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	Fix use-after-free
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		|  | @ -803,9 +803,6 @@ namespace MWMechanics | |||
|         MWBase::Environment::get().getWorld()->moveObject(actor, static_cast<float>(dest.mX),  | ||||
|             static_cast<float>(dest.mY), static_cast<float>(dest.mZ)); | ||||
|         actor.getClass().adjustPosition(actor, false); | ||||
| 
 | ||||
|         // may have changed cell
 | ||||
|         storage.mPopulateAvailableNodes = true; | ||||
|     } | ||||
| 
 | ||||
|     int AiWander::OffsetToPreventOvercrowding() | ||||
|  |  | |||
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