mirror of https://github.com/OpenMW/openmw.git
getTranslation/getTransformForNode refactor, unit tests
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c3420ed306
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2653b76db9
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#include <components/sceneutil/osgacontroller.hpp>
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#include <osgAnimation/Channel>
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#include <gtest/gtest.h>
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#include <filesystem>
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#include <fstream>
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namespace
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{
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using namespace SceneUtil;
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static const std::string ROOT_BONE_NAME = "bip01";
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// Creates a merged anim track with a single root channel with two start/end matrix transforms
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osg::ref_ptr<Resource::Animation> createMergedAnimationTrack(std::string name, osg::Matrixf startTransform,
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osg::Matrixf endTransform, float startTime = 0.0f, float endTime = 1.0f)
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{
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osg::ref_ptr<Resource::Animation> mergedAnimationTrack = new Resource::Animation;
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mergedAnimationTrack->setName(name);
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osgAnimation::MatrixKeyframeContainer* cbCntr = new osgAnimation::MatrixKeyframeContainer;
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cbCntr->push_back(osgAnimation::MatrixKeyframe(startTime, startTransform));
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cbCntr->push_back(osgAnimation::MatrixKeyframe(endTime, endTransform));
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osg::ref_ptr<osgAnimation::MatrixLinearChannel> rootChannel = new osgAnimation::MatrixLinearChannel;
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rootChannel->setName("transform");
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rootChannel->setTargetName(ROOT_BONE_NAME);
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rootChannel->getOrCreateSampler()->setKeyframeContainer(cbCntr);
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mergedAnimationTrack->addChannel(rootChannel);
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return mergedAnimationTrack;
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}
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TEST(OsgAnimationControllerTest, getTranslationShouldReturnSampledChannelTranslationForBip01)
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{
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std::vector<EmulatedAnimation> emulatedAnimations;
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emulatedAnimations.push_back({ 0.0f, 1.0f, "test1" }); // should sample this
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emulatedAnimations.push_back({ 1.1f, 2.0f, "test2" }); // should ignore this
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OsgAnimationController controller;
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controller.setEmulatedAnimations(emulatedAnimations);
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osg::Matrixf startTransform = osg::Matrixf::identity();
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osg::Matrixf endTransform = osg::Matrixf::identity();
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osg::Matrixf endTransform2 = osg::Matrixf::identity();
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endTransform.setTrans(1.0f, 1.0f, 1.0f);
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controller.addMergedAnimationTrack(createMergedAnimationTrack("test1", startTransform, endTransform));
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endTransform2.setTrans(2.0f, 2.0f, 2.0f);
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controller.addMergedAnimationTrack(createMergedAnimationTrack("test2", endTransform, endTransform2, 0.1f, 0.9f));
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// should be halfway between 0,0,0 and 1,1,1
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osg::Vec3f translation = controller.getTranslation(0.5f);
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EXPECT_EQ(translation, osg::Vec3f(0.5f, 0.5f, 0.5f));
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}
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TEST(OsgAnimationControllerTest, getTranslationShouldReturnZeroVectorIfNotFound)
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{
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std::vector<EmulatedAnimation> emulatedAnimations;
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emulatedAnimations.push_back({ 0.0f, 1.0f, "test1" });
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OsgAnimationController controller;
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controller.setEmulatedAnimations(emulatedAnimations);
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osg::Matrixf startTransform = osg::Matrixf::identity();
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osg::Matrixf endTransform = osg::Matrixf::identity();
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endTransform.setTrans(1.0f, 1.0f, 1.0f);
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controller.addMergedAnimationTrack(createMergedAnimationTrack("test1", startTransform, endTransform));
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// Has no emulated animation at time so will return 0,0,0
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osg::Vec3f translation = controller.getTranslation(100.0f);
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EXPECT_EQ(translation, osg::Vec3f(0.0f, 0.0f, 0.0f));
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}
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TEST(OsgAnimationControllerTest, getTranslationShouldReturnZeroVectorIfNoMergedTracks)
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{
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std::vector<EmulatedAnimation> emulatedAnimations;
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emulatedAnimations.push_back({ 0.0f, 1.0f, "test1" });
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OsgAnimationController controller;
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controller.setEmulatedAnimations(emulatedAnimations);
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// Has no merged tracks so will return 0,0,0
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osg::Vec3f translation = controller.getTranslation(0.5);
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EXPECT_EQ(translation, osg::Vec3f(0.0f, 0.0f, 0.0f));
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}
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TEST(OsgAnimationControllerTest, getTransformShouldReturnIdentityIfNotFound)
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{
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std::vector<EmulatedAnimation> emulatedAnimations;
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emulatedAnimations.push_back({ 0.0f, 1.0f, "test1" });
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OsgAnimationController controller;
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controller.setEmulatedAnimations(emulatedAnimations);
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osg::Matrixf startTransform = osg::Matrixf::identity();
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osg::Matrixf endTransform = osg::Matrixf::identity();
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endTransform.setTrans(1.0f, 1.0f, 1.0f);
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controller.addMergedAnimationTrack(createMergedAnimationTrack("test1", startTransform, endTransform));
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// Has no emulated animation at time so will return identity
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EXPECT_EQ(controller.getTransformForNode(100.0f, ROOT_BONE_NAME), osg::Matrixf::identity());
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// Has no bone animation at time so will return identity
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EXPECT_EQ(controller.getTransformForNode(0.5f, "wrongbone"), osg::Matrixf::identity());
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}
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TEST(OsgAnimationControllerTest, getTransformShouldReturnSampledAnimMatrixAtTime)
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{
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std::vector<EmulatedAnimation> emulatedAnimations;
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emulatedAnimations.push_back({ 0.0f, 1.0f, "test1" }); // should sample this
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emulatedAnimations.push_back({ 1.1f, 2.0f, "test2" }); // should ignore this
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OsgAnimationController controller;
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controller.setEmulatedAnimations(emulatedAnimations);
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osg::Matrixf startTransform = osg::Matrixf::identity();
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osg::Matrixf endTransform = osg::Matrixf::identity();
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endTransform.setTrans(1.0f, 1.0f, 1.0f);
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controller.addMergedAnimationTrack(createMergedAnimationTrack("test1", startTransform, endTransform));
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osg::Matrixf endTransform2 = osg::Matrixf::identity();
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endTransform2.setTrans(2.0f, 2.0f, 2.0f);
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controller.addMergedAnimationTrack(createMergedAnimationTrack("test2", endTransform, endTransform2, 0.1f, 0.9f));
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EXPECT_EQ(controller.getTransformForNode(0.0f, ROOT_BONE_NAME), startTransform); // start of test1
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EXPECT_EQ(controller.getTransformForNode(1.0f, ROOT_BONE_NAME), endTransform); // end of test1
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EXPECT_EQ(controller.getTransformForNode(1.1f, ROOT_BONE_NAME), endTransform); // start of test2
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EXPECT_EQ(controller.getTransformForNode(2.0f, ROOT_BONE_NAME), endTransform2); // end of test2
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}
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}
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