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SkyHasACat 2025-08-02 21:40:09 -07:00
parent 2abed374f9
commit 286c4d9101

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@ -108,7 +108,7 @@ Example:
attacker = self,
weapon = Actor.getEquipment(self, Actor.EQUIPMENT_SLOT.CarriedRight),
sourceType = I.Combat.ATTACK_SOURCE_TYPE.Melee,
strenght = 1,
strength = 1,
type = self.ATTACK_TYPE.Chop,
damage = {
health = 20,