Fix global map position

depth-refraction
Evil Eye 2 years ago
parent 97fb06d8c9
commit 2deff337d8

@ -3298,7 +3298,7 @@ namespace MWWorld
if (!ref.mRef.getTeleport())
continue;
if (ref.mRef.getDestCell().empty())
if (ref.mRef.getDestCell().is<ESM::ESM3ExteriorCellRefId>())
{
ESM::Position pos = ref.mRef.getDoorDest();
result = pos.asVec3();

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