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Use simulationTime instead of referenceTime

This commit is contained in:
scrawl 2015-04-02 17:32:52 +02:00
parent ba3075dc11
commit 31adaf2495

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@ -70,7 +70,7 @@ FrameTimeSource::FrameTimeSource()
float FrameTimeSource::getValue(osg::NodeVisitor *nv) float FrameTimeSource::getValue(osg::NodeVisitor *nv)
{ {
return nv->getFrameStamp()->getReferenceTime(); return nv->getFrameStamp()->getSimulationTime();
} }
KeyframeController::KeyframeController() KeyframeController::KeyframeController()