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Initialize WorldModel::mIdCache in the class initializer list
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1 changed files with 2 additions and 2 deletions
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@ -153,11 +153,11 @@ void MWWorld::WorldModel::writeCell(ESM::ESMWriter& writer, CellStore& cell) con
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MWWorld::WorldModel::WorldModel(const MWWorld::ESMStore& store, ESM::ReadersCache& readers)
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MWWorld::WorldModel::WorldModel(const MWWorld::ESMStore& store, ESM::ReadersCache& readers)
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: mStore(store)
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: mStore(store)
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, mReaders(readers)
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, mReaders(readers)
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, mIdCache(std::clamp(Settings::Manager::getInt("pointers cache size", "Cells"), 40, 1000),
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{ ESM::RefId::sEmpty, nullptr })
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, mIdCacheIndex(0)
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, mIdCacheIndex(0)
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, mPtrIndexUpdateCounter(0)
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, mPtrIndexUpdateCounter(0)
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{
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{
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int cacheSize = std::clamp(Settings::Manager::getInt("pointers cache size", "Cells"), 40, 1000);
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mIdCache = IdCache(cacheSize, std::pair<ESM::RefId, CellStore*>(ESM::RefId(), (CellStore*)nullptr));
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}
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}
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MWWorld::CellStore* MWWorld::WorldModel::getExterior(int x, int y)
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MWWorld::CellStore* MWWorld::WorldModel::getExterior(int x, int y)
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