Applied review comments

getEditorName => getNameId
restored cosntructor in CoordinateConverter
7220-lua-add-a-general-purpose-lexical-parser
florent.teppe 2 years ago
parent e6e27413d9
commit 216ca71149

@ -705,7 +705,7 @@ namespace MWGui
ESM::Position markedPosition;
MWBase::Environment::get().getWorld()->getPlayer().getMarkedPosition(markedCell, markedPosition);
if (markedCell && markedCell->isExterior() == !mInterior
&& (!mInterior || Misc::StringUtils::ciEqual(markedCell->getCell()->getEditorName(), mPrefix)))
&& (!mInterior || Misc::StringUtils::ciEqual(markedCell->getCell()->getNameId(), mPrefix)))
{
MarkerUserData markerPos(mLocalMapRender);
MyGUI::ImageBox* markerWidget = mLocalMap->createWidget<MyGUI::ImageBox>("ImageBox",

@ -958,7 +958,7 @@ namespace MWGui
if (cellCommon->isExterior())
{
if (!cellCommon->getEditorName().empty())
if (!cellCommon->getNameId().empty())
mMap->addVisitedLocation(name, cellCommon->getGridX(), cellCommon->getGridY());
mMap->cellExplored(cellCommon->getGridX(), cellCommon->getGridY());
@ -967,8 +967,8 @@ namespace MWGui
}
else
{
mMap->setCellPrefix(std::string(cellCommon->getEditorName()));
mHud->setCellPrefix(std::string(cellCommon->getEditorName()));
mMap->setCellPrefix(std::string(cellCommon->getNameId()));
mHud->setCellPrefix(std::string(cellCommon->getNameId()));
osg::Vec3f worldPos;
if (!MWBase::Environment::get().getWorld()->findInteriorPositionInWorldSpace(cell, worldPos))

@ -35,11 +35,11 @@ namespace MWLua
if (cell->isExterior())
res << "exterior(" << cell->getGridX() << ", " << cell->getGridY() << ")";
else
res << "interior(" << cell->getEditorName() << ")";
res << "interior(" << cell->getNameId() << ")";
return res.str();
};
cellT["name"] = sol::readonly_property([](const CellT& c) { return c.mStore->getCell()->getEditorName(); });
cellT["name"] = sol::readonly_property([](const CellT& c) { return c.mStore->getCell()->getNameId(); });
cellT["region"]
= sol::readonly_property([](const CellT& c) { return c.mStore->getCell()->getRegion().getRefIdString(); });
cellT["gridX"] = sol::readonly_property([](const CellT& c) { return c.mStore->getCell()->getGridX(); });

@ -181,7 +181,7 @@ namespace MWLua
ai.stack(MWMechanics::AiEscort(refId, gameHoursDuration, dest.x(), dest.y(), dest.z(), false), ptr);
else
ai.stack(MWMechanics::AiEscort(
refId, esmCell->getEditorName(), gameHoursDuration, dest.x(), dest.y(), dest.z(), false),
refId, esmCell->getNameId(), gameHoursDuration, dest.x(), dest.y(), dest.z(), false),
ptr);
};
selfAPI["_startAiWander"] = [](SelfObject& self, int distance, float duration) {

@ -175,7 +175,7 @@ namespace MWMechanics
}
}
else if (Misc::StringUtils::ciEqual(
mCellId, actor.getCell()->getCell()->getEditorName())) // Cell to travel to
mCellId, actor.getCell()->getCell()->getNameId())) // Cell to travel to
{
mRemainingDuration = mDuration;
return true;

@ -418,7 +418,7 @@ bool MWMechanics::AiPackage::isNearInactiveCell(osg::Vec3f position)
if (playerCell->isExterior())
{
// get actor's distance from origin of center cell
Misc::CoordinateConverter(ESM::CellVariant(*playerCell)).toLocal(position);
Misc::CoordinateConverter(playerCell).toLocal(position);
// currently assumes 3 x 3 grid for exterior cells, with player at center cell.
// AI shuts down actors before they reach edges of 3 x 3 grid.

@ -839,7 +839,7 @@ namespace MWMechanics
if (mDistance && storage.mCanWanderAlongPathGrid && !actor.getClass().isPureWaterCreature(actor))
{
// get NPC's position in local (i.e. cell) coordinates
auto converter = Misc::CoordinateConverter(ESM::CellVariant(*cell));
auto converter = Misc::CoordinateConverter(cell);
const osg::Vec3f npcPos = converter.toLocalVec3(mInitialActorPosition);
// Find closest pathgrid point

@ -489,7 +489,7 @@ namespace MWMechanics
{
std::string_view dest;
if (!markedCell->isExterior())
dest = markedCell->getCell()->getEditorName();
dest = markedCell->getCell()->getNameId();
MWWorld::ActionTeleport action(dest, markedPosition, false);
action.execute(target);
if (!caster.isEmpty())

@ -1,6 +1,8 @@
#ifndef OPENW_MWORLD_CELL
#define OPENW_MWORLD_CELL
#include <osg/Vec2i>
#include <components/esm/esmbridge.hpp>
#include <components/esm/refid.hpp>
#include <components/esm3/cellid.hpp>
@ -43,7 +45,8 @@ namespace MWWorld
bool noSleep() const { return mFlags.noSleep; }
const ESM::CellId& getCellId() const { return mCellId; }
const ESM::RefId& getRegion() const { return mRegion; }
std::string_view getEditorName() const { return mNameID; }
std::string_view getNameId() const { return mNameID; }
std::string_view getDisplayName() const { return mDisplayname; }
std::string getDescription() const;
const MoodData& getMood() const { return mMood; }

@ -747,7 +747,7 @@ namespace MWWorld
{
assert(!(*iter)->getCell()->isExterior());
if (it->mName == (*iter)->getCell()->getEditorName())
if (it->mName == (*iter)->getCell()->getNameId())
{
unloadCell(*iter, navigatorUpdateGuard.get());
break;

@ -639,8 +639,8 @@ namespace MWWorld
std::string_view World::getCellName(const MWWorld::Cell& cell) const
{
if (!cell.isExterior() || !cell.getEditorName().empty())
return cell.getEditorName();
if (!cell.isExterior() || !cell.getNameId().empty())
return cell.getNameId();
if (!cell.isEsm4())
{
@ -1139,7 +1139,7 @@ namespace MWWorld
{
if (!newCell->isExterior())
{
changeToInteriorCell(newCell->getCell()->getEditorName(), pos, false);
changeToInteriorCell(newCell->getCell()->getNameId(), pos, false);
removeContainerScripts(getPlayerPtr());
}
else
@ -1400,7 +1400,7 @@ namespace MWWorld
esmPos.pos[2] = traced.z();
std::string_view cell;
if (!actor.getCell()->isExterior())
cell = actor.getCell()->getCell()->getEditorName();
cell = actor.getCell()->getCell()->getNameId();
MWWorld::ActionTeleport(cell, esmPos, false).execute(actor);
}
}
@ -3270,7 +3270,7 @@ namespace MWWorld
std::set<std::string_view> checkedCells;
std::set<std::string_view> currentCells;
std::set<std::string_view> nextCells;
nextCells.insert(cell->getCell()->getEditorName());
nextCells.insert(cell->getCell()->getNameId());
while (!nextCells.empty())
{
@ -3325,7 +3325,7 @@ namespace MWWorld
std::set<std::string_view> nextCells;
MWWorld::ConstPtr closestMarker;
nextCells.insert(ptr.getCell()->getCell()->getEditorName());
nextCells.insert(ptr.getCell()->getCell()->getNameId());
while (!nextCells.empty())
{
currentCells = nextCells;
@ -3420,7 +3420,7 @@ namespace MWWorld
std::string_view cellName = "";
if (!closestMarker.mCell->isExterior())
cellName = closestMarker.mCell->getCell()->getEditorName();
cellName = closestMarker.mCell->getCell()->getNameId();
MWWorld::ActionTeleport action(cellName, closestMarker.getRefData().getPosition(), false);
action.execute(ptr);

@ -134,7 +134,7 @@ namespace DetourNavigator
void NavigatorImpl::addPathgrid(const ESM::Cell& cell, const ESM::Pathgrid& pathgrid)
{
Misc::CoordinateConverter converter = Misc::CoordinateConverter(ESM::CellVariant(cell));
Misc::CoordinateConverter converter(&cell);
for (const auto& edge : pathgrid.mEdges)
{
const auto src = Misc::Convert::makeOsgVec3f(converter.toWorldPoint(pathgrid.mPoints[edge.mV0]));

@ -43,10 +43,8 @@ namespace ESM
struct ReferenceVariant
{
protected:
std::variant<ESM::CellRef, ESM4::Reference> mVariant;
public:
explicit ReferenceVariant(const ESM4::Reference& ref)
: mVariant(ref)
{

@ -156,6 +156,8 @@ namespace ESM
int getGridY() const { return mData.mY; }
bool hasWater() const { return ((mData.mFlags & HasWater) != 0) || isExterior(); }
bool hasAmbient() const { return mHasAmbi; }
void setHasAmbient(bool hasAmbi) { mHasAmbi = hasAmbi; }

@ -26,6 +26,11 @@ namespace Misc
{
}
explicit CoordinateConverter(const ESM::Cell* cell)
: CoordinateConverter(cell->isExterior(), cell->getGridX(), cell->getGridY())
{
}
/// in-place conversion from local to world
void toWorld(ESM::Pathgrid::Point& point) const
{

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