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	AI: Autoequip armor when bound armor spell expires
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					 1 changed files with 3 additions and 1 deletions
				
			
		|  | @ -71,7 +71,9 @@ void adjustBoundItem (const std::string& item, bool bound, const MWWorld::Ptr& a | ||||||
|     } |     } | ||||||
|     else |     else | ||||||
|     { |     { | ||||||
|         actor.getClass().getContainerStore(actor).remove(item, 1, actor); |         MWWorld::Ptr itemPtr = actor.getClass().getInventoryStore(actor).search(item); | ||||||
|  |         if (!itemPtr.isEmpty()) | ||||||
|  |             actor.getClass().getInventoryStore(actor).remove(itemPtr, 1, actor, true); | ||||||
|     } |     } | ||||||
| } | } | ||||||
| 
 | 
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|  |  | ||||||
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