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https://github.com/OpenMW/openmw.git
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Merge branch 'require-3.4-mygui' into 'master'
Raise required MyGUI version to 3.4.1 See merge request OpenMW/openmw!1484
This commit is contained in:
commit
2f7b98cecb
11 changed files with 21 additions and 94 deletions
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@ -399,7 +399,7 @@ set(Boost_NO_BOOST_CMAKE ON)
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find_package(Boost 1.6.2 REQUIRED COMPONENTS ${BOOST_COMPONENTS} OPTIONAL_COMPONENTS ${BOOST_OPTIONAL_COMPONENTS})
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if(OPENMW_USE_SYSTEM_MYGUI)
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find_package(MyGUI 3.2.2 REQUIRED)
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find_package(MyGUI 3.4.1 REQUIRED)
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endif()
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find_package(SDL2 2.0.9 REQUIRED)
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find_package(OpenAL REQUIRED)
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@ -907,12 +907,6 @@ protected:
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return {};
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MyGUI::IntPoint pos (left, top);
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#if MYGUI_VERSION < MYGUI_DEFINE_VERSION(3,2,3)
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// work around inconsistency in MyGUI where the mouse press coordinates aren't
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// transformed by the current Layer (even though mouse *move* events are).
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if(!move)
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pos = mNode->getLayer()->getPosition(left, top);
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#endif
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pos.left -= mCroppedParent->getAbsoluteLeft ();
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pos.top -= mCroppedParent->getAbsoluteTop ();
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pos.top += mViewTop;
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@ -93,19 +93,6 @@ void KeyboardNavigation::_unlinkWidget(MyGUI::Widget *widget)
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mCurrentFocus = nullptr;
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}
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#if MYGUI_VERSION < MYGUI_DEFINE_VERSION(3,2,3)
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void styleFocusedButton(MyGUI::Widget* w)
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{
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if (w)
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{
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if (MyGUI::Button* b = w->castType<MyGUI::Button>(false))
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{
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b->_setWidgetState("highlighted");
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}
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}
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}
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#endif
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bool isRootParent(MyGUI::Widget* widget, MyGUI::Widget* root)
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{
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while (widget && widget->getParent())
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@ -128,9 +115,6 @@ void KeyboardNavigation::onFrame()
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if (focus == mCurrentFocus)
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{
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#if MYGUI_VERSION < MYGUI_DEFINE_VERSION(3,2,3)
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styleFocusedButton(mCurrentFocus);
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#endif
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return;
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}
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@ -143,19 +127,8 @@ void KeyboardNavigation::onFrame()
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if (focus != mCurrentFocus)
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{
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#if MYGUI_VERSION < MYGUI_DEFINE_VERSION(3,2,3)
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if (mCurrentFocus)
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{
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if (MyGUI::Button* b = mCurrentFocus->castType<MyGUI::Button>(false))
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b->_setWidgetState("normal");
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}
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#endif
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mCurrentFocus = focus;
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}
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#if MYGUI_VERSION < MYGUI_DEFINE_VERSION(3,2,3)
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styleFocusedButton(mCurrentFocus);
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#endif
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}
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void KeyboardNavigation::setDefaultFocus(MyGUI::Widget *window, MyGUI::Widget *defaultFocus)
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@ -1,12 +0,0 @@
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#ifndef OPENMW_COMPONENTS_MYGUIPLATFORM_MYGUICOMPAT_H
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#define OPENMW_COMPONENTS_MYGUIPLATFORM_MYGUICOMPAT_H
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#include <MyGUI_Prerequest.h>
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#if MYGUI_VERSION > MYGUI_DEFINE_VERSION(3, 4, 0)
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#define OPENMW_MYGUI_CONST_GETTER_3_4_1 const
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#else
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#define OPENMW_MYGUI_CONST_GETTER_3_4_1
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#endif
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#endif // OPENMW_COMPONENTS_MYGUIPLATFORM_MYGUICOMPAT_H
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@ -15,7 +15,7 @@ void DataManager::setResourcePath(const std::string &path)
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mResourcePath = path;
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}
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MyGUI::IDataStream *DataManager::getData(const std::string &name) OPENMW_MYGUI_CONST_GETTER_3_4_1
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MyGUI::IDataStream *DataManager::getData(const std::string &name) const
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{
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std::string fullpath = getDataPath(name);
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std::unique_ptr<boost::filesystem::ifstream> stream;
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@ -34,13 +34,13 @@ void DataManager::freeData(MyGUI::IDataStream *data)
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delete data;
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}
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bool DataManager::isDataExist(const std::string &name) OPENMW_MYGUI_CONST_GETTER_3_4_1
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bool DataManager::isDataExist(const std::string &name) const
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{
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std::string fullpath = mResourcePath + "/" + name;
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return boost::filesystem::exists(fullpath);
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}
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const MyGUI::VectorString &DataManager::getDataListNames(const std::string &pattern) OPENMW_MYGUI_CONST_GETTER_3_4_1
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const MyGUI::VectorString &DataManager::getDataListNames(const std::string &pattern) const
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{
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// TODO: pattern matching (unused?)
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static MyGUI::VectorString strings;
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@ -49,7 +49,7 @@ const MyGUI::VectorString &DataManager::getDataListNames(const std::string &patt
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return strings;
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}
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const std::string &DataManager::getDataPath(const std::string &name) OPENMW_MYGUI_CONST_GETTER_3_4_1
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const std::string &DataManager::getDataPath(const std::string &name) const
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{
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static std::string result;
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result.clear();
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@ -3,8 +3,6 @@
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#include <MyGUI_DataManager.h>
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#include "myguicompat.h"
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namespace osgMyGUI
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{
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@ -19,7 +17,7 @@ public:
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/** Get data stream from specified resource name.
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@param _name Resource name (usually file name).
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*/
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MyGUI::IDataStream* getData(const std::string& _name) OPENMW_MYGUI_CONST_GETTER_3_4_1 override;
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MyGUI::IDataStream* getData(const std::string& _name) const override;
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/** Free data stream.
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@param _data Data stream.
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@ -29,18 +27,18 @@ public:
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/** Is data with specified name exist.
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@param _name Resource name.
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*/
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bool isDataExist(const std::string& _name) OPENMW_MYGUI_CONST_GETTER_3_4_1 override;
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bool isDataExist(const std::string& _name) const override;
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/** Get all data names with names that matches pattern.
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@param _pattern Pattern to match (for example "*.layout").
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*/
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const MyGUI::VectorString& getDataListNames(const std::string& _pattern) OPENMW_MYGUI_CONST_GETTER_3_4_1 override;
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const MyGUI::VectorString& getDataListNames(const std::string& _pattern) const override;
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/** Get full path to data.
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@param _name Resource name.
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@return Return full path to specified data.
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*/
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const std::string& getDataPath(const std::string& _name) OPENMW_MYGUI_CONST_GETTER_3_4_1 override;
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const std::string& getDataPath(const std::string& _name) const override;
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private:
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std::string mResourcePath;
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@ -15,7 +15,6 @@
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#include <components/shader/shadermanager.hpp>
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#include <components/sceneutil/nodecallback.hpp>
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#include "myguicompat.h"
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#include "myguitexture.hpp"
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#define MYGUI_PLATFORM_LOG_SECTION "Platform"
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@ -276,7 +275,7 @@ public:
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osg::VertexBufferObject* getVertexBuffer();
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void setVertexCount(size_t count) override;
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size_t getVertexCount() OPENMW_MYGUI_CONST_GETTER_3_4_1 override;
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size_t getVertexCount() const override;
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MyGUI::Vertex *lock() override;
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void unlock() override;
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@ -303,7 +302,7 @@ void OSGVertexBuffer::setVertexCount(size_t count)
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mNeedVertexCount = count;
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}
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size_t OSGVertexBuffer::getVertexCount() OPENMW_MYGUI_CONST_GETTER_3_4_1
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size_t OSGVertexBuffer::getVertexCount() const
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{
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return mNeedVertexCount;
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}
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@ -586,7 +585,6 @@ bool RenderManager::checkTexture(MyGUI::ITexture* _texture)
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return true;
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}
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#if MYGUI_VERSION > MYGUI_DEFINE_VERSION(3, 4, 0)
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void RenderManager::registerShader(
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const std::string& _shaderName,
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const std::string& _vertexProgramFile,
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@ -594,6 +592,5 @@ void RenderManager::registerShader(
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{
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MYGUI_PLATFORM_LOG(Warning, "osgMyGUI::RenderManager::registerShader is not implemented");
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}
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#endif
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}
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@ -5,8 +5,6 @@
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#include <osg/ref_ptr>
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#include "myguicompat.h"
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namespace Resource
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{
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class ImageManager;
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@ -79,7 +77,7 @@ public:
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const MyGUI::IntSize& getViewSize() const override { return mViewSize; }
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/** @see RenderManager::getVertexFormat */
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MyGUI::VertexColourType getVertexFormat() OPENMW_MYGUI_CONST_GETTER_3_4_1 override
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MyGUI::VertexColourType getVertexFormat() const override
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{ return mVertexFormat; }
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/** @see RenderManager::isFormatSupported */
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@ -112,21 +110,13 @@ public:
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void setInjectState(osg::StateSet* stateSet);
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/** @see IRenderTarget::getInfo */
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const MyGUI::RenderTargetInfo& getInfo() OPENMW_MYGUI_CONST_GETTER_3_4_1 override { return mInfo; }
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const MyGUI::RenderTargetInfo& getInfo() const override { return mInfo; }
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bool checkTexture(MyGUI::ITexture* _texture);
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// setViewSize() is a part of MyGUI::RenderManager interface since 3.4.0 release
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#if MYGUI_VERSION < MYGUI_DEFINE_VERSION(3, 4, 0)
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void setViewSize(int width, int height);
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#else
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void setViewSize(int width, int height) override;
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#endif
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// registerShader() is a part of MyGUI::RenderManager interface since 3.4.1 release
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#if MYGUI_VERSION > MYGUI_DEFINE_VERSION(3, 4, 0)
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void registerShader(const std::string& _shaderName, const std::string& _vertexProgramFile, const std::string& _fragmentProgramFile) override;
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#endif
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/*internal:*/
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@ -165,8 +165,6 @@ namespace osgMyGUI
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return nullptr;
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}
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#if MYGUI_VERSION > MYGUI_DEFINE_VERSION(3, 4, 0)
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void OSGTexture::setShader(const std::string& _shaderName)
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{ Log(Debug::Warning) << "OSGTexture::setShader is not implemented"; }
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#endif
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}
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@ -5,12 +5,6 @@
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#include <osg/ref_ptr>
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#if MYGUI_VERSION > MYGUI_DEFINE_VERSION(3, 4, 0)
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#define OPENMW_MYGUI_CONST_GETTER_3_4_1 const
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#else
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#define OPENMW_MYGUI_CONST_GETTER_3_4_1
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#endif
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namespace osg
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{
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class Image;
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@ -57,21 +51,18 @@ namespace osgMyGUI
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void* lock(MyGUI::TextureUsage access) override;
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void unlock() override;
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bool isLocked() OPENMW_MYGUI_CONST_GETTER_3_4_1 override { return mLockedImage.valid(); }
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bool isLocked() const override { return mLockedImage.valid(); }
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int getWidth() OPENMW_MYGUI_CONST_GETTER_3_4_1 override { return mWidth; }
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int getHeight() OPENMW_MYGUI_CONST_GETTER_3_4_1 override { return mHeight; }
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int getWidth() const override { return mWidth; }
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int getHeight() const override { return mHeight; }
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MyGUI::PixelFormat getFormat() OPENMW_MYGUI_CONST_GETTER_3_4_1 override { return mFormat; }
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MyGUI::TextureUsage getUsage() OPENMW_MYGUI_CONST_GETTER_3_4_1 override { return mUsage; }
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size_t getNumElemBytes() OPENMW_MYGUI_CONST_GETTER_3_4_1 override { return mNumElemBytes; }
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MyGUI::PixelFormat getFormat() const override { return mFormat; }
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MyGUI::TextureUsage getUsage() const override { return mUsage; }
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size_t getNumElemBytes() const override { return mNumElemBytes; }
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MyGUI::IRenderTarget *getRenderTarget() override;
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// setShader() is a part of MyGUI::RenderManager interface since 3.4.1 release
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#if MYGUI_VERSION > MYGUI_DEFINE_VERSION(3, 4, 0)
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void setShader(const std::string& _shaderName) override;
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#endif
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void setShader(const std::string& _shaderName) override;
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/*internal:*/
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osg::Texture2D *getTexture() const { return mTexture.get(); }
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@ -3,8 +3,6 @@
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#include <MyGUI_RenderManager.h>
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#include <algorithm>
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#include "myguicompat.h"
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namespace osgMyGUI
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{
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@ -39,7 +37,7 @@ namespace osgMyGUI
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mTarget->doRender(_buffer, _texture, _count);
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}
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const MyGUI::RenderTargetInfo& getInfo() OPENMW_MYGUI_CONST_GETTER_3_4_1 override
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const MyGUI::RenderTargetInfo& getInfo() const override
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{
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mInfo = mTarget->getInfo();
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mInfo.hOffset = mHOffset;
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