Fix missing `y`

master
uramer 4 weeks ago
parent 19014c9c47
commit 30e6821d81

@ -42,7 +42,7 @@ testing.registerLocalTest('Guard in Imperial Prison Ship should find path (#7241
} }
local status, path = nearby.findPath(src, dst, options) local status, path = nearby.findPath(src, dst, options)
testing.expectEqual(status, nearby.FIND_PATH_STATUS.Success, 'Status') testing.expectEqual(status, nearby.FIND_PATH_STATUS.Success, 'Status')
testing.expectLessOrEqual((util.vector2(path[#path].x, path[#path]) - util.vector2(dst.x, dst.y)):length(), 1, 'Last path point x, y') testing.expectLessOrEqual((util.vector2(path[#path].x, path[#path].y) - util.vector2(dst.x, dst.y)):length(), 1, 'Last path point x, y')
testing.expectLessOrEqual(path[#path].z - dst.z, 20, 'Last path point z') testing.expectLessOrEqual(path[#path].z - dst.z, 20, 'Last path point z')
if agentBounds.shapeType == nearby.COLLISION_SHAPE_TYPE.Aabb then if agentBounds.shapeType == nearby.COLLISION_SHAPE_TYPE.Aabb then
testing.expectThat(path, testing.elementsAreArray({ testing.expectThat(path, testing.elementsAreArray({

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