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Fix crash in LuaUtil::ScriptsContainer::~ScriptsContainer()
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2 changed files with 7 additions and 1 deletions
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@ -328,6 +328,12 @@ namespace LuaUtil
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std::make_heap(mHoursTimersQueue.begin(), mHoursTimersQueue.end());
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}
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ScriptsContainer::~ScriptsContainer()
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{
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for (auto& [_, script] : mScripts)
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script.mHiddenData[ScriptId::KEY] = sol::nil;
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}
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void ScriptsContainer::removeAllScripts()
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{
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for (auto& [_, script] : mScripts)
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@ -75,7 +75,7 @@ namespace LuaUtil
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ScriptsContainer(LuaUtil::LuaState* lua, std::string_view namePrefix);
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ScriptsContainer(const ScriptsContainer&) = delete;
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ScriptsContainer(ScriptsContainer&&) = delete;
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virtual ~ScriptsContainer() { removeAllScripts(); }
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virtual ~ScriptsContainer();
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// Adds package that will be available (via `require`) for all scripts in the container.
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// Automatically applies LuaUtil::makeReadOnly to the package.
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