Merge branch 'fix_lua_48' into 'openmw-48'

Merge !2661, !2687, !2733, !2770, !2774 to openmw-48 (fixes #7128)

See merge request OpenMW/openmw!2778
backport_gl_clamp_removal
psi29a 1 year ago
commit 2f6a809d18

@ -60,7 +60,7 @@ add_openmw_dir (mwscript
add_openmw_dir (mwlua
luamanagerimp object worldview userdataserializer eventqueue
luabindings localscripts playerscripts objectbindings cellbindings asyncbindings
luabindings localscripts playerscripts objectbindings cellbindings
camerabindings uibindings inputbindings nearbybindings postprocessingbindings stats debugbindings
types/types types/door types/actor types/container types/weapon types/npc types/creature types/activator types/book types/lockpick types/probe types/apparatus types/potion types/ingredient types/misc types/repair
)

@ -1,69 +0,0 @@
#include "luabindings.hpp"
#include "luamanagerimp.hpp"
namespace sol
{
template <>
struct is_automagical<MWLua::AsyncPackageId> : std::false_type {};
template <>
struct is_automagical<LuaUtil::Callback> : std::false_type {};
}
namespace MWLua
{
struct TimerCallback
{
AsyncPackageId mAsyncId;
std::string mName;
};
sol::function getAsyncPackageInitializer(const Context& context)
{
using TimerType = LuaUtil::ScriptsContainer::TimerType;
sol::usertype<AsyncPackageId> api = context.mLua->sol().new_usertype<AsyncPackageId>("AsyncPackage");
api["registerTimerCallback"]
= [](const AsyncPackageId& asyncId, std::string_view name, sol::main_protected_function callback) {
asyncId.mContainer->registerTimerCallback(asyncId.mScriptId, name, std::move(callback));
return TimerCallback{ asyncId, std::string(name) };
};
api["newSimulationTimer"] = [world = context.mWorldView](const AsyncPackageId&, double delay,
const TimerCallback& callback, sol::main_object callbackArg) {
callback.mAsyncId.mContainer->setupSerializableTimer(TimerType::SIMULATION_TIME,
world->getSimulationTime() + delay, callback.mAsyncId.mScriptId, callback.mName,
std::move(callbackArg));
};
api["newGameTimer"] = [world = context.mWorldView](const AsyncPackageId&, double delay,
const TimerCallback& callback, sol::main_object callbackArg) {
callback.mAsyncId.mContainer->setupSerializableTimer(TimerType::GAME_TIME, world->getGameTime() + delay,
callback.mAsyncId.mScriptId, callback.mName, std::move(callbackArg));
};
api["newUnsavableSimulationTimer"] = [world = context.mWorldView](const AsyncPackageId& asyncId, double delay,
sol::main_protected_function callback) {
asyncId.mContainer->setupUnsavableTimer(
TimerType::SIMULATION_TIME, world->getSimulationTime() + delay, asyncId.mScriptId, std::move(callback));
};
api["newUnsavableGameTimer"] = [world = context.mWorldView](const AsyncPackageId& asyncId, double delay,
sol::main_protected_function callback) {
asyncId.mContainer->setupUnsavableTimer(
TimerType::GAME_TIME, world->getGameTime() + delay, asyncId.mScriptId, std::move(callback));
};
api["callback"] = [](const AsyncPackageId& asyncId, sol::main_protected_function fn) -> LuaUtil::Callback {
return LuaUtil::Callback{ std::move(fn), asyncId.mHiddenData };
};
sol::usertype<LuaUtil::Callback> callbackType = context.mLua->sol().new_usertype<LuaUtil::Callback>("Callback");
callbackType[sol::meta_function::call] =
[](const LuaUtil::Callback& callback, sol::variadic_args va) { return callback.call(sol::as_args(va)); };
auto initializer = [](sol::table hiddenData)
{
LuaUtil::ScriptsContainer::ScriptId id = hiddenData[LuaUtil::ScriptsContainer::sScriptIdKey];
return AsyncPackageId{id.mContainer, id.mIndex, hiddenData};
};
return sol::make_object(context.mLua->sol(), initializer);
}
}

@ -38,15 +38,6 @@ namespace MWLua
void initCellBindingsForLocalScripts(const Context&);
void initCellBindingsForGlobalScripts(const Context&);
// Implemented in asyncbindings.cpp
struct AsyncPackageId
{
LuaUtil::ScriptsContainer* mContainer;
int mScriptId;
sol::table mHiddenData;
};
sol::function getAsyncPackageInitializer(const Context&);
// Implemented in camerabindings.cpp
sol::table initCameraPackage(const Context&);

@ -12,6 +12,7 @@
#include <components/settings/settings.hpp>
#include <components/lua/asyncpackage.hpp>
#include <components/lua/utilpackage.hpp>
#include <components/lua_ui/util.hpp>
@ -86,7 +87,10 @@ namespace MWLua
LocalScripts::initializeSelfPackage(localContext);
LuaUtil::LuaStorage::initLuaBindings(mLua.sol());
mLua.addCommonPackage("openmw.async", getAsyncPackageInitializer(context));
mLua.addCommonPackage("openmw.async",
LuaUtil::getAsyncPackageInitializer(
mLua.sol(), [this] { return mWorldView.getSimulationTime(); },
[this] { return mWorldView.getGameTime(); }));
mLua.addCommonPackage("openmw.util", LuaUtil::initUtilPackage(mLua.sol()));
mLua.addCommonPackage("openmw.core", initCorePackage(context));
mLua.addCommonPackage("openmw.types", initTypesPackage(context));

@ -109,9 +109,9 @@ namespace MWLua
MWBase::Environment::get().getWorld()->castRenderingRay(res, from, to, false, false);
return res;
};
api["asyncCastRenderingRay"] = [context](const LuaUtil::Callback& callback, const osg::Vec3f& from,
const osg::Vec3f& to) {
context.mLuaManager->addAction([context, callback, from, to] {
api["asyncCastRenderingRay"] = [context](
const sol::table& callback, const osg::Vec3f& from, const osg::Vec3f& to) {
context.mLuaManager->addAction([context, callback = LuaUtil::Callback::fromLua(callback), from, to] {
MWPhysics::RayCastingResult res;
MWBase::Environment::get().getWorld()->castRenderingRay(res, from, to, false, false);
context.mLuaManager->queueCallback(callback, sol::main_object(context.mLua->sol(), sol::in_place, res));

@ -89,69 +89,6 @@ namespace MWLua
sol::table initUserInterfacePackage(const Context& context)
{
auto uiContent = context.mLua->sol().new_usertype<LuaUi::Content>("UiContent");
uiContent[sol::meta_function::length] = [](const LuaUi::Content& content)
{
return content.size();
};
uiContent[sol::meta_function::index] = sol::overload(
[](const LuaUi::Content& content, size_t index)
{
return content.at(fromLuaIndex(index));
},
[](const LuaUi::Content& content, std::string_view name)
{
return content.at(name);
});
uiContent[sol::meta_function::new_index] = sol::overload(
[](LuaUi::Content& content, size_t index, const sol::table& table)
{
content.assign(fromLuaIndex(index), table);
},
[](LuaUi::Content& content, size_t index, sol::nil_t nil)
{
content.remove(fromLuaIndex(index));
},
[](LuaUi::Content& content, std::string_view name, const sol::table& table)
{
content.assign(name, table);
},
[](LuaUi::Content& content, std::string_view name, sol::nil_t nil)
{
content.remove(name);
});
uiContent["insert"] = [](LuaUi::Content& content, size_t index, const sol::table& table)
{
content.insert(fromLuaIndex(index), table);
};
uiContent["add"] = [](LuaUi::Content& content, const sol::table& table)
{
content.insert(content.size(), table);
};
uiContent["indexOf"] = [](LuaUi::Content& content, const sol::table& table) -> sol::optional<size_t>
{
size_t index = content.indexOf(table);
if (index < content.size())
return toLuaIndex(index);
else
return sol::nullopt;
};
{
auto pairs = [](LuaUi::Content& content)
{
auto next = [](LuaUi::Content& content, size_t i) -> sol::optional<std::tuple<size_t, sol::table>>
{
if (i < content.size())
return std::make_tuple(i + 1, content.at(i));
else
return sol::nullopt;
};
return std::make_tuple(next, content, 0);
};
uiContent[sol::meta_function::ipairs] = pairs;
uiContent[sol::meta_function::pairs] = pairs;
}
auto element = context.mLua->sol().new_usertype<LuaUi::Element>("Element");
element["layout"] = sol::property(
[](LuaUi::Element& element)
@ -210,12 +147,8 @@ namespace MWLua
luaManager->addAction([wm, obj=obj.as<LObject>()]{ wm->setConsoleSelectedObject(obj.ptr()); });
}
};
api["content"] = [](const sol::table& table)
{
return LuaUi::Content(table);
};
api["create"] = [context](const sol::table& layout)
{
api["content"] = LuaUi::loadContentConstructor(context.mLua);
api["create"] = [context](const sol::table& layout) {
auto element = LuaUi::Element::make(layout);
context.mLuaManager->addAction(std::make_unique<UiAction>(UiAction::CREATE, element, context.mLua));
return element;

@ -1,8 +1,8 @@
#include "gmock/gmock.h"
#include <gtest/gtest.h>
#include <components/lua/asyncpackage.hpp>
#include <components/lua/luastate.hpp>
#include <components/lua/scriptscontainer.hpp>
#include "../testing_util.hpp"

@ -3,6 +3,7 @@
#include <components/esm/luascripts.hpp>
#include <components/lua/asyncpackage.hpp>
#include <components/lua/luastate.hpp>
#include <components/lua/scriptscontainer.hpp>

@ -4,7 +4,7 @@
#include <boost/filesystem/operations.hpp>
#include <boost/filesystem/path.hpp>
#include <components/lua/scriptscontainer.hpp>
#include <components/lua/asyncpackage.hpp>
#include <components/lua/storage.hpp>
namespace
@ -24,17 +24,16 @@ namespace
LuaUtil::LuaStorage storage(mLua);
std::vector<std::string> callbackCalls;
LuaUtil::Callback callback{
sol::make_object(mLua, [&](const std::string& section, const sol::optional<std::string>& key)
{
if (key)
callbackCalls.push_back(section + "_" + *key);
else
callbackCalls.push_back(section + "_*");
}),
sol::table(mLua, sol::create)
sol::table callbackHiddenData(mLua, sol::create);
callbackHiddenData[LuaUtil::ScriptsContainer::sScriptIdKey] = LuaUtil::ScriptsContainer::ScriptId{};
sol::table callback(mLua, sol::create);
callback[1] = [&](const std::string& section, const sol::optional<std::string>& key) {
if (key)
callbackCalls.push_back(section + "_" + *key);
else
callbackCalls.push_back(section + "_*");
};
callback.mHiddenData[LuaUtil::ScriptsContainer::sScriptIdKey] = "fakeId";
callback[2] = LuaUtil::AsyncPackageId{ nullptr, 0, callbackHiddenData };
mLua["mutable"] = storage.getMutableSection("test");
mLua["ro"] = storage.getReadOnlySection("test");

@ -1,62 +1,105 @@
#include <gtest/gtest.h>
#include <sol/sol.hpp>
#include <components/lua/luastate.hpp>
#include <components/lua_ui/content.hpp>
namespace
{
using namespace testing;
sol::state state;
struct LuaUiContentTest : Test
{
LuaUtil::LuaState mLuaState{ nullptr, nullptr };
sol::protected_function mNew;
LuaUiContentTest()
{
mLuaState.addInternalLibSearchPath("resources/lua_libs");
mNew = LuaUi::loadContentConstructor(&mLuaState);
}
LuaUi::ContentView makeContent(sol::table source)
{
auto result = mNew.call(source);
if (result.get_type() != sol::type::table)
throw std::logic_error("Expected table");
return LuaUi::ContentView(result.get<sol::table>());
}
sol::table makeTable() { return sol::table(mLuaState.sol(), sol::create); }
sol::table makeTable()
sol::table makeTable(std::string name)
{
auto result = makeTable();
result["name"] = name;
return result;
}
};
TEST_F(LuaUiContentTest, ProtectedMetatable)
{
return sol::table(state, sol::create);
mLuaState.sol()["makeContent"] = mNew;
mLuaState.sol()["M"] = makeContent(makeTable()).getMetatable();
std::string testScript = R"(
assert(not pcall(function() setmetatable(makeContent{}, {}) end), 'Metatable is not protected')
assert(getmetatable(makeContent{}) == false, 'Metatable is not protected')
)";
EXPECT_NO_THROW(mLuaState.sol().safe_script(testScript));
}
sol::table makeTable(std::string name)
TEST_F(LuaUiContentTest, Create)
{
auto result = makeTable();
result["name"] = name;
return result;
auto table = makeTable();
table.add(makeTable());
table.add(makeTable());
table.add(makeTable());
LuaUi::ContentView content = makeContent(table);
EXPECT_EQ(content.size(), 3);
}
TEST(LuaUiContentTest, Create)
TEST_F(LuaUiContentTest, Insert)
{
auto table = makeTable();
table.add(makeTable());
table.add(makeTable());
table.add(makeTable());
LuaUi::Content content(table);
EXPECT_EQ(content.size(), 3);
LuaUi::ContentView content = makeContent(table);
content.insert(2, makeTable("inserted"));
EXPECT_EQ(content.size(), 4);
auto inserted = content.at("inserted");
auto index = content.indexOf(inserted);
EXPECT_TRUE(index.has_value());
EXPECT_EQ(index.value(), 2);
}
TEST(LuaUiContentTest, CreateWithHole)
TEST_F(LuaUiContentTest, MakeHole)
{
auto table = makeTable();
table.add(makeTable());
table.add(makeTable());
table[4] = makeTable();
EXPECT_ANY_THROW(LuaUi::Content content(table));
LuaUi::ContentView content = makeContent(table);
sol::table t = makeTable();
EXPECT_ANY_THROW(content.assign(3, t));
}
TEST(LuaUiContentTest, WrongType)
TEST_F(LuaUiContentTest, WrongType)
{
auto table = makeTable();
table.add(makeTable());
table.add("a");
table.add(makeTable());
EXPECT_ANY_THROW(LuaUi::Content content(table));
EXPECT_ANY_THROW(makeContent(table));
}
TEST(LuaUiContentTest, NameAccess)
TEST_F(LuaUiContentTest, NameAccess)
{
auto table = makeTable();
table.add(makeTable());
table.add(makeTable("a"));
LuaUi::Content content(table);
LuaUi::ContentView content = makeContent(table);
EXPECT_NO_THROW(content.at("a"));
content.remove("a");
EXPECT_EQ(content.size(), 1);
content.assign(content.size(), makeTable("b"));
content.assign("b", makeTable());
EXPECT_ANY_THROW(content.at("b"));
@ -67,31 +110,35 @@ namespace
EXPECT_ANY_THROW(content.at("c"));
}
TEST(LuaUiContentTest, IndexOf)
TEST_F(LuaUiContentTest, IndexOf)
{
auto table = makeTable();
table.add(makeTable());
table.add(makeTable());
table.add(makeTable());
LuaUi::Content content(table);
LuaUi::ContentView content = makeContent(table);
auto child = makeTable();
content.assign(2, child);
EXPECT_EQ(content.indexOf(child), 2);
EXPECT_EQ(content.indexOf(makeTable()), content.size());
EXPECT_EQ(content.indexOf(child).value(), 2);
EXPECT_TRUE(!content.indexOf(makeTable()).has_value());
}
TEST(LuaUiContentTest, BoundsChecks)
TEST_F(LuaUiContentTest, BoundsChecks)
{
auto table = makeTable();
LuaUi::Content content(table);
LuaUi::ContentView content = makeContent(table);
EXPECT_ANY_THROW(content.at(0));
EXPECT_EQ(content.size(), 0);
content.assign(content.size(), makeTable());
EXPECT_EQ(content.size(), 1);
content.assign(content.size(), makeTable());
EXPECT_EQ(content.size(), 2);
content.assign(content.size(), makeTable());
EXPECT_EQ(content.size(), 3);
EXPECT_ANY_THROW(content.at(3));
EXPECT_ANY_THROW(content.remove(3));
EXPECT_NO_THROW(content.remove(1));
EXPECT_NO_THROW(content.at(1));
content.remove(2);
EXPECT_EQ(content.size(), 2);
EXPECT_ANY_THROW(content.at(2));
}
}

@ -1,5 +1,10 @@
project (Components)
if(APPLE)
set(BUNDLE_RESOURCES_DIR "${APP_BUNDLE_DIR}/Contents/Resources")
set(OPENMW_RESOURCES_ROOT ${BUNDLE_RESOURCES_DIR})
endif(APPLE)
# Version file
set (VERSION_IN_FILE "${OpenMW_SOURCE_DIR}/files/version.in")
set (VERSION_FILE_PATH_BASE "${OpenMW_BINARY_DIR}")
@ -29,7 +34,7 @@ endif (GIT_CHECKOUT)
# source files
add_component_dir (lua
luastate scriptscontainer utilpackage serialization configuration l10n storage
luastate scriptscontainer asyncpackage utilpackage serialization configuration l10n storage
)
add_component_dir (l10n
@ -271,6 +276,7 @@ add_component_dir (lua_ui
properties widget element util layers content alignment resources
adapter text textedit window image container flex
)
copy_resource_file("lua_ui/content.lua" "${OPENMW_RESOURCES_ROOT}" "resources/lua_libs/content.lua")
if(WIN32)

@ -0,0 +1,93 @@
#include "asyncpackage.hpp"
namespace sol
{
template <>
struct is_automagical<LuaUtil::AsyncPackageId> : std::false_type
{
};
template <>
struct is_automagical<LuaUtil::Callback> : std::false_type
{
};
}
namespace LuaUtil
{
struct TimerCallback
{
AsyncPackageId mAsyncId;
std::string mName;
};
Callback Callback::fromLua(const sol::table& t)
{
return Callback{ t.raw_get<sol::main_protected_function>(1), t.raw_get<AsyncPackageId>(2).mHiddenData };
}
bool Callback::isLuaCallback(const sol::object& t)
{
if (!t.is<sol::table>())
return false;
sol::object meta = sol::table(t)[sol::metatable_key];
if (!meta.is<sol::table>())
return false;
return sol::table(meta).raw_get_or<bool, std::string_view, bool>("isCallback", false);
}
sol::function getAsyncPackageInitializer(
lua_State* L, std::function<double()> simulationTimeFn, std::function<double()> gameTimeFn)
{
sol::state_view lua(L);
using TimerType = ScriptsContainer::TimerType;
sol::usertype<AsyncPackageId> api = lua.new_usertype<AsyncPackageId>("AsyncPackage");
api["registerTimerCallback"]
= [](const AsyncPackageId& asyncId, std::string_view name, sol::main_protected_function callback) {
asyncId.mContainer->registerTimerCallback(asyncId.mScriptId, name, std::move(callback));
return TimerCallback{ asyncId, std::string(name) };
};
api["newSimulationTimer"] = [simulationTimeFn](const AsyncPackageId&, double delay,
const TimerCallback& callback, sol::main_object callbackArg) {
callback.mAsyncId.mContainer->setupSerializableTimer(TimerType::SIMULATION_TIME, simulationTimeFn() + delay,
callback.mAsyncId.mScriptId, callback.mName, std::move(callbackArg));
};
api["newGameTimer"] = [gameTimeFn](const AsyncPackageId&, double delay, const TimerCallback& callback,
sol::main_object callbackArg) {
callback.mAsyncId.mContainer->setupSerializableTimer(TimerType::GAME_TIME, gameTimeFn() + delay,
callback.mAsyncId.mScriptId, callback.mName, std::move(callbackArg));
};
api["newUnsavableSimulationTimer"]
= [simulationTimeFn](const AsyncPackageId& asyncId, double delay, sol::main_protected_function callback) {
asyncId.mContainer->setupUnsavableTimer(
TimerType::SIMULATION_TIME, simulationTimeFn() + delay, asyncId.mScriptId, std::move(callback));
};
api["newUnsavableGameTimer"]
= [gameTimeFn](const AsyncPackageId& asyncId, double delay, sol::main_protected_function callback) {
asyncId.mContainer->setupUnsavableTimer(
TimerType::GAME_TIME, gameTimeFn() + delay, asyncId.mScriptId, std::move(callback));
};
sol::table callbackMeta = sol::table::create(L);
callbackMeta[sol::meta_function::call] = [](const sol::table& callback, sol::variadic_args va) {
return Callback::fromLua(callback).call(sol::as_args(va));
};
callbackMeta[sol::meta_function::to_string] = [] { return "Callback"; };
callbackMeta[sol::meta_function::metatable] = false;
callbackMeta["isCallback"] = true;
api["callback"] = [callbackMeta](const AsyncPackageId& asyncId, sol::main_protected_function fn) -> sol::table {
sol::table c = sol::table::create(fn.lua_state(), 2);
c.raw_set(1, std::move(fn), 2, asyncId);
c[sol::metatable_key] = callbackMeta;
return c;
};
auto initializer = [](sol::table hiddenData) {
ScriptsContainer::ScriptId id = hiddenData[ScriptsContainer::sScriptIdKey];
return AsyncPackageId{ id.mContainer, id.mIndex, hiddenData };
};
return sol::make_object(lua, initializer);
}
}

@ -0,0 +1,56 @@
#ifndef COMPONENTS_LUA_ASYNCPACKAGE_H
#define COMPONENTS_LUA_ASYNCPACKAGE_H
#include "scriptscontainer.hpp"
namespace LuaUtil
{
struct AsyncPackageId
{
ScriptsContainer* mContainer;
int mScriptId;
sol::table mHiddenData;
};
sol::function getAsyncPackageInitializer(
lua_State* L, std::function<double()> simulationTimeFn, std::function<double()> gameTimeFn);
// Wrapper for a Lua function.
// Holds information about the script the function belongs to.
// Needed to prevent callback calls if the script was removed.
struct Callback
{
sol::main_protected_function mFunc;
sol::table mHiddenData; // same object as Script::mHiddenData in ScriptsContainer
static bool isLuaCallback(const sol::object&);
static Callback fromLua(const sol::table&);
bool isValid() const { return mHiddenData[ScriptsContainer::sScriptIdKey] != sol::nil; }
template <typename... Args>
sol::object call(Args&&... args) const
{
if (isValid())
return LuaUtil::call(mFunc, std::forward<Args>(args)...);
else
Log(Debug::Debug) << "Ignored callback to the removed script "
<< mHiddenData.get<std::string>(ScriptsContainer::sScriptDebugNameKey);
return sol::nil;
}
template <typename... Args>
void tryCall(Args&&... args) const
{
try
{
this->call(std::forward<Args>(args)...);
}
catch (std::exception& e)
{
Log(Debug::Error) << "Error in callback: " << e.what();
}
}
};
}
#endif // COMPONENTS_LUA_ASYNCPACKAGE_H

@ -60,6 +60,13 @@ namespace LuaUtil
mLua["writeToLog"] = [](std::string_view s) { Log(Debug::Level::Info) << s; };
mLua["setEnvironment"]
= [](const sol::environment& env, const sol::function& fn) { sol::set_environment(env, fn); };
mLua["loadFromVFS"] = [this](std::string_view packageName) {
return loadScriptAndCache(packageNameToVfsPath(packageName, mVFS));
};
mLua["loadInternalLib"] = [this](std::string_view packageName) { return loadInternalLib(packageName); };
// Some fixes for compatibility between different Lua versions
if (mLua["unpack"] == sol::nil)
mLua["unpack"] = mLua["table"]["unpack"];
@ -85,6 +92,19 @@ namespace LuaUtil
end
printGen = function(name) return function(...) return printToLog(name, ...) end end
function requireGen(env, loaded, loadFn)
return function(packageName)
local p = loaded[packageName]
if p == nil then
local loader = loadFn(packageName)
setEnvironment(env, loader)
p = loader(packageName)
loaded[packageName] = p
end
return p
end
end
function createStrictIndexFn(tbl)
return function(_, key)
local res = tbl[key]
@ -207,17 +227,7 @@ namespace LuaUtil
loaded[key] = maybeRunLoader(value);
for (const auto& [key, value] : packages)
loaded[key] = maybeRunLoader(value);
env["require"] = [this, env, loaded, hiddenData](std::string_view packageName) mutable
{
sol::object package = loaded[packageName];
if (package != sol::nil)
return package;
sol::protected_function packageLoader = loadScriptAndCache(packageNameToVfsPath(packageName, mVFS));
sol::set_environment(env, packageLoader);
package = call(packageLoader, packageName);
loaded[packageName] = package;
return package;
};
env["require"] = mLua["requireGen"](env, loaded, mLua["loadFromVFS"]);
sol::set_environment(env, script);
return call(script);
@ -229,15 +239,7 @@ namespace LuaUtil
sol::table loaded(mLua, sol::create);
for (const std::string& s : safePackages)
loaded[s] = static_cast<sol::object>(mSandboxEnv[s]);
env["require"] = [this, loaded, env](const std::string& module) mutable
{
if (loaded[module] != sol::nil)
return loaded[module];
sol::protected_function initializer = loadInternalLib(module);
sol::set_environment(env, initializer);
loaded[module] = call(initializer, module);
return loaded[module];
};
env["require"] = mLua["requireGen"](env, loaded, mLua["loadInternalLib"]);
return env;
}

@ -246,38 +246,6 @@ namespace LuaUtil
int64_t mTemporaryCallbackCounter = 0;
};
// Wrapper for a Lua function.
// Holds information about the script the function belongs to.
// Needed to prevent callback calls if the script was removed.
struct Callback
{
sol::main_protected_function mFunc;
sol::table mHiddenData; // same object as Script::mHiddenData in ScriptsContainer
bool isValid() const { return mHiddenData[ScriptsContainer::sScriptIdKey] != sol::nil; }
template <typename... Args>
sol::object call(Args&&... args) const
{
if (isValid())
return LuaUtil::call(mFunc, std::forward<Args>(args)...);
else
Log(Debug::Debug) << "Ignored callback to the removed script "
<< mHiddenData.get<std::string>(ScriptsContainer::sScriptDebugNameKey);
return sol::nil;
}
template <typename... Args>
void tryCall(Args&&... args) const
{
try { this->call(std::forward<Args>(args)...); }
catch (std::exception& e)
{
Log(Debug::Error) << "Error in callback: " << e.what();
}
}
};
}
#endif // COMPONENTS_LUA_SCRIPTSCONTAINER_H

@ -108,8 +108,7 @@ namespace LuaUtil
return section.mSection->get(key).getCopy(s);
};
sview["asTable"] = [](const SectionView& section) { return section.mSection->asTable(); };
sview["subscribe"] = [](const SectionView& section, const Callback& callback)
{
sview["subscribe"] = [](const SectionView& section, const sol::table& callback) {
std::vector<Callback>& callbacks = section.mSection->mCallbacks;
if (!callbacks.empty() && callbacks.size() == callbacks.capacity())
{
@ -117,7 +116,7 @@ namespace LuaUtil
[&](const Callback& c) { return !c.isValid(); }),
callbacks.end());
}
callbacks.push_back(callback);
callbacks.push_back(Callback::fromLua(callback));
};
sview["reset"] = [](const SectionView& section, const sol::optional<sol::table>& newValues)
{

@ -6,7 +6,7 @@
#include <boost/filesystem/path.hpp>
#include "scriptscontainer.hpp"
#include "asyncpackage.hpp"
#include "serialization.hpp"
namespace LuaUtil

@ -2,104 +2,21 @@
namespace LuaUi
{
Content::Content(const sol::table& table)
sol::protected_function loadContentConstructor(LuaUtil::LuaState* state)
{
size_t size = table.size();
for (size_t index = 0; index < size; ++index)
{
sol::object value = table.get<sol::object>(index + 1);
if (value.is<sol::table>())
assign(index, value.as<sol::table>());
else
throw std::logic_error("UI Content children must all be tables.");
}
sol::function loader = state->loadInternalLib("content");
sol::set_environment(state->newInternalLibEnvironment(), loader);
sol::table metatable = loader().get<sol::table>();
if (metatable["new"].get_type() != sol::type::function)
throw std::logic_error("Expected function");
return metatable["new"].get<sol::protected_function>();
}
void Content::assign(size_t index, const sol::table& table)
bool isValidContent(const sol::object& object)
{
if (mOrdered.size() < index)
throw std::logic_error("Can't have gaps in UI Content.");
if (index == mOrdered.size())
mOrdered.push_back(table);
else
{
sol::optional<std::string> oldName = mOrdered[index]["name"];
if (oldName.has_value())
mNamed.erase(oldName.value());
mOrdered[index] = table;
}
sol::optional<std::string> name = table["name"];
if (name.has_value())
mNamed[name.value()] = index;
}
void Content::assign(std::string_view name, const sol::table& table)
{
auto it = mNamed.find(name);
if (it != mNamed.end())
assign(it->second, table);
else
throw std::logic_error(std::string("Can't find a UI Content child with name ") += name);
}
void Content::insert(size_t index, const sol::table& table)
{
if (mOrdered.size() < index)
throw std::logic_error("Can't have gaps in UI Content.");
mOrdered.insert(mOrdered.begin() + index, table);
for (size_t i = index; i < mOrdered.size(); ++i)
{
sol::optional<std::string> name = mOrdered[i]["name"];
if (name.has_value())
mNamed[name.value()] = index;
}
}
sol::table Content::at(size_t index) const
{
if (index > size())
throw std::logic_error("Invalid UI Content index.");
return mOrdered.at(index);
}
sol::table Content::at(std::string_view name) const
{
auto it = mNamed.find(name);
if (it == mNamed.end())
throw std::logic_error("Invalid UI Content name.");
return mOrdered.at(it->second);
}
size_t Content::remove(size_t index)
{
sol::table table = at(index);
sol::optional<std::string> name = table["name"];
if (name.has_value())
{
auto it = mNamed.find(name.value());
if (it != mNamed.end())
mNamed.erase(it);
}
mOrdered.erase(mOrdered.begin() + index);
return index;
}
size_t Content::remove(std::string_view name)
{
auto it = mNamed.find(name);
if (it == mNamed.end())
throw std::logic_error("Invalid UI Content name.");
size_t index = it->second;
remove(index);
return index;
}
size_t Content::indexOf(const sol::table& table)
{
auto it = std::find(mOrdered.begin(), mOrdered.end(), table);
if (it == mOrdered.end())
return size();
else
return it - mOrdered.begin();
if (object.get_type() != sol::type::table)
return false;
sol::table table = object;
return table.traverse_get<sol::optional<bool>>(sol::metatable_key, "__Content").value_or(false);
}
}

@ -6,36 +6,105 @@
#include <sol/sol.hpp>
#include <components/lua/luastate.hpp>
namespace LuaUi
{
class Content
sol::protected_function loadContentConstructor(LuaUtil::LuaState* state);
bool isValidContent(const sol::object& object);
class ContentView
{
public:
using iterator = std::vector<sol::table>::iterator;
public:
// accepts only Lua tables returned by ui.content
explicit ContentView(sol::table table)
: mTable(std::move(table))
{
if (!isValidContent(mTable))
throw std::domain_error("Expected a Content table");
}
Content() {}
size_t size() const { return mTable.size(); }
// expects a Lua array - a table with keys from 1 to n without any nil values in between
// any other keys are ignored
explicit Content(const sol::table&);
void assign(std::string_view name, const sol::table& table)
{
if (indexOf(name).has_value())
mTable[name] = table;
else
throw std::domain_error("Invalid Content key");
}
void assign(size_t index, const sol::table& table)
{
if (index <= size())
mTable[toLua(index)] = table;
else
throw std::range_error("Invalid Content index");
}
void insert(size_t index, const sol::table& table) { callMethod("insert", toLua(index), table); }
size_t size() const { return mOrdered.size(); }
sol::table at(size_t index) const
{
if (index < size())
return mTable.get<sol::table>(toLua(index));
else
throw std::range_error("Invalid Content index");
}
sol::table at(std::string_view name) const
{
if (indexOf(name).has_value())
return mTable.get<sol::table>(name);
else
throw std::range_error("Invalid Content key");
}
void remove(size_t index)
{
if (index < size())
// for some reason mTable[key] = value doesn't call __newindex
getMetatable()[sol::meta_function::new_index].get<sol::protected_function>()(
mTable, toLua(index), sol::nil);
else
throw std::range_error("Invalid Content index");
}
void remove(std::string_view name)
{
auto index = indexOf(name);
if (index.has_value())
remove(index.value());
else
throw std::domain_error("Invalid Content key");
}
std::optional<size_t> indexOf(std::string_view name) const
{
sol::object result = callMethod("indexOf", name);
if (result.is<size_t>())
return fromLua(result.as<size_t>());
else
return std::nullopt;
}
std::optional<size_t> indexOf(const sol::table& table) const
{
sol::object result = callMethod("indexOf", table);
if (result.is<size_t>())
return fromLua(result.as<size_t>());
else
return std::nullopt;
}
void assign(std::string_view name, const sol::table& table);
void assign(size_t index, const sol::table& table);
void insert(size_t index, const sol::table& table);
sol::table getMetatable() const { return mTable[sol::metatable_key].get<sol::table>(); }
sol::table at(size_t index) const;
sol::table at(std::string_view name) const;
size_t remove(size_t index);
size_t remove(std::string_view name);
size_t indexOf(const sol::table& table);
private:
sol::table mTable;
private:
std::map<std::string, size_t, std::less<>> mNamed;
std::vector<sol::table> mOrdered;
};
template <typename... Arg>
sol::object callMethod(std::string_view name, Arg&&... arg) const
{
return mTable.get<sol::protected_function>(name)(mTable, arg...);
}
static inline size_t toLua(size_t index) { return index + 1; }
static inline size_t fromLua(size_t index) { return index - 1; }
};
}
#endif // COMPONENTS_LUAUI_CONTENT

@ -0,0 +1,140 @@
local M = {}
M.__Content = true
M.new = function(source)
local result = {}
result.__nameIndex = {}
for i, v in ipairs(source) do
if type(v) ~= 'table' then
error('Content can only contain tables')
end
result[i] = v
if type(v.name) == 'string' then
result.__nameIndex[v.name] = i
end
end
return setmetatable(result, M)
end
local function validateIndex(self, index)
if type(index) ~= 'number' then
error('Unexpected Content key: ' .. tostring(index))
end
if index < 1 or (#self + 1) < index then
error('Invalid Content index: ' .. tostring(index))
end
end
local function getIndexFromKey(self, key)
local index = key
if type(key) == 'string' then
index = self.__nameIndex[key]
if not index then
error('Unexpected content key:' .. key)
end
end
validateIndex(self, index)
return index
end
local methods = {
insert = function(self, index, value)
validateIndex(self, index)
if type(value) ~= 'table' then
error('Content can only contain tables')
end
for i = #self, index, -1 do
rawset(self, i + 1, rawget(self, i))
local name = rawget(self, i + 1)
if name then
self.__nameIndex[name] = i + 1
end
end
rawset(self, index, value)
if value.name then
self.__nameIndex[value.name] = index
end
end,
indexOf = function(self, value)
if type(value) == 'string' then
return self.__nameIndex[value]
elseif type(value) == 'table' then
for i = 1, #self do
if rawget(self, i) == value then
return i
end
end
end
return nil
end,
add = function(self, value)
self:insert(#self + 1, value)
return #self
end,
}
M.__index = function(self, key)
if methods[key] then return methods[key] end
local index = getIndexFromKey(self, key)
return rawget(self, index)
end
local function nameAt(self, index)
local v = rawget(self, index)
return v and type(v.name) == 'string' and v.name
end
local function remove(self, index)
local oldName = nameAt(self, index)
if oldName then
self.__nameIndex[oldName] = nil
end
if index > #self then
error('Invalid Content index:' .. tostring(index))
end
for i = index, #self - 1 do
local v = rawget(self, i + 1)
rawset(self, i, v)
if type(v.name) == 'string' then
self.__nameIndex[v.name] = i
end
end
rawset(self, #self, nil)
end
local function assign(self, index, value)
local oldName = nameAt(self, index)
if oldName then
self.__nameIndex[oldName] = nil
end
rawset(self, index, value)
if value.name then
self.__nameIndex[value.name] = index
end
end
M.__newindex = function(self, key, value)
local index = getIndexFromKey(self, key)
if value == nil then
remove(self, index)
elseif type(value) == 'table' then
assign(self, index, value)
else
error('Content can only contain tables')
end
end
M.__tostring = function(self)
return ('UiContent{%d layouts}'):format(#self)
end
local function next(self, index)
local v = rawget(self, index)
if v then
return index + 1, v
else
return nil, nil
end
end
M.__pairs = function(self)
return next, self, 1
end
M.__ipairs = M.__pairs
M.__metatable = false
return M

@ -62,9 +62,7 @@ namespace LuaUi
destroyWidget(w);
return result;
}
if (!contentObj.is<Content>())
throw std::logic_error("Layout content field must be a openmw.ui.content");
Content content = contentObj.as<Content>();
ContentView content(contentObj.as<sol::table>());
result.resize(content.size());
size_t minSize = std::min(children.size(), content.size());
for (size_t i = 0; i < minSize; i++)
@ -106,13 +104,12 @@ namespace LuaUi
if (!eventsObj.is<sol::table>())
throw std::logic_error("The \"events\" layout field must be a table of callbacks");
auto events = eventsObj.as<sol::table>();
events.for_each([ext](const sol::object& name, const sol::object& callback)
{
if (name.is<std::string>() && callback.is<LuaUtil::Callback>())
ext->setCallback(name.as<std::string>(), callback.as<LuaUtil::Callback>());
events.for_each([ext](const sol::object& name, const sol::object& callback) {
if (name.is<std::string>() && LuaUtil::Callback::isLuaCallback(callback))
ext->setCallback(name.as<std::string>(), LuaUtil::Callback::fromLua(callback));
else if (!name.is<std::string>())
Log(Debug::Warning) << "UI event key must be a string";
else if (!callback.is<LuaUtil::Callback>())
else
Log(Debug::Warning) << "UI event handler for key \"" << name.as<std::string>()
<< "\" must be an openmw.async.callback";
});
@ -193,8 +190,8 @@ namespace LuaUi
assert(!mRoot);
if (!mRoot)
{
mRoot = createWidget(mLayout, 0);
mLayer = setLayer(mRoot, mLayout);
mRoot = createWidget(layout(), 0);
mLayer = setLayer(mRoot, layout());
updateAttachment();
}
}
@ -203,16 +200,16 @@ namespace LuaUi
{
if (mRoot && mUpdate)
{
if (mRoot->widget()->getTypeName() != widgetType(mLayout))
if (mRoot->widget()->getTypeName() != widgetType(layout()))
{
destroyWidget(mRoot);
mRoot = createWidget(mLayout, 0);
mRoot = createWidget(layout(), 0);
}
else
{
updateWidget(mRoot, mLayout, 0);
updateWidget(mRoot, layout(), 0);
}
mLayer = setLayer(mRoot, mLayout);
mLayer = setLayer(mRoot, layout());
updateAttachment();
}
mUpdate = false;
@ -220,9 +217,11 @@ namespace LuaUi
void Element::destroy()
{
if (mRoot)
destroyWidget(mRoot);
if (!mRoot)
return;
destroyWidget(mRoot);
mRoot = nullptr;
mLayout = sol::make_object(mLayout.lua_state(), sol::nil);
sAllElements.erase(this);
}

@ -18,7 +18,7 @@ namespace LuaUi
WidgetExtension* mRoot;
WidgetExtension* mAttachedTo;
sol::table mLayout;
sol::object mLayout;
std::string mLayer;
bool mUpdate;
bool mDestroy;
@ -34,10 +34,11 @@ namespace LuaUi
void attachToWidget(WidgetExtension* w);
void detachFromWidget();
private:
Element(sol::table layout);
static std::map<Element*, std::shared_ptr<Element>> sAllElements;
void updateAttachment();
private:
Element(sol::table layout);
sol::table layout() { return mLayout.as<sol::table>(); }
static std::map<Element*, std::shared_ptr<Element>> sAllElements;
void updateAttachment();
};
}

@ -7,7 +7,7 @@
#include <MyGUI_Widget.h>
#include <sol/sol.hpp>
#include <components/lua/scriptscontainer.hpp>
#include <components/lua/asyncpackage.hpp>
#include "properties.hpp"

@ -1,3 +1,7 @@
if (NOT DEFINED OPENMW_RESOURCES_ROOT)
return()
endif()
set(LUA_API_FILES
README.md
coroutine.doclua
@ -18,5 +22,5 @@ set(LUA_API_FILES
)
foreach (f ${LUA_API_FILES})
copy_resource_file("${CMAKE_CURRENT_SOURCE_DIR}/${f}" "${OpenMW_BINARY_DIR}" "resources/lua_api/${f}")
copy_resource_file("${CMAKE_CURRENT_SOURCE_DIR}/${f}" "${OPENMW_RESOURCES_ROOT}" "resources/lua_api/${f}")
endforeach (f)

@ -172,6 +172,12 @@
-- for i = 1, #content do
-- print('widget',content[i].name,'at',i)
-- end
-- @usage
-- -- Note: layout names can collide with method names. Because of that you can't use a layout name such as "insert":
-- local content = ui.content {
-- { name = 'insert '}
-- }
-- content.insert.content = ui.content {} -- fails here, content.insert is a function!
---
-- Puts the layout at given index by shifting all the elements after it
@ -210,6 +216,7 @@
---
-- Access or replace the element's layout
-- Note: Is reset to `nil` on `destroy`
-- @field [parent=#Element] #Layout layout
---

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