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@ -550,7 +550,7 @@ void MWWorld::ContainerStore::fillNonRandom (const ESM::InventoryList& items, co
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}
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void MWWorld::ContainerStore::addInitialItem (const std::string& id, const std::string& owner, int count,
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Misc::Rng::Seed* seed, bool topLevel, const std::string& levItem)
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Misc::Rng::Seed* seed, bool topLevel)
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{
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if (count == 0) return; //Don't restock with nothing.
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try
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@ -558,13 +558,13 @@ void MWWorld::ContainerStore::addInitialItem (const std::string& id, const std::
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ManualRef ref (MWBase::Environment::get().getWorld()->getStore(), id, count);
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if (ref.getPtr().getClass().getScript(ref.getPtr()).empty())
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{
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addInitialItemImp(ref.getPtr(), owner, count, seed, topLevel, levItem);
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addInitialItemImp(ref.getPtr(), owner, count, seed, topLevel);
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}
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else
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{
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// Adding just one item per time to make sure there isn't a stack of scripted items
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for (int i = 0; i < std::abs(count); i++)
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addInitialItemImp(ref.getPtr(), owner, count < 0 ? -1 : 1, seed, topLevel, levItem);
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addInitialItemImp(ref.getPtr(), owner, count < 0 ? -1 : 1, seed, topLevel);
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}
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}
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catch (const std::exception& e)
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@ -574,7 +574,7 @@ void MWWorld::ContainerStore::addInitialItem (const std::string& id, const std::
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}
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void MWWorld::ContainerStore::addInitialItemImp(const MWWorld::Ptr& ptr, const std::string& owner, int count,
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Misc::Rng::Seed* seed, bool topLevel, const std::string& levItem)
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Misc::Rng::Seed* seed, bool topLevel)
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{
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if (ptr.getTypeName()==typeid (ESM::ItemLevList).name())
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{
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@ -585,7 +585,7 @@ void MWWorld::ContainerStore::addInitialItemImp(const MWWorld::Ptr& ptr, const s
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if (topLevel && std::abs(count) > 1 && levItemList->mFlags & ESM::ItemLevList::Each)
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{
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for (int i=0; i<std::abs(count); ++i)
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addInitialItem(ptr.getCellRef().getRefId(), owner, count > 0 ? 1 : -1, seed, true, levItemList->mId);
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addInitialItem(ptr.getCellRef().getRefId(), owner, count > 0 ? 1 : -1, seed, true);
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return;
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}
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else
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@ -593,7 +593,7 @@ void MWWorld::ContainerStore::addInitialItemImp(const MWWorld::Ptr& ptr, const s
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std::string itemId = MWMechanics::getLevelledItem(ptr.get<ESM::ItemLevList>()->mBase, false, *seed);
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if (itemId.empty())
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return;
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addInitialItem(itemId, owner, count, seed, false, levItemList->mId);
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addInitialItem(itemId, owner, count, seed, false);
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}
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}
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else
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