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	Fix -Wunused-private-field clang warnings
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					 8 changed files with 1 additions and 15 deletions
				
			
		|  | @ -61,8 +61,6 @@ namespace MWGui | |||
|         , mGuiMode(GM_Inventory) | ||||
|         , mLastXSize(0) | ||||
|         , mLastYSize(0) | ||||
|         , mResourceSystem(resourceSystem) | ||||
|         , mViewer(viewer) | ||||
|         , mPreview(new MWRender::InventoryPreview(viewer, resourceSystem, MWBase::Environment::get().getWorld()->getPlayerPtr())) | ||||
|         , mTrading(false) | ||||
|     { | ||||
|  |  | |||
|  | @ -99,9 +99,6 @@ namespace MWGui | |||
|             int mLastXSize; | ||||
|             int mLastYSize; | ||||
| 
 | ||||
|             Resource::ResourceSystem* mResourceSystem; | ||||
|             osgViewer::Viewer* mViewer; | ||||
| 
 | ||||
|             std::auto_ptr<MyGUI::ITexture> mPreviewTexture; | ||||
|             std::auto_ptr<MWRender::InventoryPreview> mPreview; | ||||
| 
 | ||||
|  |  | |||
|  | @ -195,7 +195,6 @@ namespace MWGui | |||
|     InteractiveMessageBox::InteractiveMessageBox(MessageBoxManager& parMessageBoxManager, const std::string& message, const std::vector<std::string>& buttons) | ||||
|         : WindowModal("openmw_interactive_messagebox.layout") | ||||
|       , mMessageBoxManager(parMessageBoxManager) | ||||
|       , mTextButtonPadding(0) | ||||
|       , mButtonPressed(-1) | ||||
|     { | ||||
|         WindowModal::open(); | ||||
|  |  | |||
|  | @ -88,7 +88,6 @@ namespace MWGui | |||
|             MyGUI::Widget* mButtonsWidget; | ||||
|             std::vector<MyGUI::Button*> mButtons; | ||||
| 
 | ||||
|             int mTextButtonPadding; | ||||
|             int mButtonPressed; | ||||
|     }; | ||||
| 
 | ||||
|  |  | |||
|  | @ -240,7 +240,7 @@ namespace MWRender | |||
|         , mTextKeyListener(NULL) | ||||
|     { | ||||
|         for(size_t i = 0;i < sNumGroups;i++) | ||||
|             mAnimationTimePtr[i].reset(new AnimationTime(this)); | ||||
|             mAnimationTimePtr[i].reset(new AnimationTime); | ||||
|     } | ||||
| 
 | ||||
|     Animation::~Animation() | ||||
|  |  | |||
|  | @ -95,13 +95,9 @@ protected: | |||
|     class AnimationTime : public SceneUtil::ControllerSource | ||||
|     { | ||||
|     private: | ||||
|         Animation *mAnimation; | ||||
|         boost::shared_ptr<float> mTimePtr; | ||||
| 
 | ||||
|     public: | ||||
|         AnimationTime(Animation *anim) | ||||
|           : mAnimation(anim) | ||||
|         { } | ||||
| 
 | ||||
|         void setTimePtr(boost::shared_ptr<float> time) | ||||
|         { mTimePtr = time; } | ||||
|  |  | |||
|  | @ -242,7 +242,6 @@ NpcAnimation::NpcAnimation(const MWWorld::Ptr& ptr, osg::ref_ptr<osg::Group> par | |||
|     mShowWeapons(false), | ||||
|     mShowCarriedLeft(true), | ||||
|     mNpcType(Type_Normal), | ||||
|     mVisibilityFlags(visibilityFlags), | ||||
|     mAlpha(1.f), | ||||
|     mSoundsDisabled(disableSounds), | ||||
|     mHeadYawRadians(0.f), | ||||
|  |  | |||
|  | @ -90,8 +90,6 @@ private: | |||
|     }; | ||||
|     NpcType mNpcType; | ||||
| 
 | ||||
|     int mVisibilityFlags; | ||||
| 
 | ||||
|     int mPartslots[ESM::PRT_Count];  //Each part slot is taken by clothing, armor, or is empty
 | ||||
|     int mPartPriorities[ESM::PRT_Count]; | ||||
| 
 | ||||
|  |  | |||
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