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	updated changelog
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							|  | @ -94,6 +94,65 @@ Allowed options: | |||
| 
 | ||||
| CHANGELOG | ||||
| 
 | ||||
| 0.23.0 | ||||
| 
 | ||||
| Bug #522: Player collides with placeable items | ||||
| Bug #553: Open/Close sounds played when accessing main menu w/ Journal Open | ||||
| Bug #561: Tooltip word wrapping delay | ||||
| Bug #578: Bribing works incorrectly | ||||
| Bug #601: PositionCell fails on negative coordinates | ||||
| Bug #606: Some NPCs hairs not rendered with Better Heads addon | ||||
| Bug #609: Bad rendering of bone boots | ||||
| Bug #613: Messagebox causing assert to fail | ||||
| Bug #631: Segfault on shutdown | ||||
| Bug #634: Exception when talking to Calvus Horatius in Mournhold, royal palace courtyard | ||||
| Bug #635: Scale NPCs depending on race | ||||
| Bug #643: Dialogue Race select function is inverted | ||||
| Bug #646: Twohanded weapons don't work properly | ||||
| Bug #654: Crash when dropping objects without a collision shape | ||||
| Bug #655/656: Objects that were disabled or deleted (but not both) were added to the scene when re-entering a cell | ||||
| Bug #660: "g" in "change" cut off in Race Menu | ||||
| Bug #661: Arrille sells me the key to his upstairs room | ||||
| Bug #662: Day counter starts at 2 instead of 1 | ||||
| Bug #663: Cannot select "come unprepared" topic in dialog with Dagoth Ur | ||||
| Bug #665: Pickpocket -> "Grab all" grabs all NPC inventory, even not listed in container window. | ||||
| Bug #666: Looking up/down problem | ||||
| Bug #667: Active effects border visible during loading | ||||
| Bug #669: incorrect player position at new game start | ||||
| Bug #670: race selection menu: sex, face and hair left button not totally clickable | ||||
| Bug #671: new game: player is naked | ||||
| Bug #674: buying or selling items doesn't change amount of gold | ||||
| Bug #675: fatigue is not set to its maximum when starting a new game | ||||
| Bug #678: Wrong rotation order causes RefData's rotation to be stored incorrectly | ||||
| Bug #680: different gold coins in Tel Mara | ||||
| Bug #682: Race menu ignores playable flag for some hairs and faces | ||||
| Bug #685: Script compiler does not accept ":" after a function name | ||||
| Bug #688: dispose corpse makes cross-hair to disappear | ||||
| Bug #691: Auto equipping ignores equipment conditions | ||||
| Bug #692: OpenMW doesnt load "loose file" texture packs that places resources directly in data folder | ||||
| Bug #696: Draugr incorrect head offset | ||||
| Bug #697: Sail transparency issue | ||||
| Bug #700: "On the rocks" mod does not load its UV coordinates correctly. | ||||
| Bug #702: Some race mods don't work | ||||
| Bug #711: Crash during character creation | ||||
| Bug #715: Growing Tauryon | ||||
| Feature #55/657: Item Repairing | ||||
| Feature #62/87: Enchanting | ||||
| Feature #99: Pathfinding | ||||
| Feature #104: AI Package: Travel | ||||
| Feature #129: Levelled items | ||||
| Feature #204: Texture animations | ||||
| Feature #239: Fallback-Settings | ||||
| Feature #535: Console object selection improvements | ||||
| Feature #629: Add levelup description in levelup layout dialog | ||||
| Feature #630: Optional format subrecord in (tes3) header | ||||
| Feature #641: Armor rating | ||||
| Feature #645: OnDeath script function | ||||
| Feature #683: Companion item UI | ||||
| Feature #698: Basic Particles | ||||
| Task #648: Split up components/esm/loadlocks | ||||
| Task #695: mwgui cleanup | ||||
| 
 | ||||
| 0.22.0 | ||||
| 
 | ||||
| Bug #311: Potential infinite recursion in script compiler | ||||
|  |  | |||
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