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@ -607,7 +607,7 @@ void Record<ESM::Container>::print()
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std::cout << " Weight: " << mData.mWeight << std::endl;
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for (const ESM::ContItem &item : mData.mInventory.mList)
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std::cout << " Inventory: Count: " << Misc::StringUtils::format("%4d", item.mCount)
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<< " Item: " << item.mItem.toString() << std::endl;
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<< " Item: " << item.mItem << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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@ -653,7 +653,7 @@ void Record<ESM::Creature>::print()
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for (const ESM::ContItem &item : mData.mInventory.mList)
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std::cout << " Inventory: Count: " << Misc::StringUtils::format("%4d", item.mCount)
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<< " Item: " << item.mItem.toString() << std::endl;
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<< " Item: " << item.mItem << std::endl;
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for (const std::string &spell : mData.mSpells.mList)
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std::cout << " Spell: " << spell << std::endl;
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@ -1073,7 +1073,7 @@ void Record<ESM::NPC>::print()
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for (const ESM::ContItem &item : mData.mInventory.mList)
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std::cout << " Inventory: Count: " << Misc::StringUtils::format("%4d", item.mCount)
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<< " Item: " << item.mItem.toString() << std::endl;
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<< " Item: " << item.mItem << std::endl;
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for (const std::string &spell : mData.mSpells.mList)
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std::cout << " Spell: " << spell << std::endl;
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@ -1192,7 +1192,7 @@ void Record<ESM::Region>::print()
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if (!mData.mSleepList.empty())
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std::cout << " Sleep List: " << mData.mSleepList << std::endl;
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for (const ESM::Region::SoundRef &soundref : mData.mSoundList)
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std::cout << " Sound: " << (int)soundref.mChance << " = " << soundref.mSound.toString() << std::endl;
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std::cout << " Sound: " << (int)soundref.mChance << " = " << soundref.mSound << std::endl;
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}
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template<>
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