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@ -955,33 +955,62 @@ defer aabb update = true
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# Loading arbitrary meshes is not advised and may cause instability.
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load unsupported nif files = false
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[Groundcover]
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# enable separate groundcover handling
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enabled = false
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# A groundcover density (0.0 <= value <= 1.0)
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# 1.0 means 100% density
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density = 1.0
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# A maximum distance in cells on which groundcover is rendered.
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distance = 1
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# A minimum size of groundcover chunk in cells (0.125, 0.25, 0.5, 1.0)
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min chunk size = 0.5
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# 3rd person base animation model that looks also for the corresponding kf-file
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xbaseanim = meshes\xbase_anim.nif
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# 3rd person base model with textkeys-data
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baseanim = meshes\base_anim.nif
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# 1st person base animation model that looks also for corresponding kf-file
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xbaseanim1st = meshes\xbase_anim.1st.nif
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# 3rd person beast race base model with textkeys-data
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baseanimkna = meshes\base_animkna.nif
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# 1st person beast race base animation model
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baseanimkna1st = meshes\base_animkna.1st.nif
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# 3rd person female base animation model
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xbaseanimfemale = meshes/xbase_anim_female.nif
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# 3rd person female base model with textkeys-data
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baseanimfemale = meshes/base_anim_female.nif
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# 1st person female base model with textkeys-data
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baseanimfemale1st = meshes\base_anim_female.1st.nif
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# 3rd person werewolf skin
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wolfskin = meshes\wolf\skin.nif
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# 1st person werewolf skin
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wolfskin1st = meshes\wolf\skin.1st.nif
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# Argonian smimkna
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xargonianswimkna = meshes/xargonian_swimkna.nif
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# File to load xbaseanim 3rd person animations
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xbaseanimkf = meshes\xbase_anim.kf
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# File to load xbaseanim 3rd person animations
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xbaseanim1stkf = meshes\xbase_anim.1st.kf
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# File to load xbaseanim animations from
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xbaseanimfemalekf = meshes/xbase_anim_female.kf
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# File to load xargonianswimkna animations from
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xargonianswimknakf = meshes/xargonian_swimkna.kf
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[Groundcover]
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# enable separate groundcover handling
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enabled = false
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# A groundcover density (0.0 <= value <= 1.0)
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# 1.0 means 100% density
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density = 1.0
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# A maximum distance in cells on which groundcover is rendered.
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distance = 1
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# A minimum size of groundcover chunk in cells (0.125, 0.25, 0.5, 1.0)
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min chunk size = 0.5
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