mirror of
https://github.com/OpenMW/openmw.git
synced 2025-01-31 09:45:40 +00:00
\#5534 remove OSG 3.4 support and require at least 3.6.5 support
This commit is contained in:
parent
0a16d54865
commit
231d60995b
8 changed files with 84 additions and 199 deletions
|
@ -407,10 +407,7 @@ if(NOT HAVE_STDINT_H)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
if(OPENMW_USE_SYSTEM_OSG)
|
if(OPENMW_USE_SYSTEM_OSG)
|
||||||
find_package(OpenSceneGraph 3.4.0 REQUIRED ${USED_OSG_COMPONENTS})
|
find_package(OpenSceneGraph 3.6.5 REQUIRED ${USED_OSG_COMPONENTS})
|
||||||
if (${OPENSCENEGRAPH_VERSION} VERSION_GREATER 3.6.2 AND ${OPENSCENEGRAPH_VERSION} VERSION_LESS 3.6.5)
|
|
||||||
message(FATAL_ERROR "OpenSceneGraph version ${OPENSCENEGRAPH_VERSION} has critical regressions which cause crashes. Please upgrade to 3.6.5 or later. We strongly recommend using the tip of the official 'OpenSceneGraph-3.6' branch or the tip of '3.6' OpenMW/osg (OSGoS).")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
if(OSG_STATIC)
|
if(OSG_STATIC)
|
||||||
find_package(OSGPlugins REQUIRED COMPONENTS ${USED_OSG_PLUGINS})
|
find_package(OSGPlugins REQUIRED COMPONENTS ${USED_OSG_PLUGINS})
|
||||||
|
|
|
@ -12,7 +12,6 @@
|
||||||
#include <osgViewer/ViewerEventHandlers>
|
#include <osgViewer/ViewerEventHandlers>
|
||||||
#include <osg/LightModel>
|
#include <osg/LightModel>
|
||||||
#include <osg/Material>
|
#include <osg/Material>
|
||||||
#include <osg/Version>
|
|
||||||
|
|
||||||
#include <components/debug/debuglog.hpp>
|
#include <components/debug/debuglog.hpp>
|
||||||
#include <components/resource/scenemanager.hpp>
|
#include <components/resource/scenemanager.hpp>
|
||||||
|
@ -97,14 +96,6 @@ RenderWidget::~RenderWidget()
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
CompositeViewer::get().removeView(mView);
|
CompositeViewer::get().removeView(mView);
|
||||||
|
|
||||||
#if OSG_VERSION_LESS_THAN(3,6,5)
|
|
||||||
// before OSG 3.6.4, the default font was a static object, and if it wasn't attached to the scene when a graphics context was destroyed, it's program wouldn't be released.
|
|
||||||
// 3.6.4 moved it into the object cache, which meant it usually got released, but not here.
|
|
||||||
// 3.6.5 improved cleanup with osgViewer::CompositeViewer::removeView so it more reliably released associated state for objects in the object cache.
|
|
||||||
osg::ref_ptr<osg::GraphicsContext> graphicsContext = mView->getCamera()->getGraphicsContext();
|
|
||||||
osgText::Font::getDefaultFont()->releaseGLObjects(graphicsContext->getState());
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
catch(const std::exception& e)
|
catch(const std::exception& e)
|
||||||
{
|
{
|
||||||
|
@ -146,9 +137,7 @@ CompositeViewer::CompositeViewer()
|
||||||
// https://gitlab.com/OpenMW/openmw/-/issues/5481
|
// https://gitlab.com/OpenMW/openmw/-/issues/5481
|
||||||
setThreadingModel(osgViewer::ViewerBase::SingleThreaded);
|
setThreadingModel(osgViewer::ViewerBase::SingleThreaded);
|
||||||
|
|
||||||
#if OSG_VERSION_GREATER_OR_EQUAL(3,5,5)
|
|
||||||
setUseConfigureAffinity(false);
|
setUseConfigureAffinity(false);
|
||||||
#endif
|
|
||||||
|
|
||||||
// disable the default setting of viewer.done() by pressing Escape.
|
// disable the default setting of viewer.done() by pressing Escape.
|
||||||
setKeyEventSetsDone(0);
|
setKeyEventSetsDone(0);
|
||||||
|
|
|
@ -1032,10 +1032,8 @@ void OMW::Engine::go()
|
||||||
mViewer = new osgViewer::Viewer;
|
mViewer = new osgViewer::Viewer;
|
||||||
mViewer->setReleaseContextAtEndOfFrameHint(false);
|
mViewer->setReleaseContextAtEndOfFrameHint(false);
|
||||||
|
|
||||||
#if OSG_VERSION_GREATER_OR_EQUAL(3,5,5)
|
|
||||||
// Do not try to outsmart the OS thread scheduler (see bug #4785).
|
// Do not try to outsmart the OS thread scheduler (see bug #4785).
|
||||||
mViewer->setUseConfigureAffinity(false);
|
mViewer->setUseConfigureAffinity(false);
|
||||||
#endif
|
|
||||||
|
|
||||||
mEnvironment.setFrameRateLimit(Settings::Manager::getFloat("framerate limit", "Video"));
|
mEnvironment.setFrameRateLimit(Settings::Manager::getFloat("framerate limit", "Video"));
|
||||||
|
|
||||||
|
|
|
@ -1,12 +1,10 @@
|
||||||
#include "loadingscreen.hpp"
|
#include "loadingscreen.hpp"
|
||||||
|
|
||||||
#include <array>
|
#include <array>
|
||||||
#include <condition_variable>
|
|
||||||
|
|
||||||
#include <osgViewer/Viewer>
|
#include <osgViewer/Viewer>
|
||||||
|
|
||||||
#include <osg/Texture2D>
|
#include <osg/Texture2D>
|
||||||
#include <osg/Version>
|
|
||||||
|
|
||||||
#include <MyGUI_ScrollBar.h>
|
#include <MyGUI_ScrollBar.h>
|
||||||
#include <MyGUI_Gui.h>
|
#include <MyGUI_Gui.h>
|
||||||
|
@ -305,12 +303,8 @@ namespace MWGui
|
||||||
mCopyFramebufferToTextureCallback = new CopyFramebufferToTextureCallback(mTexture);
|
mCopyFramebufferToTextureCallback = new CopyFramebufferToTextureCallback(mTexture);
|
||||||
}
|
}
|
||||||
|
|
||||||
#if OSG_VERSION_GREATER_OR_EQUAL(3, 5, 10)
|
|
||||||
mViewer->getCamera()->removeInitialDrawCallback(mCopyFramebufferToTextureCallback);
|
mViewer->getCamera()->removeInitialDrawCallback(mCopyFramebufferToTextureCallback);
|
||||||
mViewer->getCamera()->addInitialDrawCallback(mCopyFramebufferToTextureCallback);
|
mViewer->getCamera()->addInitialDrawCallback(mCopyFramebufferToTextureCallback);
|
||||||
#else
|
|
||||||
mViewer->getCamera()->setInitialDrawCallback(mCopyFramebufferToTextureCallback);
|
|
||||||
#endif
|
|
||||||
mCopyFramebufferToTextureCallback->reset();
|
mCopyFramebufferToTextureCallback->reset();
|
||||||
|
|
||||||
mSplashImage->setBackgroundImage("");
|
mSplashImage->setBackgroundImage("");
|
||||||
|
|
|
@ -12,7 +12,6 @@
|
||||||
#include <osg/ColorMask>
|
#include <osg/ColorMask>
|
||||||
#include <osg/BlendFunc>
|
#include <osg/BlendFunc>
|
||||||
#include <osg/AlphaFunc>
|
#include <osg/AlphaFunc>
|
||||||
#include <osg/Version>
|
|
||||||
#include <osg/observer_ptr>
|
#include <osg/observer_ptr>
|
||||||
#include <osg/PositionAttitudeTransform>
|
#include <osg/PositionAttitudeTransform>
|
||||||
|
|
||||||
|
@ -855,12 +854,8 @@ namespace MWRender
|
||||||
osg::ref_ptr<osg::OcclusionQueryNode> oqn = new osg::OcclusionQueryNode;
|
osg::ref_ptr<osg::OcclusionQueryNode> oqn = new osg::OcclusionQueryNode;
|
||||||
oqn->setQueriesEnabled(true);
|
oqn->setQueriesEnabled(true);
|
||||||
|
|
||||||
#if OSG_VERSION_GREATER_OR_EQUAL(3, 6, 5)
|
|
||||||
// With OSG 3.6.5, the method of providing user defined query geometry has been completely replaced
|
// With OSG 3.6.5, the method of providing user defined query geometry has been completely replaced
|
||||||
osg::ref_ptr<osg::QueryGeometry> queryGeom = new osg::QueryGeometry(oqn->getName());
|
osg::ref_ptr<osg::QueryGeometry> queryGeom = new osg::QueryGeometry(oqn->getName());
|
||||||
#else
|
|
||||||
osg::ref_ptr<osg::QueryGeometry> queryGeom = oqn->getQueryGeometry();
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// Make it fast! A DYNAMIC query geometry means we can't break frame until the flare is rendered (which is rendered after all the other geometry,
|
// Make it fast! A DYNAMIC query geometry means we can't break frame until the flare is rendered (which is rendered after all the other geometry,
|
||||||
// so that would be pretty bad). STATIC should be safe, since our node's local bounds are static, thus computeBounds() which modifies the queryGeometry
|
// so that would be pretty bad). STATIC should be safe, since our node's local bounds are static, thus computeBounds() which modifies the queryGeometry
|
||||||
|
@ -881,9 +876,7 @@ namespace MWRender
|
||||||
// Still need a proper bounding sphere.
|
// Still need a proper bounding sphere.
|
||||||
oqn->setInitialBound(queryGeom->getBound());
|
oqn->setInitialBound(queryGeom->getBound());
|
||||||
|
|
||||||
#if OSG_VERSION_GREATER_OR_EQUAL(3, 6, 5)
|
|
||||||
oqn->setQueryGeometry(queryGeom.release());
|
oqn->setQueryGeometry(queryGeom.release());
|
||||||
#endif
|
|
||||||
|
|
||||||
osg::StateSet* queryStateSet = new osg::StateSet;
|
osg::StateSet* queryStateSet = new osg::StateSet;
|
||||||
if (queryVisible)
|
if (queryVisible)
|
||||||
|
|
70
appveyor.yml
70
appveyor.yml
|
@ -1,70 +0,0 @@
|
||||||
version: "{build}"
|
|
||||||
|
|
||||||
branches:
|
|
||||||
only:
|
|
||||||
- master
|
|
||||||
- /openmw-.*$/
|
|
||||||
- appveyor
|
|
||||||
|
|
||||||
environment:
|
|
||||||
matrix:
|
|
||||||
- msvc: 2017
|
|
||||||
APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2017
|
|
||||||
- msvc: 2019
|
|
||||||
APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2019
|
|
||||||
|
|
||||||
platform:
|
|
||||||
- x64
|
|
||||||
|
|
||||||
configuration:
|
|
||||||
# - Debug
|
|
||||||
- Release
|
|
||||||
# - RelWithDebInfo
|
|
||||||
|
|
||||||
# We want the git revision for versioning,
|
|
||||||
# so shallow clones don't work.
|
|
||||||
clone_depth: 1
|
|
||||||
|
|
||||||
cache:
|
|
||||||
- C:\projects\openmw\deps\Bullet-2.89-msvc2017-win64-double.7z
|
|
||||||
- C:\projects\openmw\deps\MyGUI-3.4.1-msvc2017-win64.7z
|
|
||||||
- C:\projects\openmw\deps\MyGUI-3.4.1-msvc2019-win64.7z
|
|
||||||
- C:\projects\openmw\deps\OSGoS-3.6.5-b02abe2-msvc2017-win64.7z
|
|
||||||
- C:\projects\openmw\deps\OSGoS-3.6.5-b02abe2-msvc2019-win64.7z
|
|
||||||
- C:\projects\openmw\deps\ffmpeg-4.2.2-dev-win64.zip
|
|
||||||
- C:\projects\openmw\deps\ffmpeg-4.2.2-win64.zip
|
|
||||||
- C:\projects\openmw\deps\OpenAL-Soft-1.20.1.zip
|
|
||||||
- C:\projects\openmw\deps\SDL2-2.0.18.zip
|
|
||||||
|
|
||||||
clone_folder: C:\projects\openmw
|
|
||||||
|
|
||||||
install:
|
|
||||||
- set PATH=C:\Program Files\Git\mingw64\bin;%PATH%
|
|
||||||
|
|
||||||
before_build:
|
|
||||||
- cmd: git submodule update --init --recursive
|
|
||||||
- cmd: sh %APPVEYOR_BUILD_FOLDER%\CI\before_script.msvc.sh -c %configuration% -p %PLATFORM% -v %msvc% -V -i %APPVEYOR_BUILD_FOLDER%\install
|
|
||||||
|
|
||||||
build_script:
|
|
||||||
- cmd: if %PLATFORM%==x64 set build=MSVC%msvc%_64
|
|
||||||
- cmd: msbuild %build%\OpenMW.sln /t:Build /p:Configuration=%configuration% /m:2 /logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll"
|
|
||||||
- cmd: cmake --install %build% --config %configuration%
|
|
||||||
|
|
||||||
after_build:
|
|
||||||
- cmd: if %PLATFORM%==x64 7z a OpenMW_MSVC%msvc%_%platform%_%appveyor_pull_request_number%_%appveyor_pull_request_head_commit%.zip %APPVEYOR_BUILD_FOLDER%\install -xr"!*.pdb"
|
|
||||||
#- cmd: if %PLATFORM%==x64 7z a OpenMW_MSVC%msvc%_%platform%_%appveyor_pull_request_number%_%appveyor_pull_request_head_commit%_pdb.zip %APPVEYOR_BUILD_FOLDER%\MSVC%msvc%_64\%configuration%\*.pdb
|
|
||||||
|
|
||||||
test: off
|
|
||||||
|
|
||||||
#notifications:
|
|
||||||
# - provider: Email
|
|
||||||
# to:
|
|
||||||
# -
|
|
||||||
# on_build_failure: true
|
|
||||||
# on_build_status_changed: true
|
|
||||||
|
|
||||||
artifacts:
|
|
||||||
- path: OpenMW_MSVC%msvc%_%platform%_%appveyor_pull_request_number%_%appveyor_pull_request_head_commit%.zip
|
|
||||||
name: OpenMW_MSVC%msvc%_%platform%_%appveyor_pull_request_number%_%appveyor_pull_request_head_commit%
|
|
||||||
#- path: OpenMW_MSVC%msvc%_%platform%_%appveyor_pull_request_number%_%appveyor_pull_request_head_commit%_pdb.zip
|
|
||||||
# name: OpenMW_MSVC%msvc%_%platform%_%appveyor_pull_request_number%_%appveyor_pull_request_head_commit%_pdb
|
|
|
@ -8,7 +8,6 @@
|
||||||
#include <osg/BufferObject>
|
#include <osg/BufferObject>
|
||||||
#include <osg/BufferIndexBinding>
|
#include <osg/BufferIndexBinding>
|
||||||
#include <osg/Endian>
|
#include <osg/Endian>
|
||||||
#include <osg/Version>
|
|
||||||
#include <osg/ValueObject>
|
#include <osg/ValueObject>
|
||||||
|
|
||||||
#include <osgUtil/CullVisitor>
|
#include <osgUtil/CullVisitor>
|
||||||
|
@ -302,11 +301,7 @@ namespace SceneUtil
|
||||||
|
|
||||||
osg::ref_ptr<osg::UniformBufferObject> ubo = new osg::UniformBufferObject;
|
osg::ref_ptr<osg::UniformBufferObject> ubo = new osg::UniformBufferObject;
|
||||||
buffer->getData()->setBufferObject(ubo);
|
buffer->getData()->setBufferObject(ubo);
|
||||||
#if OSG_VERSION_GREATER_OR_EQUAL(3,5,7)
|
|
||||||
osg::ref_ptr<osg::UniformBufferBinding> ubb = new osg::UniformBufferBinding(static_cast<int>(Resource::SceneManager::UBOBinding::LightBuffer), buffer->getData(), 0, buffer->getData()->getTotalDataSize());
|
osg::ref_ptr<osg::UniformBufferBinding> ubb = new osg::UniformBufferBinding(static_cast<int>(Resource::SceneManager::UBOBinding::LightBuffer), buffer->getData(), 0, buffer->getData()->getTotalDataSize());
|
||||||
#else
|
|
||||||
osg::ref_ptr<osg::UniformBufferBinding> ubb = new osg::UniformBufferBinding(static_cast<int>(Resource::SceneManager::UBOBinding::LightBuffer), ubo, 0, buffer->getData()->getTotalDataSize());
|
|
||||||
#endif
|
|
||||||
stateset->setAttributeAndModes(ubb, mode);
|
stateset->setAttributeAndModes(ubb, mode);
|
||||||
|
|
||||||
break;
|
break;
|
||||||
|
@ -614,11 +609,7 @@ namespace SceneUtil
|
||||||
for (size_t i = 0; i < mStateSet.size(); ++i)
|
for (size_t i = 0; i < mStateSet.size(); ++i)
|
||||||
{
|
{
|
||||||
auto& buffer = lightManager->getUBOManager()->getLightBuffer(i);
|
auto& buffer = lightManager->getUBOManager()->getLightBuffer(i);
|
||||||
#if OSG_VERSION_GREATER_OR_EQUAL(3,5,7)
|
|
||||||
osg::ref_ptr<osg::UniformBufferBinding> ubb = new osg::UniformBufferBinding(static_cast<int>(Resource::SceneManager::UBOBinding::LightBuffer), buffer->getData(), 0, buffer->getData()->getTotalDataSize());
|
osg::ref_ptr<osg::UniformBufferBinding> ubb = new osg::UniformBufferBinding(static_cast<int>(Resource::SceneManager::UBOBinding::LightBuffer), buffer->getData(), 0, buffer->getData()->getTotalDataSize());
|
||||||
#else
|
|
||||||
osg::ref_ptr<osg::UniformBufferBinding> ubb = new osg::UniformBufferBinding(static_cast<int>(Resource::SceneManager::UBOBinding::LightBuffer), buffer->getData()->getBufferObject(), 0, buffer->getData()->getTotalDataSize());
|
|
||||||
#endif
|
|
||||||
mStateSet[i]->setAttributeAndModes(ubb, osg::StateAttribute::ON);
|
mStateSet[i]->setAttributeAndModes(ubb, osg::StateAttribute::ON);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,6 +1,5 @@
|
||||||
#include "sdlcursormanager.hpp"
|
#include "sdlcursormanager.hpp"
|
||||||
|
|
||||||
#include <cassert>
|
|
||||||
#include <stdexcept>
|
#include <stdexcept>
|
||||||
#include <cstdlib>
|
#include <cstdlib>
|
||||||
|
|
||||||
|
@ -13,14 +12,13 @@
|
||||||
#include <osg/Geometry>
|
#include <osg/Geometry>
|
||||||
#include <osg/Texture2D>
|
#include <osg/Texture2D>
|
||||||
#include <osg/TexMat>
|
#include <osg/TexMat>
|
||||||
#include <osg/Version>
|
|
||||||
#include <osgViewer/GraphicsWindow>
|
#include <osgViewer/GraphicsWindow>
|
||||||
|
|
||||||
#include <components/debug/debuglog.hpp>
|
#include <components/debug/debuglog.hpp>
|
||||||
|
|
||||||
#include "imagetosurface.hpp"
|
#include "imagetosurface.hpp"
|
||||||
|
|
||||||
#if defined(OSG_LIBRARY_STATIC) && (!defined(ANDROID) || OSG_VERSION_GREATER_THAN(3, 6, 5))
|
#if defined(OSG_LIBRARY_STATIC) && !defined(ANDROID)
|
||||||
// Sets the default windowing system interface according to the OS.
|
// Sets the default windowing system interface according to the OS.
|
||||||
// Necessary for OpenSceneGraph to do some things, like decompression.
|
// Necessary for OpenSceneGraph to do some things, like decompression.
|
||||||
USE_GRAPHICSWINDOW()
|
USE_GRAPHICSWINDOW()
|
||||||
|
@ -28,12 +26,7 @@ USE_GRAPHICSWINDOW()
|
||||||
|
|
||||||
namespace CursorDecompression
|
namespace CursorDecompression
|
||||||
{
|
{
|
||||||
// macOS builds use the OSG fork that includes DXTC commit
|
|
||||||
#if OSG_VERSION_GREATER_OR_EQUAL(3, 5, 8) || defined(__APPLE__)
|
|
||||||
static const bool DXTCSupported = true;
|
static const bool DXTCSupported = true;
|
||||||
#else
|
|
||||||
static const bool DXTCSupported = false;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
class MyGraphicsContext {
|
class MyGraphicsContext {
|
||||||
public:
|
public:
|
||||||
|
|
Loading…
Reference in a new issue