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@ -1,5 +1,7 @@
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#include "recastmesh.hpp"
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#include "recastmesh.hpp"
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#include <algorithm>
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#include <components/sceneutil/recastmesh.hpp>
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#include <components/sceneutil/recastmesh.hpp>
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#include <components/resource/resourcesystem.hpp>
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#include <components/resource/resourcesystem.hpp>
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#include <components/resource/scenemanager.hpp>
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#include <components/resource/scenemanager.hpp>
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@ -12,6 +14,7 @@
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#include "../mwbase/world.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwbase/environment.hpp"
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#include "../mwbase/environment.hpp"
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namespace MWRender
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namespace MWRender
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{
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{
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RecastMesh::RecastMesh(const osg::ref_ptr<osg::Group>& root, bool enabled)
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RecastMesh::RecastMesh(const osg::ref_ptr<osg::Group>& root, bool enabled)
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