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	added weather sounds
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					 2 changed files with 37 additions and 1 deletions
				
			
		|  | @ -722,6 +722,40 @@ void WeatherManager::update(float duration) | ||||||
|         mRendering->skyDisable(); |         mRendering->skyDisable(); | ||||||
|         mRendering->getSkyManager()->setThunder(0.f); |         mRendering->getSkyManager()->setThunder(0.f); | ||||||
|     } |     } | ||||||
|  | 
 | ||||||
|  |     // play sounds
 | ||||||
|  |     std::string ambientSnd = (mNextWeather == "" ? mWeatherSettings[mCurrentWeather].mAmbientLoopSoundID : ""); | ||||||
|  |     if (ambientSnd != "") | ||||||
|  |     { | ||||||
|  |         if (std::find(mSoundsPlaying.begin(), mSoundsPlaying.end(), ambientSnd) == mSoundsPlaying.end()) | ||||||
|  |         { | ||||||
|  |             mSoundsPlaying.push_back(ambientSnd); | ||||||
|  |             mEnvironment->mSoundManager->playSound(ambientSnd, 1.0, 1.0, true); | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     std::string rainSnd = (mNextWeather == "" ? mWeatherSettings[mCurrentWeather].mRainLoopSoundID : ""); | ||||||
|  |     if (rainSnd != "") | ||||||
|  |     { | ||||||
|  |         if (std::find(mSoundsPlaying.begin(), mSoundsPlaying.end(), rainSnd) == mSoundsPlaying.end()) | ||||||
|  |         { | ||||||
|  |             mSoundsPlaying.push_back(rainSnd); | ||||||
|  |             mEnvironment->mSoundManager->playSound(rainSnd, 1.0, 1.0, true); | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     // stop sounds
 | ||||||
|  |     std::vector<std::string>::iterator it=mSoundsPlaying.begin(); | ||||||
|  |     while (it!=mSoundsPlaying.end()) | ||||||
|  |     { | ||||||
|  |         if ( *it != ambientSnd && *it != rainSnd) | ||||||
|  |         { | ||||||
|  |             mEnvironment->mSoundManager->stopSound(*it); | ||||||
|  |             it = mSoundsPlaying.erase(it); | ||||||
|  |         } | ||||||
|  |         else | ||||||
|  |             ++it; | ||||||
|  |     } | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void WeatherManager::setHour(const float hour) | void WeatherManager::setHour(const float hour) | ||||||
|  |  | ||||||
|  | @ -243,8 +243,10 @@ namespace MWWorld | ||||||
|         MWWorld::Environment* mEnvironment; |         MWWorld::Environment* mEnvironment; | ||||||
|          |          | ||||||
|         std::map<Ogre::String, Weather> mWeatherSettings; |         std::map<Ogre::String, Weather> mWeatherSettings; | ||||||
|          | 
 | ||||||
|         std::map<std::string, std::string> mRegionOverrides; |         std::map<std::string, std::string> mRegionOverrides; | ||||||
|  | 
 | ||||||
|  |         std::vector<std::string> mSoundsPlaying; | ||||||
|          |          | ||||||
|         Ogre::String mCurrentWeather; |         Ogre::String mCurrentWeather; | ||||||
|         Ogre::String mNextWeather; |         Ogre::String mNextWeather; | ||||||
|  |  | ||||||
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