diff --git a/components/nifosg/nifloader.cpp b/components/nifosg/nifloader.cpp index a51153c3a2..abb9630a50 100644 --- a/components/nifosg/nifloader.cpp +++ b/components/nifosg/nifloader.cpp @@ -609,7 +609,7 @@ namespace NifOsg } if (nifNode->recType == Nif::RC_NiBSAnimationNode || nifNode->recType == Nif::RC_NiBSParticleNode) - animflags |= nifNode->flags; + animflags = nifNode->flags; // Hide collision shapes, but don't skip the subgraph // We still need to animate the hidden bones so the physics system can access them