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small fix

This commit is contained in:
scrawl 2012-04-30 02:10:55 +02:00
parent 22f524f8d5
commit 2f0a69160c

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@ -125,9 +125,9 @@ namespace MWGui
* @param parent widget
* @param coordinates to use, will be expanded if more space is needed
* @param spell category, if this is 0, this means the spell effects are permanent and won't display e.g. duration
* @param center the effect widgets horizontally
* @param various flags, see MWEffectList::EffectFlags
*/
void createEffectWidgets(std::vector<MyGUI::WidgetPtr> &effects, MyGUI::WidgetPtr creator, MyGUI::IntCoord &coord, const int category);
void createEffectWidgets(std::vector<MyGUI::WidgetPtr> &effects, MyGUI::WidgetPtr creator, MyGUI::IntCoord &coord, int flags);
const std::string &getSpellId() const { return id; }