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Always print the failing dialogue script

These aren't usually very long, so printing them shouldn't spam the console by too much.
This commit is contained in:
scrawl 2014-12-13 00:39:24 +01:00
parent ed6face4aa
commit 2ebf328dec

View file

@ -227,7 +227,7 @@ namespace MWDialogue
success = false;
}
if (!success && mScriptVerbose)
if (!success)
{
std::cerr
<< "compiling failed (dialogue script)" << std::endl