Implement leveled list script functions (Fixes #1546)

pull/408/head
scrawl 10 years ago
parent d642512f71
commit 31d28e727f

@ -40,6 +40,8 @@ namespace ESM
struct Enchantment;
struct Book;
struct EffectList;
struct CreatureLevList;
struct ItemLevList;
}
namespace MWRender
@ -359,6 +361,14 @@ namespace MWBase
///< Create a new record (of type book) in the ESM store.
/// \return pointer to created record
virtual const ESM::CreatureLevList *createOverrideRecord (const ESM::CreatureLevList& record) = 0;
///< Write this record to the ESM store, allowing it to override a pre-existing record with the same ID.
/// \return pointer to created record
virtual const ESM::ItemLevList *createOverrideRecord (const ESM::ItemLevList& record) = 0;
///< Write this record to the ESM store, allowing it to override a pre-existing record with the same ID.
/// \return pointer to created record
virtual void update (float duration, bool paused) = 0;
virtual MWWorld::Ptr placeObject (const MWWorld::Ptr& object, float cursorX, float cursorY, int amount) = 0;

@ -438,5 +438,9 @@ op 0x20002f7: PCForce3rdPerson
op 0x20002f8: PCGet3rdPerson
op 0x20002f9: HitAttemptOnMe
op 0x20002fa: HitAttemptOnMe, explicit
op 0x20002fb: AddToLevCreature
op 0x20002fc: RemoveFromLevCreature
op 0x20002fd: AddToLevItem
op 0x20002fe: RemoveFromLevItem
opcodes 0x20002fb-0x3ffffff unused
opcodes 0x20002ff-0x3ffffff unused

@ -31,6 +31,42 @@
#include "interpretercontext.hpp"
#include "ref.hpp"
namespace
{
void addToLevList(ESM::LeveledListBase* list, const std::string& itemId, int level)
{
for (std::vector<ESM::LeveledListBase::LevelItem>::iterator it = list->mList.begin(); it != list->mList.end();)
{
if (it->mLevel == level && itemId == it->mId)
return;
}
ESM::LeveledListBase::LevelItem item;
item.mId = itemId;
item.mLevel = level;
list->mList.push_back(item);
}
void removeFromLevList(ESM::LeveledListBase* list, const std::string& itemId, int level)
{
// level of -1 removes all items with that itemId
for (std::vector<ESM::LeveledListBase::LevelItem>::iterator it = list->mList.begin(); it != list->mList.end();)
{
if (level != -1 && it->mLevel != level)
{
++it;
continue;
}
if (Misc::StringUtils::ciEqual(itemId, it->mId))
it = list->mList.erase(it);
else
++it;
}
}
}
namespace MWScript
{
namespace Misc
@ -1032,6 +1068,78 @@ namespace MWScript
}
};
class OpAddToLevCreature : public Interpreter::Opcode0
{
public:
virtual void execute(Interpreter::Runtime &runtime)
{
const std::string& levId = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
const std::string& creatureId = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
int level = runtime[0].mInteger;
runtime.pop();
ESM::CreatureLevList listCopy = *MWBase::Environment::get().getWorld()->getStore().get<ESM::CreatureLevList>().find(levId);
addToLevList(&listCopy, creatureId, level);
MWBase::Environment::get().getWorld()->createOverrideRecord(listCopy);
}
};
class OpRemoveFromLevCreature : public Interpreter::Opcode0
{
public:
virtual void execute(Interpreter::Runtime &runtime)
{
const std::string& levId = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
const std::string& creatureId = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
int level = runtime[0].mInteger;
runtime.pop();
ESM::CreatureLevList listCopy = *MWBase::Environment::get().getWorld()->getStore().get<ESM::CreatureLevList>().find(levId);
removeFromLevList(&listCopy, creatureId, level);
MWBase::Environment::get().getWorld()->createOverrideRecord(listCopy);
}
};
class OpAddToLevItem : public Interpreter::Opcode0
{
public:
virtual void execute(Interpreter::Runtime &runtime)
{
const std::string& levId = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
const std::string& itemId = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
int level = runtime[0].mInteger;
runtime.pop();
ESM::ItemLevList listCopy = *MWBase::Environment::get().getWorld()->getStore().get<ESM::ItemLevList>().find(levId);
addToLevList(&listCopy, itemId, level);
MWBase::Environment::get().getWorld()->createOverrideRecord(listCopy);
}
};
class OpRemoveFromLevItem : public Interpreter::Opcode0
{
public:
virtual void execute(Interpreter::Runtime &runtime)
{
const std::string& levId = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
const std::string& itemId = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
int level = runtime[0].mInteger;
runtime.pop();
ESM::ItemLevList listCopy = *MWBase::Environment::get().getWorld()->getStore().get<ESM::ItemLevList>().find(levId);
removeFromLevList(&listCopy, itemId, level);
MWBase::Environment::get().getWorld()->createOverrideRecord(listCopy);
}
};
void installOpcodes (Interpreter::Interpreter& interpreter)
{
interpreter.installSegment5 (Compiler::Misc::opcodeXBox, new OpXBox);
@ -1121,6 +1229,10 @@ namespace MWScript
interpreter.installSegment5 (Compiler::Misc::opcodeGetPcTraveling, new OpGetPcTraveling);
interpreter.installSegment5 (Compiler::Misc::opcodeBetaComment, new OpBetaComment<ImplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeBetaCommentExplicit, new OpBetaComment<ExplicitRef>);
interpreter.installSegment5 (Compiler::Misc::opcodeAddToLevCreature, new OpAddToLevCreature);
interpreter.installSegment5 (Compiler::Misc::opcodeRemoveFromLevCreature, new OpRemoveFromLevCreature);
interpreter.installSegment5 (Compiler::Misc::opcodeAddToLevItem, new OpAddToLevItem);
interpreter.installSegment5 (Compiler::Misc::opcodeRemoveFromLevItem, new OpRemoveFromLevItem);
}
}
}

@ -352,6 +352,8 @@ void MWState::StateManager::loadGame (const Character *character, const Slot *sl
case ESM::REC_PROJ:
case ESM::REC_MPRJ:
case ESM::REC_ENAB:
case ESM::REC_LEVC:
case ESM::REC_LEVI:
MWBase::Environment::get().getWorld()->readRecord (reader, n.val, contentFileMap);
break;

@ -149,7 +149,9 @@ void ESMStore::setUp()
+mEnchants.getDynamicSize()
+mNpcs.getDynamicSize()
+mSpells.getDynamicSize()
+mWeapons.getDynamicSize();
+mWeapons.getDynamicSize()
+mCreatureLists.getDynamicSize()
+mItemLists.getDynamicSize();
}
void ESMStore::write (ESM::ESMWriter& writer, Loading::Listener& progress) const
@ -170,6 +172,8 @@ void ESMStore::setUp()
mSpells.write (writer, progress);
mWeapons.write (writer, progress);
mNpcs.write (writer, progress);
mItemLists.write (writer, progress);
mCreatureLists.write (writer, progress);
}
bool ESMStore::readRecord (ESM::ESMReader& reader, int32_t type)
@ -185,6 +189,8 @@ void ESMStore::setUp()
case ESM::REC_SPEL:
case ESM::REC_WEAP:
case ESM::REC_NPC_:
case ESM::REC_LEVI:
case ESM::REC_LEVC:
mStores[type]->read (reader);

@ -167,6 +167,7 @@ namespace MWWorld
throw std::runtime_error("Storage for this type not exist");
}
/// Insert a custom record (i.e. with a generated ID that will not clash will pre-existing records)
template <class T>
const T *insert(const T &x) {
std::ostringstream id;
@ -191,6 +192,20 @@ namespace MWWorld
return ptr;
}
/// Insert a record with set ID, and allow it to override a pre-existing static record.
template <class T>
const T *overrideRecord(const T &x) {
Store<T> &store = const_cast<Store<T> &>(get<T>());
T *ptr = store.insert(x);
for (iterator it = mStores.begin(); it != mStores.end(); ++it) {
if (it->second == &store) {
mIds[ptr->mId] = it->first;
}
}
return ptr;
}
template <class T>
const T *insertStatic(const T &x) {
std::ostringstream id;

@ -145,17 +145,17 @@ namespace MWWorld
T item;
item.mId = Misc::StringUtils::lowerCase(id);
typename Dynamic::const_iterator dit = mDynamic.find(item.mId);
if (dit != mDynamic.end()) {
return &dit->second;
}
typename std::map<std::string, T>::const_iterator it = mStatic.find(item.mId);
if (it != mStatic.end() && Misc::StringUtils::ciEqual(it->second.mId, id)) {
return &(it->second);
}
typename Dynamic::const_iterator dit = mDynamic.find(item.mId);
if (dit != mDynamic.end()) {
return &dit->second;
}
return 0;
}

@ -1490,6 +1490,16 @@ namespace MWWorld
return mStore.insert(record);
}
const ESM::CreatureLevList *World::createOverrideRecord(const ESM::CreatureLevList &record)
{
return mStore.overrideRecord(record);
}
const ESM::ItemLevList *World::createOverrideRecord(const ESM::ItemLevList &record)
{
return mStore.overrideRecord(record);
}
const ESM::NPC *World::createRecord(const ESM::NPC &record)
{
bool update = false;

@ -420,6 +420,14 @@ namespace MWWorld
///< Create a new record (of type book) in the ESM store.
/// \return pointer to created record
virtual const ESM::CreatureLevList *createOverrideRecord (const ESM::CreatureLevList& record);
///< Write this record to the ESM store, allowing it to override a pre-existing record with the same ID.
/// \return pointer to created record
virtual const ESM::ItemLevList *createOverrideRecord (const ESM::ItemLevList& record);
///< Write this record to the ESM store, allowing it to override a pre-existing record with the same ID.
/// \return pointer to created record
virtual void update (float duration, bool paused);
virtual MWWorld::Ptr placeObject (const MWWorld::Ptr& object, float cursorX, float cursorY, int amount);

@ -308,6 +308,10 @@ namespace Compiler
extensions.registerFunction ("getpctraveling", 'l', "", opcodeGetPcTraveling);
extensions.registerInstruction ("betacomment", "S", opcodeBetaComment, opcodeBetaCommentExplicit);
extensions.registerInstruction ("bc", "S", opcodeBetaComment, opcodeBetaCommentExplicit);
extensions.registerInstruction ("addtolevcreature", "ccl", opcodeAddToLevCreature);
extensions.registerInstruction ("removefromlevcreature", "ccl", opcodeRemoveFromLevCreature);
extensions.registerInstruction ("addtolevitem", "ccl", opcodeAddToLevItem);
extensions.registerInstruction ("removefromlevitem", "ccl", opcodeRemoveFromLevItem);
}
}

@ -284,6 +284,10 @@ namespace Compiler
const int opcodeExplodeSpellExplicit = 0x200022a;
const int opcodeGetPcInJail = 0x200023e;
const int opcodeGetPcTraveling = 0x200023f;
const int opcodeAddToLevCreature = 0x20002fb;
const int opcodeRemoveFromLevCreature = 0x20002fc;
const int opcodeAddToLevItem = 0x20002fd;
const int opcodeRemoveFromLevItem = 0x20002fe;
}
namespace Sky

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