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	Removed extra ; that GCC didn't like (fixes pendantic warning treated as error)
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					 1 changed files with 19 additions and 19 deletions
				
			
		|  | @ -808,32 +808,32 @@ void ESMStore::removeMissingObjects(Store<T>& store) | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
| #define OPENMW_ESM3_INSERT(__Type) template<> const __Type* ESMStore::insert<__Type>(const __Type &toInsert) { return ESMStoreImp::esm3StoreInsert(*this, toInsert);   } | #define OPENMW_ESM3_INSERT(__Type) template<> const __Type* ESMStore::insert<__Type>(const __Type &toInsert) { return ESMStoreImp::esm3StoreInsert(*this, toInsert);   } | ||||||
|     OPENMW_ESM3_INSERT(ESM::Book); |     OPENMW_ESM3_INSERT(ESM::Book) | ||||||
|     OPENMW_ESM3_INSERT(ESM::Armor); |     OPENMW_ESM3_INSERT(ESM::Armor) | ||||||
|     OPENMW_ESM3_INSERT(ESM::Class); |     OPENMW_ESM3_INSERT(ESM::Class) | ||||||
|     OPENMW_ESM3_INSERT(ESM::Enchantment); |     OPENMW_ESM3_INSERT(ESM::Enchantment) | ||||||
|     OPENMW_ESM3_INSERT(ESM::Potion); |     OPENMW_ESM3_INSERT(ESM::Potion) | ||||||
|     OPENMW_ESM3_INSERT(ESM::Weapon); |     OPENMW_ESM3_INSERT(ESM::Weapon) | ||||||
|     OPENMW_ESM3_INSERT(ESM::Clothing); |     OPENMW_ESM3_INSERT(ESM::Clothing) | ||||||
|     OPENMW_ESM3_INSERT(ESM::Spell); |     OPENMW_ESM3_INSERT(ESM::Spell) | ||||||
| #undef OPENMW_ESM3_INSERT | #undef OPENMW_ESM3_INSERT | ||||||
| 
 | 
 | ||||||
| #define OPENMW_ESM3_INSERT_STATIC(__Type) template<> const __Type* ESMStore::insertStatic<__Type>(const __Type &toInsert) { return ESMStoreImp::esm3insertStatic(*this, toInsert);   } | #define OPENMW_ESM3_INSERT_STATIC(__Type) template<> const __Type* ESMStore::insertStatic<__Type>(const __Type &toInsert) { return ESMStoreImp::esm3insertStatic(*this, toInsert);   } | ||||||
|     OPENMW_ESM3_INSERT_STATIC(ESM::GameSetting); |     OPENMW_ESM3_INSERT_STATIC(ESM::GameSetting) | ||||||
|     OPENMW_ESM3_INSERT_STATIC(ESM::Static); |     OPENMW_ESM3_INSERT_STATIC(ESM::Static) | ||||||
|     OPENMW_ESM3_INSERT_STATIC(ESM::Door); |     OPENMW_ESM3_INSERT_STATIC(ESM::Door) | ||||||
|     OPENMW_ESM3_INSERT_STATIC(ESM::Global); |     OPENMW_ESM3_INSERT_STATIC(ESM::Global) | ||||||
|     OPENMW_ESM3_INSERT_STATIC(ESM::NPC); |     OPENMW_ESM3_INSERT_STATIC(ESM::NPC) | ||||||
| #undef OPENMW_ESM3_INSERT_STATIC | #undef OPENMW_ESM3_INSERT_STATIC | ||||||
| 
 | 
 | ||||||
| 
 | 
 | ||||||
| #define OPENMW_ESM3_OVERRIDE_RECORD(__Type) template<> const __Type* ESMStore::overrideRecord<__Type>(const __Type &toInsert) { return ESMStoreImp::esm3overrideRecord(*this, toInsert);   } | #define OPENMW_ESM3_OVERRIDE_RECORD(__Type) template<> const __Type* ESMStore::overrideRecord<__Type>(const __Type &toInsert) { return ESMStoreImp::esm3overrideRecord(*this, toInsert);   } | ||||||
|     OPENMW_ESM3_OVERRIDE_RECORD(ESM::Container); |     OPENMW_ESM3_OVERRIDE_RECORD(ESM::Container) | ||||||
|     OPENMW_ESM3_OVERRIDE_RECORD(ESM::Creature); |     OPENMW_ESM3_OVERRIDE_RECORD(ESM::Creature) | ||||||
|     OPENMW_ESM3_OVERRIDE_RECORD(ESM::CreatureLevList); |     OPENMW_ESM3_OVERRIDE_RECORD(ESM::CreatureLevList) | ||||||
|     OPENMW_ESM3_OVERRIDE_RECORD(ESM::Door); |     OPENMW_ESM3_OVERRIDE_RECORD(ESM::Door) | ||||||
|     OPENMW_ESM3_OVERRIDE_RECORD(ESM::ItemLevList); |     OPENMW_ESM3_OVERRIDE_RECORD(ESM::ItemLevList) | ||||||
|     OPENMW_ESM3_OVERRIDE_RECORD(ESM::NPC); |     OPENMW_ESM3_OVERRIDE_RECORD(ESM::NPC) | ||||||
| #undef OPENMW_ESM3_OVERRIDE_RECORD | #undef OPENMW_ESM3_OVERRIDE_RECORD | ||||||
| 
 | 
 | ||||||
|     template <> const Store<ESM::MagicEffect>& ESMStore::get<ESM::MagicEffect>() const { return mStoreImp->mMagicEffect; } |     template <> const Store<ESM::MagicEffect>& ESMStore::get<ESM::MagicEffect>() const { return mStoreImp->mMagicEffect; } | ||||||
|  |  | ||||||
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