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	Reduce movement solver same-position epsilon size. The previous value causes very stable idles to very slightly slide.
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		|  | @ -214,7 +214,7 @@ namespace MWPhysics | ||||||
|                 continue; // velocity updated, calculate nextpos again
 |                 continue; // velocity updated, calculate nextpos again
 | ||||||
|             } |             } | ||||||
| 
 | 
 | ||||||
|             if ((newPosition - nextpos).length2() > 0.0001) |             if ((newPosition - nextpos).length2() > 0.00001) | ||||||
|             { |             { | ||||||
|                 // trace to where character would go if there were no obstructions
 |                 // trace to where character would go if there were no obstructions
 | ||||||
|                 tracer.doTrace(actor.mCollisionObject, newPosition, nextpos, collisionWorld, actor.mIsOnGround); |                 tracer.doTrace(actor.mCollisionObject, newPosition, nextpos, collisionWorld, actor.mIsOnGround); | ||||||
|  |  | ||||||
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