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size_t -> uint32_t

This commit is contained in:
Mads Buvik Sandvei 2024-01-28 16:34:44 +01:00
parent 993cea7d65
commit 24a0a0c3bf
2 changed files with 2 additions and 2 deletions

View file

@ -2540,7 +2540,7 @@ namespace MWMechanics
void CharacterController::playBlendedAnimation(const std::string& groupname, const MWRender::AnimPriority& priority,
int blendMask, bool autodisable, float speedmult, std::string_view start, std::string_view stop,
float startpoint, size_t loops, bool loopfallback) const
float startpoint, uint32_t loops, bool loopfallback) const
{
if (mLuaAnimations)
MWBase::Environment::get().getLuaManager()->playAnimation(mPtr, groupname, priority, blendMask, autodisable,

View file

@ -276,7 +276,7 @@ namespace MWMechanics
void playBlendedAnimation(const std::string& groupname, const MWRender::AnimPriority& priority, int blendMask,
bool autodisable, float speedmult, std::string_view start, std::string_view stop, float startpoint,
size_t loops, bool loopfallback = false) const;
uint32_t loops, bool loopfallback = false) const;
bool playGroup(std::string_view groupname, int mode, uint32_t count, bool scripted = false);
bool playGroupLua(std::string_view groupname, float speed, std::string_view startKey, std::string_view stopKey,
uint32_t loops, bool forceLoop);