Merge branch 'fix_recastmesh' into 'master'

Limit number of cached tiles with recast meshes

See merge request OpenMW/openmw!4112
esm4-texture
psi29a 7 months ago
commit 2be6116ef6

@ -106,8 +106,8 @@ namespace NavMeshTool
return DetourNavigator::resolveMeshSource(mDb, source, mNextShapeId);
}
std::optional<NavMeshTileInfo> find(std::string_view worldspace, const TilePosition& tilePosition,
const std::vector<std::byte>& input) override
std::optional<NavMeshTileInfo> find(
ESM::RefId worldspace, const TilePosition& tilePosition, const std::vector<std::byte>& input) override
{
std::optional<NavMeshTileInfo> result;
std::lock_guard lock(mMutex);
@ -121,7 +121,7 @@ namespace NavMeshTool
return result;
}
void ignore(std::string_view worldspace, const TilePosition& tilePosition) override
void ignore(ESM::RefId worldspace, const TilePosition& tilePosition) override
{
if (mRemoveUnusedTiles)
{
@ -131,7 +131,7 @@ namespace NavMeshTool
report();
}
void identity(std::string_view worldspace, const TilePosition& tilePosition, std::int64_t tileId) override
void identity(ESM::RefId worldspace, const TilePosition& tilePosition, std::int64_t tileId) override
{
if (mRemoveUnusedTiles)
{
@ -142,7 +142,7 @@ namespace NavMeshTool
report();
}
void insert(std::string_view worldspace, const TilePosition& tilePosition, std::int64_t version,
void insert(ESM::RefId worldspace, const TilePosition& tilePosition, std::int64_t version,
const std::vector<std::byte>& input, PreparedNavMeshData& data) override
{
{
@ -158,7 +158,7 @@ namespace NavMeshTool
report();
}
void update(std::string_view worldspace, const TilePosition& tilePosition, std::int64_t tileId,
void update(ESM::RefId worldspace, const TilePosition& tilePosition, std::int64_t tileId,
std::int64_t version, PreparedNavMeshData& data) override
{
data.mUserId = static_cast<unsigned>(tileId);
@ -217,7 +217,7 @@ namespace NavMeshTool
mDb.vacuum();
}
void removeTilesOutsideRange(std::string_view worldspace, const TilesPositionsRange& range)
void removeTilesOutsideRange(ESM::RefId worldspace, const TilesPositionsRange& range)
{
const std::lock_guard lock(mMutex);
mTransaction.commit();

@ -234,8 +234,8 @@ namespace NavMeshTool
}
WorldspaceNavMeshInput::WorldspaceNavMeshInput(
std::string worldspace, const DetourNavigator::RecastSettings& settings)
: mWorldspace(std::move(worldspace))
ESM::RefId worldspace, const DetourNavigator::RecastSettings& settings)
: mWorldspace(worldspace)
, mTileCachedRecastMeshManager(settings)
{
mAabb.m_min = btVector3(0, 0, 0);
@ -248,7 +248,7 @@ namespace NavMeshTool
{
Log(Debug::Info) << "Processing " << esmData.mCells.size() << " cells...";
std::map<std::string_view, std::unique_ptr<WorldspaceNavMeshInput>> navMeshInputs;
std::unordered_map<ESM::RefId, std::unique_ptr<WorldspaceNavMeshInput>> navMeshInputs;
WorldspaceData data;
std::size_t objectsCounter = 0;
@ -276,8 +276,7 @@ namespace NavMeshTool
const osg::Vec2i cellPosition(cell.mData.mX, cell.mData.mY);
const std::size_t cellObjectsBegin = data.mObjects.size();
const auto cellWorldspace = Misc::StringUtils::lowerCase(
(cell.isExterior() ? ESM::Cell::sDefaultWorldspaceId : cell.mId).serializeText());
const ESM::RefId cellWorldspace = cell.isExterior() ? ESM::Cell::sDefaultWorldspaceId : cell.mId;
WorldspaceNavMeshInput& navMeshInput = [&]() -> WorldspaceNavMeshInput& {
auto it = navMeshInputs.find(cellWorldspace);
if (it == navMeshInputs.end())

@ -48,12 +48,12 @@ namespace NavMeshTool
struct WorldspaceNavMeshInput
{
std::string mWorldspace;
ESM::RefId mWorldspace;
TileCachedRecastMeshManager mTileCachedRecastMeshManager;
btAABB mAabb;
bool mAabbInitialized = false;
explicit WorldspaceNavMeshInput(std::string worldspace, const DetourNavigator::RecastSettings& settings);
explicit WorldspaceNavMeshInput(ESM::RefId worldspace, const DetourNavigator::RecastSettings& settings);
};
class BulletObject

@ -67,14 +67,22 @@ namespace MWRender
++it;
}
for (const auto& tile : tiles)
for (const auto& [position, mesh] : tiles)
{
if (mGroups.count(tile.first))
continue;
const auto group = SceneUtil::createRecastMeshGroup(*tile.second, settings.mRecast);
const auto it = mGroups.find(position);
if (it != mGroups.end())
{
if (it->second.mVersion == mesh->getVersion())
continue;
mRootNode->removeChild(it->second.mValue);
}
const auto group = SceneUtil::createRecastMeshGroup(*mesh, settings.mRecast);
MWBase::Environment::get().getResourceSystem()->getSceneManager()->recreateShaders(group, "debug");
group->setNodeMask(Mask_Debug);
mGroups.emplace(tile.first, Group{ tile.second->getVersion(), group });
mGroups.insert_or_assign(it, position, Group{ mesh->getVersion(), group });
mRootNode->addChild(group);
}
}

@ -6,8 +6,6 @@
#include <osg/ref_ptr>
#include <vector>
namespace osg
{
class Group;

@ -614,11 +614,11 @@ namespace MWWorld
void Scene::changeCellGrid(const osg::Vec3f& pos, ESM::ExteriorCellLocation playerCellIndex, bool changeEvent)
{
mHalfGridSize
const int halfGridSize
= isEsm4Ext(playerCellIndex.mWorldspace) ? Constants::ESM4CellGridRadius : Constants::CellGridRadius;
auto navigatorUpdateGuard = mNavigator.makeUpdateGuard();
int playerCellX = playerCellIndex.mX;
int playerCellY = playerCellIndex.mY;
const int playerCellX = playerCellIndex.mX;
const int playerCellY = playerCellIndex.mY;
for (auto iter = mActiveCells.begin(); iter != mActiveCells.end();)
{
@ -627,17 +627,21 @@ namespace MWWorld
{
const auto dx = std::abs(playerCellX - cell->getCell()->getGridX());
const auto dy = std::abs(playerCellY - cell->getCell()->getGridY());
if (dx > mHalfGridSize || dy > mHalfGridSize)
if (dx > halfGridSize || dy > halfGridSize)
unloadCell(cell, navigatorUpdateGuard.get());
}
else
unloadCell(cell, navigatorUpdateGuard.get());
}
mNavigator.setWorldspace(
mWorld.getWorldModel().getExterior(playerCellIndex).getCell()->getWorldSpace().serializeText(),
navigatorUpdateGuard.get());
mNavigator.updateBounds(pos, navigatorUpdateGuard.get());
const DetourNavigator::CellGridBounds cellGridBounds{
.mCenter = osg::Vec2i(playerCellX, playerCellY),
.mHalfSize = halfGridSize,
};
mNavigator.updateBounds(playerCellIndex.mWorldspace, cellGridBounds, pos, navigatorUpdateGuard.get());
mHalfGridSize = halfGridSize;
mCurrentGridCenter = osg::Vec2i(playerCellX, playerCellY);
osg::Vec4i newGrid = gridCenterToBounds(mCurrentGridCenter);
mRendering.setActiveGrid(newGrid);
@ -738,10 +742,18 @@ namespace MWWorld
CellStore& cell = mWorld.getWorldModel().getExterior(
ESM::ExteriorCellLocation(it->mData.mX, it->mData.mY, ESM::Cell::sDefaultWorldspaceId));
mNavigator.setWorldspace(cell.getCell()->getWorldSpace().serializeText(), navigatorUpdateGuard.get());
const osg::Vec3f position
= osg::Vec3f(it->mData.mX + 0.5f, it->mData.mY + 0.5f, 0) * Constants::CellSizeInUnits;
mNavigator.updateBounds(position, navigatorUpdateGuard.get());
const osg::Vec2i cellPosition(it->mData.mX, it->mData.mY);
const DetourNavigator::CellGridBounds cellGridBounds{
.mCenter = osg::Vec2i(it->mData.mX, it->mData.mY),
.mHalfSize = Constants::CellGridRadius,
};
mNavigator.updateBounds(
ESM::Cell::sDefaultWorldspaceId, cellGridBounds, position, navigatorUpdateGuard.get());
loadCell(cell, nullptr, false, position, navigatorUpdateGuard.get());
mNavigator.update(position, navigatorUpdateGuard.get());
@ -795,10 +807,10 @@ namespace MWWorld
+ std::to_string(cells.getIntSize()) + ")...");
CellStore& cell = mWorld.getWorldModel().getInterior(it->mName);
mNavigator.setWorldspace(cell.getCell()->getWorldSpace().serializeText(), navigatorUpdateGuard.get());
ESM::Position position;
mWorld.findInteriorPosition(it->mName, position);
mNavigator.updateBounds(position.asVec3(), navigatorUpdateGuard.get());
mNavigator.updateBounds(
cell.getCell()->getWorldSpace(), std::nullopt, position.asVec3(), navigatorUpdateGuard.get());
loadCell(cell, nullptr, false, position.asVec3(), navigatorUpdateGuard.get());
mNavigator.update(position.asVec3(), navigatorUpdateGuard.get());
@ -949,8 +961,8 @@ namespace MWWorld
loadingListener->setProgressRange(cell.count());
mNavigator.setWorldspace(cell.getCell()->getWorldSpace().serializeText(), navigatorUpdateGuard.get());
mNavigator.updateBounds(position.asVec3(), navigatorUpdateGuard.get());
mNavigator.updateBounds(
cell.getCell()->getWorldSpace(), std::nullopt, position.asVec3(), navigatorUpdateGuard.get());
// Load cell.
mPagedRefs.clear();

@ -52,7 +52,7 @@ namespace
OffMeshConnectionsManager mOffMeshConnectionsManager{ mSettings.mRecast };
const AgentBounds mAgentBounds{ CollisionShapeType::Aabb, { 29, 29, 66 } };
const TilePosition mPlayerTile{ 0, 0 };
const std::string mWorldspace = "sys::default";
const ESM::RefId mWorldspace = ESM::RefId::stringRefId("sys::default");
const btBoxShape mBox{ btVector3(100, 100, 20) };
Loading::Listener mListener;
};
@ -310,7 +310,7 @@ namespace
AsyncNavMeshUpdater updater(mSettings, mRecastMeshManager, mOffMeshConnectionsManager, std::move(db));
const TileId nextTileId(dbPtr->getMaxTileId() + 1);
ASSERT_EQ(dbPtr->insertTile(nextTileId, "worldspace", TilePosition{}, TileVersion{ 1 }, {}, {}), 1);
ASSERT_EQ(dbPtr->insertTile(nextTileId, mWorldspace, TilePosition{}, TileVersion{ 1 }, {}, {}), 1);
const auto navMeshCacheItem = std::make_shared<GuardedNavMeshCacheItem>(1, mSettings);
const TilePosition tilePosition{ 0, 0 };
@ -385,7 +385,7 @@ namespace
const AgentBounds mAgentBounds{ CollisionShapeType::Aabb, osg::Vec3f(1, 1, 1) };
const std::shared_ptr<GuardedNavMeshCacheItem> mNavMeshCacheItemPtr;
const std::weak_ptr<GuardedNavMeshCacheItem> mNavMeshCacheItem = mNavMeshCacheItemPtr;
const std::string_view mWorldspace = "worldspace";
const ESM::RefId mWorldspace = ESM::RefId::stringRefId("worldspace");
const TilePosition mChangedTile{ 0, 0 };
const std::chrono::steady_clock::time_point mProcessTime{};
const TilePosition mPlayerTile{ 0, 0 };
@ -397,20 +397,23 @@ namespace
std::list<Job> jobs;
SpatialJobQueue queue;
queue.push(jobs.emplace(jobs.end(), mAgentBounds, mNavMeshCacheItem, "worldspace1", mChangedTile,
ChangeType::remove, mProcessTime));
queue.push(jobs.emplace(jobs.end(), mAgentBounds, mNavMeshCacheItem, "worldspace2", mChangedTile,
ChangeType::update, mProcessTime));
const ESM::RefId worldspace1 = ESM::RefId::stringRefId("worldspace1");
const ESM::RefId worldspace2 = ESM::RefId::stringRefId("worldspace2");
queue.push(jobs.emplace(
jobs.end(), mAgentBounds, mNavMeshCacheItem, worldspace1, mChangedTile, ChangeType::remove, mProcessTime));
queue.push(jobs.emplace(
jobs.end(), mAgentBounds, mNavMeshCacheItem, worldspace2, mChangedTile, ChangeType::update, mProcessTime));
ASSERT_EQ(queue.size(), 2);
const auto job1 = queue.pop(mChangedTile);
ASSERT_TRUE(job1.has_value());
EXPECT_EQ((*job1)->mWorldspace, "worldspace1");
EXPECT_EQ((*job1)->mWorldspace, worldspace1);
const auto job2 = queue.pop(mChangedTile);
ASSERT_TRUE(job2.has_value());
EXPECT_EQ((*job2)->mWorldspace, "worldspace2");
EXPECT_EQ((*job2)->mWorldspace, worldspace2);
EXPECT_EQ(queue.size(), 0);
}

@ -44,31 +44,21 @@ namespace
struct DetourNavigatorNavigatorTest : Test
{
Settings mSettings = makeSettings();
std::unique_ptr<Navigator> mNavigator;
const osg::Vec3f mPlayerPosition;
const std::string mWorldspace;
std::unique_ptr<Navigator> mNavigator = std::make_unique<NavigatorImpl>(
mSettings, std::make_unique<NavMeshDb>(":memory:", std::numeric_limits<std::uint64_t>::max()));
const osg::Vec3f mPlayerPosition{ 256, 256, 0 };
const ESM::RefId mWorldspace = ESM::RefId::stringRefId("sys::default");
const AgentBounds mAgentBounds{ CollisionShapeType::Aabb, { 29, 29, 66 } };
osg::Vec3f mStart;
osg::Vec3f mEnd;
osg::Vec3f mStart{ 52, 460, 1 };
osg::Vec3f mEnd{ 460, 52, 1 };
std::deque<osg::Vec3f> mPath;
std::back_insert_iterator<std::deque<osg::Vec3f>> mOut;
std::back_insert_iterator<std::deque<osg::Vec3f>> mOut{ mPath };
AreaCosts mAreaCosts;
Loading::Listener mListener;
const osg::Vec2i mCellPosition{ 0, 0 };
const float mEndTolerance = 0;
const btTransform mTransform{ btMatrix3x3::getIdentity(), btVector3(256, 256, 0) };
const ObjectTransform mObjectTransform{ ESM::Position{ { 256, 256, 0 }, { 0, 0, 0 } }, 0.0f };
DetourNavigatorNavigatorTest()
: mPlayerPosition(256, 256, 0)
, mWorldspace("sys::default")
, mStart(52, 460, 1)
, mEnd(460, 52, 1)
, mOut(mPath)
{
mNavigator.reset(new NavigatorImpl(
mSettings, std::make_unique<NavMeshDb>(":memory:", std::numeric_limits<std::uint64_t>::max())));
}
};
constexpr std::array<float, 5 * 5> defaultHeightfieldData{ {
@ -869,6 +859,17 @@ namespace
EXPECT_EQ(mNavigator->getNavMesh(mAgentBounds)->lockConst()->getVersion(), version);
}
std::pair<TilePosition, TilePosition> getMinMax(const RecastMeshTiles& tiles)
{
const auto lessByX = [](const auto& l, const auto& r) { return l.first.x() < r.first.x(); };
const auto lessByY = [](const auto& l, const auto& r) { return l.first.y() < r.first.y(); };
const auto [minX, maxX] = std::ranges::minmax_element(tiles, lessByX);
const auto [minY, maxY] = std::ranges::minmax_element(tiles, lessByY);
return { TilePosition(minX->first.x(), minY->first.y()), TilePosition(maxX->first.x(), maxY->first.y()) };
}
TEST_F(DetourNavigatorNavigatorTest, update_for_very_big_object_should_be_limited)
{
const float size = static_cast<float>((1 << 22) - 1);
@ -877,8 +878,10 @@ namespace
.mPosition = ESM::Position{ .pos = { 0, 0, 0 }, .rot{ 0, 0, 0 } },
.mScale = 1.0f,
};
const std::optional<CellGridBounds> cellGridBounds = std::nullopt;
const osg::Vec3f playerPosition(32, 1024, 0);
mNavigator->updateBounds(mPlayerPosition, nullptr);
mNavigator->updateBounds(mWorldspace, cellGridBounds, playerPosition, nullptr);
ASSERT_TRUE(mNavigator->addAgent(mAgentBounds));
mNavigator->addObject(ObjectId(&bigBox.shape()), ObjectShapes(bigBox.instance(), objectTransform),
btTransform::getIdentity(), nullptr);
@ -888,7 +891,61 @@ namespace
std::mutex mutex;
std::thread thread([&] {
mNavigator->update(mPlayerPosition, nullptr);
auto guard = mNavigator->makeUpdateGuard();
mNavigator->update(playerPosition, guard.get());
std::lock_guard lock(mutex);
updated = true;
updateFinished.notify_all();
});
{
std::unique_lock lock(mutex);
updateFinished.wait_for(lock, std::chrono::seconds(10), [&] { return updated; });
ASSERT_TRUE(updated);
}
thread.join();
mNavigator->wait(WaitConditionType::allJobsDone, &mListener);
const auto recastMeshTiles = mNavigator->getRecastMeshTiles();
ASSERT_EQ(recastMeshTiles.size(), 1033);
EXPECT_EQ(getMinMax(recastMeshTiles), std::pair(TilePosition(-18, -17), TilePosition(18, 19)));
const auto navMesh = mNavigator->getNavMesh(mAgentBounds);
ASSERT_NE(navMesh, nullptr);
std::size_t usedNavMeshTiles = 0;
navMesh->lockConst()->forEachUsedTile([&](const auto&...) { ++usedNavMeshTiles; });
EXPECT_EQ(usedNavMeshTiles, 1024);
}
TEST_F(DetourNavigatorNavigatorTest, update_should_be_limited_by_cell_grid_bounds)
{
const float size = static_cast<float>((1 << 22) - 1);
CollisionShapeInstance bigBox(std::make_unique<btBoxShape>(btVector3(size, size, 1)));
const ObjectTransform objectTransform{
.mPosition = ESM::Position{ .pos = { 0, 0, 0 }, .rot{ 0, 0, 0 } },
.mScale = 1.0f,
};
const CellGridBounds cellGridBounds{
.mCenter = osg::Vec2i(0, 0),
.mHalfSize = 1,
};
const osg::Vec3f playerPosition(32, 1024, 0);
mNavigator->updateBounds(mWorldspace, cellGridBounds, playerPosition, nullptr);
ASSERT_TRUE(mNavigator->addAgent(mAgentBounds));
mNavigator->addObject(ObjectId(&bigBox.shape()), ObjectShapes(bigBox.instance(), objectTransform),
btTransform::getIdentity(), nullptr);
bool updated = false;
std::condition_variable updateFinished;
std::mutex mutex;
std::thread thread([&] {
auto guard = mNavigator->makeUpdateGuard();
mNavigator->update(playerPosition, guard.get());
std::lock_guard lock(mutex);
updated = true;
updateFinished.notify_all();
@ -896,7 +953,7 @@ namespace
{
std::unique_lock lock(mutex);
updateFinished.wait_for(lock, std::chrono::seconds(3), [&] { return updated; });
updateFinished.wait_for(lock, std::chrono::seconds(10), [&] { return updated; });
ASSERT_TRUE(updated);
}
@ -904,14 +961,16 @@ namespace
mNavigator->wait(WaitConditionType::allJobsDone, &mListener);
EXPECT_EQ(mNavigator->getRecastMeshTiles().size(), 509);
const auto recastMeshTiles = mNavigator->getRecastMeshTiles();
ASSERT_EQ(recastMeshTiles.size(), 854);
EXPECT_EQ(getMinMax(recastMeshTiles), std::pair(TilePosition(-12, -12), TilePosition(18, 19)));
const auto navMesh = mNavigator->getNavMesh(mAgentBounds);
ASSERT_NE(navMesh, nullptr);
std::size_t usedNavMeshTiles = 0;
navMesh->lockConst()->forEachUsedTile([&](const auto&...) { ++usedNavMeshTiles; });
EXPECT_EQ(usedNavMeshTiles, 509);
EXPECT_EQ(usedNavMeshTiles, 854);
}
struct DetourNavigatorNavigatorNotSupportedAgentBoundsTest : TestWithParam<AgentBounds>

@ -8,7 +8,6 @@
#include <gtest/gtest.h>
#include <limits>
#include <numeric>
#include <random>
namespace
@ -19,7 +18,7 @@ namespace
struct Tile
{
std::string mWorldspace;
ESM::RefId mWorldspace;
TilePosition mTilePosition;
std::vector<std::byte> mInput;
std::vector<std::byte> mData;
@ -39,12 +38,12 @@ namespace
Tile insertTile(TileId tileId, TileVersion version)
{
std::string worldspace = "sys::default";
const ESM::RefId worldspace = ESM::RefId::stringRefId("sys::default");
const TilePosition tilePosition{ 3, 4 };
std::vector<std::byte> input = generateData();
std::vector<std::byte> data = generateData();
EXPECT_EQ(mDb.insertTile(tileId, worldspace, tilePosition, version, input, data), 1);
return { std::move(worldspace), tilePosition, std::move(input), std::move(data) };
return { worldspace, tilePosition, std::move(input), std::move(data) };
}
};
@ -89,7 +88,7 @@ namespace
{
const TileId tileId{ 53 };
const TileVersion version{ 1 };
const std::string worldspace = "sys::default";
const ESM::RefId worldspace = ESM::RefId::stringRefId("sys::default");
const TilePosition tilePosition{ 3, 4 };
const std::vector<std::byte> input = generateData();
const std::vector<std::byte> data = generateData();
@ -101,7 +100,7 @@ namespace
{
const TileId tileId{ 53 };
const TileVersion version{ 1 };
const std::string worldspace = "sys::default";
const ESM::RefId worldspace = ESM::RefId::stringRefId("sys::default");
const TilePosition tilePosition{ 3, 4 };
const std::vector<std::byte> input = generateData();
const std::vector<std::byte> data = generateData();
@ -113,7 +112,7 @@ namespace
TEST_F(DetourNavigatorNavMeshDbTest, delete_tiles_at_should_remove_all_tiles_with_given_worldspace_and_position)
{
const TileVersion version{ 1 };
const std::string worldspace = "sys::default";
const ESM::RefId worldspace = ESM::RefId::stringRefId("sys::default");
const TilePosition tilePosition{ 3, 4 };
const std::vector<std::byte> input1 = generateData();
const std::vector<std::byte> input2 = generateData();
@ -130,7 +129,7 @@ namespace
const TileId leftTileId{ 53 };
const TileId removedTileId{ 54 };
const TileVersion version{ 1 };
const std::string worldspace = "sys::default";
const ESM::RefId worldspace = ESM::RefId::stringRefId("sys::default");
const TilePosition tilePosition{ 3, 4 };
const std::vector<std::byte> leftInput = generateData();
const std::vector<std::byte> removedInput = generateData();
@ -148,7 +147,7 @@ namespace
{
TileId tileId{ 1 };
const TileVersion version{ 1 };
const std::string worldspace = "sys::default";
const ESM::RefId worldspace = ESM::RefId::stringRefId("sys::default");
const std::vector<std::byte> input = generateData();
const std::vector<std::byte> data = generateData();
for (int x = -2; x <= 2; ++x)

@ -39,7 +39,7 @@ namespace DetourNavigator
result.mDetour.mMaxPolygonPathSize = 1024;
result.mDetour.mMaxSmoothPathSize = 1024;
result.mDetour.mMaxPolys = 4096;
result.mMaxTilesNumber = 512;
result.mMaxTilesNumber = 1024;
result.mMinUpdateInterval = std::chrono::milliseconds(50);
result.mWriteToNavMeshDb = true;
return result;

@ -21,6 +21,7 @@ namespace
const ObjectTransform mObjectTransform{ ESM::Position{ { 0, 0, 0 }, { 0, 0, 0 } }, 0.0f };
const osg::ref_ptr<const Resource::BulletShape> mShape = new Resource::BulletShape;
const osg::ref_ptr<const Resource::BulletShapeInstance> mInstance = new Resource::BulletShapeInstance(mShape);
const ESM::RefId mWorldspace = ESM::RefId::stringRefId("worldspace");
DetourNavigatorTileCachedRecastMeshManagerTest()
{
@ -34,7 +35,7 @@ namespace
TEST_F(DetourNavigatorTileCachedRecastMeshManagerTest, get_mesh_for_empty_should_return_nullptr)
{
TileCachedRecastMeshManager manager(mSettings);
EXPECT_EQ(manager.getMesh("worldspace", TilePosition(0, 0)), nullptr);
EXPECT_EQ(manager.getMesh(mWorldspace, TilePosition(0, 0)), nullptr);
}
TEST_F(DetourNavigatorTileCachedRecastMeshManagerTest, get_revision_for_empty_should_return_zero)
@ -65,14 +66,14 @@ namespace
TEST_F(DetourNavigatorTileCachedRecastMeshManagerTest, add_object_should_add_tiles)
{
TileCachedRecastMeshManager manager(mSettings);
manager.setWorldspace("worldspace", nullptr);
manager.setWorldspace(mWorldspace, nullptr);
const btBoxShape boxShape(btVector3(20, 20, 100));
const CollisionShape shape(mInstance, boxShape, mObjectTransform);
ASSERT_TRUE(manager.addObject(
ObjectId(&boxShape), shape, btTransform::getIdentity(), AreaType::AreaType_ground, nullptr));
for (int x = -1; x < 1; ++x)
for (int y = -1; y < 1; ++y)
ASSERT_NE(manager.getMesh("worldspace", TilePosition(x, y)), nullptr);
ASSERT_NE(manager.getMesh(mWorldspace, TilePosition(x, y)), nullptr);
}
TEST_F(DetourNavigatorTileCachedRecastMeshManagerTest, add_object_should_return_add_changed_tiles)
@ -145,25 +146,25 @@ namespace
get_mesh_after_add_object_should_return_recast_mesh_for_each_used_tile)
{
TileCachedRecastMeshManager manager(mSettings);
manager.setWorldspace("worldspace", nullptr);
manager.setWorldspace(mWorldspace, nullptr);
const btBoxShape boxShape(btVector3(20, 20, 100));
const CollisionShape shape(mInstance, boxShape, mObjectTransform);
manager.addObject(ObjectId(&boxShape), shape, btTransform::getIdentity(), AreaType::AreaType_ground, nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(-1, -1)), nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(-1, 0)), nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(0, -1)), nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(0, 0)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(-1, -1)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(-1, 0)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(0, -1)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(0, 0)), nullptr);
}
TEST_F(
DetourNavigatorTileCachedRecastMeshManagerTest, get_mesh_after_add_object_should_return_nullptr_for_unused_tile)
{
TileCachedRecastMeshManager manager(mSettings);
manager.setWorldspace("worldspace", nullptr);
manager.setWorldspace(mWorldspace, nullptr);
const btBoxShape boxShape(btVector3(20, 20, 100));
const CollisionShape shape(mInstance, boxShape, mObjectTransform);
manager.addObject(ObjectId(&boxShape), shape, btTransform::getIdentity(), AreaType::AreaType_ground, nullptr);
EXPECT_EQ(manager.getMesh("worldspace", TilePosition(1, 0)), nullptr);
EXPECT_EQ(manager.getMesh(mWorldspace, TilePosition(1, 0)), nullptr);
}
TEST_F(DetourNavigatorTileCachedRecastMeshManagerTest,
@ -172,10 +173,10 @@ namespace
TileCachedRecastMeshManager manager(mSettings);
const TilesPositionsRange range{
.mBegin = TilePosition(-1, -1),
.mEnd = TilePosition(1, 1),
.mEnd = TilePosition(2, 2),
};
manager.setRange(range, nullptr);
manager.setWorldspace("worldspace", nullptr);
manager.setWorldspace(mWorldspace, nullptr);
const btBoxShape boxShape(btVector3(20, 20, 100));
const btTransform transform(
@ -183,23 +184,23 @@ namespace
const CollisionShape shape(mInstance, boxShape, mObjectTransform);
manager.addObject(ObjectId(&boxShape), shape, transform, AreaType::AreaType_ground, nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(0, -1)), nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(0, 0)), nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(1, 0)), nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(1, -1)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(0, -1)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(0, 0)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(1, 0)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(1, -1)), nullptr);
manager.updateObject(ObjectId(&boxShape), btTransform::getIdentity(), AreaType::AreaType_ground, nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(-1, -1)), nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(-1, 0)), nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(0, -1)), nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(0, 0)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(-1, -1)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(-1, 0)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(0, -1)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(0, 0)), nullptr);
}
TEST_F(
DetourNavigatorTileCachedRecastMeshManagerTest, get_mesh_for_moved_object_should_return_nullptr_for_unused_tile)
{
TileCachedRecastMeshManager manager(mSettings);
manager.setWorldspace("worldspace", nullptr);
manager.setWorldspace(mWorldspace, nullptr);
const btBoxShape boxShape(btVector3(20, 20, 100));
const btTransform transform(
@ -207,48 +208,48 @@ namespace
const CollisionShape shape(mInstance, boxShape, mObjectTransform);
manager.addObject(ObjectId(&boxShape), shape, transform, AreaType::AreaType_ground, nullptr);
EXPECT_EQ(manager.getMesh("worldspace", TilePosition(-1, -1)), nullptr);
EXPECT_EQ(manager.getMesh("worldspace", TilePosition(-1, 0)), nullptr);
EXPECT_EQ(manager.getMesh(mWorldspace, TilePosition(-1, -1)), nullptr);
EXPECT_EQ(manager.getMesh(mWorldspace, TilePosition(-1, 0)), nullptr);
manager.updateObject(ObjectId(&boxShape), btTransform::getIdentity(), AreaType::AreaType_ground, nullptr);
EXPECT_EQ(manager.getMesh("worldspace", TilePosition(1, 0)), nullptr);
EXPECT_EQ(manager.getMesh("worldspace", TilePosition(1, -1)), nullptr);
EXPECT_EQ(manager.getMesh(mWorldspace, TilePosition(1, 0)), nullptr);
EXPECT_EQ(manager.getMesh(mWorldspace, TilePosition(1, -1)), nullptr);
}
TEST_F(DetourNavigatorTileCachedRecastMeshManagerTest,
get_mesh_for_removed_object_should_return_nullptr_for_all_previously_used_tiles)
{
TileCachedRecastMeshManager manager(mSettings);
manager.setWorldspace("worldspace", nullptr);
manager.setWorldspace(mWorldspace, nullptr);
const btBoxShape boxShape(btVector3(20, 20, 100));
const CollisionShape shape(mInstance, boxShape, mObjectTransform);
manager.addObject(ObjectId(&boxShape), shape, btTransform::getIdentity(), AreaType::AreaType_ground, nullptr);
manager.removeObject(ObjectId(&boxShape), nullptr);
EXPECT_EQ(manager.getMesh("worldspace", TilePosition(-1, -1)), nullptr);
EXPECT_EQ(manager.getMesh("worldspace", TilePosition(-1, 0)), nullptr);
EXPECT_EQ(manager.getMesh("worldspace", TilePosition(0, -1)), nullptr);
EXPECT_EQ(manager.getMesh("worldspace", TilePosition(0, 0)), nullptr);
EXPECT_EQ(manager.getMesh(mWorldspace, TilePosition(-1, -1)), nullptr);
EXPECT_EQ(manager.getMesh(mWorldspace, TilePosition(-1, 0)), nullptr);
EXPECT_EQ(manager.getMesh(mWorldspace, TilePosition(0, -1)), nullptr);
EXPECT_EQ(manager.getMesh(mWorldspace, TilePosition(0, 0)), nullptr);
}
TEST_F(DetourNavigatorTileCachedRecastMeshManagerTest,
get_mesh_for_not_changed_object_after_update_should_return_recast_mesh_for_same_tiles)
{
TileCachedRecastMeshManager manager(mSettings);
manager.setWorldspace("worldspace", nullptr);
manager.setWorldspace(mWorldspace, nullptr);
const btBoxShape boxShape(btVector3(20, 20, 100));
const CollisionShape shape(mInstance, boxShape, mObjectTransform);
manager.addObject(ObjectId(&boxShape), shape, btTransform::getIdentity(), AreaType::AreaType_ground, nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(-1, -1)), nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(-1, 0)), nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(0, -1)), nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(0, 0)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(-1, -1)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(-1, 0)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(0, -1)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(0, 0)), nullptr);
manager.updateObject(ObjectId(&boxShape), btTransform::getIdentity(), AreaType::AreaType_ground, nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(-1, -1)), nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(-1, 0)), nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(0, -1)), nullptr);
EXPECT_NE(manager.getMesh("worldspace", TilePosition(0, 0)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(-1, -1)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(-1, 0)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(0, -1)), nullptr);
EXPECT_NE(manager.getMesh(mWorldspace, TilePosition(0, 0)), nullptr);
}
TEST_F(DetourNavigatorTileCachedRecastMeshManagerTest,
@ -293,7 +294,7 @@ namespace
get_revision_after_update_not_changed_object_should_return_same_value)
{
TileCachedRecastMeshManager manager(mSettings);
manager.setWorldspace("worldspace", nullptr);
manager.setWorldspace(mWorldspace, nullptr);
const btBoxShape boxShape(btVector3(20, 20, 100));
const CollisionShape shape(mInstance, boxShape, mObjectTransform);
manager.addObject(ObjectId(&boxShape), shape, btTransform::getIdentity(), AreaType::AreaType_ground, nullptr);
@ -339,19 +340,19 @@ namespace
TEST_F(DetourNavigatorTileCachedRecastMeshManagerTest, add_water_for_not_max_int_should_add_new_tiles)
{
TileCachedRecastMeshManager manager(mSettings);
manager.setWorldspace("worldspace", nullptr);
manager.setWorldspace(mWorldspace, nullptr);
const osg::Vec2i cellPosition(0, 0);
const int cellSize = 8192;
manager.addWater(cellPosition, cellSize, 0.0f, nullptr);
for (int x = -1; x < 12; ++x)
for (int y = -1; y < 12; ++y)
ASSERT_NE(manager.getMesh("worldspace", TilePosition(x, y)), nullptr);
ASSERT_NE(manager.getMesh(mWorldspace, TilePosition(x, y)), nullptr);
}
TEST_F(DetourNavigatorTileCachedRecastMeshManagerTest, add_water_for_max_int_should_not_add_new_tiles)
{
TileCachedRecastMeshManager manager(mSettings);
manager.setWorldspace("worldspace", nullptr);
manager.setWorldspace(mWorldspace, nullptr);
const btBoxShape boxShape(btVector3(20, 20, 100));
const CollisionShape shape(mInstance, boxShape, mObjectTransform);
ASSERT_TRUE(manager.addObject(
@ -361,7 +362,7 @@ namespace
manager.addWater(cellPosition, cellSize, 0.0f, nullptr);
for (int x = -6; x < 6; ++x)
for (int y = -6; y < 6; ++y)
ASSERT_EQ(manager.getMesh("worldspace", TilePosition(x, y)) != nullptr,
ASSERT_EQ(manager.getMesh(mWorldspace, TilePosition(x, y)) != nullptr,
-1 <= x && x <= 0 && -1 <= y && y <= 0);
}
@ -390,20 +391,20 @@ namespace
TEST_F(DetourNavigatorTileCachedRecastMeshManagerTest, remove_water_for_existing_cell_should_remove_empty_tiles)
{
TileCachedRecastMeshManager manager(mSettings);
manager.setWorldspace("worldspace", nullptr);
manager.setWorldspace(mWorldspace, nullptr);
const osg::Vec2i cellPosition(0, 0);
const int cellSize = 8192;
manager.addWater(cellPosition, cellSize, 0.0f, nullptr);
manager.removeWater(cellPosition, nullptr);
for (int x = -6; x < 6; ++x)
for (int y = -6; y < 6; ++y)
ASSERT_EQ(manager.getMesh("worldspace", TilePosition(x, y)), nullptr);
ASSERT_EQ(manager.getMesh(mWorldspace, TilePosition(x, y)), nullptr);
}
TEST_F(DetourNavigatorTileCachedRecastMeshManagerTest, remove_water_for_existing_cell_should_leave_not_empty_tiles)
{
TileCachedRecastMeshManager manager(mSettings);
manager.setWorldspace("worldspace", nullptr);
manager.setWorldspace(mWorldspace, nullptr);
const btBoxShape boxShape(btVector3(20, 20, 100));
const CollisionShape shape(mInstance, boxShape, mObjectTransform);
ASSERT_TRUE(manager.addObject(
@ -414,14 +415,14 @@ namespace
manager.removeWater(cellPosition, nullptr);
for (int x = -6; x < 6; ++x)
for (int y = -6; y < 6; ++y)
ASSERT_EQ(manager.getMesh("worldspace", TilePosition(x, y)) != nullptr,
ASSERT_EQ(manager.getMesh(mWorldspace, TilePosition(x, y)) != nullptr,
-1 <= x && x <= 0 && -1 <= y && y <= 0);
}
TEST_F(DetourNavigatorTileCachedRecastMeshManagerTest, remove_object_should_not_remove_tile_with_water)
{
TileCachedRecastMeshManager manager(mSettings);
manager.setWorldspace("worldspace", nullptr);
manager.setWorldspace(mWorldspace, nullptr);
const osg::Vec2i cellPosition(0, 0);
const int cellSize = 8192;
const btBoxShape boxShape(btVector3(20, 20, 100));
@ -432,24 +433,25 @@ namespace
manager.removeObject(ObjectId(&boxShape), nullptr);
for (int x = -1; x < 12; ++x)
for (int y = -1; y < 12; ++y)
ASSERT_NE(manager.getMesh("worldspace", TilePosition(x, y)), nullptr);
ASSERT_NE(manager.getMesh(mWorldspace, TilePosition(x, y)), nullptr);
}
TEST_F(DetourNavigatorTileCachedRecastMeshManagerTest, set_new_worldspace_should_remove_tiles)
{
TileCachedRecastMeshManager manager(mSettings);
manager.setWorldspace("worldspace", nullptr);
manager.setWorldspace(mWorldspace, nullptr);
const btBoxShape boxShape(btVector3(20, 20, 100));
const CollisionShape shape(nullptr, boxShape, mObjectTransform);
ASSERT_TRUE(manager.addObject(
ObjectId(&boxShape), shape, btTransform::getIdentity(), AreaType::AreaType_ground, nullptr));
manager.setWorldspace("other", nullptr);
const ESM::RefId otherWorldspace(ESM::FormId::fromUint32(0x1));
manager.setWorldspace(ESM::FormId::fromUint32(0x1), nullptr);
for (int x = -1; x < 1; ++x)
for (int y = -1; y < 1; ++y)
ASSERT_EQ(manager.getMesh("other", TilePosition(x, y)), nullptr);
ASSERT_EQ(manager.getMesh(otherWorldspace, TilePosition(x, y)), nullptr);
}
TEST_F(DetourNavigatorTileCachedRecastMeshManagerTest, set_bounds_should_add_changed_tiles)
TEST_F(DetourNavigatorTileCachedRecastMeshManagerTest, set_range_should_add_changed_tiles)
{
TileCachedRecastMeshManager manager(mSettings);
const btBoxShape boxShape(btVector3(20, 20, 100));
@ -470,4 +472,35 @@ namespace
ElementsAre(
std::pair(TilePosition(-1, -1), ChangeType::add), std::pair(TilePosition(0, 0), ChangeType::remove)));
}
TEST_F(DetourNavigatorTileCachedRecastMeshManagerTest, set_range_should_remove_cached_recast_meshes_outside_range)
{
TileCachedRecastMeshManager manager(mSettings);
manager.setWorldspace(mWorldspace, nullptr);
const btBoxShape boxShape(btVector3(100, 100, 20));
const CollisionShape shape(mInstance, boxShape, mObjectTransform);
const TilesPositionsRange range1{
.mBegin = TilePosition(0, 0),
.mEnd = TilePosition(1, 1),
};
manager.setRange(range1, nullptr);
manager.addObject(ObjectId(&boxShape), shape, btTransform::getIdentity(), AreaType::AreaType_ground, nullptr);
const TilePosition tilePosition(0, 0);
ASSERT_EQ(manager.getCachedMesh(mWorldspace, tilePosition), nullptr);
ASSERT_NE(manager.getMesh(mWorldspace, tilePosition), nullptr);
ASSERT_NE(manager.getCachedMesh(mWorldspace, tilePosition), nullptr);
const TilesPositionsRange range2{
.mBegin = TilePosition(-1, -1),
.mEnd = TilePosition(0, 0),
};
manager.takeChangedTiles(nullptr);
manager.setRange(range2, nullptr);
ASSERT_EQ(manager.getCachedMesh(mWorldspace, tilePosition), nullptr);
}
}

@ -91,7 +91,7 @@ namespace DetourNavigator
}
Job::Job(const AgentBounds& agentBounds, std::weak_ptr<GuardedNavMeshCacheItem> navMeshCacheItem,
std::string_view worldspace, const TilePosition& changedTile, ChangeType changeType,
ESM::RefId worldspace, const TilePosition& changedTile, ChangeType changeType,
std::chrono::steady_clock::time_point processTime)
: mId(getNextJobId())
, mAgentBounds(agentBounds)
@ -261,8 +261,7 @@ namespace DetourNavigator
}
void AsyncNavMeshUpdater::post(const AgentBounds& agentBounds, const SharedNavMeshCacheItem& navMeshCacheItem,
const TilePosition& playerTile, std::string_view worldspace,
const std::map<TilePosition, ChangeType>& changedTiles)
const TilePosition& playerTile, ESM::RefId worldspace, const std::map<TilePosition, ChangeType>& changedTiles)
{
bool playerTileChanged = false;
{

@ -50,7 +50,7 @@ namespace DetourNavigator
const std::size_t mId;
const AgentBounds mAgentBounds;
const std::weak_ptr<GuardedNavMeshCacheItem> mNavMeshCacheItem;
const std::string mWorldspace;
const ESM::RefId mWorldspace;
const TilePosition mChangedTile;
std::chrono::steady_clock::time_point mProcessTime;
ChangeType mChangeType;
@ -61,7 +61,7 @@ namespace DetourNavigator
std::unique_ptr<PreparedNavMeshData> mGeneratedNavMeshData;
Job(const AgentBounds& agentBounds, std::weak_ptr<GuardedNavMeshCacheItem> navMeshCacheItem,
std::string_view worldspace, const TilePosition& changedTile, ChangeType changeType,
ESM::RefId worldspace, const TilePosition& changedTile, ChangeType changeType,
std::chrono::steady_clock::time_point processTime);
};
@ -199,7 +199,7 @@ namespace DetourNavigator
~AsyncNavMeshUpdater();
void post(const AgentBounds& agentBounds, const SharedNavMeshCacheItem& navMeshCacheItem,
const TilePosition& playerTile, std::string_view worldspace,
const TilePosition& playerTile, ESM::RefId worldspace,
const std::map<TilePosition, ChangeType>& changedTiles);
void wait(WaitConditionType waitConditionType, Loading::Listener* listener);

@ -0,0 +1,15 @@
#ifndef OPENMW_COMPONENTS_DETOURNAVIGATOR_CELLGRIDBOUNDS_H
#define OPENMW_COMPONENTS_DETOURNAVIGATOR_CELLGRIDBOUNDS_H
#include <osg/Vec2i>
namespace DetourNavigator
{
struct CellGridBounds
{
osg::Vec2i mCenter;
int mHalfSize;
};
}
#endif

@ -22,7 +22,7 @@ namespace DetourNavigator
{
struct Ignore
{
std::string_view mWorldspace;
ESM::RefId mWorldspace;
const TilePosition& mTilePosition;
std::shared_ptr<NavMeshTileConsumer> mConsumer;
@ -34,10 +34,10 @@ namespace DetourNavigator
};
}
GenerateNavMeshTile::GenerateNavMeshTile(std::string worldspace, const TilePosition& tilePosition,
GenerateNavMeshTile::GenerateNavMeshTile(ESM::RefId worldspace, const TilePosition& tilePosition,
RecastMeshProvider recastMeshProvider, const AgentBounds& agentBounds,
const DetourNavigator::Settings& settings, std::weak_ptr<NavMeshTileConsumer> consumer)
: mWorldspace(std::move(worldspace))
: mWorldspace(worldspace)
, mTilePosition(tilePosition)
, mRecastMeshProvider(recastMeshProvider)
, mAgentBounds(agentBounds)

@ -35,18 +35,18 @@ namespace DetourNavigator
virtual std::int64_t resolveMeshSource(const MeshSource& source) = 0;
virtual std::optional<NavMeshTileInfo> find(
std::string_view worldspace, const TilePosition& tilePosition, const std::vector<std::byte>& input)
ESM::RefId worldspace, const TilePosition& tilePosition, const std::vector<std::byte>& input)
= 0;
virtual void ignore(std::string_view worldspace, const TilePosition& tilePosition) = 0;
virtual void ignore(ESM::RefId worldspace, const TilePosition& tilePosition) = 0;
virtual void identity(std::string_view worldspace, const TilePosition& tilePosition, std::int64_t tileId) = 0;
virtual void identity(ESM::RefId worldspace, const TilePosition& tilePosition, std::int64_t tileId) = 0;
virtual void insert(std::string_view worldspace, const TilePosition& tilePosition, std::int64_t version,
virtual void insert(ESM::RefId worldspace, const TilePosition& tilePosition, std::int64_t version,
const std::vector<std::byte>& input, PreparedNavMeshData& data)
= 0;
virtual void update(std::string_view worldspace, const TilePosition& tilePosition, std::int64_t tileId,
virtual void update(ESM::RefId worldspace, const TilePosition& tilePosition, std::int64_t tileId,
std::int64_t version, PreparedNavMeshData& data)
= 0;
@ -56,14 +56,14 @@ namespace DetourNavigator
class GenerateNavMeshTile final : public SceneUtil::WorkItem
{
public:
GenerateNavMeshTile(std::string worldspace, const TilePosition& tilePosition,
GenerateNavMeshTile(ESM::RefId worldspace, const TilePosition& tilePosition,
RecastMeshProvider recastMeshProvider, const AgentBounds& agentBounds, const Settings& settings,
std::weak_ptr<NavMeshTileConsumer> consumer);
void doWork() final;
private:
const std::string mWorldspace;
const ESM::RefId mWorldspace;
const TilePosition mTilePosition;
const RecastMeshProvider mRecastMeshProvider;
const AgentBounds mAgentBounds;

@ -520,9 +520,8 @@ namespace DetourNavigator
}
}
std::unique_ptr<PreparedNavMeshData> prepareNavMeshTileData(const RecastMesh& recastMesh,
std::string_view worldspace, const TilePosition& tilePosition, const AgentBounds& agentBounds,
const RecastSettings& settings)
std::unique_ptr<PreparedNavMeshData> prepareNavMeshTileData(const RecastMesh& recastMesh, ESM::RefId worldspace,
const TilePosition& tilePosition, const AgentBounds& agentBounds, const RecastSettings& settings)
{
RecastContext context(worldspace, tilePosition, agentBounds);

@ -4,6 +4,8 @@
#include "recastmesh.hpp"
#include "tileposition.hpp"
#include <components/esm/refid.hpp>
#include <memory>
#include <vector>
@ -41,9 +43,8 @@ namespace DetourNavigator
&& recastMesh.getHeightfields().empty() && recastMesh.getFlatHeightfields().empty();
}
std::unique_ptr<PreparedNavMeshData> prepareNavMeshTileData(const RecastMesh& recastMesh,
std::string_view worldspace, const TilePosition& tilePosition, const AgentBounds& agentBounds,
const RecastSettings& settings);
std::unique_ptr<PreparedNavMeshData> prepareNavMeshTileData(const RecastMesh& recastMesh, ESM::RefId worldspace,
const TilePosition& tilePosition, const AgentBounds& agentBounds, const RecastSettings& settings);
NavMeshData makeNavMeshTileData(const PreparedNavMeshData& data,
const std::vector<OffMeshConnection>& offMeshConnections, const AgentBounds& agentBounds,

@ -3,7 +3,9 @@
#include <cassert>
#include <filesystem>
#include <optional>
#include "cellgridbounds.hpp"
#include "heightfieldshape.hpp"
#include "objectid.hpp"
#include "objecttransform.hpp"
@ -12,6 +14,7 @@
#include "updateguard.hpp"
#include "waitconditiontype.hpp"
#include <components/esm/refid.hpp>
#include <components/resource/bulletshape.hpp>
namespace ESM
@ -87,17 +90,10 @@ namespace DetourNavigator
*/
virtual void removeAgent(const AgentBounds& agentBounds) = 0;
/**
* @brief setWorldspace should be called before adding object from new worldspace
* @param worldspace
*/
virtual void setWorldspace(std::string_view worldspace, const UpdateGuard* guard) = 0;
/**
* @brief updateBounds should be called before adding object from loading cell
* @param playerPosition corresponds to the bounds center
*/
virtual void updateBounds(const osg::Vec3f& playerPosition, const UpdateGuard* guard) = 0;
// Updates bounds for recast mesh and navmesh tiles, removes tiles outside the range.
virtual void updateBounds(ESM::RefId worldspace, const std::optional<CellGridBounds>& cellGridBounds,
const osg::Vec3f& playerPosition, const UpdateGuard* guard)
= 0;
/**
* @brief addObject is used to add complex object with allowed to walk and avoided to walk shapes

@ -33,14 +33,10 @@ namespace DetourNavigator
--it->second;
}
void NavigatorImpl::setWorldspace(std::string_view worldspace, const UpdateGuard* guard)
void NavigatorImpl::updateBounds(ESM::RefId worldspace, const std::optional<CellGridBounds>& cellGridBounds,
const osg::Vec3f& playerPosition, const UpdateGuard* guard)
{
mNavMeshManager.setWorldspace(worldspace, guard);
}
void NavigatorImpl::updateBounds(const osg::Vec3f& playerPosition, const UpdateGuard* guard)
{
mNavMeshManager.updateBounds(playerPosition, guard);
mNavMeshManager.updateBounds(worldspace, cellGridBounds, playerPosition, guard);
}
void NavigatorImpl::addObject(

@ -8,7 +8,6 @@
#include <map>
#include <memory>
#include <optional>
#include <string_view>
#include <unordered_map>
namespace DetourNavigator
@ -28,9 +27,8 @@ namespace DetourNavigator
void removeAgent(const AgentBounds& agentBounds) override;
void setWorldspace(std::string_view worldspace, const UpdateGuard* guard) override;
void updateBounds(const osg::Vec3f& playerPosition, const UpdateGuard* guard) override;
void updateBounds(ESM::RefId worldspace, const std::optional<CellGridBounds>& cellGridBounds,
const osg::Vec3f& playerPosition, const UpdateGuard* guard) override;
void addObject(const ObjectId id, const ObjectShapes& shapes, const btTransform& transform,
const UpdateGuard* guard) override;

@ -24,7 +24,10 @@ namespace DetourNavigator
void removeAgent(const AgentBounds& /*agentBounds*/) override {}
void setWorldspace(std::string_view /*worldspace*/, const UpdateGuard* /*guard*/) override {}
void updateBounds(ESM::RefId /*worldspace*/, const std::optional<CellGridBounds>& /*cellGridBounds*/,
const osg::Vec3f& /*playerPosition*/, const UpdateGuard* /*guard*/) override
{
}
void addObject(const ObjectId /*id*/, const ObjectShapes& /*shapes*/, const btTransform& /*transform*/,
const UpdateGuard* /*guard*/) override
@ -68,8 +71,6 @@ namespace DetourNavigator
void update(const osg::Vec3f& /*playerPosition*/, const UpdateGuard* /*guard*/) override {}
void updateBounds(const osg::Vec3f& /*playerPosition*/, const UpdateGuard* /*guard*/) override {}
void wait(WaitConditionType /*waitConditionType*/, Loading::Listener* /*listener*/) override {}
SharedNavMeshCacheItem getNavMesh(const AgentBounds& /*agentBounds*/) const override

@ -200,34 +200,35 @@ namespace DetourNavigator
}
std::optional<Tile> NavMeshDb::findTile(
std::string_view worldspace, const TilePosition& tilePosition, const std::vector<std::byte>& input)
ESM::RefId worldspace, const TilePosition& tilePosition, const std::vector<std::byte>& input)
{
Tile result;
auto row = std::tie(result.mTileId, result.mVersion);
const std::vector<std::byte> compressedInput = Misc::compress(input);
if (&row == request(*mDb, mFindTile, &row, 1, worldspace, tilePosition, compressedInput))
if (&row == request(*mDb, mFindTile, &row, 1, worldspace.serializeText(), tilePosition, compressedInput))
return {};
return result;
}
std::optional<TileData> NavMeshDb::getTileData(
std::string_view worldspace, const TilePosition& tilePosition, const std::vector<std::byte>& input)
ESM::RefId worldspace, const TilePosition& tilePosition, const std::vector<std::byte>& input)
{
TileData result;
auto row = std::tie(result.mTileId, result.mVersion, result.mData);
const std::vector<std::byte> compressedInput = Misc::compress(input);
if (&row == request(*mDb, mGetTileData, &row, 1, worldspace, tilePosition, compressedInput))
if (&row == request(*mDb, mGetTileData, &row, 1, worldspace.serializeText(), tilePosition, compressedInput))
return {};
result.mData = Misc::decompress(result.mData);
return result;
}
int NavMeshDb::insertTile(TileId tileId, std::string_view worldspace, const TilePosition& tilePosition,
int NavMeshDb::insertTile(TileId tileId, ESM::RefId worldspace, const TilePosition& tilePosition,
TileVersion version, const std::vector<std::byte>& input, const std::vector<std::byte>& data)
{
const std::vector<std::byte> compressedInput = Misc::compress(input);
const std::vector<std::byte> compressedData = Misc::compress(data);
return execute(*mDb, mInsertTile, tileId, worldspace, tilePosition, version, compressedInput, compressedData);
return execute(*mDb, mInsertTile, tileId, worldspace.serializeText(), tilePosition, version, compressedInput,
compressedData);
}
int NavMeshDb::updateTile(TileId tileId, TileVersion version, const std::vector<std::byte>& data)
@ -236,20 +237,19 @@ namespace DetourNavigator
return execute(*mDb, mUpdateTile, tileId, version, compressedData);
}
int NavMeshDb::deleteTilesAt(std::string_view worldspace, const TilePosition& tilePosition)
int NavMeshDb::deleteTilesAt(ESM::RefId worldspace, const TilePosition& tilePosition)
{
return execute(*mDb, mDeleteTilesAt, worldspace, tilePosition);
return execute(*mDb, mDeleteTilesAt, worldspace.serializeText(), tilePosition);
}
int NavMeshDb::deleteTilesAtExcept(
std::string_view worldspace, const TilePosition& tilePosition, TileId excludeTileId)
int NavMeshDb::deleteTilesAtExcept(ESM::RefId worldspace, const TilePosition& tilePosition, TileId excludeTileId)
{
return execute(*mDb, mDeleteTilesAtExcept, worldspace, tilePosition, excludeTileId);
return execute(*mDb, mDeleteTilesAtExcept, worldspace.serializeText(), tilePosition, excludeTileId);
}
int NavMeshDb::deleteTilesOutsideRange(std::string_view worldspace, const TilesPositionsRange& range)
int NavMeshDb::deleteTilesOutsideRange(ESM::RefId worldspace, const TilesPositionsRange& range)
{
return execute(*mDb, mDeleteTilesOutsideRange, worldspace, range);
return execute(*mDb, mDeleteTilesOutsideRange, worldspace.serializeText(), range);
}
ShapeId NavMeshDb::getMaxShapeId()

@ -2,10 +2,10 @@
#define OPENMW_COMPONENTS_DETOURNAVIGATOR_NAVMESHDB_H
#include "tileposition.hpp"
#include "tilespositionsrange.hpp"
#include <components/detournavigator/tilespositionsrange.hpp>
#include <components/esm/refid.hpp>
#include <components/misc/strongtypedef.hpp>
#include <components/sqlite3/db.hpp>
#include <components/sqlite3/statement.hpp>
#include <components/sqlite3/transaction.hpp>
@ -13,13 +13,8 @@
#include <cstddef>
#include <cstdint>
#include <cstring>
#include <memory>
#include <optional>
#include <stdexcept>
#include <string_view>
#include <tuple>
#include <utility>
#include <vector>
struct sqlite3;
@ -148,21 +143,21 @@ namespace DetourNavigator
TileId getMaxTileId();
std::optional<Tile> findTile(
std::string_view worldspace, const TilePosition& tilePosition, const std::vector<std::byte>& input);
ESM::RefId worldspace, const TilePosition& tilePosition, const std::vector<std::byte>& input);
std::optional<TileData> getTileData(
std::string_view worldspace, const TilePosition& tilePosition, const std::vector<std::byte>& input);
ESM::RefId worldspace, const TilePosition& tilePosition, const std::vector<std::byte>& input);
int insertTile(TileId tileId, std::string_view worldspace, const TilePosition& tilePosition,
TileVersion version, const std::vector<std::byte>& input, const std::vector<std::byte>& data);
int insertTile(TileId tileId, ESM::RefId worldspace, const TilePosition& tilePosition, TileVersion version,
const std::vector<std::byte>& input, const std::vector<std::byte>& data);
int updateTile(TileId tileId, TileVersion version, const std::vector<std::byte>& data);
int deleteTilesAt(std::string_view worldspace, const TilePosition& tilePosition);
int deleteTilesAt(ESM::RefId worldspace, const TilePosition& tilePosition);
int deleteTilesAtExcept(std::string_view worldspace, const TilePosition& tilePosition, TileId excludeTileId);
int deleteTilesAtExcept(ESM::RefId worldspace, const TilePosition& tilePosition, TileId excludeTileId);
int deleteTilesOutsideRange(std::string_view worldspace, const TilesPositionsRange& range);
int deleteTilesOutsideRange(ESM::RefId worldspace, const TilesPositionsRange& range);
ShapeId getMaxShapeId();

@ -1,4 +1,5 @@
#include "navmeshmanager.hpp"
#include "debug.hpp"
#include "gettilespositions.hpp"
#include "makenavmesh.hpp"
@ -8,6 +9,7 @@
#include "waitconditiontype.hpp"
#include <components/debug/debuglog.hpp>
#include <components/esm/util.hpp>
#include <osg/io_utils>
@ -35,15 +37,46 @@ namespace DetourNavigator
{
namespace
{
TilesPositionsRange makeRange(const TilePosition& center, int maxTiles)
int getMaxRadius(int maxTiles)
{
return static_cast<int>(std::ceil(std::sqrt(static_cast<float>(maxTiles) / osg::PIf) + 1));
}
TilesPositionsRange makeRange(const TilePosition& center, int radius)
{
const int radius = static_cast<int>(std::ceil(std::sqrt(static_cast<float>(maxTiles) / osg::PIf) + 1));
return TilesPositionsRange{
.mBegin = center - TilePosition(radius, radius),
.mEnd = center + TilePosition(radius + 1, radius + 1),
};
}
osg::Vec2f getMinCellGridPosition(const osg::Vec2i& center, int offset, float cellSize)
{
const osg::Vec2i cell = center + osg::Vec2i(offset, offset);
return osg::Vec2f(static_cast<float>(cell.x()) * cellSize, static_cast<float>(cell.y()) * cellSize);
}
TilesPositionsRange makeCellGridRange(
const RecastSettings& settings, ESM::RefId worldspace, const CellGridBounds& bounds)
{
const float floatCellSize = static_cast<float>(ESM::getCellSize(worldspace));
const osg::Vec2f min = getMinCellGridPosition(bounds.mCenter, -bounds.mHalfSize, floatCellSize);
const osg::Vec2f max = getMinCellGridPosition(bounds.mCenter, bounds.mHalfSize + 1, floatCellSize);
return TilesPositionsRange{
.mBegin = getTilePosition(settings, toNavMeshCoordinates(settings, min)),
.mEnd = getTilePosition(settings, toNavMeshCoordinates(settings, max)),
};
}
TilesPositionsRange makeRange(const Settings& settings, ESM::RefId worldspace,
const std::optional<CellGridBounds>& bounds, int radius, const TilePosition& center)
{
TilesPositionsRange result = makeRange(center, radius);
if (bounds.has_value())
result = getIntersection(result, makeCellGridRange(settings.mRecast, worldspace, *bounds));
return result;
}
TilePosition toNavMeshTilePosition(const RecastSettings& settings, const osg::Vec3f& position)
{
return getTilePosition(settings, toNavMeshCoordinates(settings, position));
@ -52,27 +85,28 @@ namespace DetourNavigator
NavMeshManager::NavMeshManager(const Settings& settings, std::unique_ptr<NavMeshDb>&& db)
: mSettings(settings)
, mMaxRadius(getMaxRadius(settings.mMaxTilesNumber))
, mRecastMeshManager(settings.mRecast)
, mOffMeshConnectionsManager(settings.mRecast)
, mAsyncNavMeshUpdater(settings, mRecastMeshManager, mOffMeshConnectionsManager, std::move(db))
{
}
void NavMeshManager::setWorldspace(std::string_view worldspace, const UpdateGuard* guard)
void NavMeshManager::updateBounds(ESM::RefId worldspace, const std::optional<CellGridBounds>& cellGridBounds,
const osg::Vec3f& playerPosition, const UpdateGuard* guard)
{
if (worldspace == mWorldspace)
return;
mRecastMeshManager.setWorldspace(worldspace, guard);
for (auto& [agent, cache] : mCache)
cache = std::make_shared<GuardedNavMeshCacheItem>(++mGenerationCounter, mSettings);
mWorldspace = worldspace;
}
if (worldspace != mWorldspace)
{
mRecastMeshManager.setWorldspace(worldspace, guard);
for (auto& [agent, cache] : mCache)
cache = std::make_shared<GuardedNavMeshCacheItem>(++mGenerationCounter, mSettings);
mWorldspace = worldspace;
}
void NavMeshManager::updateBounds(const osg::Vec3f& playerPosition, const UpdateGuard* guard)
{
const TilePosition playerTile = toNavMeshTilePosition(mSettings.mRecast, playerPosition);
const TilesPositionsRange range = makeRange(playerTile, mSettings.mMaxTilesNumber);
mRecastMeshManager.setRange(range, guard);
mRecastMeshManager.setRange(makeRange(mSettings, worldspace, cellGridBounds, mMaxRadius, playerTile), guard);
mCellGridBounds = cellGridBounds;
}
bool NavMeshManager::addObject(const ObjectId id, const CollisionShape& shape, const btTransform& transform,
@ -164,7 +198,7 @@ namespace DetourNavigator
return;
mLastRecastMeshManagerRevision = mRecastMeshManager.getRevision();
mPlayerTile = playerTile;
mRecastMeshManager.setRange(makeRange(playerTile, mSettings.mMaxTilesNumber), guard);
mRecastMeshManager.setRange(makeRange(mSettings, mWorldspace, mCellGridBounds, mMaxRadius, playerTile), guard);
const auto changedTiles = mRecastMeshManager.takeChangedTiles(guard);
const TilesPositionsRange range = mRecastMeshManager.getLimitedObjectsRange();
for (const auto& [agentBounds, cached] : mCache)
@ -217,7 +251,10 @@ namespace DetourNavigator
Stats NavMeshManager::getStats() const
{
return Stats{ .mUpdater = mAsyncNavMeshUpdater.getStats() };
return Stats{
.mUpdater = mAsyncNavMeshUpdater.getStats(),
.mRecast = mRecastMeshManager.getStats(),
};
}
RecastMeshTiles NavMeshManager::getRecastMeshTiles() const

@ -3,6 +3,7 @@
#include "agentbounds.hpp"
#include "asyncnavmeshupdater.hpp"
#include "cellgridbounds.hpp"
#include "heightfieldshape.hpp"
#include "offmeshconnectionsmanager.hpp"
#include "recastmeshtiles.hpp"
@ -24,9 +25,8 @@ namespace DetourNavigator
ScopedUpdateGuard makeUpdateGuard() { return mRecastMeshManager.makeUpdateGuard(); }
void setWorldspace(std::string_view worldspace, const UpdateGuard* guard);
void updateBounds(const osg::Vec3f& playerPosition, const UpdateGuard* guard);
void updateBounds(ESM::RefId worldspace, const std::optional<CellGridBounds>& cellGridBounds,
const osg::Vec3f& playerPosition, const UpdateGuard* guard);
bool addObject(const ObjectId id, const CollisionShape& shape, const btTransform& transform,
const AreaType areaType, const UpdateGuard* guard);
@ -67,7 +67,9 @@ namespace DetourNavigator
private:
const Settings& mSettings;
std::string mWorldspace;
const int mMaxRadius;
ESM::RefId mWorldspace;
std::optional<CellGridBounds> mCellGridBounds;
TileCachedRecastMeshManager mRecastMeshManager;
OffMeshConnectionsManager mOffMeshConnectionsManager;
AsyncNavMeshUpdater mAsyncNavMeshUpdater;

@ -24,7 +24,7 @@ namespace DetourNavigator
}
std::string formatPrefix(
std::string_view worldspace, const TilePosition& tilePosition, const AgentBounds& agentBounds)
ESM::RefId worldspace, const TilePosition& tilePosition, const AgentBounds& agentBounds)
{
std::ostringstream stream;
stream << "Worldspace: " << worldspace << "; tile position: " << tilePosition.x() << ", "
@ -34,7 +34,7 @@ namespace DetourNavigator
}
RecastContext::RecastContext(
std::string_view worldspace, const TilePosition& tilePosition, const AgentBounds& agentBounds)
ESM::RefId worldspace, const TilePosition& tilePosition, const AgentBounds& agentBounds)
: mPrefix(formatPrefix(worldspace, tilePosition, agentBounds))
{
}

@ -3,6 +3,8 @@
#include "tileposition.hpp"
#include <components/esm/refid.hpp>
#include <string>
#include <Recast.h>
@ -14,8 +16,7 @@ namespace DetourNavigator
class RecastContext final : public rcContext
{
public:
explicit RecastContext(
std::string_view worldspace, const TilePosition& tilePosition, const AgentBounds& agentBounds);
explicit RecastContext(ESM::RefId worldspace, const TilePosition& tilePosition, const AgentBounds& agentBounds);
const std::string& getPrefix() const { return mPrefix; }

@ -20,7 +20,7 @@ namespace DetourNavigator
{
}
std::shared_ptr<RecastMesh> getMesh(std::string_view worldspace, const TilePosition& tilePosition) const
std::shared_ptr<RecastMesh> getMesh(ESM::RefId worldspace, const TilePosition& tilePosition) const
{
return mImpl.get().getNewMesh(worldspace, tilePosition);
}

@ -32,11 +32,19 @@ namespace DetourNavigator
out.setAttribute(frameNumber, "NavMesh Cache Get", static_cast<double>(stats.mCache.mGetCount));
out.setAttribute(frameNumber, "NavMesh Cache Hit", static_cast<double>(stats.mCache.mHitCount));
}
void reportStats(const TileCachedRecastMeshManagerStats& stats, unsigned int frameNumber, osg::Stats& out)
{
out.setAttribute(frameNumber, "NavMesh Recast Tiles", static_cast<double>(stats.mTiles));
out.setAttribute(frameNumber, "NavMesh Recast Objects", static_cast<double>(stats.mObjects));
out.setAttribute(frameNumber, "NavMesh Recast Heightfields", static_cast<double>(stats.mHeightfields));
out.setAttribute(frameNumber, "NavMesh Recast Water", static_cast<double>(stats.mWater));
}
}
void reportStats(const Stats& stats, unsigned int frameNumber, osg::Stats& out)
{
if (stats.mUpdater.has_value())
reportStats(*stats.mUpdater, frameNumber, out);
reportStats(stats.mUpdater, frameNumber, out);
reportStats(stats.mRecast, frameNumber, out);
}
}

@ -50,9 +50,18 @@ namespace DetourNavigator
NavMeshTilesCacheStats mCache;
};
struct TileCachedRecastMeshManagerStats
{
std::size_t mTiles = 0;
std::size_t mObjects = 0;
std::size_t mHeightfields = 0;
std::size_t mWater = 0;
};
struct Stats
{
std::optional<AsyncNavMeshUpdaterStats> mUpdater;
AsyncNavMeshUpdaterStats mUpdater;
TileCachedRecastMeshManagerStats mRecast;
};
void reportStats(const Stats& stats, unsigned int frameNumber, osg::Stats& out);

@ -1,8 +1,10 @@
#include "tilecachedrecastmeshmanager.hpp"
#include "changetype.hpp"
#include "gettilespositions.hpp"
#include "recastmeshbuilder.hpp"
#include "settingsutils.hpp"
#include "stats.hpp"
#include "updateguard.hpp"
#include <components/bullethelpers/aabb.hpp>
@ -11,7 +13,6 @@
#include <boost/geometry/geometry.hpp>
#include <limits>
#include <vector>
namespace DetourNavigator
{
@ -99,13 +100,17 @@ namespace DetourNavigator
}
});
}
getTilesPositions(mRange, [&](const TilePosition& v) {
if (!isInTilesPositionsRange(range, v))
mCache.erase(v);
});
}
const MaybeLockGuard lock(mMutex, guard);
if (changed)
{
const MaybeLockGuard lock(mMutex, guard);
++mRevision;
}
mRange = range;
}
@ -136,7 +141,7 @@ namespace DetourNavigator
return {};
}
void TileCachedRecastMeshManager::setWorldspace(std::string_view worldspace, const UpdateGuard* guard)
void TileCachedRecastMeshManager::setWorldspace(ESM::RefId worldspace, const UpdateGuard* guard)
{
const MaybeLockGuard lock(mMutex, guard);
if (mWorldspace == worldspace)
@ -345,12 +350,14 @@ namespace DetourNavigator
}
std::shared_ptr<RecastMesh> TileCachedRecastMeshManager::getMesh(
std::string_view worldspace, const TilePosition& tilePosition)
ESM::RefId worldspace, const TilePosition& tilePosition)
{
{
const std::lock_guard lock(mMutex);
if (mWorldspace != worldspace)
return nullptr;
if (!isInTilesPositionsRange(mRange, tilePosition))
return nullptr;
const auto it = mCache.find(tilePosition);
if (it != mCache.end() && it->second.mRecastMesh->getVersion() == it->second.mVersion)
return it->second.mRecastMesh;
@ -369,11 +376,13 @@ namespace DetourNavigator
}
std::shared_ptr<RecastMesh> TileCachedRecastMeshManager::getCachedMesh(
std::string_view worldspace, const TilePosition& tilePosition) const
ESM::RefId worldspace, const TilePosition& tilePosition) const
{
const std::lock_guard lock(mMutex);
if (mWorldspace != worldspace)
return nullptr;
if (!isInTilesPositionsRange(mRange, tilePosition))
return nullptr;
const auto it = mCache.find(tilePosition);
if (it == mCache.end())
return nullptr;
@ -381,7 +390,7 @@ namespace DetourNavigator
}
std::shared_ptr<RecastMesh> TileCachedRecastMeshManager::getNewMesh(
std::string_view worldspace, const TilePosition& tilePosition) const
ESM::RefId worldspace, const TilePosition& tilePosition) const
{
{
const std::lock_guard lock(mMutex);
@ -429,6 +438,17 @@ namespace DetourNavigator
return std::move(mChangedTiles);
}
TileCachedRecastMeshManagerStats TileCachedRecastMeshManager::getStats() const
{
const std::lock_guard lock(mMutex);
return TileCachedRecastMeshManagerStats{
.mTiles = mCache.size(),
.mObjects = mObjects.size(),
.mHeightfields = mHeightfields.size(),
.mWater = mWater.size(),
};
}
TileCachedRecastMeshManager::IndexPoint TileCachedRecastMeshManager::makeIndexPoint(
const TilePosition& tilePosition)
{

@ -25,14 +25,12 @@
#include <memory>
#include <mutex>
#include <optional>
#include <string>
#include <string_view>
#include <unordered_map>
#include <vector>
namespace DetourNavigator
{
class RecastMesh;
struct TileCachedRecastMeshManagerStats;
class TileCachedRecastMeshManager
{
@ -49,7 +47,7 @@ namespace DetourNavigator
TilesPositionsRange getLimitedObjectsRange() const;
void setWorldspace(std::string_view worldspace, const UpdateGuard* guard);
void setWorldspace(ESM::RefId worldspace, const UpdateGuard* guard);
bool addObject(ObjectId id, const CollisionShape& shape, const btTransform& transform, AreaType areaType,
const UpdateGuard* guard);
@ -67,11 +65,11 @@ namespace DetourNavigator
void removeHeightfield(const osg::Vec2i& cellPosition, const UpdateGuard* guard);
std::shared_ptr<RecastMesh> getMesh(std::string_view worldspace, const TilePosition& tilePosition);
std::shared_ptr<RecastMesh> getMesh(ESM::RefId worldspace, const TilePosition& tilePosition);
std::shared_ptr<RecastMesh> getCachedMesh(std::string_view worldspace, const TilePosition& tilePosition) const;
std::shared_ptr<RecastMesh> getCachedMesh(ESM::RefId worldspace, const TilePosition& tilePosition) const;
std::shared_ptr<RecastMesh> getNewMesh(std::string_view worldspace, const TilePosition& tilePosition) const;
std::shared_ptr<RecastMesh> getNewMesh(ESM::RefId worldspace, const TilePosition& tilePosition) const;
std::size_t getRevision() const { return mRevision; }
@ -81,6 +79,8 @@ namespace DetourNavigator
std::map<osg::Vec2i, ChangeType> takeChangedTiles(const UpdateGuard* guard);
TileCachedRecastMeshManagerStats getStats() const;
private:
struct Report
{
@ -128,7 +128,7 @@ namespace DetourNavigator
const RecastSettings& mSettings;
TilesPositionsRange mRange;
std::string mWorldspace;
ESM::RefId mWorldspace;
std::unordered_map<ObjectId, std::unique_ptr<ObjectData>> mObjects;
boost::geometry::index::rtree<ObjectIndexValue, boost::geometry::index::quadratic<16>> mObjectIndex;
std::map<osg::Vec2i, WaterData> mWater;

@ -119,6 +119,10 @@ namespace Resource
"NavMesh CachedTiles",
"NavMesh Cache Get",
"NavMesh Cache Hit",
"NavMesh Recast Tiles",
"NavMesh Recast Objects",
"NavMesh Recast Heightfields",
"NavMesh Recast Water",
};
std::vector<std::string> statNames;

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