1
0
Fork 0
mirror of https://github.com/OpenMW/openmw.git synced 2025-06-20 07:41:33 +00:00

Reduce code duplication for finite number

This commit is contained in:
elsid 2025-06-05 23:49:30 +02:00
parent 178f216317
commit 267ce1ec9b
No known key found for this signature in database
GPG key ID: B845CB9FEE18AB40
4 changed files with 22 additions and 43 deletions

View file

@ -100,7 +100,7 @@ namespace MWLua
sol::table initAnimationPackage(const Context& context)
{
using FiniteFloat = Misc::FiniteFloat;
using Misc::FiniteFloat;
auto view = context.sol();
auto mechanics = MWBase::Environment::get().getMechanicsManager();

View file

@ -16,7 +16,7 @@ namespace MWLua
sol::table initCameraPackage(sol::state_view lua)
{
using FiniteFloat = Misc::FiniteFloat;
using Misc::FiniteFloat;
MWRender::Camera* camera = MWBase::Environment::get().getWorld()->getCamera();
MWRender::RenderingManager* renderingManager = MWBase::Environment::get().getWorld()->getRenderingManager();

View file

@ -57,7 +57,7 @@ namespace MWLua
static void addWorldTimeBindings(sol::table& api, const Context& context)
{
using FiniteFloat = Misc::FiniteFloat;
using Misc::FiniteFloat;
MWWorld::DateTimeManager* timeManager = MWBase::Environment::get().getWorld()->getTimeManager();

View file

@ -5,69 +5,48 @@
#include <cmath>
#include <stdexcept>
#include <utility>
namespace Misc
{
struct FiniteDouble
template <class T>
struct FiniteNumber
{
double mValue;
FiniteDouble(double v)
T mValue;
FiniteNumber(T v)
{
if (!std::isfinite(v))
throw std::invalid_argument("Value must be a finite number");
mValue = v;
}
operator double() const { return mValue; }
operator T() const { return mValue; }
};
struct FiniteFloat
{
float mValue;
FiniteFloat(float v)
{
if (!std::isfinite(v))
throw std::invalid_argument("Value must be a finite number");
mValue = v;
}
operator float() const { return mValue; }
};
using FiniteDouble = FiniteNumber<double>;
using FiniteFloat = FiniteNumber<float>;
}
namespace sol
{
using FiniteDouble = Misc::FiniteDouble;
using FiniteFloat = Misc::FiniteFloat;
template <typename Handler>
template <class Handler, class T>
bool sol_lua_check(
sol::types<FiniteDouble>, lua_State* L, int index, Handler&& handler, sol::stack::record& tracking)
types<Misc::FiniteNumber<T>>, lua_State* state, int index, Handler&& handler, stack::record& tracking)
{
bool success = sol::stack::check<double>(L, lua_absindex(L, index), handler);
bool success = stack::check<T>(state, lua_absindex(state, index), std::forward<Handler>(handler));
tracking.use(1);
return success;
}
static FiniteDouble sol_lua_get(sol::types<FiniteDouble>, lua_State* L, int index, sol::stack::record& tracking)
template <class T>
static Misc::FiniteNumber<T> sol_lua_get(
types<Misc::FiniteNumber<T>>, lua_State* state, int index, stack::record& tracking)
{
double val = sol::stack::get<double>(L, lua_absindex(L, index));
T value = stack::get<T>(state, lua_absindex(state, index));
tracking.use(1);
return FiniteDouble(val);
}
template <typename Handler>
bool sol_lua_check(
sol::types<FiniteFloat>, lua_State* L, int index, Handler&& handler, sol::stack::record& tracking)
{
bool success = sol::stack::check<float>(L, lua_absindex(L, index), handler);
tracking.use(1);
return success;
}
static FiniteFloat sol_lua_get(sol::types<FiniteFloat>, lua_State* L, int index, sol::stack::record& tracking)
{
float val = sol::stack::get<float>(L, lua_absindex(L, index));
tracking.use(1);
return FiniteFloat(val);
return value;
}
}