mirror of https://github.com/OpenMW/openmw.git
change texture renaming logic to increase performance
ResourceGroupManager::resourceExistsInAnyGroup is slow (at least on windows) if the tested path does not exist, but is fast if it does (due to finding it in the index). This change tries the '.dds' version of the name first, and reverts to the original if the '.dds' version was not found.pull/16/head
parent
fbb59302d9
commit
2181393518
Loading…
Reference in New Issue