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Add missing include
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1 changed files with 3 additions and 0 deletions
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#include "recastmesh.hpp"
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#include "recastmesh.hpp"
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#include <algorithm>
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#include <components/sceneutil/recastmesh.hpp>
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#include <components/sceneutil/recastmesh.hpp>
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#include <components/resource/resourcesystem.hpp>
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#include <components/resource/resourcesystem.hpp>
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#include <components/resource/scenemanager.hpp>
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#include <components/resource/scenemanager.hpp>
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#include "../mwbase/world.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwbase/environment.hpp"
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#include "../mwbase/environment.hpp"
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namespace MWRender
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namespace MWRender
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{
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{
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RecastMesh::RecastMesh(const osg::ref_ptr<osg::Group>& root, bool enabled)
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RecastMesh::RecastMesh(const osg::ref_ptr<osg::Group>& root, bool enabled)
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