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constify getBoneByName
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9d661359a1
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2 changed files with 2 additions and 2 deletions
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@ -268,7 +268,7 @@ bool ActorAnimation::useShieldAnimations() const
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return false;
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}
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osg::Group* ActorAnimation::getBoneByName(const std::string& boneName)
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osg::Group* ActorAnimation::getBoneByName(const std::string& boneName) const
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{
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if (!mObjectRoot)
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return nullptr;
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@ -41,7 +41,7 @@ class ActorAnimation : public Animation, public MWWorld::ContainerStoreListener
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bool updateCarriedLeftVisible(const int weaptype) const override;
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protected:
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osg::Group* getBoneByName(const std::string& boneName);
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osg::Group* getBoneByName(const std::string& boneName) const;
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virtual void updateHolsteredWeapon(bool showHolsteredWeapons);
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virtual void updateHolsteredShield(bool showCarriedLeft);
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virtual void updateQuiver();
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