mirror of
https://github.com/OpenMW/openmw.git
synced 2025-01-21 08:53:52 +00:00
Avoid changing map when updating ptr
This is not necessary and has overhead.
This commit is contained in:
parent
58207fc1e3
commit
24712e2cb1
6 changed files with 108 additions and 106 deletions
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@ -44,26 +44,26 @@ namespace MWRender
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if (!mEnabled)
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return;
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const auto group = mGroups.find(actor);
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const auto group = mGroups.find(actor.mRef);
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if (group != mGroups.end())
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mRootNode->removeChild(group->second);
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mRootNode->removeChild(group->second.mNode);
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const auto newGroup = SceneUtil::createAgentPathGroup(path, halfExtents, start, end, settings.mRecast);
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auto newGroup = SceneUtil::createAgentPathGroup(path, halfExtents, start, end, settings.mRecast);
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if (newGroup)
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{
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MWBase::Environment::get().getResourceSystem()->getSceneManager()->recreateShaders(newGroup, "debug");
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newGroup->setNodeMask(Mask_Debug);
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mRootNode->addChild(newGroup);
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mGroups[actor] = newGroup;
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mGroups[actor.mRef] = Group {actor.mCell, std::move(newGroup)};
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}
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}
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void ActorsPaths::remove(const MWWorld::ConstPtr& actor)
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{
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const auto group = mGroups.find(actor);
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const auto group = mGroups.find(actor.mRef);
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if (group != mGroups.end())
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{
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mRootNode->removeChild(group->second);
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mRootNode->removeChild(group->second.mNode);
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mGroups.erase(group);
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}
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}
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@ -72,9 +72,9 @@ namespace MWRender
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{
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for (auto it = mGroups.begin(); it != mGroups.end(); )
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{
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if (it->first.getCell() == store)
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if (it->second.mCell == store)
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{
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mRootNode->removeChild(it->second);
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mRootNode->removeChild(it->second.mNode);
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it = mGroups.erase(it);
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}
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else
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@ -84,25 +84,23 @@ namespace MWRender
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void ActorsPaths::updatePtr(const MWWorld::ConstPtr& old, const MWWorld::ConstPtr& updated)
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{
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const auto it = mGroups.find(old);
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const auto it = mGroups.find(old.mRef);
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if (it == mGroups.end())
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return;
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auto group = std::move(it->second);
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mGroups.erase(it);
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mGroups.insert(std::make_pair(updated, std::move(group)));
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it->second.mCell = updated.mCell;
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}
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void ActorsPaths::enable()
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{
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std::for_each(mGroups.begin(), mGroups.end(),
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[&] (const Groups::value_type& v) { mRootNode->addChild(v.second); });
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[&] (const Groups::value_type& v) { mRootNode->addChild(v.second.mNode); });
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mEnabled = true;
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}
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void ActorsPaths::disable()
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{
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std::for_each(mGroups.begin(), mGroups.end(),
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[&] (const Groups::value_type& v) { mRootNode->removeChild(v.second); });
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[&] (const Groups::value_type& v) { mRootNode->removeChild(v.second.mNode); });
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mEnabled = false;
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}
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}
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@ -44,7 +44,13 @@ namespace MWRender
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void disable();
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private:
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using Groups = std::map<MWWorld::ConstPtr, osg::ref_ptr<osg::Group>>;
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struct Group
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{
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const MWWorld::CellStore* mCell;
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osg::ref_ptr<osg::Group> mNode;
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};
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using Groups = std::map<const MWWorld::LiveCellRefBase*, Group>;
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osg::ref_ptr<osg::Group> mRootNode;
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Groups mGroups;
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@ -34,7 +34,7 @@ Objects::~Objects()
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void Objects::insertBegin(const MWWorld::Ptr& ptr)
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{
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assert(mObjects.find(ptr) == mObjects.end());
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assert(mObjects.find(ptr.mRef) == mObjects.end());
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osg::ref_ptr<osg::Group> cellnode;
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@ -73,7 +73,7 @@ void Objects::insertModel(const MWWorld::Ptr &ptr, const std::string &mesh, bool
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osg::ref_ptr<ObjectAnimation> anim (new ObjectAnimation(ptr, mesh, mResourceSystem, animated, allowLight));
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mObjects.insert(std::make_pair(ptr, anim));
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mObjects.emplace(ptr.mRef, std::move(anim));
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}
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void Objects::insertCreature(const MWWorld::Ptr &ptr, const std::string &mesh, bool weaponsShields)
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@ -89,7 +89,7 @@ void Objects::insertCreature(const MWWorld::Ptr &ptr, const std::string &mesh, b
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else
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anim = new CreatureAnimation(ptr, mesh, mResourceSystem);
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if (mObjects.insert(std::make_pair(ptr, anim)).second)
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if (mObjects.emplace(ptr.mRef, anim).second)
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ptr.getClass().getContainerStore(ptr).setContListener(static_cast<ActorAnimation*>(anim.get()));
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}
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@ -100,7 +100,7 @@ void Objects::insertNPC(const MWWorld::Ptr &ptr)
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osg::ref_ptr<NpcAnimation> anim (new NpcAnimation(ptr, osg::ref_ptr<osg::Group>(ptr.getRefData().getBaseNode()), mResourceSystem));
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if (mObjects.insert(std::make_pair(ptr, anim)).second)
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if (mObjects.emplace(ptr.mRef, anim).second)
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{
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ptr.getClass().getInventoryStore(ptr).setInvListener(anim.get(), ptr);
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ptr.getClass().getInventoryStore(ptr).setContListener(anim.get());
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@ -112,7 +112,7 @@ bool Objects::removeObject (const MWWorld::Ptr& ptr)
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if(!ptr.getRefData().getBaseNode())
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return true;
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PtrAnimationMap::iterator iter = mObjects.find(ptr);
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const auto iter = mObjects.find(ptr.mRef);
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if(iter != mObjects.end())
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{
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mObjects.erase(iter);
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@ -191,19 +191,14 @@ void Objects::updatePtr(const MWWorld::Ptr &old, const MWWorld::Ptr &cur)
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objectNode->getParent(0)->removeChild(objectNode);
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cellnode->addChild(objectNode);
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PtrAnimationMap::iterator iter = mObjects.find(old);
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PtrAnimationMap::iterator iter = mObjects.find(old.mRef);
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if(iter != mObjects.end())
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{
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osg::ref_ptr<Animation> anim = iter->second;
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mObjects.erase(iter);
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anim->updatePtr(cur);
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mObjects[cur] = anim;
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}
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iter->second->updatePtr(cur);
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}
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Animation* Objects::getAnimation(const MWWorld::Ptr &ptr)
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{
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PtrAnimationMap::const_iterator iter = mObjects.find(ptr);
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PtrAnimationMap::const_iterator iter = mObjects.find(ptr.mRef);
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if(iter != mObjects.end())
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return iter->second;
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@ -212,7 +207,7 @@ Animation* Objects::getAnimation(const MWWorld::Ptr &ptr)
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const Animation* Objects::getAnimation(const MWWorld::ConstPtr &ptr) const
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{
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PtrAnimationMap::const_iterator iter = mObjects.find(ptr);
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PtrAnimationMap::const_iterator iter = mObjects.find(ptr.mRef);
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if(iter != mObjects.end())
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return iter->second;
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@ -50,8 +50,9 @@ public:
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MWWorld::Ptr mPtr;
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};
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class Objects{
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typedef std::map<MWWorld::ConstPtr,osg::ref_ptr<Animation> > PtrAnimationMap;
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class Objects
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{
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using PtrAnimationMap = std::map<const MWWorld::LiveCellRefBase*, osg::ref_ptr<Animation>>;
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typedef std::map<const MWWorld::CellStore*, osg::ref_ptr<osg::Group> > CellMap;
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CellMap mCellSceneNodes;
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@ -371,15 +371,15 @@ namespace MWSound
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StreamPtr sound = playVoice(decoder, pos, (ptr == MWMechanics::getPlayer()));
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if(!sound) return;
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mSaySoundsQueue.emplace(ptr, std::move(sound));
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mSaySoundsQueue.emplace(ptr.mRef, SaySound {ptr.mCell, std::move(sound)});
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}
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float SoundManager::getSaySoundLoudness(const MWWorld::ConstPtr &ptr) const
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{
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SaySoundMap::const_iterator snditer = mActiveSaySounds.find(ptr);
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SaySoundMap::const_iterator snditer = mActiveSaySounds.find(ptr.mRef);
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if(snditer != mActiveSaySounds.end())
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{
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Stream *sound = snditer->second.get();
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Stream *sound = snditer->second.mStream.get();
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return mOutput->getStreamLoudness(sound);
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}
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@ -399,15 +399,15 @@ namespace MWSound
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StreamPtr sound = playVoice(decoder, osg::Vec3f(), true);
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if(!sound) return;
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mActiveSaySounds.emplace(MWWorld::ConstPtr(), std::move(sound));
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mActiveSaySounds.emplace(nullptr, SaySound {nullptr, std::move(sound)});
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}
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bool SoundManager::sayDone(const MWWorld::ConstPtr &ptr) const
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{
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SaySoundMap::const_iterator snditer = mActiveSaySounds.find(ptr);
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SaySoundMap::const_iterator snditer = mActiveSaySounds.find(ptr.mRef);
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if(snditer != mActiveSaySounds.end())
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{
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if(mOutput->isStreamPlaying(snditer->second.get()))
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if(mOutput->isStreamPlaying(snditer->second.mStream.get()))
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return false;
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return true;
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}
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@ -416,18 +416,18 @@ namespace MWSound
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bool SoundManager::sayActive(const MWWorld::ConstPtr &ptr) const
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{
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SaySoundMap::const_iterator snditer = mSaySoundsQueue.find(ptr);
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SaySoundMap::const_iterator snditer = mSaySoundsQueue.find(ptr.mRef);
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if(snditer != mSaySoundsQueue.end())
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{
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if(mOutput->isStreamPlaying(snditer->second.get()))
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if(mOutput->isStreamPlaying(snditer->second.mStream.get()))
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return true;
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return false;
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}
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snditer = mActiveSaySounds.find(ptr);
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snditer = mActiveSaySounds.find(ptr.mRef);
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if(snditer != mActiveSaySounds.end())
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{
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if(mOutput->isStreamPlaying(snditer->second.get()))
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if(mOutput->isStreamPlaying(snditer->second.mStream.get()))
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return true;
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return false;
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}
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@ -437,17 +437,17 @@ namespace MWSound
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void SoundManager::stopSay(const MWWorld::ConstPtr &ptr)
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{
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SaySoundMap::iterator snditer = mSaySoundsQueue.find(ptr);
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SaySoundMap::iterator snditer = mSaySoundsQueue.find(ptr.mRef);
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if(snditer != mSaySoundsQueue.end())
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{
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mOutput->finishStream(snditer->second.get());
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mOutput->finishStream(snditer->second.mStream.get());
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mSaySoundsQueue.erase(snditer);
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}
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snditer = mActiveSaySounds.find(ptr);
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snditer = mActiveSaySounds.find(ptr.mRef);
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if(snditer != mActiveSaySounds.end())
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{
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mOutput->finishStream(snditer->second.get());
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mOutput->finishStream(snditer->second.mStream.get());
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mActiveSaySounds.erase(snditer);
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}
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}
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@ -513,7 +513,7 @@ namespace MWSound
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return nullptr;
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Sound* result = sound.get();
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mActiveSounds[MWWorld::ConstPtr()].emplace_back(std::move(sound), sfx);
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mActiveSounds[nullptr].mList.emplace_back(std::move(sound), sfx);
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mSoundBuffers.use(*sfx);
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return result;
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}
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@ -571,7 +571,10 @@ namespace MWSound
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return nullptr;
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Sound* result = sound.get();
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mActiveSounds[ptr].emplace_back(std::move(sound), sfx);
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auto it = mActiveSounds.find(ptr.mRef);
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if (it == mActiveSounds.end())
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it = mActiveSounds.emplace(ptr.mRef, ActiveSound {ptr.mCell, {}}).first;
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it->second.mList.emplace_back(std::move(sound), sfx);
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mSoundBuffers.use(*sfx);
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return result;
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}
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@ -606,7 +609,7 @@ namespace MWSound
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return nullptr;
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Sound* result = sound.get();
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mActiveSounds[MWWorld::ConstPtr()].emplace_back(std::move(sound), sfx);
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mActiveSounds[nullptr].mList.emplace_back(std::move(sound), sfx);
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mSoundBuffers.use(*sfx);
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return result;
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}
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@ -619,10 +622,10 @@ namespace MWSound
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void SoundManager::stopSound(Sound_Buffer *sfx, const MWWorld::ConstPtr &ptr)
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{
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SoundMap::iterator snditer = mActiveSounds.find(ptr);
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SoundMap::iterator snditer = mActiveSounds.find(ptr.mRef);
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if(snditer != mActiveSounds.end())
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{
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for(SoundBufferRefPair &snd : snditer->second)
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for (SoundBufferRefPair &snd : snditer->second.mList)
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{
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if(snd.second == sfx)
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mOutput->finishSound(snd.first.get());
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@ -643,54 +646,54 @@ namespace MWSound
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void SoundManager::stopSound3D(const MWWorld::ConstPtr &ptr)
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{
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SoundMap::iterator snditer = mActiveSounds.find(ptr);
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SoundMap::iterator snditer = mActiveSounds.find(ptr.mRef);
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if(snditer != mActiveSounds.end())
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{
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for(SoundBufferRefPair &snd : snditer->second)
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for (SoundBufferRefPair &snd : snditer->second.mList)
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mOutput->finishSound(snd.first.get());
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}
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SaySoundMap::iterator sayiter = mSaySoundsQueue.find(ptr);
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SaySoundMap::iterator sayiter = mSaySoundsQueue.find(ptr.mRef);
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if(sayiter != mSaySoundsQueue.end())
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mOutput->finishStream(sayiter->second.get());
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sayiter = mActiveSaySounds.find(ptr);
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mOutput->finishStream(sayiter->second.mStream.get());
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sayiter = mActiveSaySounds.find(ptr.mRef);
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if(sayiter != mActiveSaySounds.end())
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mOutput->finishStream(sayiter->second.get());
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mOutput->finishStream(sayiter->second.mStream.get());
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}
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void SoundManager::stopSound(const MWWorld::CellStore *cell)
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{
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for(SoundMap::value_type &snd : mActiveSounds)
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for (auto& [ref, sound] : mActiveSounds)
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{
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if(!snd.first.isEmpty() && snd.first != MWMechanics::getPlayer() && snd.first.getCell() == cell)
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if (ref != nullptr && ref != MWMechanics::getPlayer().mRef && sound.mCell == cell)
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{
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for(SoundBufferRefPair &sndbuf : snd.second)
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for (SoundBufferRefPair& sndbuf : sound.mList)
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mOutput->finishSound(sndbuf.first.get());
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}
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}
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for(SaySoundMap::value_type &snd : mSaySoundsQueue)
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for (const auto& [ref, sound] : mSaySoundsQueue)
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{
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if(!snd.first.isEmpty() && snd.first != MWMechanics::getPlayer() && snd.first.getCell() == cell)
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mOutput->finishStream(snd.second.get());
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if (ref != nullptr && ref != MWMechanics::getPlayer().mRef && sound.mCell == cell)
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mOutput->finishStream(sound.mStream.get());
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}
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for(SaySoundMap::value_type &snd : mActiveSaySounds)
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for (const auto& [ref, sound]: mActiveSaySounds)
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{
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if(!snd.first.isEmpty() && snd.first != MWMechanics::getPlayer() && snd.first.getCell() == cell)
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mOutput->finishStream(snd.second.get());
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if (ref != nullptr && ref != MWMechanics::getPlayer().mRef && sound.mCell == cell)
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mOutput->finishStream(sound.mStream.get());
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}
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}
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void SoundManager::fadeOutSound3D(const MWWorld::ConstPtr &ptr,
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const std::string& soundId, float duration)
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{
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SoundMap::iterator snditer = mActiveSounds.find(ptr);
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SoundMap::iterator snditer = mActiveSounds.find(ptr.mRef);
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if(snditer != mActiveSounds.end())
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{
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Sound_Buffer *sfx = mSoundBuffers.lookup(Misc::StringUtils::lowerCase(soundId));
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if (sfx == nullptr)
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return;
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for(SoundBufferRefPair &sndbuf : snditer->second)
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for (SoundBufferRefPair &sndbuf : snditer->second.mList)
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{
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if(sndbuf.second == sfx)
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sndbuf.first->setFadeout(duration);
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@ -700,14 +703,14 @@ namespace MWSound
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bool SoundManager::getSoundPlaying(const MWWorld::ConstPtr &ptr, const std::string& soundId) const
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{
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SoundMap::const_iterator snditer = mActiveSounds.find(ptr);
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SoundMap::const_iterator snditer = mActiveSounds.find(ptr.mRef);
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if(snditer != mActiveSounds.end())
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{
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Sound_Buffer *sfx = mSoundBuffers.lookup(Misc::StringUtils::lowerCase(soundId));
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return std::find_if(snditer->second.cbegin(), snditer->second.cend(),
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return std::find_if(snditer->second.mList.cbegin(), snditer->second.mList.cend(),
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[this,sfx](const SoundBufferRefPair &snd) -> bool
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{ return snd.second == sfx && mOutput->isSoundPlaying(snd.first.get()); }
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) != snditer->second.cend();
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) != snditer->second.mList.cend();
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}
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return false;
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}
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@ -819,15 +822,15 @@ namespace MWSound
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Sound_Buffer* sfx = mSoundBuffers.lookup(update.mId);
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if (mLastCell != cell)
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{
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const auto snditer = mActiveSounds.find(MWWorld::ConstPtr());
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const auto snditer = mActiveSounds.find(nullptr);
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if (snditer != mActiveSounds.end())
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{
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const auto pairiter = std::find_if(
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snditer->second.begin(), snditer->second.end(),
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snditer->second.mList.begin(), snditer->second.mList.end(),
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[this](const SoundBufferRefPairList::value_type &item) -> bool
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{ return mNearWaterSound == item.first.get(); }
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);
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if (pairiter != snditer->second.end() && pairiter->second != sfx)
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if (pairiter != snditer->second.mList.end() && pairiter->second != sfx)
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soundIdChanged = true;
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}
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}
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@ -915,8 +918,8 @@ namespace MWSound
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while(snditer != mActiveSounds.end())
|
||||
{
|
||||
MWWorld::ConstPtr ptr = snditer->first;
|
||||
SoundBufferRefPairList::iterator sndidx = snditer->second.begin();
|
||||
while(sndidx != snditer->second.end())
|
||||
SoundBufferRefPairList::iterator sndidx = snditer->second.mList.begin();
|
||||
while(sndidx != snditer->second.mList.end())
|
||||
{
|
||||
Sound *sound = sndidx->first.get();
|
||||
|
||||
|
@ -936,7 +939,7 @@ namespace MWSound
|
|||
if (sound == mNearWaterSound)
|
||||
mNearWaterSound = nullptr;
|
||||
mSoundBuffers.release(*sndidx->second);
|
||||
sndidx = snditer->second.erase(sndidx);
|
||||
sndidx = snditer->second.mList.erase(sndidx);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -944,7 +947,7 @@ namespace MWSound
|
|||
++sndidx;
|
||||
}
|
||||
}
|
||||
if(snditer->second.empty())
|
||||
if(snditer->second.mList.empty())
|
||||
snditer = mActiveSounds.erase(snditer);
|
||||
else
|
||||
++snditer;
|
||||
|
@ -954,7 +957,7 @@ namespace MWSound
|
|||
while(sayiter != mActiveSaySounds.end())
|
||||
{
|
||||
MWWorld::ConstPtr ptr = sayiter->first;
|
||||
Stream *sound = sayiter->second.get();
|
||||
Stream *sound = sayiter->second.mStream.get();
|
||||
if (sound->getIs3D())
|
||||
{
|
||||
if (!ptr.isEmpty())
|
||||
|
@ -1047,7 +1050,7 @@ namespace MWSound
|
|||
mOutput->startUpdate();
|
||||
for(SoundMap::value_type &snd : mActiveSounds)
|
||||
{
|
||||
for(SoundBufferRefPair &sndbuf : snd.second)
|
||||
for (SoundBufferRefPair& sndbuf : snd.second.mList)
|
||||
{
|
||||
Sound *sound = sndbuf.first.get();
|
||||
sound->setBaseVolume(volumeFromType(sound->getPlayType()));
|
||||
|
@ -1056,13 +1059,13 @@ namespace MWSound
|
|||
}
|
||||
for(SaySoundMap::value_type &snd : mActiveSaySounds)
|
||||
{
|
||||
Stream *sound = snd.second.get();
|
||||
Stream *sound = snd.second.mStream.get();
|
||||
sound->setBaseVolume(volumeFromType(sound->getPlayType()));
|
||||
mOutput->updateStream(sound);
|
||||
}
|
||||
for(SaySoundMap::value_type &snd : mSaySoundsQueue)
|
||||
{
|
||||
Stream *sound = snd.second.get();
|
||||
Stream *sound = snd.second.mStream.get();
|
||||
sound->setBaseVolume(volumeFromType(sound->getPlayType()));
|
||||
mOutput->updateStream(sound);
|
||||
}
|
||||
|
@ -1092,29 +1095,15 @@ namespace MWSound
|
|||
|
||||
void SoundManager::updatePtr(const MWWorld::ConstPtr &old, const MWWorld::ConstPtr &updated)
|
||||
{
|
||||
SoundMap::iterator snditer = mActiveSounds.find(old);
|
||||
SoundMap::iterator snditer = mActiveSounds.find(old.mRef);
|
||||
if(snditer != mActiveSounds.end())
|
||||
{
|
||||
SoundBufferRefPairList sndlist = std::move(snditer->second);
|
||||
mActiveSounds.erase(snditer);
|
||||
mActiveSounds.emplace(updated, std::move(sndlist));
|
||||
}
|
||||
snditer->second.mCell = updated.mCell;
|
||||
|
||||
SaySoundMap::iterator sayiter = mSaySoundsQueue.find(old);
|
||||
if(sayiter != mSaySoundsQueue.end())
|
||||
{
|
||||
StreamPtr stream = std::move(sayiter->second);
|
||||
mSaySoundsQueue.erase(sayiter);
|
||||
mSaySoundsQueue.emplace(updated, std::move(stream));
|
||||
}
|
||||
if (const auto it = mSaySoundsQueue.find(old.mRef); it != mSaySoundsQueue.end())
|
||||
it->second.mCell = updated.mCell;
|
||||
|
||||
sayiter = mActiveSaySounds.find(old);
|
||||
if(sayiter != mActiveSaySounds.end())
|
||||
{
|
||||
StreamPtr stream = std::move(sayiter->second);
|
||||
mActiveSaySounds.erase(sayiter);
|
||||
mActiveSaySounds.emplace(updated, std::move(stream));
|
||||
}
|
||||
if (const auto it = mActiveSaySounds.find(old.mRef); it != mActiveSaySounds.end())
|
||||
it->second.mCell = updated.mCell;
|
||||
}
|
||||
|
||||
// Default readAll implementation, for decoders that can't do anything
|
||||
|
@ -1188,7 +1177,7 @@ namespace MWSound
|
|||
|
||||
for(SoundMap::value_type &snd : mActiveSounds)
|
||||
{
|
||||
for(SoundBufferRefPair &sndbuf : snd.second)
|
||||
for (SoundBufferRefPair &sndbuf : snd.second.mList)
|
||||
{
|
||||
mOutput->finishSound(sndbuf.first.get());
|
||||
mSoundBuffers.release(*sndbuf.second);
|
||||
|
@ -1199,11 +1188,11 @@ namespace MWSound
|
|||
mNearWaterSound = nullptr;
|
||||
|
||||
for(SaySoundMap::value_type &snd : mSaySoundsQueue)
|
||||
mOutput->finishStream(snd.second.get());
|
||||
mOutput->finishStream(snd.second.mStream.get());
|
||||
mSaySoundsQueue.clear();
|
||||
|
||||
for(SaySoundMap::value_type &snd : mActiveSaySounds)
|
||||
mOutput->finishStream(snd.second.get());
|
||||
mOutput->finishStream(snd.second.mStream.get());
|
||||
mActiveSaySounds.clear();
|
||||
|
||||
for(StreamPtr& sound : mActiveTracks)
|
||||
|
|
|
@ -64,10 +64,23 @@ namespace MWSound
|
|||
|
||||
typedef std::pair<SoundPtr, Sound_Buffer*> SoundBufferRefPair;
|
||||
typedef std::vector<SoundBufferRefPair> SoundBufferRefPairList;
|
||||
typedef std::map<MWWorld::ConstPtr,SoundBufferRefPairList> SoundMap;
|
||||
|
||||
struct ActiveSound
|
||||
{
|
||||
const MWWorld::CellStore* mCell = nullptr;
|
||||
SoundBufferRefPairList mList;
|
||||
};
|
||||
|
||||
typedef std::map<const MWWorld::LiveCellRefBase*, ActiveSound> SoundMap;
|
||||
SoundMap mActiveSounds;
|
||||
|
||||
typedef std::map<MWWorld::ConstPtr, StreamPtr> SaySoundMap;
|
||||
struct SaySound
|
||||
{
|
||||
const MWWorld::CellStore* mCell;
|
||||
StreamPtr mStream;
|
||||
};
|
||||
|
||||
typedef std::map<const MWWorld::LiveCellRefBase*, SaySound> SaySoundMap;
|
||||
SaySoundMap mSaySoundsQueue;
|
||||
SaySoundMap mActiveSaySounds;
|
||||
|
||||
|
|
Loading…
Reference in a new issue