diff --git a/components/nifosg/nifloader.cpp b/components/nifosg/nifloader.cpp index 280985f7ef..79f8379532 100644 --- a/components/nifosg/nifloader.cpp +++ b/components/nifosg/nifloader.cpp @@ -1100,7 +1100,7 @@ namespace NifOsg } // For the initial bounding box (used for object placement) use the default pose, fire off a bounding compute to set this initial box - morphGeom->getBoundingBox(); + morphGeom->getBound(); // Now set up the callback so that we get properly enlarged bounds if/when the mesh starts animating morphGeom->setComputeBoundingBoxCallback(new StaticBoundingBoxCallback(box));