mirror of
https://github.com/OpenMW/openmw.git
synced 2025-04-18 05:36:45 +00:00
Add changelog entries
This commit is contained in:
parent
6ed2773299
commit
2e6cf2a414
1 changed files with 4 additions and 0 deletions
|
@ -1,11 +1,15 @@
|
||||||
0.45.0
|
0.45.0
|
||||||
------
|
------
|
||||||
|
|
||||||
Bug #2835: Player able to slowly move when overencumbered
|
Bug #2835: Player able to slowly move when overencumbered
|
||||||
|
Bug #3997: Almalexia doesn't pace
|
||||||
Bug #4221: Characters get stuck in V-shaped terrain
|
Bug #4221: Characters get stuck in V-shaped terrain
|
||||||
|
Bug #4251: Stationary NPCs do not return to their position after combat
|
||||||
Bug #4293: Faction members are not aware of faction ownerships in barter
|
Bug #4293: Faction members are not aware of faction ownerships in barter
|
||||||
Bug #4327: Missing animations during spell/weapon stance switching
|
Bug #4327: Missing animations during spell/weapon stance switching
|
||||||
Bug #4426: RotateWorld behavior is incorrect
|
Bug #4426: RotateWorld behavior is incorrect
|
||||||
Bug #4429: [Windows] Error on build INSTALL.vcxproj project (debug) with cmake 3.7.2
|
Bug #4429: [Windows] Error on build INSTALL.vcxproj project (debug) with cmake 3.7.2
|
||||||
|
Bug #4432: Guards behaviour is incorrect if they do not have AI packages
|
||||||
Bug #4433: Guard behaviour is incorrect with Alarm = 0
|
Bug #4433: Guard behaviour is incorrect with Alarm = 0
|
||||||
Bug #4443: Goodbye option and dialogue choices are not mutually exclusive
|
Bug #4443: Goodbye option and dialogue choices are not mutually exclusive
|
||||||
Feature #4444: Per-group KF-animation files support
|
Feature #4444: Per-group KF-animation files support
|
||||||
|
|
Loading…
Reference in a new issue