From 2531e24ee36f5a0a2f99469181523908fda19ee6 Mon Sep 17 00:00:00 2001 From: Evil Eye Date: Mon, 16 May 2022 18:29:16 +0200 Subject: [PATCH] Fix inverted logic --- apps/openmw/mwmechanics/actors.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/openmw/mwmechanics/actors.cpp b/apps/openmw/mwmechanics/actors.cpp index 5e2e083648..fb78beb8cf 100644 --- a/apps/openmw/mwmechanics/actors.cpp +++ b/apps/openmw/mwmechanics/actors.cpp @@ -76,7 +76,7 @@ bool isCommanded(const MWWorld::Ptr& actor) // Check for command effects having ended and remove package if necessary void adjustCommandedActor (const MWWorld::Ptr& actor) { - if (!isCommanded(actor)) + if (isCommanded(actor)) return; MWMechanics::CreatureStats& stats = actor.getClass().getCreatureStats(actor);