mirror of
https://github.com/OpenMW/openmw.git
synced 2025-02-23 19:10:21 +00:00
Merge pull request #1475 from akortunov/wanderfix
AiWander: reset spawn position, if an actor was moved to another cell
This commit is contained in:
commit
22222f07ae
1 changed files with 1 additions and 0 deletions
|
@ -200,6 +200,7 @@ namespace MWMechanics
|
|||
stopWalking(actor, storage);
|
||||
currentCell = actor.getCell();
|
||||
storage.mPopulateAvailableNodes = true;
|
||||
mStoredInitialActorPosition = false;
|
||||
}
|
||||
|
||||
mRemainingDuration -= ((duration*MWBase::Environment::get().getWorld()->getTimeScaleFactor()) / 3600);
|
||||
|
|
Loading…
Reference in a new issue