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https://github.com/OpenMW/openmw.git
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is Hidden marker now takes a const RefId& instead of a string_view
This commit is contained in:
parent
0d68735e23
commit
2f2e401559
7 changed files with 15 additions and 9 deletions
apps/openmw
components
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@ -14,7 +14,7 @@ namespace MWLua
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bool isMarker(const MWWorld::Ptr& ptr)
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bool isMarker(const MWWorld::Ptr& ptr)
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{
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{
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return Misc::ResourceHelpers::isHiddenMarker(ptr.getCellRef().getRefId().getRefIdString());
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return Misc::ResourceHelpers::isHiddenMarker(ptr.getCellRef().getRefId());
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}
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}
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std::string ptrToString(const MWWorld::Ptr& ptr)
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std::string ptrToString(const MWWorld::Ptr& ptr)
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@ -68,7 +68,7 @@ namespace MWLua
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const ESM::RefId& id = ref->mRef.getRefId();
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const ESM::RefId& id = ref->mRef.getRefId();
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if (id == ESM::RefId::stringRefId("player"))
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if (id == ESM::RefId::stringRefId("player"))
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return ESM::REC_INTERNAL_PLAYER;
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return ESM::REC_INTERNAL_PLAYER;
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if (Misc::ResourceHelpers::isHiddenMarker(id.getRefIdString()))
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if (Misc::ResourceHelpers::isHiddenMarker(id))
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return ESM::REC_INTERNAL_MARKER;
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return ESM::REC_INTERNAL_MARKER;
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return ref->getType();
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return ref->getType();
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}
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}
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@ -599,7 +599,7 @@ namespace MWRender
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continue;
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continue;
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}
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}
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if (Misc::ResourceHelpers::isHiddenMarker(ref.mRefID.getRefIdString()))
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if (Misc::ResourceHelpers::isHiddenMarker(ref.mRefID))
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continue;
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continue;
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int type = store.findStatic(ref.mRefID);
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int type = store.findStatic(ref.mRefID);
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@ -92,7 +92,7 @@ namespace
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std::string getModel(const MWWorld::Ptr& ptr, const VFS::Manager* vfs)
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std::string getModel(const MWWorld::Ptr& ptr, const VFS::Manager* vfs)
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{
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{
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if (Misc::ResourceHelpers::isHiddenMarker(ptr.getCellRef().getRefId().getRefIdString()))
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if (Misc::ResourceHelpers::isHiddenMarker(ptr.getCellRef().getRefId()))
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return {};
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return {};
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bool useAnim = ptr.getClass().useAnim();
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bool useAnim = ptr.getClass().useAnim();
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std::string model = ptr.getClass().getModel(ptr);
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std::string model = ptr.getClass().getModel(ptr);
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@ -82,7 +82,7 @@ namespace EsmLoader
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T record;
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T record;
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bool deleted = false;
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bool deleted = false;
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record.load(reader, deleted);
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record.load(reader, deleted);
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if (Misc::ResourceHelpers::isHiddenMarker(record.mId.getRefIdString()))
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if (Misc::ResourceHelpers::isHiddenMarker(record.mId))
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return;
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return;
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records.emplace_back(deleted, std::move(record));
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records.emplace_back(deleted, std::move(record));
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}
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}
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@ -5,6 +5,7 @@
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#include <string_view>
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#include <string_view>
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#include <components/esm/common.hpp>
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#include <components/esm/common.hpp>
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#include <components/esm/refid.hpp>
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#include <components/misc/pathhelpers.hpp>
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#include <components/misc/pathhelpers.hpp>
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#include <components/misc/strings/algorithm.hpp>
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#include <components/misc/strings/algorithm.hpp>
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@ -157,10 +158,10 @@ std::string Misc::ResourceHelpers::correctSoundPath(std::string_view resPath, co
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return vfs->normalizeFilename(resPath);
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return vfs->normalizeFilename(resPath);
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}
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}
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bool Misc::ResourceHelpers::isHiddenMarker(std::string_view id)
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bool Misc::ResourceHelpers::isHiddenMarker(const ESM::RefId& id)
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{
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{
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return Misc::StringUtils::ciEqual(id, "prisonmarker") || Misc::StringUtils::ciEqual(id, "divinemarker")
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return id == ESM::RefId::stringRefId("prisonmarker") ||id == ESM::RefId::stringRefId("divinemarker")
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|| Misc::StringUtils::ciEqual(id, "templemarker") || Misc::StringUtils::ciEqual(id, "northmarker");
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|| id == ESM::RefId::stringRefId("templemarker") || id == ESM::RefId::stringRefId("northmarker");
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}
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}
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namespace
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namespace
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@ -9,6 +9,11 @@ namespace VFS
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class Manager;
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class Manager;
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}
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}
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namespace ESM
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{
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struct RefId;
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}
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namespace Misc
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namespace Misc
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{
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{
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// Workarounds for messy resource handling in vanilla morrowind
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// Workarounds for messy resource handling in vanilla morrowind
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@ -30,7 +35,7 @@ namespace Misc
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std::string correctSoundPath(std::string_view resPath, const VFS::Manager* vfs);
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std::string correctSoundPath(std::string_view resPath, const VFS::Manager* vfs);
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/// marker objects that have a hardcoded function in the game logic, should be hidden from the player
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/// marker objects that have a hardcoded function in the game logic, should be hidden from the player
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bool isHiddenMarker(std::string_view id);
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bool isHiddenMarker(const ESM::RefId& id);
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std::string getLODMeshName(int esmVersion, std::string resPath, const VFS::Manager* vfs, unsigned char lod = 0);
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std::string getLODMeshName(int esmVersion, std::string resPath, const VFS::Manager* vfs, unsigned char lod = 0);
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}
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}
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}
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}
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