ogre::Degree(rotation).valueRadians();
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if (ptr.getRefData().getBaseNode() != 0)
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ptr.getRefData().getLocalRotation().rot[1]+=rotation;
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MWBase::Environment::get().getWorld()->localRotateObject(ptr, rotation, Ogre::Vector3::UNIT_Y);
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}
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else if (axis == "z")
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{
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objRot[2]+=Ogre::Degree(rotation).valueRadians();
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if (ptr.getRefData().getBaseNode() != 0)
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ptr.getRefData().getLocalRotation().rot[2]+=rotation;
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MWBase::Environment::get().getWorld()->localRotateObject(ptr, rotation, Ogre::Vector3::UNIT_Z);
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}
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@ -19,6 +19,7 @@ namespace MWWorld
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mEnabled = refData.mEnabled;
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mCount = refData.mCount;
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mPosition = refData.mPosition;
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mLocalRotation = refData.mLocalRotation;
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mCustomData = refData.mCustomData ? refData.mCustomData->clone() : 0;
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}
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@ -34,7 +35,11 @@ namespace MWWorld
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RefData::RefData (const ESM::CellRef& cellRef)
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: mBaseNode(0), mHasLocals (false), mEnabled (true), mCount (1), mPosition (cellRef.mPos),
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mCustomData (0)
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{}
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{
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mLocalRotation.rot[0]=0;
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mLocalRotation.rot[1]=0;
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mLocalRotation.rot[2]=0;
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}
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RefData::RefData (const RefData& refData)
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: mBaseNode(0), mCustomData (0)
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@ -141,6 +146,11 @@ namespace MWWorld
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return mPosition;
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}
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LocalRotation& RefData::getLocalRotation()
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{
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return mLocalRotation;
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}
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void RefData::setCustomData (CustomData *data)
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{
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delete mCustomData;
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@ -5,6 +5,8 @@
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#include "../mwscript/locals.hpp"
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#include <OgreVector3.h>
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namespace Ogre
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{
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class SceneNode;
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@ -18,6 +20,10 @@ namespace ESM
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namespace MWWorld
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{
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struct LocalRotation{
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float rot[3];
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};
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class CustomData;
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class RefData
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@ -34,6 +40,8 @@ namespace MWWorld
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ESM::Position mPosition;
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LocalRotation mLocalRotation;
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CustomData *mCustomData;
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void copy (const RefData& refData);
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@ -78,6 +86,8 @@ namespace MWWorld
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ESM::Position& getPosition();
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LocalRotation& getLocalRotation();
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void setCustomData (CustomData *data);
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///< Set custom data (potentially replacing old custom data). The ownership of \æ data is
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/// transferred to this.
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@ -50,6 +50,13 @@ namespace
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rendering.addObject(ptr);
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class_.insertObject(ptr, physics);
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MWBase::Environment::get().getWorld()->rotateObject(ptr, 0, 0, 0, true);
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//To keep local-rotations
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const float *local = ptr.getRefData().getLocalRotation().rot;
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MWBase::Environment::get().getWorld()->localRotateObject(ptr, local[0], Ogre::Vector3::UNIT_X);
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MWBase::Environment::get().getWorld()->localRotateObject(ptr, local[1], Ogre::Vector3::UNIT_Y);
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MWBase::Environment::get().getWorld()->localRotateObject(ptr, local[2], Ogre::Vector3::UNIT_Z);
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MWBase::Environment::get().getWorld()->scaleObject(ptr, ptr.getCellRef().mScale);
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class_.adjustPosition(ptr);
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}
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@ -826,8 +826,10 @@ namespace MWWorld
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void World::localRotateObject (const Ptr& ptr, float rotation, Ogre::Vector3 axis)
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{
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ptr.getRefData().getBaseNode()->rotate(Ogre::Quaternion(Ogre::Radian(Ogre::Degree(-rotation).valueRadians()), axis));
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mPhysics->rotateObject(ptr);
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if (ptr.getRefData().getBaseNode() != 0) {
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ptr.getRefData().getBaseNode()->rotate(Ogre::Quaternion(Ogre::Radian(Ogre::Degree(-rotation).valueRadians()), axis));
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mPhysics->rotateObject(ptr);
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}
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}
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void World::adjustPosition(const Ptr &ptr)
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