mirror of
https://github.com/OpenMW/openmw.git
synced 2025-02-22 22:40:12 +00:00
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into journal
This commit is contained in:
commit
28bd9ce362
59 changed files with 1058 additions and 893 deletions
192
CMakeLists.txt
192
CMakeLists.txt
|
@ -7,11 +7,17 @@ IF (APPLE)
|
|||
set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.6.sdk")
|
||||
ENDIF (APPLE)
|
||||
|
||||
# Macros
|
||||
|
||||
set(CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake/)
|
||||
|
||||
include (OpenMWMacros)
|
||||
|
||||
# Version
|
||||
|
||||
set (OPENMW_VERSION_MAJOR 0)
|
||||
set (OPENMW_VERSION_MINOR 11)
|
||||
set (OPENMW_VERSION_RELEASE 0)
|
||||
set (OPENMW_VERSION_RELEASE 1)
|
||||
|
||||
set (OPENMW_VERSION "${OPENMW_VERSION_MAJOR}.${OPENMW_VERSION_MINOR}.${OPENMW_VERSION_RELEASE}")
|
||||
|
||||
|
@ -76,171 +82,6 @@ ELSE()
|
|||
message (STATUS "OpenMW pre-built binaries not found. Using standard locations.")
|
||||
ENDIF()
|
||||
|
||||
# Add path for CMake scripts
|
||||
set(CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake/)
|
||||
|
||||
# source directory: components
|
||||
set(COMP_DIR ${CMAKE_SOURCE_DIR}/components)
|
||||
|
||||
set(BSA
|
||||
${COMP_DIR}/bsa/bsa_archive.cpp
|
||||
${COMP_DIR}/bsa/bsa_file.cpp)
|
||||
set(BSA_HEADER
|
||||
${COMP_DIR}/bsa/bsa_archive.hpp
|
||||
${COMP_DIR}/bsa/bsa_file.hpp)
|
||||
source_group(components\\bsa FILES ${BSA} ${BSA_HEADER})
|
||||
|
||||
set(CFG
|
||||
${COMP_DIR}/cfg/configurationmanager.cpp
|
||||
)
|
||||
set(CFG_HEADER
|
||||
${COMP_DIR}/cfg/configurationmanager.hpp
|
||||
)
|
||||
source_group(components\\cfg FILES ${CFG} ${CFG_HEADER})
|
||||
|
||||
set(NIF
|
||||
${COMP_DIR}/nif/nif_file.cpp)
|
||||
set(NIF_HEADER
|
||||
${COMP_DIR}/nif/controlled.hpp
|
||||
${COMP_DIR}/nif/effect.hpp
|
||||
${COMP_DIR}/nif/nif_types.hpp
|
||||
${COMP_DIR}/nif/record.hpp
|
||||
${COMP_DIR}/nif/controller.hpp
|
||||
${COMP_DIR}/nif/extra.hpp
|
||||
${COMP_DIR}/nif/node.hpp
|
||||
${COMP_DIR}/nif/record_ptr.hpp
|
||||
${COMP_DIR}/nif/data.hpp
|
||||
${COMP_DIR}/nif/nif_file.hpp
|
||||
${COMP_DIR}/nif/property.hpp)
|
||||
source_group(components\\nif FILES ${NIF} ${NIF_HEADER})
|
||||
|
||||
set(NIFOGRE
|
||||
${COMP_DIR}/nifogre/ogre_nif_loader.cpp)
|
||||
set(NIFOGRE_HEADER
|
||||
${COMP_DIR}/nifogre/ogre_nif_loader.hpp)
|
||||
source_group(components\\nifogre FILES ${NIFOGRE} ${NIFOGRE_HEADER})
|
||||
|
||||
set(NIFBULLET
|
||||
${COMP_DIR}/nifbullet/bullet_nif_loader.cpp)
|
||||
set(NIFBULLET_HEADER
|
||||
${COMP_DIR}/nifbullet/bullet_nif_loader.hpp)
|
||||
source_group(components\\nifbullet FILES ${NIFBULLET} ${NIFBULLET_HEADER})
|
||||
|
||||
set(TO_UTF8
|
||||
${COMP_DIR}/to_utf8/to_utf8.cpp)
|
||||
set(TO_UTF8_HEADER
|
||||
${COMP_DIR}/to_utf8/to_utf8.hpp)
|
||||
source_group(components\\to_utf8 FILES ${TO_UTF8} ${TO_UTF8_HEADER})
|
||||
|
||||
set(FILE_FINDER
|
||||
${COMP_DIR}/file_finder/search.cpp)
|
||||
set(FILE_FINDER_HEADER
|
||||
${COMP_DIR}/file_finder/file_finder.hpp
|
||||
${COMP_DIR}/file_finder/filename_less.hpp
|
||||
${COMP_DIR}/file_finder/search.hpp)
|
||||
source_group(components\\file_finder FILES ${FILE_FINDER} ${FILE_FINDER_HEADER})
|
||||
|
||||
set(ESM_STORE
|
||||
${COMP_DIR}/esm_store/store.cpp)
|
||||
set(ESM_STORE_HEADER
|
||||
${COMP_DIR}/esm_store/cell_store.hpp
|
||||
${COMP_DIR}/esm_store/reclists.hpp
|
||||
${COMP_DIR}/esm_store/store.hpp)
|
||||
source_group(components\\esm_store FILES ${ESM_STORE} ${ESM_STORE_HEADER})
|
||||
|
||||
file(GLOB ESM_HEADER ${COMP_DIR}/esm/*.hpp)
|
||||
set(ESM
|
||||
${COMP_DIR}/esm/attr.cpp
|
||||
${COMP_DIR}/esm/esm_reader.cpp
|
||||
${COMP_DIR}/esm/loadland.cpp
|
||||
${COMP_DIR}/esm/loadacti.cpp
|
||||
${COMP_DIR}/esm/loadalch.cpp
|
||||
${COMP_DIR}/esm/loadappa.cpp
|
||||
${COMP_DIR}/esm/loadarmo.cpp
|
||||
${COMP_DIR}/esm/loadbody.cpp
|
||||
${COMP_DIR}/esm/loadbook.cpp
|
||||
${COMP_DIR}/esm/loadbsgn.cpp
|
||||
${COMP_DIR}/esm/loadcell.cpp
|
||||
${COMP_DIR}/esm/loadclas.cpp
|
||||
${COMP_DIR}/esm/loadclot.cpp
|
||||
${COMP_DIR}/esm/loadcont.cpp
|
||||
${COMP_DIR}/esm/loadcrea.cpp
|
||||
${COMP_DIR}/esm/loaddial.cpp
|
||||
${COMP_DIR}/esm/loaddoor.cpp
|
||||
${COMP_DIR}/esm/loadench.cpp
|
||||
${COMP_DIR}/esm/loadfact.cpp
|
||||
${COMP_DIR}/esm/loadglob.cpp
|
||||
${COMP_DIR}/esm/loadgmst.cpp
|
||||
${COMP_DIR}/esm/loadinfo.cpp
|
||||
${COMP_DIR}/esm/loadingr.cpp
|
||||
${COMP_DIR}/esm/loadlevlist.cpp
|
||||
${COMP_DIR}/esm/loadligh.cpp
|
||||
${COMP_DIR}/esm/loadlocks.cpp
|
||||
${COMP_DIR}/esm/loadltex.cpp
|
||||
${COMP_DIR}/esm/loadmgef.cpp
|
||||
${COMP_DIR}/esm/loadmisc.cpp
|
||||
${COMP_DIR}/esm/loadnpc.cpp
|
||||
${COMP_DIR}/esm/loadpgrd.cpp
|
||||
${COMP_DIR}/esm/loadrace.cpp
|
||||
${COMP_DIR}/esm/loadregn.cpp
|
||||
${COMP_DIR}/esm/loadscpt.cpp
|
||||
${COMP_DIR}/esm/loadskil.cpp
|
||||
${COMP_DIR}/esm/loadsndg.cpp
|
||||
${COMP_DIR}/esm/loadsoun.cpp
|
||||
${COMP_DIR}/esm/loadspel.cpp
|
||||
${COMP_DIR}/esm/loadsscr.cpp
|
||||
${COMP_DIR}/esm/loadstat.cpp
|
||||
${COMP_DIR}/esm/loadweap.cpp
|
||||
|
||||
)
|
||||
source_group(components\\esm FILES ${ESM_HEADER} ${ESM})
|
||||
|
||||
set(MISC
|
||||
${COMP_DIR}/misc/stringops.cpp
|
||||
)
|
||||
set(MISC_HEADER
|
||||
${COMP_DIR}/misc/slice_array.hpp
|
||||
${COMP_DIR}/misc/stringops.hpp
|
||||
)
|
||||
source_group(components\\misc FILES ${MISC} ${MISC_HEADER})
|
||||
|
||||
set(FILES
|
||||
${COMP_DIR}/files/linuxpath.cpp
|
||||
${COMP_DIR}/files/windowspath.cpp
|
||||
${COMP_DIR}/files/macospath.cpp
|
||||
${COMP_DIR}/files/multidircollection.cpp
|
||||
${COMP_DIR}/files/collections.cpp
|
||||
${COMP_DIR}/files/fileops.cpp
|
||||
)
|
||||
set(FILES_HEADER
|
||||
${COMP_DIR}/files/linuxpath.hpp
|
||||
${COMP_DIR}/files/windowspath.hpp
|
||||
${COMP_DIR}/files/macospath.hpp
|
||||
${COMP_DIR}/files/path.hpp
|
||||
${COMP_DIR}/files/multidircollection.hpp
|
||||
${COMP_DIR}/files/collections.hpp
|
||||
${COMP_DIR}/files/fileops.hpp
|
||||
)
|
||||
source_group(components\\files FILES ${FILES} ${FILES_HEADER})
|
||||
|
||||
file(GLOB COMPILER ${COMP_DIR}/compiler/*.cpp)
|
||||
file(GLOB COMPILER_HEADER ${COMP_DIR}/compiler/*.hpp)
|
||||
source_group(components\\compiler FILES ${COMPILER} ${COMPILER_HEADER})
|
||||
|
||||
file(GLOB INTERPRETER ${COMP_DIR}/interpreter/*.cpp)
|
||||
file(GLOB INTERPRETER_HEADER ${COMP_DIR}/interpreter/*.hpp)
|
||||
source_group(components\\interpreter FILES ${INTERPRETER} ${INTERPRETER_HEADER})
|
||||
|
||||
set(COMPONENTS ${BSA} ${NIF} ${NIFOGRE} ${ESM_STORE} ${MISC} ${TO_UTF8}
|
||||
${COMPILER} ${INTERPRETER} ${ESM} ${FILE_FINDER} ${NIFBULLET} ${FILES}
|
||||
${CFG}
|
||||
)
|
||||
set(COMPONENTS_HEADER ${BSA_HEADER} ${NIF_HEADER} ${NIFOGRE_HEADER} ${ESM_STORE_HEADER}
|
||||
${ESM_HEADER} ${MISC_HEADER} ${COMPILER_HEADER} ${TO_UTF8_HEADER}
|
||||
${INTERPRETER_HEADER} ${FILE_FINDER_HEADER} ${NIFBULLET_HEADER} ${FILES_HEADER}
|
||||
${CFG_HEADER}
|
||||
)
|
||||
|
||||
# source directory: libs
|
||||
|
||||
set(LIBDIR ${CMAKE_SOURCE_DIR}/libs)
|
||||
|
@ -444,10 +285,10 @@ set(CPACK_GENERATOR "Bundle")
|
|||
set(CPACK_BUNDLE_PLIST "${CMAKE_SOURCE_DIR}/files/mac/Info.plist")
|
||||
set(CPACK_BUNDLE_ICON "${CMAKE_SOURCE_DIR}/files/mac/openmw.icns")
|
||||
set(CPACK_BUNDLE_NAME "OpenMW")
|
||||
set(CPACK_PACKAGE_VERSION "0.10")
|
||||
set(CPACK_PACKAGE_VERSION_MAJOR "0")
|
||||
set(CPACK_PACKAGE_VERSION_MINOR "10")
|
||||
set(CPACK_PACKAGE_VERSION_PATCH "")
|
||||
set(CPACK_PACKAGE_VERSION ${OPENMW_VERSION})
|
||||
set(CPACK_PACKAGE_VERSION_MAJOR ${OPENMW_VERSION_MAJOR})
|
||||
set(CPACK_PACKAGE_VERSION_MINOR ${OPENMW_VERSION_MINO})
|
||||
set(CPACK_PACKAGE_VERSION_PATCH ${OPENMW_VERSION_RELEASE})
|
||||
|
||||
include(CPack)
|
||||
|
||||
|
@ -471,6 +312,10 @@ if(DPKG_PROGRAM)
|
|||
set(PACKAGE_MAINTAINER "unknown")
|
||||
endif()
|
||||
|
||||
#Install icon and desktop file
|
||||
INSTALL(FILES "${OpenMW_SOURCE_DIR}/files/openmw.desktop" DESTINATION "share/applications/" PERMISSIONS OWNER_READ OWNER_WRITE GROUP_READ WORLD_READ COMPONENT "openmw")
|
||||
INSTALL(FILES "${OpenMW_SOURCE_DIR}/apps/launcher/resources/images/openmw.png" DESTINATION "share/pixmaps/" PERMISSIONS OWNER_READ OWNER_WRITE GROUP_READ WORLD_READ COMPONENT "openmw")
|
||||
|
||||
#Install global configuration files
|
||||
INSTALL(FILES "${OpenMW_BINARY_DIR}/openmw.cfg.install" DESTINATION "../etc/openmw/" RENAME "openmw.cfg" PERMISSIONS OWNER_READ OWNER_WRITE GROUP_READ WORLD_READ COMPONENT "openmw")
|
||||
INSTALL(FILES "${OpenMW_BINARY_DIR}/plugins.cfg" DESTINATION "../etc/openmw/" PERMISSIONS OWNER_READ OWNER_WRITE GROUP_READ WORLD_READ COMPONENT "openmw")
|
||||
|
@ -489,8 +334,8 @@ if(DPKG_PROGRAM)
|
|||
Data files from the original game is required to run it.")
|
||||
SET(CPACK_DEBIAN_PACKAGE_NAME "openmw")
|
||||
SET(CPACK_DEBIAN_PACKAGE_VERSION "${VERSION_STRING}")
|
||||
SET(CPACK_PACKAGE_EXECUTABLES "openmw;OpenMW")
|
||||
SET(CPACK_DEBIAN_PACKAGE_DEPENDS "libogremain-1.7.1 (>= 1.7.1-1), libbullet2.77 (>= 2.77), libboost-filesystem1.42.0 (>= 1.42.0), libboost-program-options1.42.0 (>= 1.42.0), libboost-system1.42.0 (>= 1.42.0), libboost-thread1.42.0 (>= 1.42.0), libc6 (>= 2.11.2), libfreetype6 (>= 2.2.1), libgcc1 (>= 1:4.1.1), libmpg123-0 (>= 1.12.1), libois-1.2.0 (>= 1.2.0), libopenal1 (>= 1:1.12.854), libsndfile1 (>= 1.0.23), libstdc++6 (>= 4.4.5), libuuid1 (>= 2.17.2)")
|
||||
SET(CPACK_PACKAGE_EXECUTABLES "openmw;OpenMW esmtool;Esmtool omwlauncher;OMWLauncher")
|
||||
SET(CPACK_DEBIAN_PACKAGE_DEPENDS "libogre-1.7.3 (>= 1.7.3), libbullet0 (>= 2.77), libboost-filesystem1.46.1 (>= 1.46.1), libboost-program-options1.46.1 (>= 1.46.1), libboost-system1.46.1 (>= 1.46.1), libboost-thread1.46.1 (>= 1.46.1), libc6 (>= 2.11.2), libfreetype6 (>= 2.2.1), libgcc1 (>= 1:4.1.1), libmpg123-0 (>= 1.12.1), libois-1.3.0 (>= 1.3.0), libopenal1 (>= 1:1.12.854), libsndfile1 (>= 1.0.23), libstdc++6 (>= 4.4.5), libuuid1 (>= 2.17.2), libqtgui4 (>= 4.7.0)")
|
||||
|
||||
SET(CPACK_DEBIAN_PACKAGE_SECTION "Games")
|
||||
|
||||
|
@ -506,6 +351,9 @@ if(DPKG_PROGRAM)
|
|||
include(CPack)
|
||||
endif(DPKG_PROGRAM)
|
||||
|
||||
# Components
|
||||
add_subdirectory (components)
|
||||
|
||||
# Apps and tools
|
||||
add_subdirectory( apps/openmw )
|
||||
|
||||
|
|
|
@ -8,13 +8,11 @@ source_group(apps\\esmtool FILES ${ESMTOOL})
|
|||
# Main executable
|
||||
add_executable(esmtool
|
||||
${ESMTOOL}
|
||||
${MISC} ${MISC_HEADER}
|
||||
${TO_UTF8}
|
||||
${ESM}
|
||||
)
|
||||
|
||||
target_link_libraries(esmtool
|
||||
${Boost_LIBRARIES}
|
||||
components
|
||||
)
|
||||
|
||||
#if (APPLE)
|
||||
|
|
|
@ -8,6 +8,8 @@ set(LAUNCHER
|
|||
playpage.cpp
|
||||
pluginsmodel.cpp
|
||||
pluginsview.cpp
|
||||
|
||||
launcher.rc
|
||||
)
|
||||
|
||||
set(LAUNCHER_HEADER
|
||||
|
@ -50,11 +52,6 @@ include(${QT_USE_FILE})
|
|||
# Main executable
|
||||
add_executable(omwlauncher
|
||||
${LAUNCHER}
|
||||
${MISC} ${MISC_HEADER}
|
||||
${FILES} ${FILES_HEADER}
|
||||
${CFG} ${CFG_HEADER}
|
||||
${TO_UTF8}
|
||||
${ESM}
|
||||
${RCC_SRCS}
|
||||
${MOC_SRCS}
|
||||
)
|
||||
|
@ -64,8 +61,13 @@ target_link_libraries(omwlauncher
|
|||
${OGRE_LIBRARIES}
|
||||
${QT_LIBRARIES}
|
||||
${PNG_LIBRARY}
|
||||
components
|
||||
)
|
||||
|
||||
if(DPKG_PROGRAM)
|
||||
INSTALL(TARGETS omwlauncher RUNTIME DESTINATION games COMPONENT omwlauncher)
|
||||
endif()
|
||||
|
||||
if (APPLE)
|
||||
configure_file(${CMAKE_SOURCE_DIR}/files/launcher.qss
|
||||
"${APP_BUNDLE_DIR}/../launcher.qss")
|
||||
|
@ -74,7 +76,7 @@ if (APPLE)
|
|||
else()
|
||||
configure_file(${CMAKE_SOURCE_DIR}/files/launcher.qss
|
||||
"${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/launcher.qss")
|
||||
|
||||
|
||||
configure_file(${CMAKE_SOURCE_DIR}/files/launcher.cfg
|
||||
"${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/launcher.cfg")
|
||||
endif()
|
||||
|
|
|
@ -144,7 +144,7 @@ void DataFilesPage::setupDataFiles(const QStringList &paths, bool strict)
|
|||
{
|
||||
QString currentMaster = QString::fromStdString(
|
||||
boost::filesystem::path (iter->second.filename()).string());
|
||||
|
||||
|
||||
const QList<QTableWidgetItem*> itemList = mMastersWidget->findItems(currentMaster, Qt::MatchExactly);
|
||||
|
||||
if (itemList.isEmpty()) // Master is not yet in the widget
|
||||
|
@ -178,9 +178,12 @@ void DataFilesPage::setupDataFiles(const QStringList &paths, bool strict)
|
|||
|
||||
if (itemList.isEmpty()) // Master is not yet in the widget
|
||||
{
|
||||
// TODO: Show warning, missing master
|
||||
mMastersWidget->insertRow(i);
|
||||
|
||||
QTableWidgetItem *item = new QTableWidgetItem(currentMaster);
|
||||
item->setForeground(Qt::red);
|
||||
item->setFlags(item->flags() & ~(Qt::ItemIsSelectable));
|
||||
|
||||
mMastersWidget->setItem(i, 0, item);
|
||||
}
|
||||
}
|
||||
|
@ -189,9 +192,31 @@ void DataFilesPage::setupDataFiles(const QStringList &paths, bool strict)
|
|||
|
||||
// Now we put the current plugin in the mDataFilesModel under its masters
|
||||
QStandardItem *parent = new QStandardItem(availableMasters.join(","));
|
||||
|
||||
QStandardItem *child = new QStandardItem(QString::fromStdString(
|
||||
boost::filesystem::path (iter->second.filename()).string()));
|
||||
|
||||
QString fileName = QString::fromStdString(boost::filesystem::path (iter->second.filename()).string());
|
||||
QStandardItem *child = new QStandardItem(fileName);
|
||||
|
||||
// Tooltip information
|
||||
QString author = QString::fromStdString(fileReader.getAuthor());
|
||||
float version = fileReader.getFVer();
|
||||
QString description = QString::fromStdString(fileReader.getDesc());
|
||||
|
||||
// For the date created/modified
|
||||
QFileInfo fi(QString::fromStdString(iter->second.string()));
|
||||
|
||||
QString toolTip= QString("<b>Author:</b> %1<br/> \
|
||||
<b>Version:</b> %2<br/><br/> \
|
||||
<b>Description:</b><br/> \
|
||||
%3<br/><br/> \
|
||||
<b>Created on:</b> %4<br/> \
|
||||
<b>Last modified:</b> %5")
|
||||
.arg(author)
|
||||
.arg(version)
|
||||
.arg(description)
|
||||
.arg(fi.created().toString(Qt::TextDate))
|
||||
.arg(fi.lastModified().toString(Qt::TextDate));
|
||||
|
||||
child->setToolTip(toolTip);
|
||||
|
||||
const QList<QStandardItem*> masterList = mDataFilesModel->findItems(availableMasters.join(","));
|
||||
|
||||
|
@ -644,6 +669,10 @@ void DataFilesPage::scrollToSelection()
|
|||
|
||||
void DataFilesPage::showContextMenu(const QPoint &point)
|
||||
{
|
||||
// Make sure there are plugins in the view
|
||||
if (!mPluginsTable->selectionModel()->hasSelection()) {
|
||||
return;
|
||||
}
|
||||
|
||||
QPoint globalPos = mPluginsTable->mapToGlobal(point);
|
||||
|
||||
|
@ -763,6 +792,7 @@ void DataFilesPage::addPlugins(const QModelIndex &index)
|
|||
if (childIndex.isValid()) {
|
||||
// Now we see if the pluginsmodel already contains this plugin
|
||||
const QString childIndexData = QVariant(mDataFilesModel->data(childIndex)).toString();
|
||||
const QString childIndexToolTip = QVariant(mDataFilesModel->data(childIndex, Qt::ToolTipRole)).toString();
|
||||
|
||||
const QList<QStandardItem *> itemList = mPluginsModel->findItems(childIndexData);
|
||||
|
||||
|
@ -772,6 +802,7 @@ void DataFilesPage::addPlugins(const QModelIndex &index)
|
|||
QStandardItem *item = new QStandardItem(childIndexData);
|
||||
item->setFlags(item->flags() & ~(Qt::ItemIsDropEnabled));
|
||||
item->setCheckable(true);
|
||||
item->setToolTip(childIndexToolTip);
|
||||
|
||||
mPluginsModel->appendRow(item);
|
||||
}
|
||||
|
@ -937,6 +968,11 @@ void DataFilesPage::readConfig()
|
|||
|
||||
void DataFilesPage::writeConfig(QString profile)
|
||||
{
|
||||
// Don't overwrite the config if no plugins are found
|
||||
if (mPluginsModel->rowCount() < 1) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (profile.isEmpty()) {
|
||||
profile = mProfilesComboBox->currentText();
|
||||
}
|
||||
|
|
|
@ -156,14 +156,34 @@ void GraphicsPage::setupOgre()
|
|||
{
|
||||
QString pluginCfg = mCfg.getPluginsConfigPath().string().c_str();
|
||||
QFile file(pluginCfg);
|
||||
|
||||
|
||||
// Create a log manager so we can surpress debug text to stdout/stderr
|
||||
Ogre::LogManager* logMgr = OGRE_NEW Ogre::LogManager;
|
||||
logMgr->createLog((mCfg.getLogPath().string() + "/launcherOgre.log"), true, false, false);
|
||||
|
||||
QString ogreCfg = QString::fromStdString(mCfg.getOgreConfigPath().string());
|
||||
file.setFileName(ogreCfg);
|
||||
|
||||
//we need to check that the path to the configuration file exists before we
|
||||
//try and create an instance of Ogre::Root otherwise Ogre raises an exception
|
||||
QDir configDir = QFileInfo(file).dir();
|
||||
if ( !configDir.exists() && !configDir.mkpath(configDir.path()) )
|
||||
{
|
||||
QMessageBox msgBox;
|
||||
msgBox.setWindowTitle("Error creating config file");
|
||||
msgBox.setIcon(QMessageBox::Critical);
|
||||
msgBox.setStandardButtons(QMessageBox::Ok);
|
||||
msgBox.setText(QString(tr("<br><b>Failed to create the configuration file</b><br><br> \
|
||||
Make sure you have write access to<br>%1<br><br>")).arg(configDir.path()));
|
||||
msgBox.exec();
|
||||
|
||||
QApplication::exit(1);
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
mOgre = new Ogre::Root(pluginCfg.toStdString());
|
||||
mOgre = new Ogre::Root(pluginCfg.toStdString(), file.fileName().toStdString(), "./launcherOgre.log");
|
||||
}
|
||||
catch(Ogre::Exception &ex)
|
||||
{
|
||||
|
@ -180,7 +200,8 @@ void GraphicsPage::setupOgre()
|
|||
|
||||
qCritical("Error creating Ogre::Root, the error reported was:\n %s", qPrintable(ogreError));
|
||||
|
||||
std::exit(1);
|
||||
QApplication::exit(1);
|
||||
return;
|
||||
}
|
||||
|
||||
// Get the available renderers and put them in the combobox
|
||||
|
@ -213,7 +234,8 @@ void GraphicsPage::setupOgre()
|
|||
Please make sure the plugins.cfg file exists and contains a valid rendering plugin.<br>"));
|
||||
msgBox.exec();
|
||||
|
||||
std::exit(1);
|
||||
QApplication::exit(1);
|
||||
return;
|
||||
}
|
||||
|
||||
// Now fill the GUI elements
|
||||
|
@ -318,95 +340,115 @@ void GraphicsPage::readConfig()
|
|||
|
||||
void GraphicsPage::writeConfig()
|
||||
{
|
||||
// Write the config file settings
|
||||
mOgre->setRenderSystem(mSelectedRenderSystem);
|
||||
|
||||
// Custom write method: We cannot use QSettings because it does not accept spaces
|
||||
QFile file(mOgreConfig->fileName());
|
||||
if (mDirect3DRenderSystem) {
|
||||
// Nvidia Performance HUD
|
||||
if (mD3DNvPerfCheckBox->checkState() == Qt::Checked) {
|
||||
mDirect3DRenderSystem->setConfigOption("Allow NVPerfHUD", "Yes");
|
||||
} else {
|
||||
mDirect3DRenderSystem->setConfigOption("Allow NVPerfHUD", "No");
|
||||
}
|
||||
|
||||
if (!file.open(QIODevice::WriteOnly | QIODevice::Text | QIODevice::Truncate)) {
|
||||
// File could not be opened,
|
||||
// Antialiasing
|
||||
mDirect3DRenderSystem->setConfigOption("FSAA", mD3DAntiAliasingComboBox->currentText().toStdString());
|
||||
|
||||
// Full screen
|
||||
if (mD3DFullScreenCheckBox->checkState() == Qt::Checked) {
|
||||
mDirect3DRenderSystem->setConfigOption("Full Screen", "Yes");
|
||||
} else {
|
||||
mDirect3DRenderSystem->setConfigOption("Full Screen", "No");
|
||||
}
|
||||
|
||||
// Rendering device
|
||||
mDirect3DRenderSystem->setConfigOption("Rendering Device", mD3DRenderDeviceComboBox->currentText().toStdString());
|
||||
|
||||
// VSync
|
||||
if (mD3DVSyncCheckBox->checkState() == Qt::Checked) {
|
||||
mDirect3DRenderSystem->setConfigOption("VSync", "Yes");
|
||||
} else {
|
||||
mDirect3DRenderSystem->setConfigOption("VSync", "No");
|
||||
}
|
||||
|
||||
// Resolution
|
||||
mDirect3DRenderSystem->setConfigOption("Video Mode", mD3DResolutionComboBox->currentText().toStdString());
|
||||
}
|
||||
|
||||
if (mOpenGLRenderSystem) {
|
||||
// Display Frequency
|
||||
mOpenGLRenderSystem->setConfigOption("Display Frequency", mOGLFrequencyComboBox->currentText().toStdString());
|
||||
|
||||
// Antialiasing
|
||||
mOpenGLRenderSystem->setConfigOption("FSAA", mOGLAntiAliasingComboBox->currentText().toStdString());
|
||||
|
||||
// Full screen
|
||||
if (mOGLFullScreenCheckBox->checkState() == Qt::Checked) {
|
||||
mOpenGLRenderSystem->setConfigOption("Full Screen", "Yes");
|
||||
} else {
|
||||
mOpenGLRenderSystem->setConfigOption("Full Screen", "No");
|
||||
}
|
||||
|
||||
// RTT mode
|
||||
mOpenGLRenderSystem->setConfigOption("RTT Preferred Mode", mOGLRTTComboBox->currentText().toStdString());
|
||||
|
||||
// VSync
|
||||
if (mOGLVSyncCheckBox->checkState() == Qt::Checked) {
|
||||
mOpenGLRenderSystem->setConfigOption("VSync", "Yes");
|
||||
} else {
|
||||
mOpenGLRenderSystem->setConfigOption("VSync", "No");
|
||||
}
|
||||
|
||||
// Resolution
|
||||
mOpenGLRenderSystem->setConfigOption("Video Mode", mOGLResolutionComboBox->currentText().toStdString());
|
||||
}
|
||||
|
||||
// Now we validate the options
|
||||
QString ogreError = QString::fromStdString(mSelectedRenderSystem->validateConfigOptions());
|
||||
|
||||
if (!ogreError.isEmpty()) {
|
||||
QMessageBox msgBox;
|
||||
msgBox.setWindowTitle("Error opening Ogre configuration file");
|
||||
msgBox.setWindowTitle("Error validating Ogre configuration");
|
||||
msgBox.setIcon(QMessageBox::Critical);
|
||||
msgBox.setStandardButtons(QMessageBox::Ok);
|
||||
msgBox.setText(tr("<br><b>Could not open %0</b><br><br> \
|
||||
Please make sure you have the right permissions and try again.<br>").arg(file.fileName()));
|
||||
msgBox.setText(tr("<br><b>A problem occured while validating the graphics options</b><br><br> \
|
||||
The graphics options could not be saved.<br><br> \
|
||||
Press \"Show Details...\" for more information.<br>"));
|
||||
msgBox.setDetailedText(ogreError);
|
||||
msgBox.exec();
|
||||
|
||||
Ogre::LogManager::getSingletonPtr()->logMessage( "Caught exception in validateConfigOptions");
|
||||
|
||||
qCritical("Error validating configuration");
|
||||
|
||||
QApplication::exit(1);
|
||||
return;
|
||||
}
|
||||
|
||||
QTextStream out(&file);
|
||||
// Write the settings to the config file
|
||||
|
||||
out << "Render System=" << mSelectedRenderSystem->getName().c_str() << endl << endl;
|
||||
|
||||
if (mDirect3DRenderSystem) {
|
||||
QString direct3DName = mDirect3DRenderSystem->getName().c_str();
|
||||
direct3DName.prepend("[");
|
||||
direct3DName.append("]");
|
||||
out << direct3DName << endl;
|
||||
|
||||
if (mD3DNvPerfCheckBox->checkState() == Qt::Checked) {
|
||||
out << "Allow NVPerfHUD=Yes" << endl;
|
||||
} else {
|
||||
out << "Allow NVPerfHUD=No" << endl;
|
||||
}
|
||||
|
||||
out << "FSAA=" << mD3DAntiAliasingComboBox->currentText() << endl;
|
||||
out << "Floating-point mode=" << mD3DFloatingPointComboBox->currentText() << endl;
|
||||
|
||||
if (mD3DFullScreenCheckBox->checkState() == Qt::Checked) {
|
||||
out << "Full Screen=Yes" << endl;
|
||||
} else {
|
||||
out << "Full Screen=No" << endl;
|
||||
}
|
||||
|
||||
out << "Rendering Device=" << mD3DRenderDeviceComboBox->currentText() << endl;
|
||||
out << "Resource Creation Policy=Create on all devices" << endl;
|
||||
|
||||
if (mD3DVSyncCheckBox->checkState() == Qt::Checked) {
|
||||
out << "VSync=Yes" << endl;
|
||||
} else {
|
||||
out << "VSync=No" << endl;
|
||||
}
|
||||
|
||||
out << "VSync Interval=1" << endl;
|
||||
out << "Video Mode=" << mD3DResolutionComboBox->currentText() << endl;
|
||||
out << "sRGB Gamma Conversion=No" << endl;
|
||||
try
|
||||
{
|
||||
mOgre->saveConfig();
|
||||
}
|
||||
catch(Ogre::Exception &ex)
|
||||
{
|
||||
QString ogreError = QString::fromStdString(ex.getFullDescription().c_str());
|
||||
QMessageBox msgBox;
|
||||
msgBox.setWindowTitle("Error writing Ogre configuration file");
|
||||
msgBox.setIcon(QMessageBox::Critical);
|
||||
msgBox.setStandardButtons(QMessageBox::Ok);
|
||||
msgBox.setText(tr("<br><b>Could not write the graphics configuration</b><br><br> \
|
||||
Please make sure you have the right permissions and try again.<br><br> \
|
||||
Press \"Show Details...\" for more information.<br>"));
|
||||
msgBox.setDetailedText(ogreError);
|
||||
msgBox.exec();
|
||||
|
||||
out << endl;
|
||||
qCritical("Error saving Ogre configuration, the error reported was:\n %s", qPrintable(ogreError));
|
||||
|
||||
if (mOpenGLRenderSystem) {
|
||||
QString openGLName = mOpenGLRenderSystem->getName().c_str();
|
||||
openGLName.prepend("[");
|
||||
openGLName.append("]");
|
||||
out << openGLName << endl;
|
||||
|
||||
out << "Colour Depth=32" << endl;
|
||||
out << "Display Frequency=" << mOGLFrequencyComboBox->currentText() << endl;
|
||||
out << "FSAA=" << mOGLAntiAliasingComboBox->currentText() << endl;
|
||||
|
||||
if (mOGLFullScreenCheckBox->checkState() == Qt::Checked) {
|
||||
out << "Full Screen=Yes" << endl;
|
||||
} else {
|
||||
out << "Full Screen=No" << endl;
|
||||
}
|
||||
|
||||
out << "RTT Preferred Mode=" << mOGLRTTComboBox->currentText() << endl;
|
||||
|
||||
if (mOGLVSyncCheckBox->checkState() == Qt::Checked) {
|
||||
out << "VSync=Yes" << endl;
|
||||
} else {
|
||||
out << "VSync=No" << endl;
|
||||
}
|
||||
|
||||
out << "VSync Interval=1" << endl;
|
||||
out << "Video Mode=" << mOGLResolutionComboBox->currentText() << endl;
|
||||
out << "sRGB Gamma Conversion=No" << endl;
|
||||
QApplication::exit(1);
|
||||
}
|
||||
|
||||
file.close();
|
||||
|
||||
}
|
||||
|
||||
QString GraphicsPage::getConfigValue(const QString &key, Ogre::RenderSystem *renderer)
|
||||
|
|
|
@ -1,30 +0,0 @@
|
|||
######################################################################
|
||||
# Automatically generated by qmake (2.01a) Fri Jun 24 21:14:15 2011
|
||||
######################################################################
|
||||
|
||||
TEMPLATE = app
|
||||
TARGET =
|
||||
DEPENDPATH += .
|
||||
INCLUDEPATH += .
|
||||
|
||||
# Input
|
||||
HEADERS += combobox.hpp \
|
||||
datafilespage.hpp \
|
||||
graphicspage.hpp \
|
||||
lineedit.hpp \
|
||||
maindialog.hpp \
|
||||
naturalsort.hpp \
|
||||
playpage.hpp \
|
||||
pluginsmodel.hpp \
|
||||
pluginsview.hpp
|
||||
SOURCES += datafilespage.cpp \
|
||||
graphicspage.cpp \
|
||||
lineedit.cpp \
|
||||
main.cpp \
|
||||
maindialog.cpp \
|
||||
naturalsort.cpp \
|
||||
playpage.cpp \
|
||||
pluginsmodel.cpp \
|
||||
pluginsview.cpp
|
||||
RESOURCES += resources.qrc
|
||||
win32:RC_FILE = launcher.rc
|
|
@ -48,7 +48,6 @@ MainDialog::MainDialog()
|
|||
connect(buttonBox, SIGNAL(rejected()), this, SLOT(close()));
|
||||
connect(buttonBox, SIGNAL(accepted()), this, SLOT(play()));
|
||||
|
||||
setupConfig();
|
||||
createIcons();
|
||||
createPages();
|
||||
}
|
||||
|
@ -86,17 +85,11 @@ void MainDialog::createIcons()
|
|||
|
||||
}
|
||||
|
||||
void MainDialog::createPages()
|
||||
QStringList MainDialog::readConfig(const QString &fileName)
|
||||
{
|
||||
// Various pages
|
||||
mPlayPage = new PlayPage(this);
|
||||
mGraphicsPage = new GraphicsPage(this);
|
||||
mDataFilesPage = new DataFilesPage(this);
|
||||
|
||||
// First we retrieve all data= keys from the config
|
||||
// We can't use QSettings directly because it
|
||||
// does not support multiple keys with the same name
|
||||
QFile file(mGameConfig->fileName());
|
||||
QFile file(fileName);
|
||||
|
||||
if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) {
|
||||
QMessageBox msgBox;
|
||||
|
@ -104,34 +97,91 @@ void MainDialog::createPages()
|
|||
msgBox.setIcon(QMessageBox::Critical);
|
||||
msgBox.setStandardButtons(QMessageBox::Ok);
|
||||
msgBox.setText(tr("<br><b>Could not open %0</b><br><br> \
|
||||
Please make sure you have the right permissions and try again.<br>").arg(file.fileName()));
|
||||
Please make sure you have the right permissions and try again.<br>").arg(file.fileName()));
|
||||
msgBox.exec();
|
||||
|
||||
QApplication::exit(); // File cannot be opened or created
|
||||
}
|
||||
|
||||
QTextStream in(&file);
|
||||
|
||||
QStringList dataDirs;
|
||||
QString dataLocal;
|
||||
|
||||
// Add each data= value
|
||||
// Read the config line by line
|
||||
while (!in.atEnd()) {
|
||||
QString line = in.readLine();
|
||||
|
||||
if (line.startsWith("data=")) {
|
||||
dataDirs.append(line.remove("data="));
|
||||
}
|
||||
|
||||
// Read the data-local key, if more than one are found only the last is used
|
||||
if (line.startsWith("data-local=")) {
|
||||
dataLocal = line.remove("data-local=");
|
||||
}
|
||||
|
||||
// Read fs-strict key
|
||||
if (line.startsWith("fs-strict=")) {
|
||||
QString value = line.remove("fs-strict=");
|
||||
|
||||
(value.toLower() == QLatin1String("true"))
|
||||
? mStrict = true
|
||||
: mStrict = false;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// Add the data-local= key
|
||||
QString dataLocal = mGameConfig->value("data-local").toString();
|
||||
// Add the data-local= key to the end of the dataDirs for priority reasons
|
||||
if (!dataLocal.isEmpty()) {
|
||||
dataDirs.append(dataLocal);
|
||||
}
|
||||
|
||||
if (!dataDirs.isEmpty())
|
||||
{
|
||||
// Reset the global datadirs to the newly read entries
|
||||
// Else return the previous dataDirs because nothing was found in this file;
|
||||
mDataDirs = dataDirs;
|
||||
}
|
||||
|
||||
file.close();
|
||||
|
||||
return mDataDirs;
|
||||
}
|
||||
|
||||
void MainDialog::createPages()
|
||||
{
|
||||
mPlayPage = new PlayPage(this);
|
||||
mGraphicsPage = new GraphicsPage(this);
|
||||
mDataFilesPage = new DataFilesPage(this);
|
||||
|
||||
// Retrieve all data entries from the configs
|
||||
QStringList dataDirs;
|
||||
|
||||
// Global location
|
||||
QFile file(QString::fromStdString((mCfg.getGlobalConfigPath()/"openmw.cfg").string()));
|
||||
if (file.exists()) {
|
||||
dataDirs = readConfig(file.fileName());
|
||||
}
|
||||
|
||||
// User location
|
||||
file.setFileName(QString::fromStdString((mCfg.getLocalConfigPath()/"openmw.cfg").string()));
|
||||
if (file.exists()) {
|
||||
dataDirs = readConfig(file.fileName());
|
||||
}
|
||||
|
||||
// Local location
|
||||
file.setFileName("./openmw.cfg");
|
||||
|
||||
if (file.exists()) {
|
||||
dataDirs = readConfig(file.fileName());
|
||||
}
|
||||
|
||||
file.close();
|
||||
|
||||
if (!dataDirs.isEmpty()) {
|
||||
// Now pass the datadirs on to the DataFilesPage
|
||||
mDataFilesPage->setupDataFiles(dataDirs, mGameConfig->value("fs-strict").toBool());
|
||||
mDataFilesPage->setupDataFiles(dataDirs, mStrict);
|
||||
} else {
|
||||
QMessageBox msgBox;
|
||||
msgBox.setWindowTitle("Error reading OpenMW configuration file");
|
||||
|
@ -264,24 +314,6 @@ void MainDialog::play()
|
|||
}
|
||||
}
|
||||
|
||||
void MainDialog::setupConfig()
|
||||
{
|
||||
Cfg::ConfigurationManager cfg;
|
||||
|
||||
// First we read the OpenMW config
|
||||
QString config = (cfg.getRuntimeConfigPath() / "openmw.cfg").string().c_str();
|
||||
QFile file(config);
|
||||
|
||||
if (!file.exists()) {
|
||||
config = QString::fromStdString((cfg.getLocalConfigPath() / "openmw.cfg").string());
|
||||
}
|
||||
|
||||
file.close();
|
||||
|
||||
// Open our config file
|
||||
mGameConfig = new QSettings(config, QSettings::IniFormat);
|
||||
}
|
||||
|
||||
void MainDialog::writeConfig()
|
||||
{
|
||||
// Write the profiles
|
||||
|
@ -296,19 +328,19 @@ void MainDialog::writeConfig()
|
|||
dataFiles.append(mDataFilesPage->checkedPlugins());
|
||||
|
||||
// Open the config as a QFile
|
||||
QFile file(mGameConfig->fileName());
|
||||
QFile file(QString::fromStdString((mCfg.getLocalConfigPath()/"openmw.cfg").string()));
|
||||
|
||||
if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) {
|
||||
if (!file.open(QIODevice::ReadWrite | QIODevice::Text)) {
|
||||
// File cannot be opened or created
|
||||
QMessageBox msgBox;
|
||||
msgBox.setWindowTitle("Error opening OpenMW configuration file");
|
||||
msgBox.setWindowTitle("Error writing OpenMW configuration file");
|
||||
msgBox.setIcon(QMessageBox::Critical);
|
||||
msgBox.setStandardButtons(QMessageBox::Ok);
|
||||
msgBox.setText(tr("<br><b>Could not open %0</b><br><br> \
|
||||
msgBox.setText(tr("<br><b>Could not open or create %0</b><br><br> \
|
||||
Please make sure you have the right permissions and try again.<br>").arg(file.fileName()));
|
||||
msgBox.exec();
|
||||
|
||||
return;
|
||||
QApplication::exit(1);
|
||||
}
|
||||
|
||||
QTextStream in(&file);
|
||||
|
@ -334,10 +366,11 @@ void MainDialog::writeConfig()
|
|||
Please make sure you have the right permissions and try again.<br>").arg(file.fileName()));
|
||||
msgBox.exec();
|
||||
|
||||
return;
|
||||
QApplication::exit(1);
|
||||
}
|
||||
|
||||
file.write(buffer);
|
||||
|
||||
QTextStream out(&file);
|
||||
|
||||
// Write the list of game files to the config
|
||||
|
|
|
@ -3,11 +3,14 @@
|
|||
|
||||
#include <QDialog>
|
||||
|
||||
#include <components/cfg/configurationmanager.hpp>
|
||||
|
||||
class QListWidget;
|
||||
class QListWidgetItem;
|
||||
class QStackedWidget;
|
||||
class QStringList;
|
||||
class QStringListModel;
|
||||
class QSettings;
|
||||
class QString;
|
||||
|
||||
class PlayPage;
|
||||
class GraphicsPage;
|
||||
|
@ -29,10 +32,11 @@ public slots:
|
|||
private:
|
||||
void createIcons();
|
||||
void createPages();
|
||||
void setupConfig();
|
||||
void writeConfig();
|
||||
void closeEvent(QCloseEvent *event);
|
||||
|
||||
QStringList readConfig(const QString &fileName);
|
||||
|
||||
QListWidget *mIconWidget;
|
||||
QStackedWidget *mPagesWidget;
|
||||
|
||||
|
@ -40,7 +44,10 @@ private:
|
|||
GraphicsPage *mGraphicsPage;
|
||||
DataFilesPage *mDataFilesPage;
|
||||
|
||||
QSettings *mGameConfig;
|
||||
QStringList mDataDirs;
|
||||
bool mStrict;
|
||||
|
||||
Cfg::ConfigurationManager mCfg;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
Binary file not shown.
Before Width: | Height: | Size: 60 KiB After Width: | Height: | Size: 82 KiB |
|
@ -15,242 +15,59 @@ set(GAME_HEADER
|
|||
config.hpp)
|
||||
source_group(game FILES ${GAME} ${GAME_HEADER})
|
||||
|
||||
set(GAMEREND
|
||||
mwrender/rendering_manager.cpp
|
||||
mwrender/mwscene.cpp
|
||||
mwrender/cellimp.cpp
|
||||
mwrender/interior.cpp
|
||||
mwrender/exterior.cpp
|
||||
mwrender/sky.cpp
|
||||
mwrender/player.cpp
|
||||
add_openmw_dir (mwrender
|
||||
rendering_manager mwscene cellimp interior exterior sky player
|
||||
)
|
||||
set(GAMEREND_HEADER
|
||||
mwrender/rendering_manager.hpp
|
||||
mwrender/cell.hpp
|
||||
mwrender/cellimp.hpp
|
||||
mwrender/mwscene.hpp
|
||||
mwrender/interior.hpp
|
||||
mwrender/exterior.hpp
|
||||
mwrender/sky.hpp
|
||||
mwrender/player.hpp
|
||||
)
|
||||
source_group(apps\\openmw\\mwrender FILES ${GAMEREND} ${GAMEREND_HEADER})
|
||||
|
||||
set(GAMEINPUT
|
||||
mwinput/inputmanager.cpp
|
||||
)
|
||||
set(GAMEINPUT_HEADER
|
||||
mwinput/inputmanager.hpp)
|
||||
source_group(apps\\openmw\\mwinput FILES ${GAMEINPUT} ${GAMEINPUT_HEADER})
|
||||
add_openmw_dir (mwinput
|
||||
inputmanager
|
||||
)
|
||||
|
||||
set(GAMEGUI_HEADER
|
||||
mwgui/layouts.hpp
|
||||
mwgui/text_input.hpp
|
||||
mwgui/widgets.hpp
|
||||
mwgui/race.hpp
|
||||
mwgui/class.hpp
|
||||
mwgui/birth.hpp
|
||||
mwgui/review.hpp
|
||||
mwgui/window_manager.hpp
|
||||
mwgui/console.hpp
|
||||
mwgui/dialogue.hpp
|
||||
mwgui/dialogue_history.hpp
|
||||
mwgui/window_base.hpp
|
||||
mwgui/stats_window.hpp
|
||||
mwgui/messagebox.hpp
|
||||
)
|
||||
set(GAMEGUI
|
||||
mwgui/window_manager.cpp
|
||||
mwgui/layouts.cpp
|
||||
mwgui/console.cpp
|
||||
mwgui/text_input.cpp
|
||||
mwgui/widgets.cpp
|
||||
mwgui/race.cpp
|
||||
mwgui/birth.cpp
|
||||
mwgui/class.cpp
|
||||
mwgui/review.cpp
|
||||
mwgui/dialogue.cpp
|
||||
mwgui/dialogue_history.cpp
|
||||
mwgui/window_base.cpp
|
||||
mwgui/stats_window.cpp
|
||||
mwgui/messagebox.cpp
|
||||
)
|
||||
source_group(apps\\openmw\\mwgui FILES ${GAMEGUI_HEADER} ${GAMEGUI})
|
||||
add_openmw_dir (mwgui
|
||||
layouts text_input widgets race class birth review window_manager console dialogue
|
||||
dialogue_history window_base stats_window messagebox
|
||||
)
|
||||
|
||||
set(GAMEDIALOGUE_HEADER
|
||||
mwdialogue/dialoguemanager.hpp
|
||||
mwdialogue/journal.hpp
|
||||
mwdialogue/journalentry.hpp
|
||||
mwdialogue/quest.hpp
|
||||
mwdialogue/topic.hpp
|
||||
)
|
||||
set(GAMEDIALOGUE
|
||||
mwdialogue/dialoguemanager.cpp
|
||||
mwdialogue/journal.cpp
|
||||
mwdialogue/journalentry.cpp
|
||||
mwdialogue/quest.cpp
|
||||
mwdialogue/topic.cpp
|
||||
)
|
||||
source_group(apps\\openmw\\mwdialogue FILES ${GAMEDIALOGUE_HEADER} ${GAMEDIALOGUE})
|
||||
add_openmw_dir (mwdialogue
|
||||
dialoguemanager journal journalentry quest topic
|
||||
)
|
||||
|
||||
set(GAMESCRIPT
|
||||
mwscript/scriptmanager.cpp
|
||||
mwscript/compilercontext.cpp
|
||||
mwscript/interpretercontext.cpp
|
||||
mwscript/cellextensions.cpp
|
||||
mwscript/miscextensions.cpp
|
||||
mwscript/guiextensions.cpp
|
||||
mwscript/soundextensions.cpp
|
||||
mwscript/skyextensions.cpp
|
||||
mwscript/statsextensions.cpp
|
||||
mwscript/containerextensions.cpp
|
||||
mwscript/aiextensions.cpp
|
||||
mwscript/controlextensions.cpp
|
||||
mwscript/extensions.cpp
|
||||
mwscript/globalscripts.cpp
|
||||
mwscript/dialogueextensions.cpp
|
||||
add_openmw_dir (mwscript
|
||||
locals scriptmanager compilercontext interpretercontext cellextensions miscextensions
|
||||
guiextensions soundextensions skyextensions statsextensions containerextensions
|
||||
aiextensions controlextensions extensions globalscripts ref dialogueextensions
|
||||
)
|
||||
set(GAMESCRIPT_HEADER
|
||||
mwscript/locals.hpp
|
||||
mwscript/scriptmanager.hpp
|
||||
mwscript/compilercontext.hpp
|
||||
mwscript/interpretercontext.hpp
|
||||
mwscript/cellextensions.hpp
|
||||
mwscript/miscextensions.hpp
|
||||
mwscript/guiextensions.hpp
|
||||
mwscript/soundextensions.hpp
|
||||
mwscript/skyextensions.hpp
|
||||
mwscript/statsextensions.hpp
|
||||
mwscript/containerextensions.hpp
|
||||
mwscript/aiextensions.hpp
|
||||
mwscript/controlextensions.hpp
|
||||
mwscript/extensions.hpp
|
||||
mwscript/globalscripts.hpp
|
||||
mwscript/ref.hpp
|
||||
mwscript/dialogueextensions.hpp
|
||||
)
|
||||
source_group(apps\\openmw\\mwscript FILES ${GAMESCRIPT} ${GAMESCRIPT_HEADER})
|
||||
|
||||
set(GAMESOUND
|
||||
mwsound/soundmanager.cpp)
|
||||
set(GAMESOUND_HEADER
|
||||
mwsound/soundmanager.hpp)
|
||||
source_group(apps\\openmw\\mwsound FILES ${GAMESOUND} ${GAMESOUND_HEADER})
|
||||
add_openmw_dir (mwsound
|
||||
soundmanager
|
||||
)
|
||||
|
||||
set(GAMEWORLD
|
||||
mwworld/world.cpp
|
||||
mwworld/scene.cpp
|
||||
mwworld/physicssystem.cpp
|
||||
mwworld/globals.cpp
|
||||
mwworld/class.cpp
|
||||
mwworld/actionteleport.cpp
|
||||
mwworld/actiontalk.cpp
|
||||
mwworld/actiontake.cpp
|
||||
mwworld/containerutil.cpp
|
||||
mwworld/player.cpp
|
||||
mwworld/cells.cpp
|
||||
add_openmw_dir (mwworld
|
||||
refdata world physicssystem scene environment globals class action nullaction actionteleport
|
||||
containerstore actiontalk actiontake containerstore manualref containerutil player cellfunctors
|
||||
cells localscripts
|
||||
)
|
||||
set(GAMEWORLD_HEADER
|
||||
mwworld/refdata.hpp
|
||||
mwworld/world.hpp
|
||||
mwworld/physicssystem.hpp
|
||||
mwworld/scene.hpp
|
||||
mwworld/environment.hpp
|
||||
mwworld/globals.hpp
|
||||
mwworld/class.hpp
|
||||
mwworld/action.hpp
|
||||
mwworld/nullaction.hpp
|
||||
mwworld/actionteleport.hpp
|
||||
mwworld/containerstore.hpp
|
||||
mwworld/actiontalk.hpp
|
||||
mwworld/actiontake.hpp
|
||||
mwworld/containerstore.hpp
|
||||
mwworld/manualref.hpp
|
||||
mwworld/containerutil.hpp
|
||||
mwworld/player.hpp
|
||||
mwworld/cellfunctors.hpp
|
||||
mwworld/cells.hpp
|
||||
)
|
||||
source_group(apps\\openmw\\mwworld FILES ${GAMEWORLD} ${GAMEWORLD_HEADER})
|
||||
|
||||
set(GAMECLASS
|
||||
mwclass/classes.cpp
|
||||
mwclass/activator.cpp
|
||||
mwclass/creature.cpp
|
||||
mwclass/npc.cpp
|
||||
mwclass/weapon.cpp
|
||||
mwclass/armor.cpp
|
||||
mwclass/potion.cpp
|
||||
mwclass/apparatus.cpp
|
||||
mwclass/book.cpp
|
||||
mwclass/clothing.cpp
|
||||
mwclass/container.cpp
|
||||
mwclass/door.cpp
|
||||
mwclass/ingredient.cpp
|
||||
mwclass/creaturelevlist.cpp
|
||||
mwclass/itemlevlist.cpp
|
||||
mwclass/light.cpp
|
||||
mwclass/lockpick.cpp
|
||||
mwclass/misc.cpp
|
||||
mwclass/probe.cpp
|
||||
mwclass/repair.cpp
|
||||
mwclass/static.cpp
|
||||
add_openmw_dir (mwclass
|
||||
classes activator creature npc weapon armor potion apparatus book clothing container door
|
||||
ingredient creaturelevlist itemlevlist light lockpick misc probe repair static
|
||||
)
|
||||
set(GAMECLASS_HEADER
|
||||
mwclass/classes.hpp
|
||||
mwclass/activator.hpp
|
||||
mwclass/creature.hpp
|
||||
mwclass/npc.hpp
|
||||
mwclass/weapon.hpp
|
||||
mwclass/armor.hpp
|
||||
mwclass/potion.hpp
|
||||
mwclass/apparatus.hpp
|
||||
mwclass/book.hpp
|
||||
mwclass/clothing.hpp
|
||||
mwclass/container.hpp
|
||||
mwclass/door.hpp
|
||||
mwclass/ingredient.hpp
|
||||
mwclass/creaturelevlist.hpp
|
||||
mwclass/itemlevlist.hpp
|
||||
mwclass/light.hpp
|
||||
mwclass/lockpick.hpp
|
||||
mwclass/misc.hpp
|
||||
mwclass/probe.hpp
|
||||
mwclass/repair.hpp
|
||||
mwclass/static.hpp
|
||||
mwclass/containerutil.hpp
|
||||
)
|
||||
source_group(apps\\openmw\\mwclass FILES ${GAMECLASS} ${GAMECLASS_HEADER})
|
||||
|
||||
set(GAMEMECHANICS
|
||||
mwmechanics/mechanicsmanager.cpp
|
||||
mwmechanics/magiceffects.cpp
|
||||
)
|
||||
set(GAMEMECHANICS_HEADER
|
||||
mwmechanics/mechanicsmanager.hpp
|
||||
mwmechanics/stat.hpp
|
||||
mwmechanics/creaturestats.hpp
|
||||
mwmechanics/magiceffects.hpp
|
||||
mwmechanics/movement.hpp
|
||||
)
|
||||
source_group(apps\\openmw\\mwmechanics FILES ${GAMEMECHANICS} ${GAMEMECHANICS_HEADER})
|
||||
|
||||
set(OPENMW_CPP ${GAME} ${GAMEREND} ${GAMEINPUT} ${GAMESCRIPT} ${GAMESOUND} ${GAMEGUI} ${GAMEWORLD}
|
||||
${GAMECLASS} ${GAMEMECHANICS} ${GAMEDIALOGUE}
|
||||
)
|
||||
set(OPENMW_HEADER ${GAME_HEADER} ${GAMEREND_HEADER} ${GAMEINPUT_HEADER} ${GAMESCRIPT_HEADER}
|
||||
${GAMESOUND_HEADER} ${GAMEGUI_HEADER} ${GAMEWORLD_HEADER} ${GAMECLASS_HEADER}
|
||||
${GAMEMECHANICS_HEADER} ${GAMEDIALOG_HEADERUE}
|
||||
add_openmw_dir (mwmechanics
|
||||
mechanicsmanager stat creaturestats magiceffects movement
|
||||
)
|
||||
|
||||
# Main executable
|
||||
add_executable(openmw
|
||||
${COMPONENTS} ${COMPONENTS_HEADER}
|
||||
${OPENMW_LIBS} ${OPENMW_LIBS_HEADER}
|
||||
${OPENMW_CPP} ${OPENMW_HEADER}
|
||||
${CONPONENT_FILES}
|
||||
${OPENMW_FILES}
|
||||
${GAME} ${GAME_HEADER}
|
||||
${APPLE_BUNDLE_RESOURCES}
|
||||
)
|
||||
|
||||
target_link_libraries (openmw components)
|
||||
|
||||
# Sound stuff - here so CMake doesn't stupidly recompile EVERYTHING
|
||||
# when we change the backend.
|
||||
include_directories(${SOUND_INPUT_INCLUDES} ${BULLET_INCLUDE_DIRS})
|
||||
|
|
|
@ -6,22 +6,24 @@
|
|||
#include <iostream>
|
||||
#include <utility>
|
||||
|
||||
#include <OgreVector3.h>
|
||||
#include <Ogre.h>
|
||||
#include <OgreRoot.h>
|
||||
|
||||
#include "components/esm/records.hpp"
|
||||
#include <MyGUI_WidgetManager.h>
|
||||
|
||||
#include <openengine/ogre/renderer.hpp>
|
||||
#include <openengine/gui/manager.hpp>
|
||||
|
||||
#include <components/esm/records.hpp>
|
||||
#include <components/esm_store/cell_store.hpp>
|
||||
#include <components/files/fileops.hpp>
|
||||
#include <components/bsa/bsa_archive.hpp>
|
||||
#include <components/esm/loadregn.hpp>
|
||||
#include <components/esm/esm_reader.hpp>
|
||||
#include <components/files/path.hpp>
|
||||
|
||||
#include <openengine/gui/manager.hpp>
|
||||
#include "mwgui/window_manager.hpp"
|
||||
#include <components/nifbullet/bullet_nif_loader.hpp>
|
||||
|
||||
#include "mwinput/inputmanager.hpp"
|
||||
|
||||
#include "mwgui/window_manager.hpp"
|
||||
|
||||
#include "mwscript/scriptmanager.hpp"
|
||||
#include "mwscript/compilercontext.hpp"
|
||||
#include "mwscript/interpretercontext.hpp"
|
||||
|
@ -43,116 +45,76 @@
|
|||
|
||||
#include "mwmechanics/mechanicsmanager.hpp"
|
||||
|
||||
#include <OgreRoot.h>
|
||||
|
||||
#include <MyGUI_WidgetManager.h>
|
||||
#include "mwgui/class.hpp"
|
||||
|
||||
#include "components/nifbullet/bullet_nif_loader.hpp"
|
||||
|
||||
//using namespace ESM;
|
||||
|
||||
void OMW::Engine::executeLocalScripts()
|
||||
{
|
||||
for (MWWorld::World::ScriptList::const_iterator iter (
|
||||
mEnvironment.mWorld->getLocalScripts().begin());
|
||||
iter!=mEnvironment.mWorld->getLocalScripts().end(); ++iter)
|
||||
{
|
||||
if (mIgnoreLocalPtr.isEmpty() || mIgnoreLocalPtr!=iter->second)
|
||||
{
|
||||
MWScript::InterpreterContext interpreterContext (mEnvironment,
|
||||
&iter->second.getRefData().getLocals(), MWWorld::Ptr (iter->second));
|
||||
mScriptManager->run (iter->first, interpreterContext);
|
||||
MWWorld::LocalScripts& localScripts = mEnvironment.mWorld->getLocalScripts();
|
||||
|
||||
if (mEnvironment.mWorld->hasCellChanged())
|
||||
break;
|
||||
}
|
||||
localScripts.startIteration();
|
||||
|
||||
while (!localScripts.isFinished())
|
||||
{
|
||||
std::pair<std::string, MWWorld::Ptr> script = localScripts.getNext();
|
||||
|
||||
MWScript::InterpreterContext interpreterContext (mEnvironment,
|
||||
&script.second.getRefData().getLocals(), script.second);
|
||||
mScriptManager->run (script.first, interpreterContext);
|
||||
|
||||
if (mEnvironment.mWorld->hasCellChanged())
|
||||
break;
|
||||
}
|
||||
|
||||
mIgnoreLocalPtr = MWWorld::Ptr();
|
||||
localScripts.setIgnore (MWWorld::Ptr());
|
||||
}
|
||||
|
||||
void OMW::Engine::updateFocusReport (float duration)
|
||||
{
|
||||
if ((mFocusTDiff += duration)>0.25)
|
||||
{
|
||||
mFocusTDiff = 0;
|
||||
|
||||
std::string name;
|
||||
|
||||
std::string handle = mEnvironment.mWorld->getFacedHandle();
|
||||
|
||||
if (!handle.empty())
|
||||
{
|
||||
MWWorld::Ptr ptr = mEnvironment.mWorld->getPtrViaHandle (handle);
|
||||
|
||||
if (!ptr.isEmpty())
|
||||
name = MWWorld::Class::get (ptr).getName (ptr);
|
||||
}
|
||||
|
||||
if (name!=mFocusName)
|
||||
{
|
||||
mFocusName = name;
|
||||
|
||||
if (mFocusName.empty())
|
||||
std::cout << "Unfocus" << std::endl;
|
||||
else
|
||||
std::cout << "Focus: " << name << std::endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool OMW::Engine::frameRenderingQueued (const Ogre::FrameEvent& evt)
|
||||
{
|
||||
if(mShowFPS)
|
||||
{
|
||||
mEnvironment.mWindowManager->wmSetFPS(mOgre.getFPS());
|
||||
}
|
||||
|
||||
if(mUseSound && !(mEnvironment.mSoundManager->isMusicPlaying()))
|
||||
{
|
||||
// Play some good 'ol tunes
|
||||
mEnvironment.mSoundManager->startRandomTitle();
|
||||
}
|
||||
|
||||
std::string effect;
|
||||
|
||||
MWWorld::Ptr::CellStore *current = mEnvironment.mWorld->getPlayer().getPlayer().getCell();
|
||||
|
||||
|
||||
//If the region has changed
|
||||
if(!(current->cell->data.flags & current->cell->Interior) && timer.elapsed() >= 10){
|
||||
timer.restart();
|
||||
if (test.name != current->cell->region)
|
||||
{
|
||||
total = 0;
|
||||
test = (ESM::Region) *(mEnvironment.mWorld->getStore().regions.find(current->cell->region));
|
||||
}
|
||||
|
||||
if(test.soundList.size() > 0)
|
||||
{
|
||||
std::vector<ESM::Region::SoundRef>::iterator soundIter = test.soundList.begin();
|
||||
//mEnvironment.mSoundManager
|
||||
if(total == 0){
|
||||
while (!(soundIter == test.soundList.end()))
|
||||
{
|
||||
ESM::NAME32 go = soundIter->sound;
|
||||
int chance = (int) soundIter->chance;
|
||||
//std::cout << "Sound: " << go.name <<" Chance:" << chance << "\n";
|
||||
soundIter++;
|
||||
total += chance;
|
||||
}
|
||||
}
|
||||
|
||||
srand ( time(NULL) );
|
||||
int r = rand() % total; //old random code
|
||||
int pos = 0;
|
||||
soundIter = test.soundList.begin();
|
||||
while (!(soundIter == test.soundList.end()))
|
||||
{
|
||||
const ESM::NAME32 go = soundIter->sound;
|
||||
int chance = (int) soundIter->chance;
|
||||
//std::cout << "Sound: " << go.name <<" Chance:" << chance << "\n";
|
||||
soundIter++;
|
||||
if( r - pos < chance)
|
||||
{
|
||||
effect = go.name;
|
||||
//play sound
|
||||
std::cout << "Sound: " << go.name <<" Chance:" << chance << "\n";
|
||||
mEnvironment.mSoundManager->playSound(effect, 20.0, 1.0);
|
||||
|
||||
break;
|
||||
|
||||
}
|
||||
pos += chance;
|
||||
}
|
||||
}
|
||||
|
||||
//mEnvironment.mSoundManager->playSound(effect, 1.0, 1.0);
|
||||
//printf("REGION: %s\n", test.name);
|
||||
|
||||
}
|
||||
else if(current->cell->data.flags & current->cell->Interior)
|
||||
{
|
||||
test.name = "";
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
mEnvironment.mFrameDuration = evt.timeSinceLastFrame;
|
||||
|
||||
//
|
||||
// sound
|
||||
if (mUseSound)
|
||||
{
|
||||
if (!mEnvironment.mSoundManager->isMusicPlaying())
|
||||
mEnvironment.mSoundManager->startRandomTitle();
|
||||
|
||||
mEnvironment.mSoundManager->update (evt.timeSinceLastFrame);
|
||||
}
|
||||
|
||||
// update GUI
|
||||
if(mShowFPS)
|
||||
mEnvironment.mWindowManager->wmSetFPS(mOgre->getFPS());
|
||||
|
||||
mEnvironment.mWindowManager->onFrame(mEnvironment.mFrameDuration);
|
||||
|
||||
// global scripts
|
||||
|
@ -177,52 +139,39 @@ bool OMW::Engine::frameRenderingQueued (const Ogre::FrameEvent& evt)
|
|||
std::vector<std::pair<std::string, Ogre::Vector3> > movement;
|
||||
mEnvironment.mMechanicsManager->update (movement);
|
||||
|
||||
if (focusFrameCounter++ == focusUpdateFrame)
|
||||
{
|
||||
std::string handle = mEnvironment.mWorld->getFacedHandle();
|
||||
|
||||
std::string name;
|
||||
|
||||
if (!handle.empty())
|
||||
{
|
||||
MWWorld::Ptr ptr = mEnvironment.mWorld->getPtrViaHandle (handle);
|
||||
|
||||
if (!ptr.isEmpty())
|
||||
name = MWWorld::Class::get (ptr).getName (ptr);
|
||||
}
|
||||
|
||||
if (!name.empty())
|
||||
std::cout << "Object: " << name << std::endl;
|
||||
|
||||
focusFrameCounter = 0;
|
||||
}
|
||||
|
||||
if (mEnvironment.mWindowManager->getMode()==MWGui::GM_Game)
|
||||
mEnvironment.mWorld->doPhysics (movement, mEnvironment.mFrameDuration);
|
||||
|
||||
// report focus object (for debugging)
|
||||
if (mReportFocus)
|
||||
updateFocusReport (mEnvironment.mFrameDuration);
|
||||
}
|
||||
catch (const std::exception& e)
|
||||
{
|
||||
std::cerr << "Error in framelistener: " << e.what() << std::endl;
|
||||
}
|
||||
//std::cout << "TESTING2";
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
OMW::Engine::Engine(Cfg::ConfigurationManager& configurationManager)
|
||||
: mPhysicEngine (0)
|
||||
: mOgre (0)
|
||||
, mPhysicEngine (0)
|
||||
, mShowFPS (false)
|
||||
, mDebug (false)
|
||||
, mVerboseScripts (false)
|
||||
, mNewGame (false)
|
||||
, mUseSound (true)
|
||||
, mCompileAll (false)
|
||||
, mReportFocus (false)
|
||||
, mFocusTDiff (0)
|
||||
, mScriptManager (0)
|
||||
, mScriptContext (0)
|
||||
, mGuiManager (0)
|
||||
, mFSStrict (false)
|
||||
, mCfgMgr(configurationManager)
|
||||
{
|
||||
std::srand ( std::time(NULL) );
|
||||
MWClass::registerClasses();
|
||||
}
|
||||
|
||||
|
@ -238,6 +187,7 @@ OMW::Engine::~Engine()
|
|||
delete mScriptManager;
|
||||
delete mScriptContext;
|
||||
delete mPhysicEngine;
|
||||
delete mOgre;
|
||||
}
|
||||
|
||||
// Load all BSA files in data directory.
|
||||
|
@ -261,7 +211,7 @@ void OMW::Engine::loadBSA()
|
|||
|
||||
void OMW::Engine::addResourcesDirectory (const boost::filesystem::path& path)
|
||||
{
|
||||
mOgre.getRoot()->addResourceLocation (path.string(), "FileSystem",
|
||||
mOgre->getRoot()->addResourceLocation (path.string(), "FileSystem",
|
||||
Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, true);
|
||||
}
|
||||
|
||||
|
@ -325,6 +275,11 @@ void OMW::Engine::setNewGame(bool newGame)
|
|||
mNewGame = newGame;
|
||||
}
|
||||
|
||||
void OMW::Engine::setReportFocus (bool report)
|
||||
{
|
||||
mReportFocus = report;
|
||||
}
|
||||
|
||||
// Initialise and enter main loop.
|
||||
|
||||
void OMW::Engine::go()
|
||||
|
@ -332,11 +287,19 @@ void OMW::Engine::go()
|
|||
assert (!mEnvironment.mWorld);
|
||||
assert (!mCellName.empty());
|
||||
assert (!mMaster.empty());
|
||||
assert (!mOgre);
|
||||
|
||||
test.name = "";
|
||||
total = 0;
|
||||
mOgre = new OEngine::Render::OgreRenderer;
|
||||
|
||||
mOgre.configure(!boost::filesystem::is_regular_file(mCfgMgr.getOgreConfigPath()),
|
||||
//we need to ensure the path to the configuration exists before creating an
|
||||
//instance of ogre root so that Ogre doesn't raise an exception when trying to
|
||||
//access it
|
||||
const boost::filesystem::path configPath = mCfgMgr.getOgreConfigPath().parent_path();
|
||||
if ( !boost::filesystem::exists(configPath) )
|
||||
{
|
||||
boost::filesystem::create_directories(configPath);
|
||||
}
|
||||
mOgre->configure(!boost::filesystem::is_regular_file(mCfgMgr.getOgreConfigPath()),
|
||||
mCfgMgr.getOgreConfigPath().string(),
|
||||
mCfgMgr.getLogPath().string() + std::string("/"),
|
||||
mCfgMgr.getPluginsConfigPath().string(), false);
|
||||
|
@ -346,28 +309,24 @@ void OMW::Engine::go()
|
|||
addResourcesDirectory(mResDir / "mygui");
|
||||
|
||||
// Create the window
|
||||
mOgre.createWindow("OpenMW");
|
||||
mOgre->createWindow("OpenMW");
|
||||
|
||||
loadBSA();
|
||||
|
||||
/// \todo move this into the physics manager
|
||||
// Create physics. shapeLoader is deleted by the physic engine
|
||||
NifBullet::ManualBulletShapeLoader* shapeLoader = new NifBullet::ManualBulletShapeLoader();
|
||||
mPhysicEngine = new OEngine::Physic::PhysicEngine(shapeLoader);
|
||||
|
||||
// Create the world
|
||||
mEnvironment.mWorld = new MWWorld::World (mOgre, mPhysicEngine, mFileCollections, mMaster,
|
||||
mEnvironment.mWorld = new MWWorld::World (*mOgre, mPhysicEngine, mFileCollections, mMaster,
|
||||
mResDir, mNewGame, mEnvironment, mEncoding);
|
||||
|
||||
/// \todo move this into the GUI manager (a.k.a WindowManager)
|
||||
// Set up the GUI system
|
||||
mGuiManager = new OEngine::GUI::MyGUIManager(mOgre.getWindow(), mOgre.getScene(), false,
|
||||
mGuiManager = new OEngine::GUI::MyGUIManager(mOgre->getWindow(), mOgre->getScene(), false,
|
||||
mCfgMgr.getLogPath().string() + std::string("/"));
|
||||
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::Widgets::MWSkill>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::Widgets::MWAttribute>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::Widgets::MWSpell>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::Widgets::MWSpellEffect>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::Widgets::MWDynamicStat>("Widget");
|
||||
|
||||
// Create window manager - this manages all the MW-specific GUI windows
|
||||
MWScript::registerExtensions (mExtensions);
|
||||
|
||||
|
@ -375,11 +334,11 @@ void OMW::Engine::go()
|
|||
mExtensions, mShowFPS, mNewGame);
|
||||
|
||||
// Create sound system
|
||||
mEnvironment.mSoundManager = new MWSound::SoundManager(mOgre.getRoot(),
|
||||
mOgre.getCamera(),
|
||||
mEnvironment.mSoundManager = new MWSound::SoundManager(mOgre->getRoot(),
|
||||
mOgre->getCamera(),
|
||||
mEnvironment.mWorld->getStore(),
|
||||
(mDataDir),
|
||||
mUseSound, mFSStrict);
|
||||
mUseSound, mFSStrict, mEnvironment);
|
||||
|
||||
// Create script system
|
||||
mScriptContext = new MWScript::CompilerContext (MWScript::CompilerContext::Type_Full,
|
||||
|
@ -417,89 +376,68 @@ void OMW::Engine::go()
|
|||
}
|
||||
|
||||
// Sets up the input system
|
||||
MWInput::MWInputManager input(mOgre, mEnvironment.mWorld->getPlayer(),
|
||||
MWInput::MWInputManager input(*mOgre, mEnvironment.mWorld->getPlayer(),
|
||||
*mEnvironment.mWindowManager, mDebug, *this);
|
||||
mEnvironment.mInputManager = &input;
|
||||
|
||||
focusFrameCounter = 0;
|
||||
|
||||
std::cout << "\nPress Q/ESC or close window to exit.\n";
|
||||
|
||||
mOgre.getRoot()->addFrameListener (this);
|
||||
mOgre->getRoot()->addFrameListener (this);
|
||||
|
||||
// Play some good 'ol tunes
|
||||
mEnvironment.mSoundManager->startRandomTitle();
|
||||
mEnvironment.mSoundManager->startRandomTitle();
|
||||
|
||||
// scripts
|
||||
if (mCompileAll)
|
||||
{
|
||||
typedef ESMS::ScriptListT<ESM::Script>::MapType Container;
|
||||
std::pair<int, int> result = mScriptManager->compileAll();
|
||||
|
||||
Container scripts = mEnvironment.mWorld->getStore().scripts.list;
|
||||
|
||||
int count = 0;
|
||||
int success = 0;
|
||||
|
||||
for (Container::const_iterator iter (scripts.begin()); iter!=scripts.end(); ++iter, ++count)
|
||||
if (mScriptManager->compile (iter->first))
|
||||
++success;
|
||||
|
||||
if (count)
|
||||
if (result.first)
|
||||
std::cout
|
||||
<< "compiled " << success << " of " << count << " scripts ("
|
||||
<< 100*static_cast<double> (success)/count
|
||||
<< "compiled " << result.second << " of " << result.first << " scripts ("
|
||||
<< 100*static_cast<double> (result.second)/result.first
|
||||
<< "%)"
|
||||
<< std::endl;
|
||||
|
||||
}
|
||||
|
||||
// Start the main rendering loop
|
||||
mOgre.start();
|
||||
mOgre->start();
|
||||
|
||||
std::cout << "Quitting peacefully.\n";
|
||||
}
|
||||
|
||||
void OMW::Engine::activate()
|
||||
{
|
||||
// TODO: This is only a workaround. The input dispatcher should catch any exceptions thrown inside
|
||||
// the input handling functions. Looks like this will require an OpenEngine modification.
|
||||
try
|
||||
std::string handle = mEnvironment.mWorld->getFacedHandle();
|
||||
|
||||
if (handle.empty())
|
||||
return;
|
||||
|
||||
MWWorld::Ptr ptr = mEnvironment.mWorld->getPtrViaHandle (handle);
|
||||
|
||||
if (ptr.isEmpty())
|
||||
return;
|
||||
|
||||
MWScript::InterpreterContext interpreterContext (mEnvironment,
|
||||
&ptr.getRefData().getLocals(), ptr);
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> action =
|
||||
MWWorld::Class::get (ptr).activate (ptr, mEnvironment.mWorld->getPlayer().getPlayer(),
|
||||
mEnvironment);
|
||||
|
||||
interpreterContext.activate (ptr, action);
|
||||
|
||||
std::string script = MWWorld::Class::get (ptr).getScript (ptr);
|
||||
|
||||
if (!script.empty())
|
||||
{
|
||||
std::string handle = mEnvironment.mWorld->getFacedHandle();
|
||||
|
||||
if (handle.empty())
|
||||
return;
|
||||
|
||||
MWWorld::Ptr ptr = mEnvironment.mWorld->getPtrViaHandle (handle);
|
||||
|
||||
if (ptr.isEmpty())
|
||||
return;
|
||||
|
||||
MWScript::InterpreterContext interpreterContext (mEnvironment,
|
||||
&ptr.getRefData().getLocals(), ptr);
|
||||
|
||||
boost::shared_ptr<MWWorld::Action> action =
|
||||
MWWorld::Class::get (ptr).activate (ptr, mEnvironment.mWorld->getPlayer().getPlayer(),
|
||||
mEnvironment);
|
||||
|
||||
interpreterContext.activate (ptr, action);
|
||||
|
||||
std::string script = MWWorld::Class::get (ptr).getScript (ptr);
|
||||
|
||||
if (!script.empty())
|
||||
{
|
||||
mIgnoreLocalPtr = ptr;
|
||||
mScriptManager->run (script, interpreterContext);
|
||||
}
|
||||
|
||||
if (!interpreterContext.hasActivationBeenHandled())
|
||||
{
|
||||
interpreterContext.executeActivation();
|
||||
}
|
||||
mEnvironment.mWorld->getLocalScripts().setIgnore (ptr);
|
||||
mScriptManager->run (script, interpreterContext);
|
||||
}
|
||||
catch (const std::exception& e)
|
||||
|
||||
if (!interpreterContext.hasActivationBeenHandled())
|
||||
{
|
||||
std::cerr << "Activation failed: " << e.what() << std::endl;
|
||||
interpreterContext.executeActivation();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -7,15 +7,14 @@
|
|||
|
||||
#include <OgreFrameListener.h>
|
||||
|
||||
#include <openengine/ogre/renderer.hpp>
|
||||
#include <openengine/bullet/physic.hpp>
|
||||
|
||||
#include <components/compiler/extensions.hpp>
|
||||
#include <components/files/collections.hpp>
|
||||
#include <components/cfg/configurationmanager.hpp>
|
||||
|
||||
#include "mwworld/environment.hpp"
|
||||
#include "mwworld/ptr.hpp"
|
||||
#include <boost/timer.hpp>
|
||||
#include <components/cfg/configurationmanager.hpp>
|
||||
|
||||
namespace Compiler
|
||||
{
|
||||
|
@ -48,6 +47,11 @@ namespace OEngine
|
|||
{
|
||||
class MyGUIManager;
|
||||
}
|
||||
|
||||
namespace Render
|
||||
{
|
||||
class OgreRenderer;
|
||||
}
|
||||
}
|
||||
|
||||
namespace OMW
|
||||
|
@ -58,7 +62,7 @@ namespace OMW
|
|||
std::string mEncoding;
|
||||
boost::filesystem::path mDataDir;
|
||||
boost::filesystem::path mResDir;
|
||||
OEngine::Render::OgreRenderer mOgre;
|
||||
OEngine::Render::OgreRenderer *mOgre;
|
||||
OEngine::Physic::PhysicEngine* mPhysicEngine;
|
||||
std::string mCellName;
|
||||
std::string mMaster;
|
||||
|
@ -68,20 +72,15 @@ namespace OMW
|
|||
bool mNewGame;
|
||||
bool mUseSound;
|
||||
bool mCompileAll;
|
||||
int total;
|
||||
bool mReportFocus;
|
||||
float mFocusTDiff;
|
||||
std::string mFocusName;
|
||||
|
||||
MWWorld::Environment mEnvironment;
|
||||
MWScript::ScriptManager *mScriptManager;
|
||||
Compiler::Extensions mExtensions;
|
||||
Compiler::Context *mScriptContext;
|
||||
OEngine::GUI::MyGUIManager *mGuiManager;
|
||||
ESM::Region test;
|
||||
boost::timer timer;
|
||||
|
||||
int focusFrameCounter;
|
||||
static const int focusUpdateFrame = 10;
|
||||
|
||||
MWWorld::Ptr mIgnoreLocalPtr;
|
||||
|
||||
Files::Collections mFileCollections;
|
||||
bool mFSStrict;
|
||||
|
@ -100,9 +99,9 @@ namespace OMW
|
|||
|
||||
void executeLocalScripts();
|
||||
|
||||
virtual bool frameRenderingQueued (const Ogre::FrameEvent& evt);
|
||||
void updateFocusReport (float duration);
|
||||
|
||||
/// Process pending commands
|
||||
virtual bool frameRenderingQueued (const Ogre::FrameEvent& evt);
|
||||
|
||||
public:
|
||||
Engine(Cfg::ConfigurationManager& configurationManager);
|
||||
|
@ -144,6 +143,9 @@ namespace OMW
|
|||
/// Start as a new game.
|
||||
void setNewGame(bool newGame);
|
||||
|
||||
/// Write name of focussed object to cout
|
||||
void setReportFocus (bool report);
|
||||
|
||||
/// Initialise and enter main loop.
|
||||
void go();
|
||||
|
||||
|
|
|
@ -102,6 +102,9 @@ bool parseOptions (int argc, char** argv, OMW::Engine& engine, Cfg::Configuratio
|
|||
"\n\twin1250 - Central and Eastern European such as Polish, Czech, Slovak, Hungarian, Slovene, Bosnian, Croatian, Serbian (Latin script), Romanian and Albanian languages\n"
|
||||
"\n\twin1251 - Cyrillic alphabet such as Russian, Bulgarian, Serbian Cyrillic and other languages\n"
|
||||
"\n\twin1252 - Western European (Latin) alphabet, used by default")
|
||||
|
||||
("report-focus", boost::program_options::value<bool>()->implicit_value(true)
|
||||
->default_value(false), "write name of focussed object to cout")
|
||||
;
|
||||
|
||||
bpo::parsed_options valid_opts = bpo::command_line_parser(argc, argv)
|
||||
|
@ -202,6 +205,7 @@ bool parseOptions (int argc, char** argv, OMW::Engine& engine, Cfg::Configuratio
|
|||
engine.setSoundUsage(!variables["nosound"].as<bool>());
|
||||
engine.setScriptsVerbosity(variables["script-verbose"].as<bool>());
|
||||
engine.setCompileAll(variables["script-all"].as<bool>());
|
||||
engine.setReportFocus(variables["report-focus"].as<bool>());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -21,7 +21,7 @@ namespace MWClass
|
|||
const std::string &model = ref->base->model;
|
||||
if (!model.empty())
|
||||
{
|
||||
MWRender::Rendering rendering (cellRender, ref->ref);
|
||||
MWRender::Rendering rendering (cellRender, ref->ref, ref->mData);
|
||||
cellRender.insertMesh ("meshes\\" + model);
|
||||
cellRender.insertObjectPhysics();
|
||||
ref->mData.setHandle (rendering.end (ref->mData.isEnabled()));
|
||||
|
|
|
@ -24,7 +24,7 @@ namespace MWClass
|
|||
const std::string &model = ref->base->model;
|
||||
if (!model.empty())
|
||||
{
|
||||
MWRender::Rendering rendering (cellRender, ref->ref);
|
||||
MWRender::Rendering rendering (cellRender, ref->ref, ref->mData);
|
||||
cellRender.insertMesh ("meshes\\" + model);
|
||||
cellRender.insertObjectPhysics();
|
||||
ref->mData.setHandle (rendering.end (ref->mData.isEnabled()));
|
||||
|
|
|
@ -24,7 +24,7 @@ namespace MWClass
|
|||
const std::string &model = ref->base->model;
|
||||
if (!model.empty())
|
||||
{
|
||||
MWRender::Rendering rendering (cellRender, ref->ref);
|
||||
MWRender::Rendering rendering (cellRender, ref->ref, ref->mData);
|
||||
cellRender.insertMesh ("meshes\\" + model);
|
||||
cellRender.insertObjectPhysics();
|
||||
ref->mData.setHandle (rendering.end (ref->mData.isEnabled()));
|
||||
|
|
|
@ -24,7 +24,7 @@ namespace MWClass
|
|||
const std::string &model = ref->base->model;
|
||||
if (!model.empty())
|
||||
{
|
||||
MWRender::Rendering rendering (cellRender, ref->ref);
|
||||
MWRender::Rendering rendering (cellRender, ref->ref, ref->mData);
|
||||
cellRender.insertMesh ("meshes\\" + model);
|
||||
cellRender.insertObjectPhysics();
|
||||
ref->mData.setHandle (rendering.end (ref->mData.isEnabled()));
|
||||
|
|
|
@ -24,7 +24,7 @@ namespace MWClass
|
|||
const std::string &model = ref->base->model;
|
||||
if (!model.empty())
|
||||
{
|
||||
MWRender::Rendering rendering (cellRender, ref->ref);
|
||||
MWRender::Rendering rendering (cellRender, ref->ref, ref->mData);
|
||||
cellRender.insertMesh ("meshes\\" + model);
|
||||
cellRender.insertObjectPhysics();
|
||||
ref->mData.setHandle (rendering.end (ref->mData.isEnabled()));
|
||||
|
|
|
@ -21,7 +21,7 @@ namespace MWClass
|
|||
const std::string &model = ref->base->model;
|
||||
if (!model.empty())
|
||||
{
|
||||
MWRender::Rendering rendering (cellRender, ref->ref);
|
||||
MWRender::Rendering rendering (cellRender, ref->ref, ref->mData);
|
||||
cellRender.insertMesh ("meshes\\" + model);
|
||||
cellRender.insertObjectPhysics();
|
||||
ref->mData.setHandle (rendering.end (ref->mData.isEnabled()));
|
||||
|
|
|
@ -16,10 +16,7 @@ namespace MWClass
|
|||
{
|
||||
// TODO check stacking
|
||||
|
||||
ESMS::LiveCellRef<T, MWWorld::RefData> cellRef;
|
||||
|
||||
cellRef.base = ptr.get<T>()->base;
|
||||
cellRef.ref = ptr.getCellRef();
|
||||
ESMS::LiveCellRef<T, MWWorld::RefData> cellRef(ptr.getCellRef(), ptr.get<T>()->base);
|
||||
cellRef.mData = ptr.getRefData();
|
||||
|
||||
containerStore.list.push_back (cellRef);
|
||||
|
|
|
@ -33,7 +33,7 @@ namespace MWClass
|
|||
const std::string &model = ref->base->model;
|
||||
if (!model.empty())
|
||||
{
|
||||
MWRender::Rendering rendering (cellRender, ref->ref);
|
||||
MWRender::Rendering rendering (cellRender, ref->ref, ref->mData);
|
||||
cellRender.insertMesh("meshes\\" + model);
|
||||
cellRender.insertActorPhysics();
|
||||
ref->mData.setHandle (rendering.end (ref->mData.isEnabled()));
|
||||
|
|
|
@ -28,7 +28,7 @@ namespace MWClass
|
|||
const std::string &model = ref->base->model;
|
||||
if (!model.empty())
|
||||
{
|
||||
MWRender::Rendering rendering (cellRender, ref->ref);
|
||||
MWRender::Rendering rendering (cellRender, ref->ref, ref->mData);
|
||||
cellRender.insertMesh ("meshes\\" + model);
|
||||
cellRender.insertObjectPhysics();
|
||||
ref->mData.setHandle (rendering.end (ref->mData.isEnabled()));
|
||||
|
|
|
@ -24,7 +24,7 @@ namespace MWClass
|
|||
const std::string &model = ref->base->model;
|
||||
if (!model.empty())
|
||||
{
|
||||
MWRender::Rendering rendering (cellRender, ref->ref);
|
||||
MWRender::Rendering rendering (cellRender, ref->ref, ref->mData);
|
||||
cellRender.insertMesh ("meshes\\" + model);
|
||||
cellRender.insertObjectPhysics();
|
||||
ref->mData.setHandle (rendering.end (ref->mData.isEnabled()));
|
||||
|
|
|
@ -28,7 +28,7 @@ namespace MWClass
|
|||
const std::string &model = ref->base->model;
|
||||
if (!model.empty())
|
||||
{
|
||||
MWRender::Rendering rendering (cellRender, ref->ref);
|
||||
MWRender::Rendering rendering (cellRender, ref->ref, ref->mData);
|
||||
|
||||
cellRender.insertMesh ("meshes\\" + model);
|
||||
cellRender.insertObjectPhysics();
|
||||
|
|
|
@ -24,7 +24,7 @@ namespace MWClass
|
|||
const std::string &model = ref->base->model;
|
||||
if (!model.empty())
|
||||
{
|
||||
MWRender::Rendering rendering (cellRender, ref->ref);
|
||||
MWRender::Rendering rendering (cellRender, ref->ref, ref->mData);
|
||||
cellRender.insertMesh ("meshes\\" + model);
|
||||
cellRender.insertObjectPhysics();
|
||||
ref->mData.setHandle (rendering.end (ref->mData.isEnabled()));
|
||||
|
|
|
@ -24,7 +24,7 @@ namespace MWClass
|
|||
const std::string &model = ref->base->model;
|
||||
if (!model.empty())
|
||||
{
|
||||
MWRender::Rendering rendering (cellRender, ref->ref);
|
||||
MWRender::Rendering rendering (cellRender, ref->ref, ref->mData);
|
||||
cellRender.insertMesh ("meshes\\" + model);
|
||||
cellRender.insertObjectPhysics();
|
||||
ref->mData.setHandle (rendering.end (ref->mData.isEnabled()));
|
||||
|
|
|
@ -64,7 +64,7 @@ namespace MWClass
|
|||
std::string hairModel = "meshes\\" +
|
||||
environment.mWorld->getStore().bodyParts.find(hairID)->model;
|
||||
|
||||
MWRender::Rendering rendering (cellRender, ref->ref);
|
||||
MWRender::Rendering rendering (cellRender, ref->ref, ref->mData);
|
||||
|
||||
|
||||
//TODO: define consts for each bodypart e.g. chest, foot, wrist... and put the parts in the
|
||||
|
|
|
@ -24,7 +24,7 @@ namespace MWClass
|
|||
const std::string &model = ref->base->model;
|
||||
if (!model.empty())
|
||||
{
|
||||
MWRender::Rendering rendering (cellRender, ref->ref);
|
||||
MWRender::Rendering rendering (cellRender, ref->ref, ref->mData);
|
||||
cellRender.insertMesh ("meshes\\" + model);
|
||||
cellRender.insertObjectPhysics();
|
||||
ref->mData.setHandle (rendering.end (ref->mData.isEnabled()));
|
||||
|
|
|
@ -24,7 +24,7 @@ namespace MWClass
|
|||
const std::string &model = ref->base->model;
|
||||
if (!model.empty())
|
||||
{
|
||||
MWRender::Rendering rendering (cellRender, ref->ref);
|
||||
MWRender::Rendering rendering (cellRender, ref->ref, ref->mData);
|
||||
cellRender.insertMesh ("meshes\\" + model);
|
||||
cellRender.insertObjectPhysics();
|
||||
ref->mData.setHandle (rendering.end (ref->mData.isEnabled()));
|
||||
|
|
|
@ -24,7 +24,7 @@ namespace MWClass
|
|||
const std::string &model = ref->base->model;
|
||||
if (!model.empty())
|
||||
{
|
||||
MWRender::Rendering rendering (cellRender, ref->ref);
|
||||
MWRender::Rendering rendering (cellRender, ref->ref, ref->mData);
|
||||
cellRender.insertMesh ("meshes\\" + model);
|
||||
cellRender.insertObjectPhysics();
|
||||
ref->mData.setHandle (rendering.end (ref->mData.isEnabled()));
|
||||
|
|
|
@ -19,7 +19,7 @@ namespace MWClass
|
|||
const std::string &model = ref->base->model;
|
||||
if (!model.empty())
|
||||
{
|
||||
MWRender::Rendering rendering (cellRender, ref->ref, true);
|
||||
MWRender::Rendering rendering (cellRender, ref->ref, ref->mData, true);
|
||||
cellRender.insertMesh ("meshes\\" + model);
|
||||
cellRender.insertObjectPhysics();
|
||||
ref->mData.setHandle (rendering.end (ref->mData.isEnabled()));
|
||||
|
|
|
@ -24,7 +24,7 @@ namespace MWClass
|
|||
const std::string &model = ref->base->model;
|
||||
if (!model.empty())
|
||||
{
|
||||
MWRender::Rendering rendering (cellRender, ref->ref);
|
||||
MWRender::Rendering rendering (cellRender, ref->ref, ref->mData);
|
||||
cellRender.insertMesh ("meshes\\" + model);
|
||||
cellRender.insertObjectPhysics();
|
||||
ref->mData.setHandle (rendering.end (ref->mData.isEnabled()));
|
||||
|
|
|
@ -79,6 +79,12 @@ WindowManager::WindowManager(MyGUI::Gui *_gui, MWWorld::Environment& environment
|
|||
playerSkillValues.insert(std::make_pair(ESM::Skill::skillIds[i], MWMechanics::Stat<float>()));
|
||||
}
|
||||
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::Widgets::MWSkill>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::Widgets::MWAttribute>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::Widgets::MWSpell>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::Widgets::MWSpellEffect>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::Widgets::MWDynamicStat>("Widget");
|
||||
|
||||
// Set up visibility
|
||||
updateVisible();
|
||||
}
|
||||
|
@ -333,7 +339,7 @@ void WindowManager::updateVisible()
|
|||
dialogueWindow->open();
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if(mode == GM_InterMessageBox)
|
||||
{
|
||||
if(!mMessageBoxManager->isInteractiveMessageBox()) {
|
||||
|
|
|
@ -35,7 +35,7 @@ namespace MWRender
|
|||
virtual ~CellRenderImp() {}
|
||||
|
||||
/// start inserting a new reference.
|
||||
virtual void insertBegin (ESM::CellRef &ref, bool static_ = false) = 0;
|
||||
virtual void insertBegin (ESM::CellRef& ref, MWWorld::RefData& refData, bool static_ = false) = 0;
|
||||
|
||||
virtual void rotateMesh(Ogre::Vector3 axis, Ogre::Radian angle, std::string sceneNodeName[], int elements) = 0;
|
||||
/// insert a mesh related to the most recent insertBegin call.
|
||||
|
@ -71,10 +71,10 @@ namespace MWRender
|
|||
|
||||
public:
|
||||
|
||||
Rendering (CellRenderImp& cellRender, ESM::CellRef &ref, bool static_ = false)
|
||||
Rendering (CellRenderImp& cellRender, ESM::CellRef& ref, MWWorld::RefData& refData, bool static_ = false)
|
||||
: mCellRender (cellRender), mEnd (false)
|
||||
{
|
||||
mCellRender.insertBegin (ref, static_);
|
||||
mCellRender.insertBegin (ref, refData, static_);
|
||||
}
|
||||
|
||||
~Rendering()
|
||||
|
|
|
@ -43,7 +43,7 @@ ExteriorCellRender::ExteriorCellRender(ESMS::CellStore<MWWorld::RefData> &_cell,
|
|||
|
||||
|
||||
|
||||
void ExteriorCellRender::insertBegin (ESM::CellRef &ref, bool static_)
|
||||
void ExteriorCellRender::insertBegin (ESM::CellRef &ref, MWWorld::RefData& refData, bool static_)
|
||||
{
|
||||
assert (!mInsert);
|
||||
|
||||
|
|
|
@ -70,7 +70,7 @@ namespace MWRender
|
|||
Ogre::ColourValue mAmbientColor;
|
||||
|
||||
/// start inserting a new reference.
|
||||
virtual void insertBegin (ESM::CellRef &ref, bool static_ = false);
|
||||
virtual void insertBegin (ESM::CellRef &ref, MWWorld::RefData& refData, bool static_ = false);
|
||||
|
||||
/// insert a mesh related to the most recent insertBegin call.
|
||||
virtual void insertMesh(const std::string &mesh, Ogre::Vector3 vec, Ogre::Vector3 axis, Ogre::Radian angle, std::string sceneNodeName, std::string sceneParent[], int elements);
|
||||
|
|
|
@ -35,14 +35,14 @@ bool InteriorCellRender::lightOutQuadInLin = false;
|
|||
|
||||
// start inserting a new reference.
|
||||
|
||||
void InteriorCellRender::insertBegin (ESM::CellRef &ref, bool static_)
|
||||
void InteriorCellRender::insertBegin (ESM::CellRef &ref, MWWorld::RefData& refData, bool static_)
|
||||
{
|
||||
assert (!insert);
|
||||
|
||||
// Create and place scene node for this object
|
||||
insert = base->createChildSceneNode();
|
||||
|
||||
const float *f = ref.pos.pos;
|
||||
const float *f = refData.getPosition().pos;
|
||||
insert->setPosition(f[0], f[1], f[2]);
|
||||
insert->setScale(ref.scale, ref.scale, ref.scale);
|
||||
|
||||
|
|
|
@ -65,7 +65,7 @@ namespace MWRender
|
|||
Ogre::ColourValue ambientColor;
|
||||
|
||||
/// start inserting a new reference.
|
||||
virtual void insertBegin (ESM::CellRef &ref, bool static_ = false);
|
||||
virtual void insertBegin (ESM::CellRef &ref, MWWorld::RefData& refData, bool static_ = false);
|
||||
virtual void rotateMesh(Ogre::Vector3 axis, Ogre::Radian angle, std::string sceneNodeName[], int elements);
|
||||
virtual void scaleMesh(Ogre::Vector3 axis, std::string sceneNodeName[], int elements);
|
||||
/// insert a mesh related to the most recent insertBegin call.
|
||||
|
|
|
@ -25,13 +25,13 @@ namespace MWScript
|
|||
{
|
||||
MWWorld::Ptr ptr = R()(runtime);
|
||||
|
||||
Interpreter::Type_Float x = runtime[0].mInteger;
|
||||
Interpreter::Type_Float x = runtime[0].mFloat;
|
||||
runtime.pop();
|
||||
|
||||
Interpreter::Type_Float y = runtime[0].mInteger;
|
||||
Interpreter::Type_Float y = runtime[0].mFloat;
|
||||
runtime.pop();
|
||||
|
||||
Interpreter::Type_Float z = runtime[0].mInteger;
|
||||
Interpreter::Type_Float z = runtime[0].mFloat;
|
||||
runtime.pop();
|
||||
|
||||
// discard additional arguments (reset), because we have no idea what they mean.
|
||||
|
@ -53,16 +53,16 @@ namespace MWScript
|
|||
std::string actor = runtime.getStringLiteral (runtime[0].mInteger);
|
||||
runtime.pop();
|
||||
|
||||
Interpreter::Type_Float duration = runtime[0].mInteger;
|
||||
Interpreter::Type_Float duration = runtime[0].mFloat;
|
||||
runtime.pop();
|
||||
|
||||
Interpreter::Type_Float x = runtime[0].mInteger;
|
||||
Interpreter::Type_Float x = runtime[0].mFloat;
|
||||
runtime.pop();
|
||||
|
||||
Interpreter::Type_Float y = runtime[0].mInteger;
|
||||
Interpreter::Type_Float y = runtime[0].mFloat;
|
||||
runtime.pop();
|
||||
|
||||
Interpreter::Type_Float z = runtime[0].mInteger;
|
||||
Interpreter::Type_Float z = runtime[0].mFloat;
|
||||
runtime.pop();
|
||||
|
||||
// discard additional arguments (reset), because we have no idea what they mean.
|
||||
|
@ -99,9 +99,9 @@ namespace MWScript
|
|||
|
||||
void registerExtensions (Compiler::Extensions& extensions)
|
||||
{
|
||||
extensions.registerInstruction ("aitravel", "lll/l", opcodeAiTravel,
|
||||
extensions.registerInstruction ("aitravel", "fff/l", opcodeAiTravel,
|
||||
opcodeAiTravelExplicit);
|
||||
extensions.registerInstruction ("aiescort", "cllll/l", opcodeAiEscort,
|
||||
extensions.registerInstruction ("aiescort", "cffff/l", opcodeAiEscort,
|
||||
opcodeAiEscortExplicit);
|
||||
|
||||
extensions.registerFunction ("getaipackagedone", 'l', "", opcodeGetAiPackageDone,
|
||||
|
|
|
@ -196,8 +196,10 @@ namespace MWScript
|
|||
|
||||
double diff[3];
|
||||
|
||||
const float* const pos1 = ref.getRefData().getPosition().pos;
|
||||
const float* const pos2 = ref2.getRefData().getPosition().pos;
|
||||
for (int i=0; i<3; ++i)
|
||||
diff[i] = ref.getCellRef().pos.pos[i] - ref2.getCellRef().pos.pos[i];
|
||||
diff[i] = pos1[i] - pos2[i];
|
||||
|
||||
return std::sqrt (diff[0]*diff[0] + diff[1]*diff[1] + diff[2]*diff[2]);
|
||||
}
|
||||
|
|
|
@ -116,4 +116,20 @@ namespace MWScript
|
|||
iter->second.clear(); // don't execute again.
|
||||
}
|
||||
}
|
||||
|
||||
std::pair<int, int> ScriptManager::compileAll()
|
||||
{
|
||||
typedef ESMS::ScriptListT<ESM::Script>::MapType Container;
|
||||
|
||||
const Container& scripts = mStore.scripts.list;
|
||||
|
||||
int count = 0;
|
||||
int success = 0;
|
||||
|
||||
for (Container::const_iterator iter (scripts.begin()); iter!=scripts.end(); ++iter, ++count)
|
||||
if (compile (iter->first))
|
||||
++success;
|
||||
|
||||
return std::make_pair (count, success);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -52,6 +52,10 @@ namespace MWScript
|
|||
bool compile (const std::string& name);
|
||||
///< Compile script with the given namen
|
||||
/// \return Success?
|
||||
|
||||
std::pair<int, int> compileAll();
|
||||
///< Compile all scripts
|
||||
/// \return count, success
|
||||
};
|
||||
};
|
||||
|
||||
|
|
|
@ -1,18 +1,23 @@
|
|||
#include "soundmanager.hpp"
|
||||
|
||||
#include <iostream>
|
||||
#include <algorithm>
|
||||
#include <map>
|
||||
|
||||
using namespace std;
|
||||
|
||||
#include <OgreRoot.h>
|
||||
|
||||
#include <openengine/sound/sndmanager.hpp>
|
||||
#include <mangle/sound/clients/ogre_listener_mover.hpp>
|
||||
#include <mangle/sound/clients/ogre_output_updater.hpp>
|
||||
|
||||
#include <components/file_finder/file_finder.hpp>
|
||||
#include <components/esm_store/store.hpp>
|
||||
#include <algorithm>
|
||||
#include <map>
|
||||
|
||||
#include <OgreRoot.h>
|
||||
#include "../mwworld/environment.hpp"
|
||||
#include "../mwworld/world.hpp"
|
||||
#include "../mwworld/player.hpp"
|
||||
|
||||
/* Set up the sound manager to use Audiere, FFMPEG or
|
||||
MPG123/libsndfile for input. The OPENMW_USE_x macros are set in
|
||||
|
@ -378,12 +383,18 @@ namespace MWSound
|
|||
SoundManager::SoundManager(Ogre::Root *root, Ogre::Camera *camera,
|
||||
const ESMS::ESMStore &store,
|
||||
boost::filesystem::path dataDir,
|
||||
bool useSound, bool fsstrict)
|
||||
: mData(NULL), fsStrict (fsstrict)
|
||||
bool useSound, bool fsstrict, MWWorld::Environment& environment)
|
||||
: mData(NULL), fsStrict (fsstrict), mEnvironment (environment)
|
||||
{
|
||||
MP3Lookup(dataDir / "Music/Explore/");
|
||||
if(useSound)
|
||||
mData = new SoundImpl(root, camera, store, (dataDir / "Sound").string(), (dataDir / "Music").string(), fsstrict);
|
||||
|
||||
|
||||
test.name = "";
|
||||
total = 0;
|
||||
|
||||
|
||||
}
|
||||
|
||||
SoundManager::~SoundManager()
|
||||
|
@ -533,4 +544,64 @@ namespace MWSound
|
|||
if(!mData) return;
|
||||
mData->updatePositions(ptr);
|
||||
}
|
||||
|
||||
void SoundManager::update (float duration)
|
||||
{
|
||||
std::string effect;
|
||||
|
||||
MWWorld::Ptr::CellStore *current = mEnvironment.mWorld->getPlayer().getPlayer().getCell();
|
||||
|
||||
//If the region has changed
|
||||
if(!(current->cell->data.flags & current->cell->Interior) && timer.elapsed() >= 10){
|
||||
timer.restart();
|
||||
if (test.name != current->cell->region)
|
||||
{
|
||||
total = 0;
|
||||
test = (ESM::Region) *(mEnvironment.mWorld->getStore().regions.find(current->cell->region));
|
||||
}
|
||||
|
||||
if(test.soundList.size() > 0)
|
||||
{
|
||||
std::vector<ESM::Region::SoundRef>::iterator soundIter = test.soundList.begin();
|
||||
//mEnvironment.mSoundManager
|
||||
if(total == 0){
|
||||
while (!(soundIter == test.soundList.end()))
|
||||
{
|
||||
ESM::NAME32 go = soundIter->sound;
|
||||
int chance = (int) soundIter->chance;
|
||||
//std::cout << "Sound: " << go.name <<" Chance:" << chance << "\n";
|
||||
soundIter++;
|
||||
total += chance;
|
||||
}
|
||||
}
|
||||
|
||||
int r = rand() % total; //old random code
|
||||
int pos = 0;
|
||||
soundIter = test.soundList.begin();
|
||||
while (!(soundIter == test.soundList.end()))
|
||||
{
|
||||
const ESM::NAME32 go = soundIter->sound;
|
||||
int chance = (int) soundIter->chance;
|
||||
//std::cout << "Sound: " << go.name <<" Chance:" << chance << "\n";
|
||||
soundIter++;
|
||||
if( r - pos < chance)
|
||||
{
|
||||
effect = go.name;
|
||||
//play sound
|
||||
std::cout << "Sound: " << go.name <<" Chance:" << chance << "\n";
|
||||
mEnvironment.mSoundManager->playSound(effect, 20.0, 1.0);
|
||||
|
||||
break;
|
||||
|
||||
}
|
||||
pos += chance;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if(current->cell->data.flags & current->cell->Interior)
|
||||
{
|
||||
test.name = "";
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -8,6 +8,9 @@
|
|||
#include "../mwworld/ptr.hpp"
|
||||
#include <openengine/sound/sndmanager.hpp>
|
||||
|
||||
|
||||
#include <boost/timer.hpp>
|
||||
|
||||
namespace Ogre
|
||||
{
|
||||
class Root;
|
||||
|
@ -19,6 +22,11 @@ namespace ESMS
|
|||
struct ESMStore;
|
||||
}
|
||||
|
||||
namespace MWWorld
|
||||
{
|
||||
struct Environment;
|
||||
}
|
||||
|
||||
namespace MWSound
|
||||
{
|
||||
//SoundPtr *music;
|
||||
|
@ -31,6 +39,11 @@ namespace MWSound
|
|||
SoundImpl *mData;
|
||||
std::vector<boost::filesystem::path> files;
|
||||
bool fsStrict;
|
||||
MWWorld::Environment& mEnvironment;
|
||||
|
||||
int total;
|
||||
ESM::Region test;
|
||||
boost::timer timer;
|
||||
|
||||
void streamMusicFull (const std::string& filename);
|
||||
///< Play a soundifle
|
||||
|
@ -38,8 +51,9 @@ namespace MWSound
|
|||
|
||||
public:
|
||||
|
||||
SoundManager(Ogre::Root*, Ogre::Camera*, const ESMS::ESMStore &store,
|
||||
boost::filesystem::path dataDir, bool useSound, bool fsstrict);
|
||||
SoundManager(Ogre::Root*, Ogre::Camera*, const ESMS::ESMStore &store,
|
||||
boost::filesystem::path dataDir, bool useSound, bool fsstrict,
|
||||
MWWorld::Environment& environment);
|
||||
~SoundManager();
|
||||
|
||||
void streamMusic(const std::string& filename);
|
||||
|
@ -60,8 +74,6 @@ namespace MWSound
|
|||
bool sayDone (MWWorld::Ptr reference) const;
|
||||
///< Is actor not speaking?
|
||||
|
||||
|
||||
|
||||
void playSound (const std::string& soundId, float volume, float pitch);
|
||||
///< Play a sound, independently of 3D-position
|
||||
|
||||
|
@ -81,6 +93,8 @@ namespace MWSound
|
|||
|
||||
void updateObject(MWWorld::Ptr reference);
|
||||
///< Update the position of all sounds connected to the given object.
|
||||
|
||||
void update (float duration);
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -4,6 +4,8 @@
|
|||
|
||||
#include <algorithm>
|
||||
|
||||
#include "world.hpp"
|
||||
|
||||
MWWorld::Ptr::CellStore *MWWorld::Cells::getCellStore (const ESM::Cell *cell)
|
||||
{
|
||||
if (cell->data.flags & ESM::Cell::Interior)
|
||||
|
@ -33,8 +35,8 @@ MWWorld::Ptr::CellStore *MWWorld::Cells::getCellStore (const ESM::Cell *cell)
|
|||
}
|
||||
}
|
||||
|
||||
MWWorld::Cells::Cells (const ESMS::ESMStore& store, ESM::ESMReader& reader)
|
||||
: mStore (store), mReader (reader) {}
|
||||
MWWorld::Cells::Cells (const ESMS::ESMStore& store, ESM::ESMReader& reader, MWWorld::World& world)
|
||||
: mStore (store), mReader (reader), mWorld (world) {}
|
||||
|
||||
MWWorld::Ptr::CellStore *MWWorld::Cells::getExterior (int x, int y)
|
||||
{
|
||||
|
@ -43,7 +45,21 @@ MWWorld::Ptr::CellStore *MWWorld::Cells::getExterior (int x, int y)
|
|||
|
||||
if (result==mExteriors.end())
|
||||
{
|
||||
const ESM::Cell *cell = mStore.cells.findExt (x, y);
|
||||
const ESM::Cell *cell = mStore.cells.searchExt (x, y);
|
||||
|
||||
if (!cell)
|
||||
{
|
||||
// Cell isn't predefined. Make one on the fly.
|
||||
ESM::Cell record;
|
||||
|
||||
record.data.flags = 0;
|
||||
record.data.gridX = x;
|
||||
record.data.gridY = y;
|
||||
record.water = 0;
|
||||
record.mapColor = 0;
|
||||
|
||||
cell = mWorld.createRecord (record);
|
||||
}
|
||||
|
||||
result = mExteriors.insert (std::make_pair (
|
||||
std::make_pair (x, y), Ptr::CellStore (cell))).first;
|
||||
|
|
|
@ -18,6 +18,8 @@ namespace ESM
|
|||
|
||||
namespace MWWorld
|
||||
{
|
||||
class World;
|
||||
|
||||
/// \brief Cell container
|
||||
class Cells
|
||||
{
|
||||
|
@ -25,6 +27,7 @@ namespace MWWorld
|
|||
ESM::ESMReader& mReader;
|
||||
std::map<std::string, Ptr::CellStore> mInteriors;
|
||||
std::map<std::pair<int, int>, Ptr::CellStore> mExteriors;
|
||||
MWWorld::World& mWorld;
|
||||
|
||||
Cells (const Cells&);
|
||||
Cells& operator= (const Cells&);
|
||||
|
@ -33,7 +36,9 @@ namespace MWWorld
|
|||
|
||||
public:
|
||||
|
||||
Cells (const ESMS::ESMStore& store, ESM::ESMReader& reader);
|
||||
Cells (const ESMS::ESMStore& store, ESM::ESMReader& reader, MWWorld::World& world);
|
||||
///< \todo pass the dynamic part of the ESMStore isntead (once it is written) of the whole
|
||||
/// world
|
||||
|
||||
Ptr::CellStore *getExterior (int x, int y);
|
||||
|
||||
|
|
126
apps/openmw/mwworld/localscripts.cpp
Normal file
126
apps/openmw/mwworld/localscripts.cpp
Normal file
|
@ -0,0 +1,126 @@
|
|||
|
||||
#include "localscripts.hpp"
|
||||
|
||||
namespace
|
||||
{
|
||||
template<typename T>
|
||||
void listCellScripts (MWWorld::LocalScripts& localScripts,
|
||||
ESMS::CellRefList<T, MWWorld::RefData>& cellRefList, MWWorld::Ptr::CellStore *cell)
|
||||
{
|
||||
for (typename ESMS::CellRefList<T, MWWorld::RefData>::List::iterator iter (
|
||||
cellRefList.list.begin());
|
||||
iter!=cellRefList.list.end(); ++iter)
|
||||
{
|
||||
if (!iter->base->script.empty() && iter->mData.getCount())
|
||||
{
|
||||
localScripts.add (iter->base->script, MWWorld::Ptr (&*iter, cell));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
MWWorld::LocalScripts::LocalScripts (const ESMS::ESMStore& store) : mStore (store) {}
|
||||
|
||||
void MWWorld::LocalScripts::setIgnore (const Ptr& ptr)
|
||||
{
|
||||
mIgnore = ptr;
|
||||
}
|
||||
|
||||
void MWWorld::LocalScripts::startIteration()
|
||||
{
|
||||
mIter = mScripts.begin();
|
||||
}
|
||||
|
||||
bool MWWorld::LocalScripts::isFinished() const
|
||||
{
|
||||
if (mIter==mScripts.end())
|
||||
return true;
|
||||
|
||||
if (!mIgnore.isEmpty() && mIter->second==mIgnore)
|
||||
{
|
||||
std::list<std::pair<std::string, Ptr> >::iterator iter = mIter;
|
||||
return ++iter==mScripts.end();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
std::pair<std::string, MWWorld::Ptr> MWWorld::LocalScripts::getNext()
|
||||
{
|
||||
assert (!isFinished());
|
||||
|
||||
std::list<std::pair<std::string, Ptr> >::iterator iter = mIter++;
|
||||
|
||||
if (mIgnore.isEmpty() || iter->second!=mIgnore)
|
||||
return *iter;
|
||||
|
||||
return getNext();
|
||||
}
|
||||
|
||||
void MWWorld::LocalScripts::add (const std::string& scriptName, const Ptr& ptr)
|
||||
{
|
||||
if (const ESM::Script *script = mStore.scripts.find (scriptName))
|
||||
{
|
||||
ptr.getRefData().setLocals (*script);
|
||||
|
||||
mScripts.push_back (std::make_pair (scriptName, ptr));
|
||||
}
|
||||
}
|
||||
|
||||
void MWWorld::LocalScripts::addCell (Ptr::CellStore *cell)
|
||||
{
|
||||
listCellScripts (*this, cell->activators, cell);
|
||||
listCellScripts (*this, cell->potions, cell);
|
||||
listCellScripts (*this, cell->appas, cell);
|
||||
listCellScripts (*this, cell->armors, cell);
|
||||
listCellScripts (*this, cell->books, cell);
|
||||
listCellScripts (*this, cell->clothes, cell);
|
||||
listCellScripts (*this, cell->containers, cell);
|
||||
listCellScripts (*this, cell->creatures, cell);
|
||||
listCellScripts (*this, cell->doors, cell);
|
||||
listCellScripts (*this, cell->ingreds, cell);
|
||||
listCellScripts (*this, cell->lights, cell);
|
||||
listCellScripts (*this, cell->lockpicks, cell);
|
||||
listCellScripts (*this, cell->miscItems, cell);
|
||||
listCellScripts (*this, cell->npcs, cell);
|
||||
listCellScripts (*this, cell->probes, cell);
|
||||
listCellScripts (*this, cell->repairs, cell);
|
||||
listCellScripts (*this, cell->weapons, cell);
|
||||
}
|
||||
|
||||
void MWWorld::LocalScripts::clear()
|
||||
{
|
||||
mScripts.clear();
|
||||
}
|
||||
|
||||
void MWWorld::LocalScripts::clearCell (Ptr::CellStore *cell)
|
||||
{
|
||||
std::list<std::pair<std::string, Ptr> >::iterator iter = mScripts.begin();
|
||||
|
||||
while (iter!=mScripts.end())
|
||||
{
|
||||
if (iter->second.getCell()==cell)
|
||||
{
|
||||
if (iter==mIter)
|
||||
++mIter;
|
||||
|
||||
mScripts.erase (iter++);
|
||||
}
|
||||
else
|
||||
++iter;
|
||||
}
|
||||
}
|
||||
|
||||
void MWWorld::LocalScripts::remove (const Ptr& ptr)
|
||||
{
|
||||
for (std::list<std::pair<std::string, Ptr> >::iterator iter = mScripts.begin();
|
||||
iter!=mScripts.end(); ++iter)
|
||||
if (iter->second==ptr)
|
||||
{
|
||||
if (iter==mIter)
|
||||
++mIter;
|
||||
|
||||
mScripts.erase (iter);
|
||||
break;
|
||||
}
|
||||
}
|
58
apps/openmw/mwworld/localscripts.hpp
Normal file
58
apps/openmw/mwworld/localscripts.hpp
Normal file
|
@ -0,0 +1,58 @@
|
|||
#ifndef GAME_MWWORLD_LOCALSCRIPTS_H
|
||||
#define GAME_MWWORLD_LOCALSCRIPTS_H
|
||||
|
||||
#include <list>
|
||||
#include <string>
|
||||
|
||||
#include "ptr.hpp"
|
||||
|
||||
namespace ESMS
|
||||
{
|
||||
struct ESMStore;
|
||||
}
|
||||
|
||||
namespace MWWorld
|
||||
{
|
||||
/// \brief List of active local scripts
|
||||
class LocalScripts
|
||||
{
|
||||
std::list<std::pair<std::string, Ptr> > mScripts;
|
||||
std::list<std::pair<std::string, Ptr> >::iterator mIter;
|
||||
MWWorld::Ptr mIgnore;
|
||||
const ESMS::ESMStore& mStore;
|
||||
|
||||
public:
|
||||
|
||||
LocalScripts (const ESMS::ESMStore& store);
|
||||
|
||||
void setIgnore (const Ptr& ptr);
|
||||
///< Mark a single reference for ignoring during iteration over local scripts (will revoke
|
||||
/// previous ignores).
|
||||
|
||||
void startIteration();
|
||||
///< Set the iterator to the begin of the script list.
|
||||
|
||||
bool isFinished() const;
|
||||
///< Is iteration finished?
|
||||
|
||||
std::pair<std::string, Ptr> getNext();
|
||||
///< Get next local script (must not be called if isFinished())
|
||||
|
||||
void add (const std::string& scriptName, const Ptr& ptr);
|
||||
///< Add script to collection of active local scripts.
|
||||
|
||||
void addCell (Ptr::CellStore *cell);
|
||||
///< Add all local scripts in a cell.
|
||||
|
||||
void clear();
|
||||
///< Clear active local scripts collection.
|
||||
|
||||
void clearCell (Ptr::CellStore *cell);
|
||||
///< Remove all scripts belonging to \a cell.
|
||||
|
||||
void remove (const Ptr& ptr);
|
||||
///< Remove script for given reference (ignored if reference does not have a scirpt listed).
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
|
@ -17,7 +17,10 @@ namespace MWWorld
|
|||
mName = player->name;
|
||||
mMale = !(player->flags & ESM::NPC::Female);
|
||||
mRace = player->race;
|
||||
mPlayer.ref.pos.pos[0] = mPlayer.ref.pos.pos[1] = mPlayer.ref.pos.pos[2] = 0;
|
||||
|
||||
float* playerPos = mPlayer.mData.getPosition().pos;
|
||||
playerPos[0] = playerPos[1] = playerPos[2] = 0;
|
||||
|
||||
std::cout << renderer->getHandle();
|
||||
mPlayer.mData.setHandle (renderer->getHandle());
|
||||
/// \todo Do not make a copy of classes defined in esm/p records.
|
||||
|
|
|
@ -41,9 +41,14 @@ namespace MWWorld
|
|||
|
||||
boost::shared_ptr<ContainerStore<RefData> > mContainerStore;
|
||||
|
||||
public:
|
||||
ESM::Position mPosition;
|
||||
|
||||
RefData() : mHasLocals (false), mEnabled (true), mCount (1) {}
|
||||
public:
|
||||
/// @param cr Used to copy constant data such as position into this class where it can
|
||||
/// be altered without effecting the original data. This makes it possible
|
||||
/// to reset the position as the orignal data is still held in the CellRef
|
||||
RefData(const ESMS::CellRef& cr) : mHasLocals (false), mEnabled (true),
|
||||
mCount (1), mPosition(cr.pos) {}
|
||||
|
||||
std::string getHandle()
|
||||
{
|
||||
|
@ -113,6 +118,11 @@ namespace MWWorld
|
|||
{
|
||||
return mContainerStore;
|
||||
}
|
||||
|
||||
ESM::Position& getPosition()
|
||||
{
|
||||
return mPosition;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -57,7 +57,7 @@ namespace MWWorld
|
|||
mPhysics->removeObject (*iter);
|
||||
}
|
||||
|
||||
mWorld->removeScripts (iter->first);
|
||||
mWorld->getLocalScripts().clearCell (iter->first);
|
||||
|
||||
mEnvironment.mMechanicsManager->dropActors (iter->first);
|
||||
mEnvironment.mSoundManager->stopSound (iter->first);
|
||||
|
@ -68,7 +68,7 @@ namespace MWWorld
|
|||
void Scene::loadCell (Ptr::CellStore *cell, MWRender::CellRender *render)
|
||||
{
|
||||
// register local scripts
|
||||
mWorld->insertInteriorScripts (*cell);
|
||||
mWorld->getLocalScripts().addCell (cell);
|
||||
|
||||
// This connects the cell data with the rendering scene.
|
||||
std::pair<CellRenderCollection::iterator, bool> result =
|
||||
|
|
|
@ -27,7 +27,7 @@ namespace
|
|||
{
|
||||
template<typename T>
|
||||
void listCellScripts (const ESMS::ESMStore& store,
|
||||
ESMS::CellRefList<T, MWWorld::RefData>& cellRefList, MWWorld::World::ScriptList& scriptList,
|
||||
ESMS::CellRefList<T, MWWorld::RefData>& cellRefList, MWWorld::LocalScripts& localScripts,
|
||||
MWWorld::Ptr::CellStore *cell)
|
||||
{
|
||||
for (typename ESMS::CellRefList<T, MWWorld::RefData>::List::iterator iter (
|
||||
|
@ -40,8 +40,7 @@ namespace
|
|||
{
|
||||
iter->mData.setLocals (*script);
|
||||
|
||||
scriptList.push_back (
|
||||
std::make_pair (iter->base->script, MWWorld::Ptr (&*iter, cell)));
|
||||
localScripts.add (iter->base->script, MWWorld::Ptr (&*iter, cell));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -67,28 +66,6 @@ namespace
|
|||
|
||||
namespace MWWorld
|
||||
{
|
||||
|
||||
void World::insertInteriorScripts (ESMS::CellStore<RefData>& cell)
|
||||
{
|
||||
listCellScripts (mStore, cell.activators, mLocalScripts, &cell);
|
||||
listCellScripts (mStore, cell.potions, mLocalScripts, &cell);
|
||||
listCellScripts (mStore, cell.appas, mLocalScripts, &cell);
|
||||
listCellScripts (mStore, cell.armors, mLocalScripts, &cell);
|
||||
listCellScripts (mStore, cell.books, mLocalScripts, &cell);
|
||||
listCellScripts (mStore, cell.clothes, mLocalScripts, &cell);
|
||||
listCellScripts (mStore, cell.containers, mLocalScripts, &cell);
|
||||
listCellScripts (mStore, cell.creatures, mLocalScripts, &cell);
|
||||
listCellScripts (mStore, cell.doors, mLocalScripts, &cell);
|
||||
listCellScripts (mStore, cell.ingreds, mLocalScripts, &cell);
|
||||
listCellScripts (mStore, cell.lights, mLocalScripts, &cell);
|
||||
listCellScripts (mStore, cell.lockpicks, mLocalScripts, &cell);
|
||||
listCellScripts (mStore, cell.miscItems, mLocalScripts, &cell);
|
||||
listCellScripts (mStore, cell.npcs, mLocalScripts, &cell);
|
||||
listCellScripts (mStore, cell.probes, mLocalScripts, &cell);
|
||||
listCellScripts (mStore, cell.repairs, mLocalScripts, &cell);
|
||||
listCellScripts (mStore, cell.weapons, mLocalScripts, &cell);
|
||||
}
|
||||
|
||||
Ptr World::getPtrViaHandle (const std::string& handle, Ptr::CellStore& cell)
|
||||
{
|
||||
if (ESMS::LiveCellRef<ESM::Activator, RefData> *ref =
|
||||
|
@ -185,20 +162,6 @@ namespace MWWorld
|
|||
throw std::runtime_error ("month out of range");
|
||||
}
|
||||
|
||||
void World::removeScripts (Ptr::CellStore *cell)
|
||||
{
|
||||
ScriptList::iterator iter = mLocalScripts.begin();
|
||||
|
||||
while (iter!=mLocalScripts.end())
|
||||
{
|
||||
if (iter->second.getCell()==cell)
|
||||
mLocalScripts.erase (iter++);
|
||||
else
|
||||
++iter;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void World::adjustSky()
|
||||
{
|
||||
if (mSky)
|
||||
|
@ -213,8 +176,8 @@ namespace MWWorld
|
|||
const Files::Collections& fileCollections,
|
||||
const std::string& master, const boost::filesystem::path& resDir,
|
||||
bool newGame, Environment& environment, const std::string& encoding)
|
||||
: mScene (renderer,physEng), mPlayer (0), mGlobalVariables (0),
|
||||
mSky (false), mEnvironment (environment), mNextDynamicRecord (0), mCells (mStore, mEsm)
|
||||
: mScene (renderer,physEng), mPlayer (0), mLocalScripts (mStore), mGlobalVariables (0),
|
||||
mSky (false), mEnvironment (environment), mNextDynamicRecord (0), mCells (mStore, mEsm, *this)
|
||||
{
|
||||
mPhysEngine = physEng;
|
||||
|
||||
|
@ -306,7 +269,7 @@ namespace MWWorld
|
|||
return mEsm;
|
||||
}
|
||||
|
||||
const World::ScriptList& World::getLocalScripts() const
|
||||
LocalScripts& World::getLocalScripts()
|
||||
{
|
||||
return mLocalScripts;
|
||||
}
|
||||
|
@ -574,6 +537,8 @@ namespace MWWorld
|
|||
mEnvironment.mSoundManager->stopSound3D (ptr);
|
||||
|
||||
mPhysics->removeObject (ptr.getRefData().getHandle());
|
||||
|
||||
mLocalScripts.remove (ptr);
|
||||
}
|
||||
|
||||
render->deleteObject (ptr.getRefData().getHandle());
|
||||
|
@ -584,9 +549,9 @@ namespace MWWorld
|
|||
|
||||
void World::moveObjectImp (Ptr ptr, float x, float y, float z)
|
||||
{
|
||||
ptr.getCellRef().pos.pos[0] = x;
|
||||
ptr.getCellRef().pos.pos[1] = y;
|
||||
ptr.getCellRef().pos.pos[2] = z;
|
||||
ptr.getRefData().getPosition().pos[0] = x;
|
||||
ptr.getRefData().getPosition().pos[1] = y;
|
||||
ptr.getRefData().getPosition().pos[2] = z;
|
||||
|
||||
if (ptr==mPlayer->getPlayer())
|
||||
{
|
||||
|
@ -603,7 +568,7 @@ namespace MWWorld
|
|||
|
||||
if (currentCell->cell->data.gridX!=cellX || currentCell->cell->data.gridY!=cellY)
|
||||
{
|
||||
mWorldScene->changeCell (cellX, cellY, mPlayer->getPlayer().getCellRef().pos, false);
|
||||
mWorldScene->changeCell (cellX, cellY, mPlayer->getPlayer().getRefData().getPosition(), false);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -722,4 +687,27 @@ namespace MWWorld
|
|||
|
||||
return std::make_pair (stream.str(), created);
|
||||
}
|
||||
|
||||
const ESM::Cell *World::createRecord (const ESM::Cell& record)
|
||||
{
|
||||
if (record.data.flags & ESM::Cell::Interior)
|
||||
{
|
||||
if (mStore.cells.searchInt (record.name))
|
||||
throw std::runtime_error ("failed creating interior cell");
|
||||
|
||||
ESM::Cell *cell = new ESM::Cell (record);
|
||||
mStore.cells.intCells.insert (std::make_pair (record.name, cell));
|
||||
return cell;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (mStore.cells.searchExt (record.data.gridX, record.data.gridY))
|
||||
throw std::runtime_error ("failed creating exterior cell");
|
||||
|
||||
ESM::Cell *cell = new ESM::Cell (record);
|
||||
mStore.cells.extCells.insert (
|
||||
std::make_pair (std::make_pair (record.data.gridX, record.data.gridY), cell));
|
||||
return cell;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -17,6 +17,7 @@
|
|||
#include "scene.hpp"
|
||||
#include "physicssystem.hpp"
|
||||
#include "cells.hpp"
|
||||
#include "localscripts.hpp"
|
||||
|
||||
#include <openengine/bullet/physic.hpp>
|
||||
|
||||
|
@ -55,9 +56,7 @@ namespace MWWorld
|
|||
|
||||
class World
|
||||
{
|
||||
|
||||
public:
|
||||
typedef std::list<std::pair<std::string, Ptr> > ScriptList;
|
||||
|
||||
enum RenderMode
|
||||
{
|
||||
|
@ -71,7 +70,7 @@ namespace MWWorld
|
|||
MWWorld::Player *mPlayer;
|
||||
ESM::ESMReader mEsm;
|
||||
ESMS::ESMStore mStore;
|
||||
ScriptList mLocalScripts;
|
||||
LocalScripts mLocalScripts;
|
||||
MWWorld::Globals *mGlobalVariables;
|
||||
MWWorld::PhysicsSystem *mPhysics;
|
||||
bool mSky;
|
||||
|
@ -108,10 +107,6 @@ namespace MWWorld
|
|||
|
||||
Ptr::CellStore *getInterior (const std::string& name);
|
||||
|
||||
void removeScripts (Ptr::CellStore *cell);
|
||||
|
||||
void insertInteriorScripts (ESMS::CellStore<RefData>& cell);
|
||||
|
||||
void adjustSky();
|
||||
|
||||
MWWorld::Player& getPlayer();
|
||||
|
@ -120,8 +115,7 @@ namespace MWWorld
|
|||
|
||||
ESM::ESMReader& getEsmReader();
|
||||
|
||||
const ScriptList& getLocalScripts() const;
|
||||
///< Names and local variable state of all local scripts in active cells.
|
||||
LocalScripts& getLocalScripts();
|
||||
|
||||
bool hasCellChanged() const;
|
||||
///< Has the player moved to a different cell, since the last frame?
|
||||
|
@ -207,6 +201,10 @@ namespace MWWorld
|
|||
std::pair<std::string, const ESM::Class *> createRecord (const ESM::Class& record);
|
||||
///< Create a new recrod (of type class) in the ESM store.
|
||||
/// \return ID, pointer to created record
|
||||
|
||||
const ESM::Cell *createRecord (const ESM::Cell& record);
|
||||
///< Create a new recrod (of type cell) in the ESM store.
|
||||
/// \return ID, pointer to created record
|
||||
};
|
||||
}
|
||||
|
||||
|
|
24
cmake/OpenMWMacros.cmake
Normal file
24
cmake/OpenMWMacros.cmake
Normal file
|
@ -0,0 +1,24 @@
|
|||
|
||||
macro (add_openmw_dir dir)
|
||||
set (files)
|
||||
foreach (u ${ARGN})
|
||||
file (GLOB ALL RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "${dir}/${u}.*")
|
||||
foreach (f ${ALL})
|
||||
list (APPEND files "${f}")
|
||||
list (APPEND OPENMW_FILES "${f}")
|
||||
endforeach (f)
|
||||
endforeach (u)
|
||||
source_group ("apps\\openmw\\${dir}" FILES ${files})
|
||||
endmacro (add_openmw_dir)
|
||||
|
||||
macro (add_component_dir dir)
|
||||
set (files)
|
||||
foreach (u ${ARGN})
|
||||
file (GLOB ALL RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "${dir}/${u}.*")
|
||||
foreach (f ${ALL})
|
||||
list (APPEND files "${f}")
|
||||
list (APPEND COMPONENT_FILES "${f}")
|
||||
endforeach (f)
|
||||
endforeach (u)
|
||||
source_group ("components\\${dir}" FILES ${files})
|
||||
endmacro (add_component_dir)
|
66
components/CMakeLists.txt
Normal file
66
components/CMakeLists.txt
Normal file
|
@ -0,0 +1,66 @@
|
|||
project (Components)
|
||||
|
||||
# source files
|
||||
|
||||
add_component_dir (bsa
|
||||
bsa_archive bsa_file
|
||||
)
|
||||
|
||||
add_component_dir (cfg
|
||||
configurationmanager
|
||||
)
|
||||
|
||||
add_component_dir (nif
|
||||
controlled effect nif_types record controller extra node record_ptr data nif_file property
|
||||
)
|
||||
|
||||
add_component_dir (nifogre
|
||||
ogre_nif_loader
|
||||
)
|
||||
|
||||
add_component_dir (nifbullet
|
||||
bullet_nif_loader
|
||||
)
|
||||
|
||||
add_component_dir (to_utf8
|
||||
to_utf8
|
||||
)
|
||||
|
||||
add_component_dir (file_finder
|
||||
file_finder filename_less search
|
||||
)
|
||||
|
||||
add_component_dir (esm_store
|
||||
cell_store reclists store
|
||||
)
|
||||
|
||||
add_component_dir (esm
|
||||
attr defs esm_reader loadacti loadalch loadappa loadarmo loadbody loadbook loadbsgn loadcell
|
||||
loadclas loadclot loadcont loadcrea loadcrec loaddial loaddoor loadench loadfact loadglob loadgmst
|
||||
loadinfo loadingr loadland loadlevlist loadligh loadlocks loadltex loadmgef loadmisc loadnpcc
|
||||
loadnpc loadpgrd loadrace loadregn loadscpt loadskil loadsndg loadsoun loadspel loadsscr loadstat
|
||||
loadweap records
|
||||
)
|
||||
|
||||
add_component_dir (misc
|
||||
slice_array stringops
|
||||
)
|
||||
|
||||
add_component_dir (files
|
||||
linuxpath windowspath macospath path multidircollection collections fileops
|
||||
)
|
||||
|
||||
add_component_dir (compiler
|
||||
context controlparser errorhandler exception exprparser extensions fileparser generator
|
||||
lineparser literals locals output parser scanner scriptparser skipparser streamerrorhandler
|
||||
stringparser tokenloc
|
||||
)
|
||||
|
||||
add_component_dir (interpreter
|
||||
context controlopcodes genericopcodes installopcodes interpreter localopcodes mathopcodes
|
||||
miscopcodes opcodes runtime scriptopcodes spatialopcodes types
|
||||
)
|
||||
|
||||
include_directories(${BULLET_INCLUDE_DIRS})
|
||||
|
||||
add_library (components STATIC ${COMPONENT_FILES})
|
|
@ -26,9 +26,20 @@ namespace ESMS
|
|||
using namespace ESM;
|
||||
|
||||
/// A reference to one object (of any type) in a cell.
|
||||
///
|
||||
/// Constructing this with a CellRef instance in the constructor means that
|
||||
/// in practice (where D is RefData) the possibly mutable data is copied
|
||||
/// across to mData. If later adding data (such as position) to CellRef
|
||||
/// this would have to be manually copied across.
|
||||
template <typename X, typename D>
|
||||
struct LiveCellRef
|
||||
{
|
||||
LiveCellRef(const CellRef& cref, const X* b = NULL) : base(b), ref(cref),
|
||||
mData(ref) {}
|
||||
|
||||
|
||||
LiveCellRef(const X* b = NULL) : base(b), mData(ref) {}
|
||||
|
||||
// The object that this instance is based on.
|
||||
const X* base;
|
||||
|
||||
|
@ -59,11 +70,7 @@ namespace ESMS
|
|||
if(obj == NULL)
|
||||
throw std::runtime_error("Error resolving cell reference " + ref.refID);
|
||||
|
||||
LiveRef lr;
|
||||
lr.ref = ref;
|
||||
lr.base = obj;
|
||||
|
||||
list.push_back(lr);
|
||||
list.push_back(LiveRef(ref, obj));
|
||||
}
|
||||
|
||||
LiveRef *find (const std::string& name)
|
||||
|
@ -189,6 +196,9 @@ namespace ESMS
|
|||
{
|
||||
assert (cell);
|
||||
|
||||
if (cell->context.filename.empty())
|
||||
return; // this is a dynamically generated cell -> skipping.
|
||||
|
||||
// Reopen the ESM reader and seek to the right position.
|
||||
cell->restore (esm);
|
||||
|
||||
|
@ -212,6 +222,9 @@ namespace ESMS
|
|||
{
|
||||
assert (cell);
|
||||
|
||||
if (cell->context.filename.empty())
|
||||
return; // this is a dynamically generated cell -> skipping.
|
||||
|
||||
// Reopen the ESM reader and seek to the right position.
|
||||
cell->restore(esm);
|
||||
|
||||
|
|
|
@ -305,15 +305,24 @@ namespace ESMS
|
|||
delete it->second;
|
||||
}
|
||||
|
||||
const ESM::Cell* searchInt(const std::string &id) const
|
||||
{
|
||||
IntCells::const_iterator iter = intCells.find(id);
|
||||
|
||||
if (iter!=intCells.end())
|
||||
return iter->second;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
const ESM::Cell* findInt(const std::string &id) const
|
||||
{
|
||||
IntCells::const_iterator it = intCells.find(id);
|
||||
const ESM::Cell *cell = searchInt (id);
|
||||
|
||||
if(it == intCells.end())
|
||||
if (!cell)
|
||||
throw std::runtime_error ("Interior cell not found - " + id);
|
||||
|
||||
return it->second;
|
||||
return cell;
|
||||
}
|
||||
|
||||
const ESM::Cell *searchExt (int x, int y) const
|
||||
|
|
|
@ -1 +1 @@
|
|||
Subproject commit 0b1d6d4330818ee3e491e1ec78928ff714e9bbaa
|
||||
Subproject commit 2f5eca9d878526bdd9dce93ece7f42093b481545
|
56
readme.txt
56
readme.txt
|
@ -3,21 +3,22 @@ OpenMW: A reimplementation of The Elder Scrolls III: Morrowind
|
|||
OpenMW is an attempt at recreating the engine for the popular role-playing game
|
||||
Morrowind by Bethesda Softworks. You need to own and install the original game for OpenMW to work.
|
||||
|
||||
Version: 0.11
|
||||
Version: 0.11.1
|
||||
License: GPL (see GPL3.txt for more information)
|
||||
Website: http://www.openmw.org
|
||||
|
||||
|
||||
THIS IS A WORK IN PROGRESS
|
||||
|
||||
|
||||
INSTALLATION
|
||||
|
||||
Windows:
|
||||
TODO add description for Windows
|
||||
Just unpack to a location of your choice. Currently there is no installer.
|
||||
|
||||
Linux:
|
||||
Ubuntu
|
||||
TODO add description for Ubuntu
|
||||
Ubuntu (and most others)
|
||||
Download the .deb file and install it in the usual way.
|
||||
|
||||
Arch Linux
|
||||
There's an OpenMW package available in the AUR Repository:
|
||||
|
@ -26,21 +27,36 @@ http://aur.archlinux.org/packages.php?ID=21419
|
|||
OS X:
|
||||
TODO add description for OS X
|
||||
|
||||
|
||||
BUILD FROM SOURCE
|
||||
|
||||
TODO add description here
|
||||
|
||||
|
||||
THE DATA PATH
|
||||
|
||||
After the installation OpenMW needs to be told where to find the Morrowind data directory. Create a text file named openmw.cfg (location depends on platform) and enter the following line:
|
||||
|
||||
data=path to your data directory
|
||||
|
||||
(where you replace "path to your data directory" with the actual location of your data directory)
|
||||
|
||||
On Windows a suitable location for the cfg file is alongside the binary. Currently the binary release comes with such a file pre-generated, but you still need to adjust the data setting.
|
||||
|
||||
On Linux and Mac the default location will be ~/.config/openmw/openmw.cfg.
|
||||
|
||||
|
||||
COMMAND LINE OPTIONS
|
||||
TODO add description of command line options
|
||||
|
||||
|
||||
CREDITS
|
||||
|
||||
Developers:
|
||||
TODO add list of developers
|
||||
|
||||
OpenMW:
|
||||
Thanks to DokterDume for kindly providing us with the Moon and Star logo
|
||||
used as the application icon and project logo.
|
||||
Thanks to DokterDume for kindly providing us with the Moon and Star logo used as the application icon and project logo.
|
||||
|
||||
Launcher:
|
||||
Thanks to Kevin Ryan for kindly providing us with the icon used for the Data Files tab.
|
||||
|
@ -48,4 +64,30 @@ Thanks to Kevin Ryan for kindly providing us with the icon used for the Data Fil
|
|||
|
||||
CHANGELOG
|
||||
|
||||
TODO add changelog (take pre 0.11.0 changelog from wiki when it is up again; take 0.11.0 and later changelog from tracker)
|
||||
0.11.1
|
||||
|
||||
Bug #2: Resources loading doesn't work outside of bsa files
|
||||
Bug #3: GUI does not render non-English characters
|
||||
Bug #7: openmw.cfg location doesn't match
|
||||
Bug #124: The TCL alias for ToggleCollision is missing.
|
||||
Bug #125: Some command line options can't be used from a .cfg file
|
||||
Bug #126: Toggle-type script instructions are less verbose compared with original MW
|
||||
Bug #130: NPC-Record Loading fails for some NPCs
|
||||
Bug #167: Launcher sets invalid parameters in ogre config
|
||||
Feature #10: Journal
|
||||
Feature #12: Rendering Optimisations
|
||||
Feature #23: Change Launcher GUI to a tabbed interface
|
||||
Feature #24: Integrate the OGRE settings window into the launcher
|
||||
Feature #25: Determine openmw.cfg location (Launcher)
|
||||
Feature #26: Launcher Profiles
|
||||
Feature #79: MessageBox
|
||||
Feature #116: Tab-Completion in Console
|
||||
Feature #132: --data-local and multiple --data
|
||||
Feature #143: Non-Rendering Performance-Optimisations
|
||||
Feature #150: Accessing objects in cells via ID does only work for objects with all lower case IDs
|
||||
Feature #157: Version Handling
|
||||
Task #14: Replace tabs with 4 spaces
|
||||
Task #18: Move components from global namespace into their own namespace
|
||||
Task #123: refactor header files in components/esm
|
||||
|
||||
TODO add old changelog (take pre 0.11.0 changelog from wiki)
|
||||
|
|
Loading…
Reference in a new issue