<string><html><head/><body><p>The distance from the camera at which shadows completely disappear</p></body></html></string>
<string><html><head/><body><p>The distance from the camera at which shadows completely disappear.</p></body></html></string>
</property>
<property name="text">
<string>Shadow Distance Limit:</string>
@ -236,7 +236,7 @@
<item row="7" column="0">
<widget class="QLabel" name="fadeStartLabel">
<property name="toolTip">
<string><html><head/><body><p>The fraction of the limit above at which shadows begin to gradually fade away</p></body></html></string>
<string><html><head/><body><p>The fraction of the limit above at which shadows begin to gradually fade away.</p></body></html></string>
<string><html><head/><body><p>Enable shadows for NPCs and creatures besides the player character. May have a minor performance impact.</p></body></html></string>
<string><html><head/><body><p>Enable shadows for the terrain including distant terrain. May have a significant performance and shadow quality impact.</p></body></html></string>
<string><html><head/><body><p>Enable shadows exclusively for the player character. May have a very minor performance impact.</p></body></html></string>
<string><html><head/><body><p>The resolution of each individual shadow map. Increasing it significantly improves shadow quality but may have a minor performance impact.</p></body></html></string>
<string><html><head/><body><p>Enable shadows for primarily inanimate objects. May have a significant performance impact.</p></body></html></string>
<string><html><head/><body><p>Due to limitations with Morrowind's data, only actors can cast shadows indoors, which some might feel is distracting.</p><p>Has no effect if actor shadows are not enabled.</p></body></html></string>
<string><html><head/><body><p>Due to limitations with Morrowind's data, only actors can cast shadows indoors, which some might feel is distracting.</p><p>Has no effect if actor/player shadows are not enabled.</p></body></html></string>