Use normalized path in ObjectPaging::createChunk

pull/3236/head
elsid 3 months ago
parent 7e453d491a
commit 2ef5a8486d
No known key found for this signature in database
GPG Key ID: 4DE04C198CBA7625

@ -20,6 +20,7 @@
#include <components/esm3/loaddoor.hpp>
#include <components/esm3/loadstat.hpp>
#include <components/esm3/readerscache.hpp>
#include <components/misc/pathhelpers.hpp>
#include <components/misc/resourcehelpers.hpp>
#include <components/misc/rng.hpp>
#include <components/resource/scenemanager.hpp>
@ -639,7 +640,7 @@ namespace MWRender
continue;
const int type = store.findStatic(ref.mRefId);
std::string model = getModel(type, ref.mRefId, store);
VFS::Path::Normalized model = getModel(type, ref.mRefId, store);
if (model.empty())
continue;
model = Misc::ResourceHelpers::correctMeshPath(model);
@ -647,10 +648,10 @@ namespace MWRender
if (activeGrid && type != ESM::REC_STAT)
{
model = Misc::ResourceHelpers::correctActorModelPath(model, mSceneManager->getVFS());
std::string kfname = Misc::StringUtils::lowerCase(model);
if (kfname.size() > 4 && kfname.ends_with(".nif"))
if (Misc::getFileExtension(model) == "nif")
{
kfname.replace(kfname.size() - 4, 4, ".kf");
VFS::Path::Normalized kfname = model;
kfname.changeExtension("kf");
if (mSceneManager->getVFS()->exists(kfname))
continue;
}
@ -671,7 +672,7 @@ namespace MWRender
->second;
}
osg::ref_ptr<const osg::Node> cnode = mSceneManager->getTemplate(VFS::Path::toNormalized(model), false);
osg::ref_ptr<const osg::Node> cnode = mSceneManager->getTemplate(model, false);
if (activeGrid)
{

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