Improve built-in default fonts

crashfix_debugdraw
Andrei Kortunov 2 years ago committed by psi29a
parent 5389ce08e0
commit 3178868cc3

@ -14,8 +14,8 @@ OpenMW also comes with OpenMW-CS, a replacement for Bethesda's Construction Set.
Font Licenses: Font Licenses:
* DejaVuLGCSansMono.ttf: custom (see [files/data/fonts/DejaVuFontLicense.txt](https://gitlab.com/OpenMW/openmw/-/raw/master/files/data/fonts/DejaVuFontLicense.txt) for more information) * DejaVuLGCSansMono.ttf: custom (see [files/data/fonts/DejaVuFontLicense.txt](https://gitlab.com/OpenMW/openmw/-/raw/master/files/data/fonts/DejaVuFontLicense.txt) for more information)
* OMWAyembedt.ttf: SIL Open Font License (see [files/data/fonts/OMWAyembedtFontLicense.txt](https://gitlab.com/OpenMW/openmw/-/raw/master/files/data/fonts/OMWAyembedtFontLicense.txt) for more information) * DemonicLetters.ttf: SIL Open Font License (see [files/data/fonts/DemonicLettersFontLicense.txt](https://gitlab.com/OpenMW/openmw/-/raw/master/files/data/fonts/DemonicLettersFontLicense.txt) for more information)
* Pelagiad.ttf: SIL Open Font License (see [files/data/fonts/PelagiadFontLicense.txt](https://gitlab.com/OpenMW/openmw/-/raw/master/files/data/fonts/PelagiadFontLicense.txt) for more information) * MysticCards.ttf: SIL Open Font License (see [files/data/fonts/MysticCardsFontLicense.txt](https://gitlab.com/OpenMW/openmw/-/raw/master/files/data/fonts/MysticCardsFontLicense.txt) for more information)
Current Status Current Status
-------------- --------------

@ -7,6 +7,7 @@
#include <MyGUI_Button.h> #include <MyGUI_Button.h>
#include <components/debug/debuglog.hpp> #include <components/debug/debuglog.hpp>
#include <components/widgets/box.hpp>
#include <components/widgets/list.hpp> #include <components/widgets/list.hpp>
#include <components/translation/translation.hpp> #include <components/translation/translation.hpp>
@ -25,6 +26,7 @@
#include "bookpage.hpp" #include "bookpage.hpp"
#include "textcolours.hpp" #include "textcolours.hpp"
#include "tooltips.hpp"
#include "journalbooks.hpp" // to_utf8_span #include "journalbooks.hpp" // to_utf8_span
@ -59,6 +61,8 @@ namespace MWGui
PersuasionDialog::PersuasionDialog(std::unique_ptr<ResponseCallback> callback) PersuasionDialog::PersuasionDialog(std::unique_ptr<ResponseCallback> callback)
: WindowModal("openmw_persuasion_dialog.layout") : WindowModal("openmw_persuasion_dialog.layout")
, mCallback(std::move(callback)) , mCallback(std::move(callback))
, mInitialGoldLabelWidth(0)
, mInitialMainWidgetWidth(0)
{ {
getWidget(mCancelButton, "CancelButton"); getWidget(mCancelButton, "CancelButton");
getWidget(mAdmireButton, "AdmireButton"); getWidget(mAdmireButton, "AdmireButton");
@ -68,6 +72,26 @@ namespace MWGui
getWidget(mBribe100Button, "Bribe100Button"); getWidget(mBribe100Button, "Bribe100Button");
getWidget(mBribe1000Button, "Bribe1000Button"); getWidget(mBribe1000Button, "Bribe1000Button");
getWidget(mGoldLabel, "GoldLabel"); getWidget(mGoldLabel, "GoldLabel");
getWidget(mActionsBox, "ActionsBox");
int totalHeight = 3;
adjustAction(mAdmireButton, totalHeight);
adjustAction(mIntimidateButton, totalHeight);
adjustAction(mTauntButton, totalHeight);
adjustAction(mBribe10Button, totalHeight);
adjustAction(mBribe100Button, totalHeight);
adjustAction(mBribe1000Button, totalHeight);
totalHeight += 3;
int diff = totalHeight - mActionsBox->getSize().height;
if (diff > 0)
{
auto mainWidgetSize = mMainWidget->getSize();
mMainWidget->setSize(mainWidgetSize.width, mainWidgetSize.height + diff);
}
mInitialGoldLabelWidth = mActionsBox->getSize().width - mCancelButton->getSize().width - 8;
mInitialMainWidgetWidth = mMainWidget->getSize().width;
mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onCancel); mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onCancel);
mAdmireButton->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onPersuade); mAdmireButton->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onPersuade);
@ -78,6 +102,14 @@ namespace MWGui
mBribe1000Button->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onPersuade); mBribe1000Button->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onPersuade);
} }
void PersuasionDialog::adjustAction(MyGUI::Widget* action, int& totalHeight)
{
const int lineHeight = MWBase::Environment::get().getWindowManager()->getFontHeight() + 2;
auto currentCoords = action->getCoord();
action->setCoord(currentCoords.left, totalHeight, currentCoords.width, lineHeight);
totalHeight += lineHeight;
}
void PersuasionDialog::onCancel(MyGUI::Widget *sender) void PersuasionDialog::onCancel(MyGUI::Widget *sender)
{ {
setVisible(false); setVisible(false);
@ -114,6 +146,13 @@ namespace MWGui
mBribe1000Button->setEnabled (playerGold >= 1000); mBribe1000Button->setEnabled (playerGold >= 1000);
mGoldLabel->setCaptionWithReplacing("#{sGold}: " + MyGUI::utility::toString(playerGold)); mGoldLabel->setCaptionWithReplacing("#{sGold}: " + MyGUI::utility::toString(playerGold));
int diff = mGoldLabel->getRequestedSize().width - mInitialGoldLabelWidth;
if (diff > 0)
mMainWidget->setSize(mInitialMainWidgetWidth + diff, mMainWidget->getSize().height);
else
mMainWidget->setSize(mInitialMainWidgetWidth, mMainWidget->getSize().height);
WindowModal::onOpen(); WindowModal::onOpen();
} }

@ -14,6 +14,7 @@
namespace Gui namespace Gui
{ {
class AutoSizedTextBox;
class MWList; class MWList;
} }
@ -33,6 +34,9 @@ namespace MWGui
private: private:
std::unique_ptr<ResponseCallback> mCallback; std::unique_ptr<ResponseCallback> mCallback;
int mInitialGoldLabelWidth;
int mInitialMainWidgetWidth;
MyGUI::Button* mCancelButton; MyGUI::Button* mCancelButton;
MyGUI::Button* mAdmireButton; MyGUI::Button* mAdmireButton;
MyGUI::Button* mIntimidateButton; MyGUI::Button* mIntimidateButton;
@ -40,7 +44,10 @@ namespace MWGui
MyGUI::Button* mBribe10Button; MyGUI::Button* mBribe10Button;
MyGUI::Button* mBribe100Button; MyGUI::Button* mBribe100Button;
MyGUI::Button* mBribe1000Button; MyGUI::Button* mBribe1000Button;
MyGUI::TextBox* mGoldLabel; MyGUI::Widget* mActionsBox;
Gui::AutoSizedTextBox* mGoldLabel;
void adjustAction(MyGUI::Widget* action, int& totalHeight);
void onCancel (MyGUI::Widget* sender); void onCancel (MyGUI::Widget* sender);
void onPersuade (MyGUI::Widget* sender); void onPersuade (MyGUI::Widget* sender);

@ -25,13 +25,28 @@ namespace
if (count == 1) if (count == 1)
return ""; return "";
// With small text size we can use up to 4 characters, while with large ones - only up to 3.
if (fontHeight > 16)
{
if (count > 999999999) if (count > 999999999)
return MyGUI::utility::toString(count/1000000000) + "b"; return MyGUI::utility::toString(count/1000000000) + "b";
else if (count > 9999999)
return ">9m";
else if (count > 999999) else if (count > 999999)
return MyGUI::utility::toString(count/1000000) + "m"; return MyGUI::utility::toString(count/1000000) + "m";
else if (count > 9999) else if (count > 9999)
return ">9k";
else if (count > 999)
return MyGUI::utility::toString(count/1000) + "k"; return MyGUI::utility::toString(count/1000) + "k";
else if (fontHeight >= 18 && count > 999) else
return MyGUI::utility::toString(count);
}
if (count > 999999999)
return MyGUI::utility::toString(count/1000000000) + "b";
else if (count > 999999)
return MyGUI::utility::toString(count/1000000) + "m";
else if (count > 9999)
return MyGUI::utility::toString(count/1000) + "k"; return MyGUI::utility::toString(count/1000) + "k";
else else
return MyGUI::utility::toString(count); return MyGUI::utility::toString(count);

@ -98,6 +98,8 @@ namespace MWGui
const MWWorld::Store<ESM::GameSetting> &gmst = const MWWorld::Store<ESM::GameSetting> &gmst =
MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>(); MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
const int lineHeight = MWBase::Environment::get().getWindowManager()->getFontHeight() + 2;
for (int i=0; i<3; ++i) for (int i=0; i<3; ++i)
{ {
int price = static_cast<int>(pcStats.getSkill (skills[i].first).getBase() * gmst.find("iTrainingMod")->mValue.getInteger()); int price = static_cast<int>(pcStats.getSkill (skills[i].first).getBase() * gmst.find("iTrainingMod")->mValue.getInteger());
@ -105,7 +107,7 @@ namespace MWGui
price = MWBase::Environment::get().getMechanicsManager()->getBarterOffer(mPtr, price, true); price = MWBase::Environment::get().getMechanicsManager()->getBarterOffer(mPtr, price, true);
MyGUI::Button* button = mTrainingOptions->createWidget<MyGUI::Button>(price <= playerGold ? "SandTextButton" : "SandTextButtonDisabled", // can't use setEnabled since that removes tooltip MyGUI::Button* button = mTrainingOptions->createWidget<MyGUI::Button>(price <= playerGold ? "SandTextButton" : "SandTextButtonDisabled", // can't use setEnabled since that removes tooltip
MyGUI::IntCoord(5, 5+i*18, mTrainingOptions->getWidth()-10, 18), MyGUI::Align::Default); MyGUI::IntCoord(5, 5+i*lineHeight, mTrainingOptions->getWidth()-10, lineHeight), MyGUI::Align::Default);
button->setUserData(skills[i].first); button->setUserData(skills[i].first);
button->eventMouseButtonClick += MyGUI::newDelegate(this, &TrainingWindow::onTrainingSelected); button->eventMouseButtonClick += MyGUI::newDelegate(this, &TrainingWindow::onTrainingSelected);

@ -155,7 +155,7 @@ namespace Gui
FontLoader::FontLoader(ToUTF8::FromType encoding, const VFS::Manager* vfs, float scalingFactor) FontLoader::FontLoader(ToUTF8::FromType encoding, const VFS::Manager* vfs, float scalingFactor)
: mVFS(vfs) : mVFS(vfs)
, mFontHeight(std::clamp(Settings::Manager::getInt("font size", "GUI"), 12, 20)) , mFontHeight(std::clamp(Settings::Manager::getInt("font size", "GUI"), 12, 18))
, mScalingFactor(scalingFactor) , mScalingFactor(scalingFactor)
{ {
if (encoding == ToUTF8::WINDOWS_1252) if (encoding == ToUTF8::WINDOWS_1252)
@ -176,10 +176,10 @@ namespace Gui
loadFont("DejaVuLGCSansMono", "MonoFont"); // We need to use a TrueType monospace font to display debug texts properly. loadFont("DejaVuLGCSansMono", "MonoFont"); // We need to use a TrueType monospace font to display debug texts properly.
// Use our TrueType fonts as a fallback. // Use our TrueType fonts as a fallback.
if (!MyGUI::ResourceManager::getInstance().isExist("DefaultFont") && !Misc::StringUtils::ciEqual(defaultFont, "Pelagiad")) if (!MyGUI::ResourceManager::getInstance().isExist("DefaultFont") && !Misc::StringUtils::ciEqual(defaultFont, "MysticCards"))
loadFont("Pelagiad", "DefaultFont"); loadFont("MysticCards", "DefaultFont");
if (!MyGUI::ResourceManager::getInstance().isExist("ScrollFont") && !Misc::StringUtils::ciEqual(scrollFont, "OMWAyembedt")) if (!MyGUI::ResourceManager::getInstance().isExist("ScrollFont") && !Misc::StringUtils::ciEqual(scrollFont, "DemonicLetters"))
loadFont("OMWAyembedt", "ScrollFont"); loadFont("DemonicLetters", "ScrollFont");
} }
void FontLoader::loadFont(const std::string& fileName, const std::string& fontId) void FontLoader::loadFont(const std::string& fileName, const std::string& fontId)
@ -553,12 +553,9 @@ namespace Gui
std::string FontLoader::getFontForFace(const std::string& face) std::string FontLoader::getFontForFace(const std::string& face)
{ {
const std::string lowerFace = Misc::StringUtils::lowerCase(face); const std::string lowerFace = Misc::StringUtils::lowerCase(face);
if (lowerFace == "magic cards")
return "DefaultFont";
if (lowerFace == "daedric") if (lowerFace == "daedric")
return "ScrollFont"; return "ScrollFont";
return face; return "DefaultFont";
} }
} }

@ -35,7 +35,7 @@ namespace Gui
std::string getFontSize() std::string getFontSize()
{ {
// Note: we can not use the FontLoader here, so there is a code duplication a bit. // Note: we can not use the FontLoader here, so there is a code duplication a bit.
static const std::string fontSize = std::to_string(std::clamp(Settings::Manager::getInt("font size", "GUI"), 12, 20)); static const std::string fontSize = std::to_string(std::clamp(Settings::Manager::getInt("font size", "GUI"), 12, 18));
return fontSize; return fontSize;
} }
}; };

@ -3,8 +3,8 @@ Fonts
Default UI font and font used in magic scrolls are defined in ``openmw.cfg``: Default UI font and font used in magic scrolls are defined in ``openmw.cfg``:
fallback=Fonts_Font_0,Pelagiad fallback=Fonts_Font_0,MysticCards
fallback=Fonts_Font_2,OMWAyembedt fallback=Fonts_Font_2,DemonicLetters
When there are no ``Fonts_Font_*`` lines in user's ``openmw.cfg``, built-in TrueType fonts are used. When there are no ``Fonts_Font_*`` lines in user's ``openmw.cfg``, built-in TrueType fonts are used.
Font used by console and another debug windows is not configurable (so ``Fonts_Font_1`` is unused). Font used by console and another debug windows is not configurable (so ``Fonts_Font_1`` is unused).
@ -30,11 +30,11 @@ TrueType fonts
-------------- --------------
Unlike vanilla Morrowind, OpenMW directly supports TrueType (``.ttf``) fonts. This is the recommended fonts format. Unlike vanilla Morrowind, OpenMW directly supports TrueType (``.ttf``) fonts. This is the recommended fonts format.
OpenMW has build-in TrueType fonts: Pelagiad, OMWAyembedt and DejaVuLGCSansMono, which are used by default. OpenMW has build-in TrueType fonts: MysticCards, DemonicLetters and DejaVuLGCSansMono, which are used by default.
TrueType fonts are configured via ``openmw.cfg`` too: TrueType fonts are configured via ``openmw.cfg`` too:
fallback=Fonts_Font_0,Pelagiad fallback=Fonts_Font_0,MysticCards
fallback=Fonts_Font_2,OMWAyembedt fallback=Fonts_Font_2,DemonicLetters
In this example, OpenMW will scan ``Fonts`` folder in data directories for ``.omwfont`` files. In this example, OpenMW will scan ``Fonts`` folder in data directories for ``.omwfont`` files.
These files are XML files with schema provided by MyGUI. OpenMW uses ``.omwfont`` files which name (without extension) matches ``openmw.cfg`` entries. These files are XML files with schema provided by MyGUI. OpenMW uses ``.omwfont`` files which name (without extension) matches ``openmw.cfg`` entries.
@ -45,7 +45,7 @@ It is also possible to adjust the font size and resolution via ``settings.cfg``
font size = 16 font size = 16
ttf resolution = 75 ttf resolution = 75
The ``font size`` setting accepts clamped values in range from 12 to 20 while ``ttf resolution`` setting accepts values from 50 to 125. The ``font size`` setting accepts clamped values in range from 12 to 18 while ``ttf resolution`` setting accepts values from 50 to 125.
Any Resolution or Size properties in the ``.omwfont`` file have no effect because the engine settings override them. Any Resolution or Size properties in the ``.omwfont`` file have no effect because the engine settings override them.

@ -17,7 +17,7 @@ font size
--------- ---------
:Type: integer :Type: integer
:Range: 12 to 20 :Range: 12 to 18
:Default: 16 :Default: 16
Allows to specify glyph size for in-game fonts. Allows to specify glyph size for in-game fonts.

@ -13,12 +13,12 @@ set(BUILTIN_DATA_FILES
fonts/DejaVuFontLicense.txt fonts/DejaVuFontLicense.txt
fonts/DejaVuLGCSansMono.ttf fonts/DejaVuLGCSansMono.ttf
fonts/DejaVuLGCSansMono.omwfont fonts/DejaVuLGCSansMono.omwfont
fonts/OMWAyembedt.ttf fonts/DemonicLetters.ttf
fonts/OMWAyembedt.omwfont fonts/DemonicLetters.omwfont
fonts/OMWAyembedtFontLicense.txt fonts/DemonicLettersFontLicense.txt
fonts/Pelagiad.ttf fonts/MysticCards.ttf
fonts/Pelagiad.omwfont fonts/MysticCards.omwfont
fonts/PelagiadFontLicense.txt fonts/MysticCardsFontLicense.txt
l10n/BuiltInShaders/de.yaml l10n/BuiltInShaders/de.yaml
l10n/BuiltInShaders/en.yaml l10n/BuiltInShaders/en.yaml

@ -1,11 +1,14 @@
<MyGUI type="Resource" version="1.1"> <MyGUI type="Resource" version="1.1">
<Resource type="ResourceTrueTypeFont"> <Resource type="ResourceTrueTypeFont">
<Property key="Source" value="OMWAyembedt.ttf"/> <Property key="Source" value="DemonicLetters.ttf"/>
<Property key="Antialias" value="false"/> <Property key="Antialias" value="false"/>
<Property key="TabWidth" value="8"/> <Property key="TabWidth" value="8"/>
<Property key="SubstituteCode" value="0"/>
<Property key="OffsetHeight" value="0"/> <Property key="OffsetHeight" value="0"/>
<Codes> <Codes>
<Code range="32 126"/> <Code range="0"/>
<Code range="65 90"/>
<Code range="97 122"/>
</Codes> </Codes>
</Resource> </Resource>
</MyGUI> </MyGUI>

@ -1,3 +1,6 @@
Copyright (c) 2022, OpenMW Team (https://gitlab.com/OpenMW),
with Reserved Font Name "DemonicLetters.ttf".
Copyright (c) 2014, Georg Duffner (https://github.com/georgd/OpenMW-Fonts), Copyright (c) 2014, Georg Duffner (https://github.com/georgd/OpenMW-Fonts),
with Reserved Font Name "OMWAyembedt.ttf". with Reserved Font Name "OMWAyembedt.ttf".

@ -1,7 +1,8 @@
<MyGUI type="Resource" version="1.1"> <MyGUI type="Resource" version="1.1">
<Resource type="ResourceTrueTypeFont"> <Resource type="ResourceTrueTypeFont">
<Property key="Source" value="Pelagiad.ttf"/> <Property key="Source" value="MysticCards.ttf"/>
<Property key="Antialias" value="false"/> <Property key="Antialias" value="false"/>
<Property key="SubstituteCode" value="63"/>
<Property key="TabWidth" value="8"/> <Property key="TabWidth" value="8"/>
<Property key="OffsetHeight" value="0"/> <Property key="OffsetHeight" value="0"/>
<Codes> <Codes>
@ -9,34 +10,33 @@
<Code range="161"/> <Code range="161"/>
<Code range="173"/> <Code range="173"/>
<Code range="180"/> <Code range="180"/>
<Code range="191 255"/> <Code range="191 253"/>
<Code range="255"/>
<Code range="260 263"/> <Code range="260 263"/>
<Code range="268 271"/> <Code range="268 271"/>
<Code range="280 283"/> <Code range="280 283"/>
<Code range="305"/> <Code range="305"/>
<Code range="321 324"/> <Code range="321 324"/>
<Code range="327 328"/> <Code range="327 328"/>
<Code range="339"/> <Code range="330"/>
<Code range="338 339"/>
<Code range="344 347"/> <Code range="344 347"/>
<Code range="352 353"/> <Code range="352 353"/>
<Code range="356 357"/> <Code range="356 357"/>
<Code range="366 367"/> <Code range="366 367"/>
<Code range="377 382"/> <Code range="376 382"/>
<Code range="711"/>
<Code range="1025"/> <Code range="1025"/>
<Code range="1040 1103"/> <Code range="1040 1103"/>
<Code range="1105"/> <Code range="1105"/>
<Code range="7838"/>
<Code range="8208 8212"/> <Code range="8208 8212"/>
<Code range="8216 8217"/> <Code range="8216 8217"/>
<Code range="8220 8221"/> <Code range="8220 8221"/>
<Code range="8228 8230"/> <Code range="8228 8230"/>
<Code hide="198"/>
<Code hide="208"/> <Code hide="208"/>
<Code hide="215 216"/>
<Code hide="222"/> <Code hide="222"/>
<Code hide="230"/>
<Code hide="240"/> <Code hide="240"/>
<Code hide="247 248"/>
<Code hide="254"/>
</Codes> </Codes>
</Resource> </Resource>
</MyGUI> </MyGUI>

Binary file not shown.

@ -1,3 +1,6 @@
Copyright (c) 2022, OpenMW Team (https://gitlab.com/OpenMW),
with Reserved Font Name "MysticCards.ttf".
Copyright (c) 2015, Isak Larborn (isaskar.github.io/Pelagiad|Isaskar@users.noreply.github.com), Copyright (c) 2015, Isak Larborn (isaskar.github.io/Pelagiad|Isaskar@users.noreply.github.com),
with Reserved Font Name "Pelagiad.ttf". with Reserved Font Name "Pelagiad.ttf".

Binary file not shown.

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@ -13,7 +13,7 @@ LanguageNote: "Примечание: эти настройки не затраг
LightingMethod: "Способ освещения" LightingMethod: "Способ освещения"
LightingMethodLegacy: "Устаревший" LightingMethodLegacy: "Устаревший"
LightingMethodShaders: "Шейдеры" LightingMethodShaders: "Шейдеры"
LightingMethodShadersCompatibility: "Шейдеры (режим совместимости)" LightingMethodShadersCompatibility: "Шейдеры (режим совм-ти)"
LightingResetToDefaults: "Обнулить настройки освещения? Смена метода освещения вступит в силу только после перезапуска приложения." LightingResetToDefaults: "Обнулить настройки освещения? Смена метода освещения вступит в силу только после перезапуска приложения."
Lights: "Освещение" Lights: "Освещение"
LightsBoundingSphereMultiplier: "Множитель размера ограничивающей сферы" LightsBoundingSphereMultiplier: "Множитель размера ограничивающей сферы"

@ -18,7 +18,7 @@
<!-- The disposition bar--> <!-- The disposition bar-->
<Widget type="ProgressBar" skin="MW_Progress_Blue" position="398 8 166 18" <Widget type="ProgressBar" skin="MW_Progress_Blue" position="398 8 166 18"
align="Right Top" name="Disposition"> align="Right Top" name="Disposition">
<Widget type="TextBox" skin="ProgressText" position="0 0 166 14" name="DispositionText" align="Right VCenter"> <Widget type="TextBox" skin="ProgressText" position="0 0 166 12" name="DispositionText" align="Right VCenter">
<Property key="NeedMouse" value="false"/> <Property key="NeedMouse" value="false"/>
</Widget> </Widget>
</Widget> </Widget>

@ -3,12 +3,12 @@
<MyGUI type="Layout"> <MyGUI type="Layout">
<Widget type="Window" skin="MW_DialogNoTransp" layer="Modal" position="0 0 220 192" align="Center" name="_Main"> <Widget type="Window" skin="MW_DialogNoTransp" layer="Modal" position="0 0 220 192" align="Center" name="_Main">
<Widget type="TextBox" skin="NormalText" position="0 4 220 24"> <Widget type="TextBox" skin="NormalText" position="0 4 220 24" align="HCenter Top">
<Property key="Caption" value="#{sPersuasionMenuTitle}"/> <Property key="Caption" value="#{sPersuasionMenuTitle}"/>
<Property key="TextAlign" value="Center"/> <Property key="TextAlign" value="Center"/>
</Widget> </Widget>
<Widget type="Widget" skin="MW_Box" position="8 32 196 115"> <Widget type="Widget" skin="MW_Box" position="8 32 196 114" align="Stretch Top" name="ActionsBox">
<Widget type="AutoSizedButton" skin="SandTextButton" position="4 0 0 18" name="AdmireButton"> <Widget type="AutoSizedButton" skin="SandTextButton" position="4 0 0 18" name="AdmireButton">
<Property key="Caption" value="#{sAdmire}"/> <Property key="Caption" value="#{sAdmire}"/>
<Property key="TextAlign" value="Left"/> <Property key="TextAlign" value="Left"/>
@ -35,11 +35,11 @@
</Widget> </Widget>
</Widget> </Widget>
<Widget type="TextBox" skin="SandText" position="8 152 208 24" name="GoldLabel"> <Widget type="AutoSizedTextBox" skin="SandText" position="8 158 102 24" align="Left Bottom" name="GoldLabel">
<Property key="TextAlign" value="Left VCenter"/> <Property key="TextAlign" value="Left VCenter"/>
</Widget> </Widget>
<Widget type="AutoSizedButton" skin="MW_Button" position="204 154 0 24" name="CancelButton"> <Widget type="AutoSizedButton" skin="MW_Button" position="204 154 0 24" align="Right Bottom" name="CancelButton">
<Property key="ExpandDirection" value="Left"/> <Property key="ExpandDirection" value="Left"/>
<Property key="Caption" value="#{sCancel}"/> <Property key="Caption" value="#{sCancel}"/>
</Widget> </Widget>

@ -41,13 +41,13 @@
</Resource> </Resource>
<Resource type="ResourceLayout" name="TabControl" version="3.2.0"> <Resource type="ResourceLayout" name="TabControl" version="3.2.0">
<Widget type="Widget" skin="" position="5 5 89 60" name="Root"> <Widget type="Widget" skin="" position="5 5 89 64" name="Root">
<UserString key="ButtonSkin" value="MW_Button_RightPadding"/> <UserString key="ButtonSkin" value="MW_Button_RightPadding"/>
<Widget type="Widget" skin="MW_Box" position="0 28 89 32" align="Left Top Stretch"> <Widget type="Widget" skin="MW_Box" position="0 30 89 32" align="Left Top Stretch">
<Widget type="Widget" skin="" position="4 4 81 28" align="Left Top Stretch" name="TabItem"/> <Widget type="Widget" skin="" position="4 4 81 28" align="Left Top Stretch" name="TabItem"/>
</Widget> </Widget>
<Widget type="Widget" skin="" position="0 0 89 23" align="HStretch Top" name="HeaderPlace"> <Widget type="Widget" skin="" position="0 0 89 24" align="HStretch Top" name="HeaderPlace">
<Widget type="Widget" skin="" position="0 0 60 23" name="Controls"> <Widget type="Widget" skin="" position="0 0 60 28" name="Controls">
<Widget type="Widget" skin="MW_Box" position="10 0 15 14" align="Left VCenter"> <Widget type="Widget" skin="MW_Box" position="10 0 15 14" align="Left VCenter">
<Widget type="Button" skin="MW_ArrowLeft" position="2 2 10 10" align="Left VStretch" name="Left" /> <Widget type="Button" skin="MW_ArrowLeft" position="2 2 10 10" align="Left VStretch" name="Left" />
</Widget> </Widget>
@ -63,8 +63,8 @@
<Widget type="Widget" skin="" position="5 5 89 60" name="Root"> <Widget type="Widget" skin="" position="5 5 89 60" name="Root">
<UserString key="ButtonSkin" value="MW_Button_RightPadding"/> <UserString key="ButtonSkin" value="MW_Button_RightPadding"/>
<Widget type="Widget" skin="" position="0 28 89 32" align="Left Top Stretch" name="TabItem"/> <Widget type="Widget" skin="" position="0 28 89 32" align="Left Top Stretch" name="TabItem"/>
<Widget type="Widget" skin="" position="0 0 89 23" align="HStretch Top" name="HeaderPlace"> <Widget type="Widget" skin="" position="0 0 89 24" align="HStretch Top" name="HeaderPlace">
<Widget type="Widget" skin="" position="52 0 37 23" name="Controls"> <Widget type="Widget" skin="" position="52 0 37 28" name="Controls">
</Widget> </Widget>
</Widget> </Widget>
</Widget> </Widget>
@ -75,8 +75,8 @@
<UserString key="ButtonSkin" value="MW_Button_RightPadding"/> <UserString key="ButtonSkin" value="MW_Button_RightPadding"/>
<Widget type="Widget" skin="" position="0 28 89 32" align="Left Top Stretch" name="TabItem"/> <Widget type="Widget" skin="" position="0 28 89 32" align="Left Top Stretch" name="TabItem"/>
<Widget type="Widget" skin="" position="0 0 89 23" align="HStretch Top" name="HeaderPlace"> <Widget type="Widget" skin="" position="0 0 89 24" align="HStretch Top" name="HeaderPlace">
<Widget type="Widget" skin="" position="52 0 37 23" name="Controls"> <Widget type="Widget" skin="" position="52 0 37 28" name="Controls">
</Widget> </Widget>
</Widget> </Widget>
</Widget> </Widget>

@ -98,7 +98,7 @@
<Property key="TextAlign" value="Right"/> <Property key="TextAlign" value="Right"/>
</Widget> </Widget>
</Widget> </Widget>
<Widget type="HBox" position="4 250 260 24"> <Widget type="HBox" position="4 250 260 28">
<Widget type="AutoSizedButton" skin="MW_Button" position="0 0 24 24" align="Left Top"> <Widget type="AutoSizedButton" skin="MW_Button" position="0 0 24 24" align="Left Top">
<UserString key="SettingCategory" value="Saves"/> <UserString key="SettingCategory" value="Saves"/>
<UserString key="SettingName" value="autosave"/> <UserString key="SettingName" value="autosave"/>
@ -108,7 +108,7 @@
<Property key="Caption" value="#{sQuick_Save}"/> <Property key="Caption" value="#{sQuick_Save}"/>
</Widget> </Widget>
</Widget> </Widget>
<Widget type="HBox" position="4 280 260 24"> <Widget type="HBox" position="4 280 260 28">
<Widget type="AutoSizedButton" skin="MW_Button" position="0 0 24 24" align="Left Top"> <Widget type="AutoSizedButton" skin="MW_Button" position="0 0 24 24" align="Left Top">
<UserString key="SettingCategory" value="Game"/> <UserString key="SettingCategory" value="Game"/>
<UserString key="SettingName" value="best attack"/> <UserString key="SettingName" value="best attack"/>
@ -118,7 +118,7 @@
<Property key="Caption" value="#{sBestAttack}"/> <Property key="Caption" value="#{sBestAttack}"/>
</Widget> </Widget>
</Widget> </Widget>
<Widget type="HBox" position="4 310 260 24"> <Widget type="HBox" position="4 310 260 28">
<Widget type="AutoSizedButton" skin="MW_Button" position="0 0 24 24" align="Left Top"> <Widget type="AutoSizedButton" skin="MW_Button" position="0 0 24 24" align="Left Top">
<UserString key="SettingCategory" value="GUI"/> <UserString key="SettingCategory" value="GUI"/>
<UserString key="SettingName" value="subtitles"/> <UserString key="SettingName" value="subtitles"/>
@ -128,7 +128,7 @@
<Property key="Caption" value="#{sSubtitles}"/> <Property key="Caption" value="#{sSubtitles}"/>
</Widget> </Widget>
</Widget> </Widget>
<Widget type="HBox" position="4 340 260 24"> <Widget type="HBox" position="4 340 260 28">
<Widget type="AutoSizedButton" skin="MW_Button" position="0 0 24 24" align="Left Top"> <Widget type="AutoSizedButton" skin="MW_Button" position="0 0 24 24" align="Left Top">
<UserString key="SettingCategory" value="HUD"/> <UserString key="SettingCategory" value="HUD"/>
<UserString key="SettingName" value="crosshair"/> <UserString key="SettingName" value="crosshair"/>
@ -200,7 +200,7 @@
<Widget type="TabItem"> <Widget type="TabItem">
<Property key="Caption" value=" #{sControls} "/> <Property key="Caption" value=" #{sControls} "/>
<Widget type="HBox" position="4 4 360 24"> <Widget type="HBox" position="4 4 360 28">
<Property key="Padding" value="0"/> <Property key="Padding" value="0"/>
<Property key="Spacing" value="4"/> <Property key="Spacing" value="4"/>
<Widget type="AutoSizedButton" skin="MW_Button" name="KeyboardButton"> <Widget type="AutoSizedButton" skin="MW_Button" name="KeyboardButton">
@ -211,15 +211,15 @@
</Widget> </Widget>
</Widget> </Widget>
<Widget type="Widget" skin="MW_Box" position="4 34 352 154" align="Stretch"> <Widget type="Widget" skin="MW_Box" position="4 38 352 154" align="Stretch">
<Widget type="ScrollView" skin="MW_ScrollView" position="4 4 344 146" align="Stretch" name="ControlsBox"> <Widget type="ScrollView" skin="MW_ScrollView" position="4 4 344 146" align="Stretch" name="ControlsBox">
<Property key="CanvasAlign" value="Left Top"/> <Property key="CanvasAlign" value="Left Top"/>
</Widget> </Widget>
</Widget> </Widget>
<Widget type="AutoSizedButton" skin="MW_Button" position="4 194 137 24" align="Left Bottom" name="ResetControlsButton"> <Widget type="AutoSizedButton" skin="MW_Button" position="4 198 137 24" align="Left Bottom" name="ResetControlsButton">
<Property key="Caption" value="#{sControlsMenu1}"/> <Property key="Caption" value="#{sControlsMenu1}"/>
</Widget> </Widget>
<Widget type="HBox" position="4 224 600 24" align="Left Bottom"> <Widget type="HBox" position="4 228 600 28" align="Left Bottom">
<Widget type="AutoSizedButton" skin="MW_Button"> <Widget type="AutoSizedButton" skin="MW_Button">
<UserString key="SettingCategory" value="Input"/> <UserString key="SettingCategory" value="Input"/>
<UserString key="SettingName" value="invert x axis"/> <UserString key="SettingName" value="invert x axis"/>
@ -237,10 +237,10 @@
<Property key="Caption" value="#{sMouseFlip}"/> <Property key="Caption" value="#{sMouseFlip}"/>
</Widget> </Widget>
</Widget> </Widget>
<Widget type="TextBox" skin="NormalText" position="4 254 352 18" align="Left Bottom"> <Widget type="TextBox" skin="NormalText" position="4 258 352 18" align="Left Bottom">
<Property key="Caption" value="#{SettingsMenu:CameraSensitivity}"/> <Property key="Caption" value="#{SettingsMenu:CameraSensitivity}"/>
</Widget> </Widget>
<Widget type="ScrollBar" skin="MW_HScroll" position="4 278 352 18" align="HStretch Bottom"> <Widget type="ScrollBar" skin="MW_HScroll" position="4 282 352 18" align="HStretch Bottom">
<Property key="Range" value="10000"/> <Property key="Range" value="10000"/>
<Property key="Page" value="300"/> <Property key="Page" value="300"/>
<UserString key="SettingType" value="Slider"/> <UserString key="SettingType" value="Slider"/>
@ -250,15 +250,15 @@
<UserString key="SettingMin" value="0.2"/> <UserString key="SettingMin" value="0.2"/>
<UserString key="SettingMax" value="5.0"/> <UserString key="SettingMax" value="5.0"/>
</Widget> </Widget>
<Widget type="TextBox" skin="SandText" position="4 302 352 18" align="Left Bottom"> <Widget type="TextBox" skin="SandText" position="4 306 352 18" align="Left Bottom">
<Property key="Caption" value="#{sLow}"/> <Property key="Caption" value="#{sLow}"/>
<Property key="TextAlign" value="Left"/> <Property key="TextAlign" value="Left"/>
</Widget> </Widget>
<Widget type="TextBox" skin="SandText" position="4 302 352 18" align="Right Bottom"> <Widget type="TextBox" skin="SandText" position="4 306 352 18" align="Right Bottom">
<Property key="Caption" value="#{sHigh}"/> <Property key="Caption" value="#{sHigh}"/>
<Property key="TextAlign" value="Right"/> <Property key="TextAlign" value="Right"/>
</Widget> </Widget>
<Widget type="HBox" position="4 324 352 24" align="Left Bottom"> <Widget type="HBox" position="4 328 352 28" align="Left Bottom">
<Widget type="AutoSizedButton" skin="MW_Button" position="0 0 24 24" align="Left Bottom"> <Widget type="AutoSizedButton" skin="MW_Button" position="0 0 24 24" align="Left Bottom">
<UserString key="SettingCategory" value="Input"/> <UserString key="SettingCategory" value="Input"/>
<UserString key="SettingName" value="enable controller"/> <UserString key="SettingName" value="enable controller"/>
@ -286,7 +286,7 @@
<Property key="AddItem" value="#{SettingsMenu:WindowModeWindowed}"/> <Property key="AddItem" value="#{SettingsMenu:WindowModeWindowed}"/>
</Widget> </Widget>
</Widget> </Widget>
<Widget type="HBox" position="197 64 400 24"> <Widget type="HBox" position="197 58 400 28">
<Widget type="AutoSizedButton" skin="MW_Button" position="0 0 24 24" align="Left Top" name="VSyncButton"> <Widget type="AutoSizedButton" skin="MW_Button" position="0 0 24 24" align="Left Top" name="VSyncButton">
<UserString key="SettingCategory" value="Video"/> <UserString key="SettingCategory" value="Video"/>
<UserString key="SettingName" value="vsync"/> <UserString key="SettingName" value="vsync"/>
@ -296,7 +296,7 @@
<Property key="Caption" value="#{SettingsMenu:VSync}"/> <Property key="Caption" value="#{SettingsMenu:VSync}"/>
</Widget> </Widget>
</Widget> </Widget>
<Widget type="HBox" position="197 94 300 24"> <Widget type="HBox" position="197 88 300 28">
<Widget type="AutoSizedButton" skin="MW_Button" position="0 0 24 24" align="Left Top" name="WindowBorderButton"> <Widget type="AutoSizedButton" skin="MW_Button" position="0 0 24 24" align="Left Top" name="WindowBorderButton">
<UserString key="SettingCategory" value="Video"/> <UserString key="SettingCategory" value="Video"/>
<UserString key="SettingName" value="window border"/> <UserString key="SettingName" value="window border"/>
@ -306,7 +306,7 @@
<Property key="Caption" value="#{SettingsMenu:WindowBorder}"/> <Property key="Caption" value="#{SettingsMenu:WindowBorder}"/>
</Widget> </Widget>
</Widget> </Widget>
<Widget type="HBox" position="197 124 300 24"> <Widget type="HBox" position="197 118 300 28">
<Widget type="AutoSizedButton" skin="MW_Button" position="0 0 24 24" align="Left Top" name="WindowBorderButton"> <Widget type="AutoSizedButton" skin="MW_Button" position="0 0 24 24" align="Left Top" name="WindowBorderButton">
<UserString key="SettingCategory" value="Post Processing"/> <UserString key="SettingCategory" value="Post Processing"/>
<UserString key="SettingName" value="enabled"/> <UserString key="SettingName" value="enabled"/>

@ -21,7 +21,7 @@
</Widget> </Widget>
<Widget type="ProgressBar" skin="MW_Progress_Red" position="74 0 130 18" name="HBar" align="Right Top"> <Widget type="ProgressBar" skin="MW_Progress_Red" position="74 0 130 18" name="HBar" align="Right Top">
<Property key="NeedMouse" value="false"/> <Property key="NeedMouse" value="false"/>
<Widget type="TextBox" skin="ProgressText" position="0 0 130 14" name="HBarT" align="Right VCenter"> <Widget type="TextBox" skin="ProgressText" position="0 0 130 12" name="HBarT" align="Right Top">
<Property key="NeedMouse" value="false"/> <Property key="NeedMouse" value="false"/>
</Widget> </Widget>
</Widget> </Widget>
@ -41,7 +41,7 @@
<Widget type="ProgressBar" skin="MW_Progress_Blue" position="74 0 130 18" name="MBar" align="Right Top"> <Widget type="ProgressBar" skin="MW_Progress_Blue" position="74 0 130 18" name="MBar" align="Right Top">
<Property key="NeedMouse" value="false"/> <Property key="NeedMouse" value="false"/>
<Widget type="TextBox" skin="ProgressText" position="0 0 130 14" name="MBarT" align="Right VCenter"> <Widget type="TextBox" skin="ProgressText" position="0 0 130 12" name="MBarT" align="Right VCenter">
<Property key="NeedMouse" value="false"/> <Property key="NeedMouse" value="false"/>
</Widget> </Widget>
</Widget> </Widget>
@ -61,7 +61,7 @@
<Widget type="ProgressBar" skin="MW_Progress_Green" position="74 0 130 18" name="FBar" align="Right Top"> <Widget type="ProgressBar" skin="MW_Progress_Green" position="74 0 130 18" name="FBar" align="Right Top">
<Property key="NeedMouse" value="false"/> <Property key="NeedMouse" value="false"/>
<Widget type="TextBox" skin="ProgressText" position="0 0 130 14" name="FBarT" align="Right VCenter"> <Widget type="TextBox" skin="ProgressText" position="0 0 130 12" name="FBarT" align="Right VCenter">
<Property key="NeedMouse" value="false"/> <Property key="NeedMouse" value="false"/>
</Widget> </Widget>
</Widget> </Widget>

@ -149,18 +149,18 @@ color_misc=0,205,205 # ????
<Resource type="ResourceSkin" name="MW_DynamicStat_Red" size="204 18"> <Resource type="ResourceSkin" name="MW_DynamicStat_Red" size="204 18">
<Child type="TextBox" skin="SandText" offset="0 0 100 18" align="Left Top" name="Text"/> <Child type="TextBox" skin="SandText" offset="0 0 100 18" align="Left Top" name="Text"/>
<Child type="ProgressBar" skin="MW_Progress_Red" offset="74 0 130 18" align="Right Top" name="Bar"/> <Child type="ProgressBar" skin="MW_Progress_Red" offset="74 0 130 18" align="Right Top" name="Bar"/>
<Child type="TextBox" skin="ProgressText" offset="74 0 130 14" align="Right Top" name="BarText"/> <Child type="TextBox" skin="ProgressText" offset="74 0 130 12" align="Right Top" name="BarText"/>
</Resource> </Resource>
<Resource type="ResourceSkin" name="MW_DynamicStat_Blue" size="204 18"> <Resource type="ResourceSkin" name="MW_DynamicStat_Blue" size="204 18">
<Child type="TextBox" skin="SandText" offset="0 0 100 18" align="Left Top" name="Text"/> <Child type="TextBox" skin="SandText" offset="0 0 100 18" align="Left Top" name="Text"/>
<Child type="ProgressBar" skin="MW_Progress_Blue" offset="74 0 130 18" align="Right Top" name="Bar"/> <Child type="ProgressBar" skin="MW_Progress_Blue" offset="74 0 130 18" align="Right Top" name="Bar"/>
<Child type="TextBox" skin="ProgressText" offset="74 0 130 14" align="Right Top" name="BarText"/> <Child type="TextBox" skin="ProgressText" offset="74 0 130 12" align="Right Top" name="BarText"/>
</Resource> </Resource>
<Resource type="ResourceSkin" name="MW_DynamicStat_Green" size="204 18"> <Resource type="ResourceSkin" name="MW_DynamicStat_Green" size="204 18">
<Child type="TextBox" skin="SandText" offset="0 0 100 18" align="Left Top" name="Text"/> <Child type="TextBox" skin="SandText" offset="0 0 100 18" align="Left Top" name="Text"/>
<Child type="ProgressBar" skin="MW_Progress_Green" offset="74 0 130 18" align="Right Top" name="Bar"/> <Child type="ProgressBar" skin="MW_Progress_Green" offset="74 0 130 18" align="Right Top" name="Bar"/>
<Child type="TextBox" skin="ProgressText" offset="74 0 130 14" align="Right Top" name="BarText"/> <Child type="TextBox" skin="ProgressText" offset="74 0 130 12" align="Right Top" name="BarText"/>
</Resource> </Resource>
</MyGUI> </MyGUI>

@ -4,7 +4,7 @@
<Widget type="Window" skin="MW_Dialog" layer="Windows" position="0 0 219 40" align="Center" name="_Main"> <Widget type="Window" skin="MW_Dialog" layer="Windows" position="0 0 219 40" align="Center" name="_Main">
<Widget type="ProgressBar" skin="MW_Progress_Blue" position="5 6 199 20" name="ProgressBar"> <Widget type="ProgressBar" skin="MW_Progress_Blue" position="5 6 199 20" name="ProgressBar">
<Widget type="TextBox" skin="ProgressText" position="0 0 199 16" name="ProgressText" align="Right VCenter"> <Widget type="TextBox" skin="ProgressText" position="0 0 199 14" name="ProgressText" align="Right VCenter">
<Property key="NeedMouse" value="false"/> <Property key="NeedMouse" value="false"/>
</Widget> </Widget>
</Widget> </Widget>

@ -71,9 +71,9 @@ fallback=Water_UnderwaterColor,012,030,037
fallback=Water_UnderwaterColorWeight,0.85 fallback=Water_UnderwaterColorWeight,0.85
# fonts # fonts
fallback=Fonts_Font_0,Pelagiad fallback=Fonts_Font_0,MysticCards
fallback=Fonts_Font_1,DejaVuLGCSansMono fallback=Fonts_Font_1,DejaVuLGCSansMono
fallback=Fonts_Font_2,OMWAyembedt fallback=Fonts_Font_2,DemonicLetters
fallback=FontColor_color_normal,202,165,96 fallback=FontColor_color_normal,202,165,96
fallback=FontColor_color_normal_over,223,201,159 fallback=FontColor_color_normal_over,223,201,159
fallback=FontColor_color_normal_pressed,243,237,221 fallback=FontColor_color_normal_pressed,243,237,221

@ -71,9 +71,9 @@ fallback=Water_UnderwaterColor,012,030,037
fallback=Water_UnderwaterColorWeight,0.85 fallback=Water_UnderwaterColorWeight,0.85
# fonts # fonts
fallback=Fonts_Font_0,Pelagiad fallback=Fonts_Font_0,MysticCards
fallback=Fonts_Font_1,DejaVuLGCSansMono fallback=Fonts_Font_1,DejaVuLGCSansMono
fallback=Fonts_Font_2,OMWAyembedt fallback=Fonts_Font_2,DemonicLetters
fallback=FontColor_color_normal,202,165,96 fallback=FontColor_color_normal,202,165,96
fallback=FontColor_color_normal_over,223,201,159 fallback=FontColor_color_normal_over,223,201,159
fallback=FontColor_color_normal_pressed,243,237,221 fallback=FontColor_color_normal_pressed,243,237,221

@ -946,7 +946,7 @@
<number>12</number> <number>12</number>
</property> </property>
<property name="maximum"> <property name="maximum">
<number>20</number> <number>18</number>
</property> </property>
<property name="singleStep"> <property name="singleStep">
<number>1</number> <number>1</number>

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