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potion effects in tooltip

This commit is contained in:
scrawl 2012-04-30 01:53:22 +02:00
parent b82c39c8be
commit 22f524f8d5
5 changed files with 84 additions and 40 deletions

View file

@ -124,7 +124,7 @@ namespace MWClass
text += "\n" + store.gameSettings.search("sWeight")->str + ": " + MWGui::ToolTips::toString(ref->base->data.weight); text += "\n" + store.gameSettings.search("sWeight")->str + ": " + MWGui::ToolTips::toString(ref->base->data.weight);
text += MWGui::ToolTips::getValueString(ref->base->data.value, store.gameSettings.search("sValue")->str); text += MWGui::ToolTips::getValueString(ref->base->data.value, store.gameSettings.search("sValue")->str);
ESM::EffectList list = ref->base->effects; info.effects = &ref->base->effects;
if (MWBase::Environment::get().getWindowManager()->getFullHelp()) { if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
text += MWGui::ToolTips::getMiscString(ref->ref.owner, "Owner"); text += MWGui::ToolTips::getMiscString(ref->ref.owner, "Owner");

View file

@ -202,7 +202,7 @@ void BirthDialog::updateSpells()
MyGUI::IntCoord spellCoord = coord; MyGUI::IntCoord spellCoord = coord;
spellCoord.height = 24; // TODO: This should be fetched from the skin somehow, or perhaps a widget in the layout as a template? spellCoord.height = 24; // TODO: This should be fetched from the skin somehow, or perhaps a widget in the layout as a template?
spellWidget->createEffectWidgets(spellItems, spellArea, spellCoord, category); spellWidget->createEffectWidgets(spellItems, spellArea, spellCoord, (category == 0) ? MWEffectList::EF_Constant : 0);
coord.top = spellCoord.top; coord.top = spellCoord.top;
++i; ++i;

View file

@ -225,6 +225,31 @@ IntSize ToolTips::createToolTip(const ToolTipInfo& info)
IntSize totalSize = IntSize( std::max(textSize.width, captionSize.width + ((image != "") ? imageCaptionHPadding : 0)), IntSize totalSize = IntSize( std::max(textSize.width, captionSize.width + ((image != "") ? imageCaptionHPadding : 0)),
((text != "") ? textSize.height + imageCaptionVPadding : 0) + captionHeight ); ((text != "") ? textSize.height + imageCaptionVPadding : 0) + captionHeight );
if (info.effects != 0)
{
Widget* effectArea = mDynamicToolTipBox->createWidget<Widget>("",
IntCoord(0, totalSize.height, 300, 300-totalSize.height),
Align::Stretch, "ToolTipEffectArea");
IntCoord coord(0, 6, totalSize.width, 24);
/**
* \todo
* the various potion effects should appear in the tooltip depending if the player
* has enough skill in alchemy to know about the effects of this potion.
*/
Widgets::MWEffectListPtr effectsWidget = effectArea->createWidget<Widgets::MWEffectList>
("MW_StatName", coord, Align::Default, "ToolTipEffectsWidget");
effectsWidget->setWindowManager(mWindowManager);
effectsWidget->setEffectList(info.effects);
std::vector<MyGUI::WidgetPtr> effectItems;
effectsWidget->createEffectWidgets(effectItems, effectArea, coord, true, Widgets::MWEffectList::EF_Potion);
totalSize.height += coord.top-6;
totalSize.width = std::max(totalSize.width, coord.width);
}
if (info.enchant != "") if (info.enchant != "")
{ {
Widget* enchantArea = mDynamicToolTipBox->createWidget<Widget>("", Widget* enchantArea = mDynamicToolTipBox->createWidget<Widget>("",
@ -236,10 +261,11 @@ IntSize ToolTips::createToolTip(const ToolTipInfo& info)
Widgets::MWEffectListPtr enchantWidget = enchantArea->createWidget<Widgets::MWEffectList> Widgets::MWEffectListPtr enchantWidget = enchantArea->createWidget<Widgets::MWEffectList>
("MW_StatName", coord, Align::Default, "ToolTipEnchantWidget"); ("MW_StatName", coord, Align::Default, "ToolTipEnchantWidget");
enchantWidget->setWindowManager(mWindowManager); enchantWidget->setWindowManager(mWindowManager);
enchantWidget->setEnchantmentId(info.enchant); enchantWidget->setEffectList(&enchant->effects);
std::vector<MyGUI::WidgetPtr> enchantEffectItems; std::vector<MyGUI::WidgetPtr> enchantEffectItems;
enchantWidget->createEffectWidgets(enchantEffectItems, enchantArea, coord, true, (enchant->data.type == ESM::Enchantment::ConstantEffect)); int flag = (enchant->data.type == ESM::Enchantment::ConstantEffect) ? Widgets::MWEffectList::EF_Constant : 0;
enchantWidget->createEffectWidgets(enchantEffectItems, enchantArea, coord, true, flag);
totalSize.height += coord.top-6; totalSize.height += coord.top-6;
totalSize.width = std::max(totalSize.width, coord.width); totalSize.width = std::max(totalSize.width, coord.width);

View file

@ -222,7 +222,7 @@ void MWSpell::setSpellId(const std::string &spellId)
updateWidgets(); updateWidgets();
} }
void MWSpell::createEffectWidgets(std::vector<MyGUI::WidgetPtr> &effects, MyGUI::WidgetPtr creator, MyGUI::IntCoord &coord, const int category) void MWSpell::createEffectWidgets(std::vector<MyGUI::WidgetPtr> &effects, MyGUI::WidgetPtr creator, MyGUI::IntCoord &coord, int flags)
{ {
const ESMS::ESMStore &store = mWindowManager->getStore(); const ESMS::ESMStore &store = mWindowManager->getStore();
const ESM::Spell *spell = store.spells.search(id); const ESM::Spell *spell = store.spells.search(id);
@ -234,7 +234,7 @@ void MWSpell::createEffectWidgets(std::vector<MyGUI::WidgetPtr> &effects, MyGUI:
{ {
effect = creator->createWidget<MWSpellEffect>("MW_EffectImage", coord, MyGUI::Align::Default); effect = creator->createWidget<MWSpellEffect>("MW_EffectImage", coord, MyGUI::Align::Default);
effect->setWindowManager(mWindowManager); effect->setWindowManager(mWindowManager);
effect->setConstant(category == 0); effect->setFlags(flags);
effect->setSpellEffect(*it); effect->setSpellEffect(*it);
effects.push_back(effect); effects.push_back(effect);
coord.top += effect->getHeight(); coord.top += effect->getHeight();
@ -270,32 +270,29 @@ MWSpell::~MWSpell()
MWEffectList::MWEffectList() MWEffectList::MWEffectList()
: mWindowManager(nullptr) : mWindowManager(nullptr)
, mEffectList(0)
{ {
} }
void MWEffectList::setEnchantmentId(const std::string &enchantId) void MWEffectList::setEffectList(const ESM::EffectList* list)
{ {
id = enchantId; mEffectList = list;
updateWidgets(); updateWidgets();
} }
void MWEffectList::createEffectWidgets(std::vector<MyGUI::WidgetPtr> &effects, MyGUI::WidgetPtr creator, MyGUI::IntCoord &coord, bool center, bool constant) void MWEffectList::createEffectWidgets(std::vector<MyGUI::WidgetPtr> &effects, MyGUI::WidgetPtr creator, MyGUI::IntCoord &coord, bool center, int flags)
{ {
const ESMS::ESMStore &store = mWindowManager->getStore();
const ESM::Enchantment *enchant = store.enchants.search(id);
MYGUI_ASSERT(enchant, "enchantment with id '" << id << "' not found");
// We don't know the width of all the elements beforehand, so we do it in // We don't know the width of all the elements beforehand, so we do it in
// 2 steps: first, create all widgets and check their width // 2 steps: first, create all widgets and check their width
MWSpellEffectPtr effect = nullptr; MWSpellEffectPtr effect = nullptr;
std::vector<ESM::ENAMstruct>::const_iterator end = enchant->effects.list.end(); std::vector<ESM::ENAMstruct>::const_iterator end = mEffectList->list.end();
int maxwidth = coord.width; int maxwidth = coord.width;
for (std::vector<ESM::ENAMstruct>::const_iterator it = enchant->effects.list.begin(); it != end; ++it) for (std::vector<ESM::ENAMstruct>::const_iterator it = mEffectList->list.begin(); it != end; ++it)
{ {
effect = creator->createWidget<MWSpellEffect>("MW_EffectImage", coord, MyGUI::Align::Default); effect = creator->createWidget<MWSpellEffect>("MW_EffectImage", coord, MyGUI::Align::Default);
effect->setWindowManager(mWindowManager); effect->setWindowManager(mWindowManager);
effect->setFlags(flags);
effect->setSpellEffect(*it); effect->setSpellEffect(*it);
effect->setConstant(constant);
effects.push_back(effect); effects.push_back(effect);
if (effect->getRequestedWidth() > maxwidth) if (effect->getRequestedWidth() > maxwidth)
@ -344,7 +341,7 @@ MWSpellEffect::MWSpellEffect()
, imageWidget(nullptr) , imageWidget(nullptr)
, textWidget(nullptr) , textWidget(nullptr)
, mRequestedWidth(0) , mRequestedWidth(0)
, mIsConstant(0) , mFlags(0)
{ {
} }
@ -359,6 +356,18 @@ void MWSpellEffect::updateWidgets()
if (!mWindowManager) if (!mWindowManager)
return; return;
// lists effects that have no magnitude (e.g. invisiblity)
/// \todo this list is probably incomplete
std::vector<std::string> effectsWithoutMagnitude;
effectsWithoutMagnitude.push_back("sEffectInvisibility");
effectsWithoutMagnitude.push_back("sEffectStuntedMagicka");
effectsWithoutMagnitude.push_back("sEffectParalyze");
// lists effects that have no duration (e.g. open lock)
/// \todo this list is probably incomplete
std::vector<std::string> effectsWithoutDuration;
effectsWithoutDuration.push_back("sEffectOpen");
const ESMS::ESMStore &store = mWindowManager->getStore(); const ESMS::ESMStore &store = mWindowManager->getStore();
const ESM::MagicEffect *magicEffect = store.magicEffects.search(effect.effectID); const ESM::MagicEffect *magicEffect = store.magicEffects.search(effect.effectID);
if (textWidget) if (textWidget)
@ -371,7 +380,8 @@ void MWSpellEffect::updateWidgets()
std::string sec = " " + mWindowManager->getGameSettingString("ssecond", ""); std::string sec = " " + mWindowManager->getGameSettingString("ssecond", "");
std::string secs = " " + mWindowManager->getGameSettingString("sseconds", ""); std::string secs = " " + mWindowManager->getGameSettingString("sseconds", "");
std::string spellLine = effectIDToString(effect.effectID); std::string effectIDStr = effectIDToString(effect.effectID);
std::string spellLine = mWindowManager->getGameSettingString(effectIDStr, "");
if (effect.skill >= 0 && effect.skill < ESM::Skill::Length) if (effect.skill >= 0 && effect.skill < ESM::Skill::Length)
{ {
spellLine += " " + mWindowManager->getGameSettingString(ESM::Skill::sSkillNameIds[effect.skill], ""); spellLine += " " + mWindowManager->getGameSettingString(ESM::Skill::sSkillNameIds[effect.skill], "");
@ -390,7 +400,9 @@ void MWSpellEffect::updateWidgets()
}; };
spellLine += " " + mWindowManager->getGameSettingString(attributes[effect.attribute], ""); spellLine += " " + mWindowManager->getGameSettingString(attributes[effect.attribute], "");
} }
if (effect.magnMin >= 0 || effect.magnMax >= 0)
bool hasMagnitude = (std::find(effectsWithoutMagnitude.begin(), effectsWithoutMagnitude.end(), effectIDStr) == effectsWithoutMagnitude.end());
if ((effect.magnMin >= 0 || effect.magnMax >= 0) && hasMagnitude)
{ {
if (effect.magnMin == effect.magnMax) if (effect.magnMin == effect.magnMax)
spellLine += " " + boost::lexical_cast<std::string>(effect.magnMin) + " " + ((effect.magnMin == 1) ? pt : pts); spellLine += " " + boost::lexical_cast<std::string>(effect.magnMin) + " " + ((effect.magnMin == 1) ? pt : pts);
@ -401,20 +413,25 @@ void MWSpellEffect::updateWidgets()
} }
// constant effects have no duration and no target // constant effects have no duration and no target
if (!mIsConstant) if (!(mFlags & MWEffectList::EF_Constant))
{ {
if (effect.duration >= 0) bool hasDuration = (std::find(effectsWithoutDuration.begin(), effectsWithoutDuration.end(), effectIDStr) == effectsWithoutDuration.end());
if (effect.duration >= 0 && hasDuration)
{ {
spellLine += " " + mWindowManager->getGameSettingString("sfor", "") + " " + boost::lexical_cast<std::string>(effect.duration) + ((effect.duration == 1) ? sec : secs); spellLine += " " + mWindowManager->getGameSettingString("sfor", "") + " " + boost::lexical_cast<std::string>(effect.duration) + ((effect.duration == 1) ? sec : secs);
} }
std::string on = mWindowManager->getGameSettingString("sonword", ""); // potions have no target
if (effect.range == ESM::RT_Self) if (!(mFlags & MWEffectList::EF_Potion))
spellLine += " " + on + " " + mWindowManager->getGameSettingString("sRangeSelf", ""); {
else if (effect.range == ESM::RT_Touch) std::string on = mWindowManager->getGameSettingString("sonword", "");
spellLine += " " + on + " " + mWindowManager->getGameSettingString("sRangeTouch", ""); if (effect.range == ESM::RT_Self)
else if (effect.range == ESM::RT_Target) spellLine += " " + on + " " + mWindowManager->getGameSettingString("sRangeSelf", "");
spellLine += " " + on + " " + mWindowManager->getGameSettingString("sRangeTarget", ""); else if (effect.range == ESM::RT_Touch)
spellLine += " " + on + " " + mWindowManager->getGameSettingString("sRangeTouch", "");
else if (effect.range == ESM::RT_Target)
spellLine += " " + on + " " + mWindowManager->getGameSettingString("sRangeTarget", "");
}
} }
static_cast<MyGUI::TextBox*>(textWidget)->setCaption(spellLine); static_cast<MyGUI::TextBox*>(textWidget)->setCaption(spellLine);
@ -574,11 +591,8 @@ std::string MWSpellEffect::effectIDToString(const short effectID)
names[30] ="sEffectWeaknesstoShock"; names[30] ="sEffectWeaknesstoShock";
assert(names.find(effectID) != names.end() && "Unimplemented effect type"); assert(names.find(effectID) != names.end() && "Unimplemented effect type");
std::string res = mWindowManager->getGameSettingString(names[effectID], "");
if (res == "")
std::cout << "Warning: Unknown effect name " << names[effectID] << std::endl;
return res; return names[effectID];
} }
MWSpellEffect::~MWSpellEffect() MWSpellEffect::~MWSpellEffect()

View file

@ -153,19 +153,23 @@ namespace MWGui
typedef MWMechanics::Stat<int> EnchantmentValue; typedef MWMechanics::Stat<int> EnchantmentValue;
enum EffectFlags
{
EF_Potion = 0x01, // potions have no target (target is always the player)
EF_Constant = 0x02 // constant effect means that duration will not be displayed
};
void setWindowManager(WindowManager* parWindowManager) { mWindowManager = parWindowManager; } void setWindowManager(WindowManager* parWindowManager) { mWindowManager = parWindowManager; }
void setEnchantmentId(const std::string &enchantId); void setEffectList(const ESM::EffectList* list);
/** /**
* @param vector to store the created effect widgets * @param vector to store the created effect widgets
* @param parent widget * @param parent widget
* @param coordinates to use, will be expanded if more space is needed * @param coordinates to use, will be expanded if more space is needed
* @param center the effect widgets horizontally * @param center the effect widgets horizontally
* @param are the effects of this enchantment constant? * @param various flags, see MWEffectList::EffectFlags
*/ */
void createEffectWidgets(std::vector<MyGUI::WidgetPtr> &effects, MyGUI::WidgetPtr creator, MyGUI::IntCoord &coord, bool center, bool constant); void createEffectWidgets(std::vector<MyGUI::WidgetPtr> &effects, MyGUI::WidgetPtr creator, MyGUI::IntCoord &coord, bool center, int flags);
const std::string &getSpellId() const { return id; }
protected: protected:
virtual ~MWEffectList(); virtual ~MWEffectList();
@ -176,7 +180,7 @@ namespace MWGui
void updateWidgets(); void updateWidgets();
WindowManager* mWindowManager; WindowManager* mWindowManager;
std::string id; const ESM::EffectList* mEffectList;
}; };
typedef MWEffectList* MWEffectListPtr; typedef MWEffectList* MWEffectListPtr;
@ -190,7 +194,7 @@ namespace MWGui
void setWindowManager(WindowManager* parWindowManager) { mWindowManager = parWindowManager; } void setWindowManager(WindowManager* parWindowManager) { mWindowManager = parWindowManager; }
void setSpellEffect(SpellEffectValue value); void setSpellEffect(SpellEffectValue value);
void setConstant(bool constant) { mIsConstant = constant; } void setFlags(int flags) { mFlags = flags; }
std::string effectIDToString(const short effectID); std::string effectIDToString(const short effectID);
@ -209,7 +213,7 @@ namespace MWGui
WindowManager* mWindowManager; WindowManager* mWindowManager;
SpellEffectValue effect; SpellEffectValue effect;
bool mIsConstant; // constant effect int mFlags;
MyGUI::ImageBox* imageWidget; MyGUI::ImageBox* imageWidget;
MyGUI::TextBox* textWidget; MyGUI::TextBox* textWidget;
int mRequestedWidth; int mRequestedWidth;